Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.16 @ 20:17:51 Player: OccultOnion Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (76) 380 Value Destroyed (2792) 2792 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (806) 806 TOTAL SCORE: 10778 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 274 Scanned by Researcher 500 Friendly Fire -18 Cogmind --------- Core Integrity 0/1450 Matter 8/300 Energy 544/600 System Corruption 15% Temperature Cool (184) Movement Walking (90) Location -2/Testing Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (6) --- Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (11) ----- Small Storage Unit Experimental Focal Shield Experimental Focal Shield Experimental Focal Shield Experimental Focal Shield Experimental Hacking Suite > --- WEAPON (4) ------- Cooled Phase Gun Graviton Cannon > --- INVENTORY (6) ---- Light Quantum Reactor Combat Gravmag System Combat Gravmag System Combat Gravmag System Diametric Drive Graviton Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Small Storage Unit Improved Stasis Canceller Experimental Focal Shield Experimental Focal Shield Experimental Focal Shield Experimental Focal Shield Improved Shock Absorption System Experimental Hacking Suite > --- WEAPON ----------- Tesla Rifle Cooled Phase Gun Enhanced Quantum Rifle Graviton Cannon > --- INVENTORY -------- Light Quantum Reactor Combat Gravmag System Combat Gravmag System Combat Gravmag System Diametric Drive Graviton Cannon [Rating: 175] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Nuclear Pulse Array Utility Transport Network Coupler Device Recoil Stabilizer Storage Small Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Battle Rifle Energy Gun Beamcaster Energy Cannon Ion Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Slots Evolved 16 | . . 2 . 2 2 . . 2 2 2 2 2 . Power 1 | . . . . . 1 . . . . . . . . Propulsion 4 | . . 1 . 1 . . . 1 1 . . . . Utility 9 | . . 1 . 1 . . . 1 1 2 2 1 . Weapon 2 | . . . . . 1 . . . . . . 1 . Parts Attached 115 | 1 5 4 1 8 8 13 . 4 3 17 12 15 24 Power 16 | . . . 1 2 2 2 . . . 2 1 3 3 Engine 5 | . . . 1 2 1 . . . . 1 . . . Core 3 | . . . . . 1 . . . . 1 1 . . Reactor 8 | . . . . . . 2 . . . . . 3 3 Propulsion 37 | . 2 1 . 3 4 2 . 1 1 6 4 4 9 Treads 5 | . 1 . . . . 2 . . . 2 . . . Leg 12 | . . 1 . 1 2 . . . . 2 . . 6 Wheel 2 | . 1 . . . 1 . . . . . . . . Hover 14 | . . . . 2 1 . . 1 1 . 2 4 3 Flight 4 | . . . . . . . . . . 2 2 . . Utility 30 | 1 . 2 . 1 . 3 . 1 2 3 5 4 8 Device 15 | . . 1 . 1 . . . 1 1 1 4 . 6 Storage 5 | 1 . . . . . . . . 1 . . 2 1 Processor 3 | . . 1 . . . 1 . . . . 1 . . Hackware 3 | . . . . . . 1 . . . . . 1 1 Protection 4 | . . . . . . 1 . . . 2 . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 32 | . 3 1 . 2 2 6 . 2 . 6 2 4 4 Energy Gun 11 | . 3 1 . 1 1 1 . . . . . 1 3 Energy Cannon 8 | . . . . . . 1 . 1 . 2 2 2 . Ballistic Gun 5 | . . . . . . 4 . . . 1 . . . Ballistic Cannon 2 | . . . . . . . . . . 1 . . 1 Launcher 4 | . . . . 1 . . . . . 2 . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . 2 . . . . . 1 1 . 5 Parts Lost 81 | . 3 . 1 4 16 . . . 2 12 9 30 4 Power 12 | . . . 1 . 3 . . . . 2 2 4 . Propulsion 26 | . 1 . . 2 7 . . . 2 3 3 8 . Utility 20 | . . . . . 2 . . . . 3 2 11 2 Weapon 23 | . 2 . . 2 4 . . . . 4 2 7 2 Highest Loss Streak 30 | . 3 . 1 2 13 . . . 2 10 5 30 4 Average Slot Usage (%) 79 | . 96 100 100 86 61 70 84 85 86 77 79 69 49 Engine 3 | . 14 11 11 9 4 . . . . 1 2 . . Core 1 | . . . . . 3 . . . . . 6 2 . Reactor 6 | . . . . . . 13 15 13 11 6 . 3 6 Treads 7 | . 2 11 11 3 . 13 15 13 11 10 4 2 . Leg 5 | . 22 11 11 9 5 . . . . 2 6 2 20 Wheel 1 | . 2 11 11 9 . . . . . . . . . Hover 3 | . . . . 5 12 . . 6 10 . 3 5 1 Flight 1 | . . . . . . . . . . 3 3 2 . Device 6 | . . . . 9 3 . . 5 10 8 15 11 8 Storage 7 | . 28 22 22 18 13 . . . 3 5 4 6 3 Processor 9 | . . 11 11 9 7 14 15 13 11 10 11 10 . Hackware 3 | . . . . . . 6 7 6 5 5 4 6 1 Protection 2 | . . . . . . 5 7 6 1 5 . . . Energy Gun 5 | . 25 22 22 12 3 1 7 3 . . . 2 5 Energy Cannon 3 | . . . . . . 4 . 4 5 3 5 5 . Ballistic Gun 3 | . . . . . . 7 15 7 5 3 . . . Slashing Weapon 2 | . . . . . 3 . . 2 5 5 4 3 . Naked Turns 44 | . . . . . . . . . . . . 24 20 Heaviest Build 92 | 14 15 17 19 21 28 52 47 50 65 77 67 74 92 Greatest Support 215 | 20 20 10 10 22 33 140 140 140 140 215 62 43 168 Greatest Overweight (x) 15 | . 1 1 1 5 5 . . . . 15 2 2 . Average Overweight (x) . | . . 1 1 . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 4 4 4 10 10 10 10 6 Average Capacity 7 | 6 8 8 8 8 7 4 4 4 8 10 10 9 5 Most Carried 10 | 6 8 8 8 8 7 4 4 4 7 10 10 10 6 Average Carried 5 | 5 7 6 7 7 5 2 3 3 5 5 6 7 4 Final Capacity 10 | 8 8 8 8 8 4 4 4 4 10 10 10 4 6 Final Carried 9 | 6 8 8 8 8 4 3 4 4 7 3 9 4 6 Class Distribution -------------------- 62% | Scavenger-Mutant 22% | Mutant 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Matter Collected 1382 | 200 55 40 10 196 92 109 13 82 20 11 440 114 . Remotely . | . . . . . . . . . . . . . . Salvage Created 2986 | 82 266 80 142 436 162 . . 556 83 139 407 633 . Parts 130 | 3 17 3 8 22 10 . . 9 2 7 14 35 . Haulers Intercepted 5 | . 1 1 . 1 . . . 1 1 . . . . Recyclers Shooed 4 | . 1 . . . . . . 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Combat Hostiles Destroyed 46 | . 4 1 3 11 4 . . 1 . 5 8 9 . Melee 1 | . . . . . . . . . . . 1 . . Guns 14 | . 3 1 3 5 1 . . . . 1 . . . Cannons 6 | . . . . . . . . 1 . 1 4 . . AOE 23 | . 1 . . 6 2 . . . . 3 2 9 . Classes Destroyed 12 | 1 4 . . 4 1 . . . . 2 . . . Worker 10 | . 1 . . 4 . . . . . . . 5 . Builder 6 | . . . . 1 . . . . . 1 . 4 . Hauler 5 | . 1 1 . 1 . . . 1 1 . . . . Recycler 5 | 1 . . . . . . . 2 . . . 2 . Mechanic 2 | . . . . . . . . . . 1 . 1 . Operator 1 | . . . . . 1 . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 8 | . . . . 4 . . . . . . . 4 . Grunt 21 | . 4 1 3 5 . . . . . 2 3 3 . Sentry 7 | . . . . 1 3 . . 1 . . 2 . . Hunter 2 | . . . . 1 1 . . . . . . . . Programmer 8 | . . . . . . . . . . 3 3 2 . Best Kill Streak 21 | 1 2 2 3 12 2 . . 2 1 4 3 21 . Combat Bots Only 9 | . 1 1 3 7 2 . . 1 . 3 3 9 . Max Kills in Single Turn 11 | 1 2 1 1 5 1 . . 1 1 1 2 11 . Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 1 . . 2 1 . . . . 1 2 4 . Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Damage Taken 12203 | . 504 54 238 314 1812 . . . 261 2634 1443 4045 898 Core 2788 | . 118 21 54 29 672 . . . 61 156 214 1389 74 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 77 | 100 52 . 81 94 . . 4 100 93 86 83 . . Volleys Fired 193 | 4 36 6 14 24 24 . . 18 . 16 42 6 3 Largest 4 | 2 2 2 2 2 2 . . 2 . 2 2 1 4 Hottest 255 | 90 105 105 110 90 78 . . 108 . 110 204 105 255 Shots Fired 274 | 8 54 12 20 36 25 . . 23 . 22 58 6 10 Gun 150 | 8 54 12 20 22 15 . . 6 . 6 . . 7 Cannon 82 | . . . . . . . . 17 . 9 51 2 3 Launcher 42 | . . . . 14 10 . . . . 7 7 4 . Special . | . . . . . . . . . . . . . . Kinetic 18 | . . . . . . . . 5 . 10 . . 3 Thermal 127 | 8 30 12 6 . . . . 18 . 4 42 2 5 Explosive 42 | . . . . 14 10 . . . . 7 7 4 . Electromagnetic 87 | . 24 . 14 22 15 . . . . 1 9 . 2 Robot Hit Streak 21 | 3 12 6 4 12 9 . . 12 . 21 10 5 5 Robot Miss Streak 4 | 1 4 3 2 3 3 . . 2 . 1 3 1 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 205 | 5 36 8 17 27 18 . . 19 6 17 37 7 8 Core Hits 163 | 2 14 4 7 28 21 . . 9 1 14 20 41 2 Critical Hits 6 | . . . . . 1 . . 1 . . 3 1 . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 . . 1 . . 1 . . Melee Attacks 78 | . . . . . 10 . . 1 14 22 13 18 . Impact . | . . . . . . . . . . . . . . Slashing 78 | . . . . . 10 . . 1 14 22 13 18 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 1 1 . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10848 | 49 589 137 183 1357 627 . . 556 286 1802 2124 2896 242 Guns 1836 | 49 522 137 183 275 227 . . 127 . 157 . . 159 Cannons 2113 | . . . . . . . . 339 . 203 1415 73 83 Explosions 6127 | . 66 . . 1082 324 . . . . 1398 672 2585 . Melee 756 | . . . . . 62 . . 90 286 44 37 237 . Ramming 16 | . 1 . . . 14 . . . . . . 1 . Kinetic 428 | . . . . . . . . 105 . 240 . . 83 Thermal 3163 | 49 334 137 27 45 . . . 361 . 847 1152 73 138 Explosive 5282 | . . . . 1037 324 . . . . 664 672 2585 . Electromagnetic 1203 | . 254 . 156 275 227 . . . . 7 263 . 21 Impact . | . . . . . . . . . . . . . . Slashing 756 | . . . . . 62 . . 90 286 44 37 237 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 15 | . . . . 4 2 2 2 1 1 10 13 15 15 Average Corruption 5 | . . . . 3 2 2 2 1 1 6 8 6 15 Corruption Purged . | . . . . . . . . . . . . . . Effects 69 | . . . . 3 . 5 2 2 1 10 28 7 11 Message Errors 17 | . . . . 2 . 3 1 2 1 1 4 2 1 Matter Fused 14 | . . . . . . . . . . 5 4 1 4 Heat Flow Errors 7 | . . . . . . 2 1 . . 1 3 . . Energy Discharges 6 | . . . . 1 . . . . . 1 3 1 . Parts Rejected 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . . 1 . 1 Misdirections 11 | . . . . . . . . . . . 5 3 3 Targeting Errors 7 | . . . . . . . . . . 1 6 . . Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots 1 | . . . . . . . . . . . . . 1 Overflow Damage 953 | . 16 . . 17 . . . 16 45 474 65 320 . Projectiles 51 | . . . . . . . . 16 . . 35 . . Explosions 746 | . 16 . . 17 . . . . . 474 30 209 . Melee 156 | . . . . . . . . . 45 . . 111 . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 681 | . 69 . . 94 31 . . . . 213 . 274 . Shots 14 | . 2 . . 3 2 . . . . 4 . 3 . Rammed 7 | . 1 . . . 5 . . . . . . 1 . Targets Rammed 8 | . 1 . . . 6 . . . . . . 1 . Kicked 1 | . . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 339 | 120 208 246 274 6 132 275 236 144 . 182 339 160 204 Average Temperature 96 | 62 79 130 176 3 75 104 121 39 . 75 161 111 96 Received Heat Transfer 1977 | . 249 30 132 36 498 . . . . 345 174 387 126 Effects 1 | . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 1 1 . . . . . 1 . . Combat Hostiles 2 | . . . . . 1 . . . . . 1 . . Parts Fried 7 | . . . 2 1 1 . . . . . 2 1 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . Heat Transferred 3489 | 136 794 310 74 50 . . . 592 . 648 650 74 161 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Peak Influence 492 | 5 112 79 105 492 343 59 216 301 53 304 381 436 230 Average Influence 145 | 3 58 59 62 163 208 44 109 198 38 112 252 210 204 Maximum Alert Level 2 | . . . . 2 1 . 1 1 . 1 1 2 1 Low Security (%) 70 | 100 100 100 100 75 67 100 78 57 100 71 35 75 . Level 1 29 | . . . . 16 32 . 21 42 . 28 64 20 100 Level 2 . | . . . . 8 . . . . . . . 4 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 18 | . . . . 2 7 . . 3 . 1 1 2 2 Investigation 3 | . . . . 1 2 . . . . . . . . Extermination 3 | . . . . . . . . 1 . 1 1 . . Reinforcement 9 | . . . . 1 2 . . 2 . . . 2 2 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . 1 . . . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Distress Signals 6 | . 1 . . . . . . 1 . 1 . 3 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 117 | . 8 1 5 16 15 . . 6 2 12 12 28 12 Peak Tracking Total 13 | . 4 1 3 4 7 . . 2 2 6 4 13 12 Tactical Retreats 10 | . 2 . . 2 2 . . . . . 2 2 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Traps Triggered 4 | . . . . . 1 . . 1 . . 2 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Machines Disabled 16 | . . . . 1 2 . 1 2 . 9 . . 1 Max in Single Turn 6 | . . . . 1 1 . . . . 6 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Machines Accessed 19 | . 2 1 . 4 3 . 2 4 . 1 2 . . Terminals 17 | . 2 1 . 4 2 . 2 3 . 1 2 . . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 53 | . 6 2 . 13 11 . 5 9 . 3 4 . . Successful 35 | . 4 2 . 8 5 . 4 7 . 3 2 . . Failed 18 | . 2 . . 5 6 . 1 2 . . 2 . . Catastrophic 5 | . 1 . . 1 1 . . 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 34 | . 5 2 . 10 4 . 3 6 . 2 2 . . Terminals 48 | . 6 2 . 13 8 . 5 7 . 3 4 . . Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . . . Terminal Hacks 22 | . 3 1 . 5 3 . 3 4 . 2 1 . . Record 2 | . . . . . . . . . . 1 1 . . Part Schematic 1 | . . . . . . . 1 . . . . . . Robot Analysis 3 | . 2 1 . . . . . . . . . . . Level Access Points 2 | . . . . 1 . . 1 . . . . . . Alert Level 6 | . . . . 2 2 . 1 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . Zone Layout 6 | . 1 . . 2 . . . 2 . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 1 1 . 3 2 . 1 3 . 1 1 . . Terminals 12 | . 1 1 . 3 2 . 1 2 . 1 1 . . Track 2 | . . . . 1 . . . 1 . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . Botnet 6 | . 1 1 . 1 . . 1 . . 1 1 . . Detonate 2 | . . . . 1 1 . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . Hacking Detections 14 | . 1 1 . 1 3 . 2 3 . 1 2 . . Full Trace Events 3 | . . . . 1 2 . . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Total Allies 21 | . . . . . . 20 . 1 . . . . . Largest Group 20 | . . . . . . 20 11 8 3 . . . . Highest-Rated Group 572 | . . . . . . 572 310 230 92 . . . . Highest-Rated Ally 35 | . . . . . . 35 35 35 33 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 47 | . . . . . . . 6 41 . . . . . Total Damage 1386 | . . . . . . . 407 979 . . . . . Kills 13 | . . . . . . . 5 8 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Robot Analysis Total 3 | . 2 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Turns Passed 4874 | 44 391 66 229 247 278 535 128 839 232 705 684 288 208 Spaces Moved 2981 | 24 232 43 179 150 233 358 80 480 117 337 401 171 176 Core 260 | . . . . 17 65 70 . . . 1 . 72 35 Treads 1217 | . 1 . . 7 . 288 80 480 117 244 . . . Legs 716 | 24 197 . . . 35 . . . . 92 197 38 133 Wheels 319 | . 34 43 179 59 4 . . . . . . . . Hover 468 | . . . . 67 129 . . . . . 203 61 8 Flight 1 | . . . . . . . . . . . 1 . . Fastest Speed 46 | 120 90 90 90 61 46 50 160 160 160 120 86 50 50 Average Speed 126 | 120 115 90 90 104 76 138 160 160 160 157 128 104 81 Slowest Speed 800 | 120 160 90 90 300 300 160 160 160 160 800 220 180 102 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 19 | 3 29 4 39 25 7 93 4 16 5 11 12 9 12 Regions Visited 13 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 3 | . . . 1 1 . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . . . . . 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . . . . . . . Spaces Dug 55 | . . . . . 1 . . . 7 21 11 15 . Terrain Destroyed 496 | . 8 . . 129 68 . . . 7 130 92 62 . Melee 55 | . . . . . 1 . . . 7 21 11 15 . Projectile 14 | . . . . . . . . . . 1 13 . . AOE 427 | . 8 . . 129 67 . . . . 108 68 47 . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Total 3676 | 31 300 58 227 204 287 400 80 530 137 454 490 244 234 Wait 136 | . 16 . 29 13 2 4 . 9 . 46 1 16 . Move 2969 | 23 231 42 178 149 233 357 79 479 116 336 400 170 176 Hop . | . . . . . . . . . . . . . . Pick Up 129 | 2 8 4 3 8 3 16 1 11 4 13 20 13 23 Fast Attach . | . . . . . . . . . . . . . . Attach 98 | 1 3 2 1 6 7 11 . 3 2 16 12 14 20 Detach 2 | . . . . . . . . . . 2 . . . Swap 17 | . 2 2 . 2 1 2 . 1 1 1 . 1 4 Drop 37 | 1 3 2 2 2 1 8 . 8 . 2 2 5 1 Fire 193 | 4 36 6 14 24 24 . . 18 . 16 42 6 3 Melee 78 | . . . . . 10 . . 1 14 22 13 18 . Ram 2 | . . . . . 1 . . . . . . 1 . Kick 6 | . 1 . . . 5 . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . 7 Rewire 2 | . . . . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -4/Factory -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 45 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 400 | -10/Materials | Lost 3 parts (1n2w) 432 | -10/Materials | Discovered new exit (range 4) 436 | -10/Materials | Entered another Materials area 436 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 445 | -9/Materials | Discovered new exit (range 9) 502 | -9/Materials | Entered Mines 503 | -9/Mines | Learned location of Storage (-8) 553 | -9/Mines | Met a Derelict bent on vengeance 561 | -9/Mines | Identified exit to Materials 689 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 731 | -9/Mines | Entered Materials 731 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 884 | -8/Materials | Identified exit to Factory 978 | -8/Materials | Entered Factory 978 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 983 | -7/Factory | Destroyed 7 combat bots 1040 | -7/Factory | Build established: Scavenger-Mutant 1069 | -7/Factory | Lost 3 parts (1p2w) 1197 | -7/Factory | Core integrity fell below 50% 1236 | -7/Factory | Lost 13 parts (2p7n2u2w) 1248 | -7/Factory | Core integrity fell below 20% 1256 | -7/Factory | Sucked down chute 1256 | -7/Factory | Entered Waste 1257 | -7/Waste | Joined by Warlord forces that had cleared the area 1577 | -7/Waste | Discovered new exit (range 13) 1791 | -7/Waste | Entered Factory 1791 | -7/Factory | Accompanied by 11 allies 1803 | -7/Factory | Identified exit to Factory 1919 | -7/Factory | Entered another Factory area 1919 | -6/Factory | Accompanied by 8 allies 1919 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1941 | -6/Factory | Build established: Scavenger-Skirmisher 2558 | -6/Factory | Build established: Scavenger-Mutant 2741 | -6/Factory | Discovered new exit (range 13) 2758 | -6/Factory | Entered another Factory area 2758 | -5/Factory | Accompanied by 3 allies 2758 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2938 | -5/Factory | Discovered new exit (range 16) 2963 | -5/Factory | P-70 Sage assimilated allied JS-1V7(m) 2990 | -5/Factory | Entered another Factory area 2990 | -4/Factory | Evolved 2 slots: Utility x2 3495 | -4/Factory | System corruption reached 10% 3521 | -4/Factory | Lost 10 parts (2p3n2u3w) 3688 | -4/Factory | Discovered new exit (range 6) 3695 | -4/Factory | Entered Research 3695 | -3/Research | Evolved 2 slots: Utility x2 4049 | -3/Research | System corruption reached 10% 4092 | -3/Research | Lost 5 parts (1p2n1u1w) 4352 | -3/Research | Discovered new exit (range 4) 4379 | -3/Research | Entered another Research area 4379 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 4405 | -2/Research | Lost 3 parts (1p1n1u) 4410 | -2/Research | Found Fusion Bomb Launcher 4601 | -2/Research | Core integrity fell below 50% 4618 | -2/Research | System corruption reached 10% 4624 | -2/Research | Destroyed 9 combat bots 4636 | -2/Research | Core integrity fell below 20% 4660 | -2/Research | Discovered new exit (range 14) 4667 | -2/Research | Entered Testing 4674 | -2/Testing | Lost 30 parts (4p8n11u7w) 4784 | -2/Testing | Found Prototype Hackware 4785 | -2/Testing | Identified Exp. Hacking Suite 4814 | -2/Testing | Found Prototype Device 4815 | -2/Testing | Identified Exp. Focal Shield 4817 | -2/Testing | Found Exp. Focal Shield 4820 | -2/Testing | Found Exp. Focal Shield 4823 | -2/Testing | Found Exp. Focal Shield 4837 | -2/Testing | Spotted PL-OJWXI5RX8P 4847 | -2/Testing | Scanned by Researcher 4875 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 04856_ Slug penetrates Wall. 04857_ Penetrated by Slug. 04857_ Slug penetrates Wall. 04860_ Imp. Stasis Canceller destroyed. 04860_ Slug penetrates Engineering Station. 04863_ System corrupted: Matter fused (-10). 04863_ Slug penetrates Engineering Station. 04863_ Held in stasis. 04866_ Slug penetrates Wall. 04867_ Held in stasis. 04868_ Penetrated by Slug. 04868_ Slug penetrates Resonance Scanner. 04871_ Penetrated by Slug. 04871_ Imp. Shock Absorption System destroyed. 04871_ Held in stasis. 04871_ C-65 Expert is analyzing... 04871_ Engineering Station disabled. 04872_ Enh. Quantum Rifle destroyed. 04873_ Tesla Rifle destroyed. 04874_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????# ######???????##??????????????? | | ??????????????# ## ?????? #??????????????? | | ##########????# ## """" #??????????????? | | # ###### ## """""""" #??????????????? | | # """# # ## """""" #??????????????? | | # """# # ## """" #??????????????? | | # """# ###+#### "" " "" #??????????????? | | # + # "" "" #??????????????? | | # """# # #??????????????? | | # """# # #??????????????? | | # """# # #??????????????? | | # ######## # #??????????????? | | ################# # #???? ????????? | | ??????# # #####Y######+### ????????? | | ??????# " / #??????????? | | ??????# """ # #??????????? | | ??????# G # g u ##/#??????????? | | ??????# """ # hgubc #?????????????? | | ??????# " # h ### #?????????????? | | ??????# # """"hgYY#?? #?????????????? | | ??????# # """"" #??? #?????????????? | | ??????########### """ #???? +?????????????? | | ????????????????# """" R #????? #?????????????? | | ????????????????# #??????#?????????????? | | ????????????????# #????????????????????? | | ????????????????# ######@###????????????????????? | | ????????????????# #????# #??????????????????????? | | ????????????????# ?????#;#??????????????????????? | | ????????????????# ????? ??????????????????????? | | ????????????????# ????? ??????????????????????? | | ????????????????# ?????"" ??????????????????????? | | ????????????????? ??????"" ??????????????????????? | | ???????????????????????""" ?????????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????????| ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 30 Resistance: EX 50 Propulsion Shielding 66 Evasion (%) 54 Target Analysis 8 Recoil Reduction 8 Particle Charging 15 Stasis Canceling 2 Offensive Hacking 16 Defensive Hacking 12 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Rockin' Loadout Challenges ------------ None Game ------ Seed TractorLinkedEdition Manual? 0 Play Time 00:59:57 Cumulative 54.0 hours Start 2020.04.16 @ 19:20:48 End 2020.04.16 @ 20:17:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 30 Gallery% 48 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54218415-f244-40ef-a691-852f7e993edd