Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.20 @ 21:09:13 Player: delto Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (37) 185 Value Destroyed (1272) 1272 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (366) 366 TOTAL SCORE: 5603 Bonus ------- Follower Combat Kills 66 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 21/300 Energy 150/150 System Corruption 2% Temperature Cool (9) Movement Core (1450) Ox28 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Terrain Scan Processor Component Analysis Suite Improved Trap Extractor (0/6) Lightning Gun Heavy Particle Cannon Plasma Cannon Advanced Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Layered Light Armor Plating EM Disruption Field Improved Shield Generator System Restoration Module Trap Reconfigurator > --- WEAPON ----------- Precision Beam Rifle Flak Gun > --- INVENTORY -------- Ion Engine Light Nuclear Core VSS Leg Improved Heat Sink Cooling System Improved Terrain Scanner Seismic Detector Target Analyzer Lightning Gun Heavy Particle Cannon Flak Gun Rocket Launcher [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 4 | . . . . . . . 2 2 . Weapon . | . . . . . . . . . . Parts Attached 69 | 7 4 . 17 . 1 1 10 25 4 Power 9 | 1 1 . 1 . . . 1 4 1 Engine 3 | 1 . . 1 . . . . 1 . Core 6 | . 1 . . . . . 1 3 1 Reactor . | . . . . . . . . . . Propulsion 16 | 2 . . 10 . . 1 2 1 . Treads 5 | 1 . . 1 . . . 2 1 . Leg . | . . . . . . . . . . Wheel 2 | 1 . . 1 . . . . . . Hover 4 | . . . 4 . . . . . . Flight 5 | . . . 4 . . 1 . . . Utility 32 | 2 1 . 5 . 1 . 5 16 2 Device 13 | 1 . . 1 . 1 . 1 7 2 Storage 6 | 1 1 . 2 . . . 1 1 . Processor 8 | . . . 1 . . . 1 6 . Hackware 2 | . . . 1 . . . 1 . . Protection 3 | . . . . . . . 1 2 . Artifact . | . . . . . . . . . . Weapon 12 | 2 2 . 1 . . . 2 4 1 Energy Gun 4 | 1 1 . . . . . . 2 . Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 4 | 1 1 . . . . . . 2 . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 1 | . . . . . . . . . 1 Special Weapon 1 | . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 33 | . 1 . 6 . . . 1 14 11 Power 6 | . . . 1 . . . . 3 2 Propulsion 7 | . . . 4 . . . . 2 1 Utility 13 | . . . . . . . . 7 6 Weapon 7 | . 1 . 1 . . . 1 2 2 Highest Loss Streak 18 | . 1 . 3 . . . 1 7 18 To Critical Strikes . | . . . . . . . . . . Average Backups 12 | 1 15 23 16 5 5 5 8 14 11 Power 2 | . 3 5 3 2 2 2 1 2 1 Propulsion 1 | 1 4 7 2 1 1 1 . . . Utility 5 | . 5 8 7 2 2 2 4 6 4 Weapon 2 | . 1 3 3 . . . 1 4 5 Tool/Special . | . . . . . . . . . . Unused Backups 51 | . 10 . 18 . . . 3 15 5 Power 5 | . 1 . 2 . . . 1 1 . Propulsion 6 | . 1 . 1 . . . . 4 . Utility 25 | . 8 . 7 . . . 2 6 2 Weapon 14 | . . . 8 . . . . 4 2 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 90 | . 99 100 92 100 100 100 83 86 37 Engine 4 | . 5 . 2 11 11 11 3 2 . Core 5 | . 8 14 8 . . . 5 4 3 Treads 13 | . 14 14 12 . . . 15 18 1 Wheel 5 | . 13 14 13 11 11 11 . . . Flight 5 | . . . 5 33 33 33 5 . . Device 20 | . 14 14 10 22 22 22 18 26 14 Storage 7 | . 14 14 10 . . . 4 7 7 Processor 2 | . . . 1 . . . 9 3 . Hackware 1 | . . . . . . . 2 2 . Protection 1 | . . . . . . . 1 3 3 Energy Gun 3 | . 7 . . . . . . 5 . Energy Cannon 1 | . . . . . . . 2 2 . Ballistic Gun 12 | . 20 28 19 22 22 22 9 4 1 Ballistic Cannon 1 | . . . . . . . 5 2 . Peak Build Rating 49 | 9 13 13 16 12 20 20 30 49 35 Average Rating 26 | 5 11 13 13 12 15 19 26 40 19 On Entrance 15 | . 9 13 13 12 12 20 20 25 26 Avg Prop Armor Cover (%) 8 | 13 10 11 13 5 5 5 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 102 | 15 90 90 90 13 13 13 42 102 96 Greatest Support 68 | 20 20 10 40 12 12 16 40 68 3 Greatest Overweight (x) 31 | 1 8 8 4 1 1 1 1 3 31 Average Overweight (x) 1 | . 6 8 1 1 1 . . . 29 Largest Inventory Capacity 25 | 8 25 25 25 5 5 5 15 25 25 Average Capacity 16 | 7 23 25 17 5 5 5 10 17 25 Most Carried 25 | 4 25 25 25 5 5 5 15 20 17 Average Carried 12 | 1 15 23 15 5 4 4 8 14 10 Final Capacity 25 | 8 25 25 5 5 5 5 15 25 25 Final Carried 25 | 3 23 25 5 5 5 4 15 18 8 Class Distribution -------------------- 42% | Mutant 42% | Skirmisher 7% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Matter Collected 1680 | 270 261 . 269 . . 30 284 566 . Remotely 228 | . . . . . . . 113 115 . Salvage Created 1266 | 89 435 . 45 . . . 281 324 92 Parts 73 | 5 29 . 7 . . . 10 22 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 28 | . 5 . 3 . . . 6 11 3 Guns 20 | . 5 . 3 . . . 1 11 . Cannons 5 | . . . . . . . 5 . . AOE 3 | . . . . . . . . . 3 Classes Destroyed 11 | 2 4 . 1 . . . 2 2 . Worker 3 | . 3 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . Recycler 2 | 1 1 . . . . . . . . Operator 1 | . 1 . . . . . . . . Watcher 2 | . 1 . . . . . . 1 . Swarmer 6 | . . . 3 . . . . 3 . Grunt 13 | . 5 . . . . . 3 2 3 Sentry 3 | . . . . . . . 2 1 . Hunter 1 | . . . . . . . 1 . . Programmer 4 | . . . . . . . . 4 . Heavy 1 | . . . . . . . . 1 . Best Kill Streak 3 | 1 2 . 3 . . . 3 3 3 Combat Bots Only 3 | . 2 . 3 . . . 3 3 3 Max Kills in Single Turn 1 | 1 1 . 1 . . . 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Hostile Shots Fired 401 | . 22 . 31 . . . 44 201 103 Missed 124 | . 6 . 9 . . . 11 65 33 Hits 277 | . 16 . 22 . . . 33 136 70 Projectile 277 | . 16 . 22 . . . 33 136 70 Critical Strikes 7 | . . . 1 . . . 2 1 3 Damage Taken 4327 | . 226 . 469 . . . 500 1855 1277 Core 868 | . 70 . 17 . . . 64 310 407 Absorbed by Shields 82 | . . . . . . . . 82 . Core Remaining (%) 88 | 100 . 72 . . . 95 88 . . Volleys Fired 122 | 9 37 . 10 . . . 18 45 3 Largest 2 | 2 2 . 2 . . . 2 2 2 Hottest 116 | 70 70 . 100 . . . 108 116 61 Shots Fired 232 | 18 71 . 17 . 1 . 36 84 5 Gun 209 | 18 71 . 14 . 1 . 19 84 2 Cannon 17 | . . . . . . . 17 . . Launcher 3 | . . . . . . . . . 3 Special 3 | . . . 3 . . . . . . Kinetic 171 | 9 49 . 14 . 1 . 29 67 2 Thermal 49 | 9 14 . 3 . . . 7 16 . Explosive 3 | . . . . . . . . . 3 Electromagnetic 9 | . 8 . . . . . . 1 . Robot Hit Streak 10 | 4 10 . 7 . . . 10 10 3 Robot Miss Streak 7 | 4 7 . 4 . . . 3 7 . Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 . 2 . . . . 1 . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . Shots Hit Robots 150 | 8 38 . 9 . . . 22 70 3 Core Hits 111 | 3 21 . 5 . . . 11 63 8 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . 3 . . . . . 2 2 . Burn 5 | . 3 . . . . . . 2 . Blast 2 | . . . . . . . 2 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2904 | 103 505 . 117 . . . 436 1355 388 Guns 2222 | 103 505 . 117 . . . 136 1355 6 Cannons 300 | . . . . . . . 300 . . Explosions 382 | . . . . . . . . . 382 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 1921 | 66 262 . 117 . . . 286 1184 6 Thermal 509 | 37 151 . . . . . 150 171 . Explosive 382 | . . . . . . . . . 382 Electromagnetic 92 | . 92 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . 11 11 11 11 . 2 2 Average Corruption 7 | . . . 11 11 11 11 . 1 2 Corruption Purged 3 | . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . Effects 48 | . . . 11 4 11 11 . 10 1 Message Errors 12 | . . . 2 . 2 5 . 3 . Matter Fused 13 | . . . 4 2 3 3 . 1 . Heat Flow Errors 2 | . . . . 1 . 1 . . . Energy Discharges 8 | . . . 3 . 2 1 . 2 . Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 1 | . . . 1 . . . . . . Data Loss (minor) 6 | . . . . . 3 . . 3 . Data Loss (major) 2 | . . . . 1 . 1 . . . Misfires 2 | . . . . . 1 . . 1 . Alerts 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 21 | . . . . . . . 4 . 17 Projectiles 4 | . . . . . . . 4 . . Explosions 17 | . . . . . . . . . 17 Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 74 | . . . . . . . . . 74 Shots 3 | . . . . . . . . . 3 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 266 | 18 97 . 87 266 . 253 153 87 8 Average Temperature 54 | 7 38 . 42 134 . 129 84 31 6 Received Heat Transfer 1350 | . 129 . 96 . . . 252 189 684 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 1480 | 111 666 . . . . . 222 481 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 121 | 5 55 . 113 31 . . 51 121 . Initial 31 | . . . . 31 . . . 2 . Average 15 | . 7 . 22 10 . . 11 23 . Influence Increases 950 | 10 206 . 150 . . . 199 325 60 Destroy 0b10 Robot/C 600 | . 100 . 100 . . . 120 220 60 Destroy 0b10 Robot/NC 50 | 10 35 . . . . . . 5 . Destroy Leader 186 | . 34 . 30 . . . 40 82 . Allied During Kill 26 | . 13 . 13 . . . . . . Successful Hack 53 | . 24 . 6 . . . 23 . . Disable Machine 15 | . . . . . . . . 15 . Destroy Structure 5 | . . . 1 . . . 1 3 . Partial Spotted 15 | . . . . . . . 15 . . Influence Decreases 950 | 10 206 . 67 83 . . 193 304 87 Entered New Map 67 | . . . . 52 . . . 4 11 Time Decay 681 | 10 196 . 47 31 . . 193 184 20 Lost Part 202 | . 10 . 20 . . . . 116 56 Squads Dispatched 10 | . 1 . . . . . 1 8 . Investigation 2 | . . . . . . . 1 1 . Extermination 4 | . . . . . . . . 4 . Reinforcement 4 | . 1 . . . . . . 3 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Distress Signals 3 | . . . . . . . 1 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 51 | . 14 . 9 . . . 8 16 4 Peak Tracking Total 6 | . 3 . 6 . . . 4 3 4 Tactical Retreats . | . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Traps Triggered 5 | . 2 . . . . . 1 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Reconfigurated 12 | . . . . . . . 1 11 . Traps Extracted 2 | . . . . . . . . 2 . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Machines Disabled 2 | . 1 . . . . . . 1 . Max in Single Turn 1 | . 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Machines Accessed 17 | . 6 . 3 . 1 . 4 3 . Terminals 10 | . 4 . 2 . . . 2 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . 2 . 1 . . . 2 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 52 | . 18 . 10 . 1 . 13 10 . Successful 23 | . 9 . 3 . 1 . 5 5 . Failed 29 | . 9 . 7 . . . 8 5 . Catastrophic 5 | . 1 . 2 . . . 1 1 . Database Lockouts . | . . . . . . . . . . Manual 47 | . 18 . 10 . 1 . 13 5 . Terminals 37 | . 14 . 9 . . . 9 5 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 14 | . 4 . 1 . . . 4 5 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 6 | . 3 . 1 . 1 . 1 . . Robot Analysis 1 | . 1 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . Terminal Index 3 | . 1 . 1 . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . 4 . Process 1 | . . . . . . . . 1 . Report Inventory 2 | . . . . . . . . 2 . Retrieve Matter 1 | . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 13 | . 6 . 2 . . . 4 1 . Terminals 9 | . 4 . 2 . . . 2 1 . Botnet 9 | . 4 . 2 . . . 2 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 . . . . . 2 . . Reject 2 | . 1 . . . . . 1 . . Mask 2 | . 1 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used 1 | . . . 1 . . . . . . Hacking Detections 15 | . 5 . 3 . . . 4 3 . Full Trace Events 2 | . . . . . . . 1 1 . Feedback Events 1 | . . . . . . . . 1 . Corruption 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 153 | . . . . . . . . 153 . Retrieved Matter 153 | . . . . . . . . 153 . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Total Allies 1 | 1 . . . . . . . . . Largest Group 1 | 1 1 1 1 1 1 . . . . Highest-Rated Group 29 | 29 29 29 29 28 28 . . . . Highest-Rated Ally 29 | 29 29 29 29 28 28 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 39 | . 23 . 16 . . . . . . Total Damage 317 | . 183 . 134 . . . . . . Kills 3 | . 1 . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Active Infowar (turns) 4987 | 1 1263 58 269 116 256 296 723 2005 . Optics 1247 | . . . . . . . 723 524 . Terrain 4742 | 1 1263 58 264 116 256 296 536 1952 . Seismic 2203 | . . . 34 116 142 . 242 1669 . Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Turns Passed 5683 | 135 1263 58 319 116 256 296 723 2437 80 Spaces Moved 2840 | 101 534 29 187 98 213 248 423 1005 2 Core 5 | 3 . . . . . . . . 2 Treads 1386 | 2 70 . 8 . . . 301 1005 . Legs . | . . . . . . . . . . Wheels 659 | 96 464 29 70 . . . . . . Hover 74 | . . . 74 . . . . . . Flight 716 | . . . 35 98 213 248 122 . . Fastest Speed 31 | 50 95 200 39 119 119 31 31 165 1450 Average Speed 165 | 93 207 200 109 119 119 118 133 196 1525 Slowest Speed 1600 | 160 480 200 320 119 119 119 250 400 1600 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . Exploration Rate (%) 27 | 4 49 12 14 33 61 54 27 22 3 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 . . . Spaces Dug 3 | . . . 3 . . . . . . Terrain Destroyed 29 | . . . 3 . . . 1 . 25 Melee . | . . . . . . . . . . Projectile 4 | . . . 3 . . . 1 . . AOE 25 | . . . . . . . . . 25 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Total 3593 | 121 621 30 284 97 216 249 548 1379 48 Wait 299 | . . . 6 . . . 59 203 31 Move 2831 | 100 533 28 186 97 212 247 422 1004 2 Hop . | . . . . . . . . . . Pick Up 134 | 4 32 2 34 . 1 . 22 39 . Fast Attach 23 | 6 2 . 7 . 1 . 2 5 . Attach 36 | 1 2 . 6 . . 1 3 13 10 Detach 6 | . . . . . . 1 . 4 1 Swap 67 | . 4 . 9 . . . 9 44 1 Drop 75 | 1 11 . 26 . 2 . 13 22 . Fire 122 | 9 37 . 10 . . . 18 45 3 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Botcube activated 54 | -11/Scrapyard | Botcube completed mutation into legged form, armed with 1 gun. 136 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Accompanied by 1 ally 313 | -10/Materials | Build established: Mutant 662 | -10/Materials | Discovered new exit (range 9) 686 | -10/Materials | Identified exit to Mines 847 | -10/Materials | Discovered new exit (range 9) 1399 | -10/Materials | Entered Mines 1399 | -10/Mines | Accompanied by 1 ally 1431 | -10/Mines | Discovered new exit (range 10) 1457 | -10/Mines | Entered Materials 1457 | -9/Materials | Accompanied by 1 ally 1457 | -9/Materials | Evolved 2 slots: Propulsion x2 1522 | -9/Materials | Crushed by falling debris 1522 | -9/Materials | System corruption reached 10% 1553 | -9/Materials | Lost 3 parts (2n1w) 1731 | -9/Materials | Lost 3 parts (1p2n) 1763 | -9/Materials | Discovered new exit (range 10) 1776 | -9/Materials | Entered Mines 1776 | -9/Mines | Accompanied by 1 ally 1831 | -9/Mines | Found a hidden stash of uninstalled traps 1886 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1887 | -9/Mines | Discovered new exit (range 5) 1892 | -9/Mines | Entered Exiles 1892 | -9/Exiles | Accompanied by 1 ally 1921 | -9/Exiles | Met 8R-AWN 1941 | -9/Exiles | Met EX-HEX 1978 | -9/Exiles | Met EX-BIN 1996 | -9/Exiles | Build established: Scavenger-Mutant 1996 | -9/Exiles | Aligned with FarCom system 1997 | -9/Exiles | Given EX-Vault access code 2025 | -9/Exiles | Opened EX-Vault 2035 | -9/Exiles | Found Trap Reconfigurator 2061 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2094 | -9/Exiles | Met EX-DEC 2135 | -9/Exiles | Discovered new exit (range 14) 2148 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2148 | -9/Exiles | Entered Mines 2425 | -8/Mines | Discovered new exit (range 16) 2438 | -8/Mines | Build established: Scavenger-Skirmisher 2444 | -8/Mines | Entered Materials 2444 | -8/Materials | Evolved 2 slots: Utility x2 2849 | -8/Materials | Build established: Skirmisher 2956 | -8/Materials | Discovered new exit (range 11) 3167 | -8/Materials | Entered Factory 3167 | -7/Factory | Evolved 2 slots: Utility x2 4156 | -7/Factory | Lost 3 parts (1p2u) 5239 | -7/Factory | Discovered new exit (range 10) 5552 | -7/Factory | Discovered new exit (range 14) 5604 | -7/Factory | Entered Lower Caves 5609 | -7/Lower Caves | Core integrity fell below 50% 5650 | -7/Lower Caves | Core integrity fell below 20% 5684 | -7/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- GOAL=ESCAPE 05607_ Discarded Terrain Scan Processor. 05610_ Med. Treads destroyed. 05614_ System corrupted: Cooling System rejected. 05614_ Lgt. Nuclear Core destroyed. 05621_ Recoil Stabilizer destroyed. 05622_ Critical hit (Burn: +37). 05634_ Lyr. Light Armor Plating destroyed. 05638_ Imp. Ion Engine destroyed. 05640_ Recalibrator destroyed. 05646_ Trap Reconfigurator destroyed. 05647_ G-47 Trooper destroyed. 05652_ Destroyed Imp. Heat Sink. 05652_ G-47 Trooper destroyed. 05656_ Imp. Heat Sink destroyed. 05660_ Flak Gun destroyed. 05662_ Rocket Launcher destroyed. 05665_ The unstable cave ceiling collapses. 05674_ EM Disruption Field destroyed. 05674_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#########??????????????????? | | ??????????????????????# #??????????????????? | | ???????????????????#### ## #??????????????????? | | ??????????????????## ##?????????????????? | | ???????????######## % ######????????????? | | ????????? @% ????????? | | ????????????????# g ????????? | | ????????????????## ##### ????????? | | ?????????????????#### # #????????????????? | | ????????????????????# ####### #????????????????? | | ????????????????????# ???????? #????????????????? | | ????????????????????# ?????????#????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 160 Armor Coverage 975 Evasion (%) 63 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 6 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteConstructBeam Manual? 0 Play Time 01:00:57 Cumulative 119.6 hours Start 2026.02.20 @ 13:43:20 End 2026.02.20 @ 21:09:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 46 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2011fbef-19bb-4c96-8f0d-6fa55e2c82e7