Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.19 @ 17:26:12 Player: Tereza Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (39) 195 Value Destroyed (1697) 1697 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1206) 1206 TOTAL SCORE: 5718 Bonus ------- High Alert Combat Kills 6 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 54/300 Energy 100/100 System Corruption 0% Temperature Cool (70) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Small Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Carbon-fiber Leg Carbon-fiber Leg Improved Sensor Array Relay Coupler [Grunt] (31) High-powered Shotgun Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Small Storage Unit Modified TNC Hacking Suite > --- WEAPON ----------- Gauss Rifle Improved Light Cannon > --- INVENTORY -------- Light Nuclear Core Improved Aluminum Leg Carbon-fiber Leg Relay Coupler [Grunt] Gauss Rifle Improved Light Cannon Rocket Launcher Mining Laser [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Beam Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . . . 3 . . . Weapon . | . . . . . . . . . Parts Attached 47 | 6 9 2 . 1 12 7 8 2 Power 8 | 1 1 . . . 2 2 2 . Engine 5 | 1 1 . . . 2 1 . . Core 3 | . . . . . . 1 2 . Reactor . | . . . . . . . . . Propulsion 13 | 2 3 1 . . 3 2 2 . Treads 2 | 2 . . . . . . . . Leg 11 | . 3 1 . . 3 2 2 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 11 | 1 1 . . 1 3 2 3 . Device 4 | . 1 . . . 1 1 1 . Storage 2 | 1 . . . 1 . . . . Processor 2 | . . . . . 1 1 . . Hackware 2 | . . . . . 1 . 1 . Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 15 | 2 4 1 . . 4 1 1 2 Energy Gun 1 | . . 1 . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 2 2 . . . 3 1 . 1 Ballistic Cannon 4 | . 2 . . . 1 . 1 . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 20 | . . . . . 5 3 1 11 Power 4 | . . . . . 1 1 1 1 Propulsion 5 | . . . . . 1 1 . 3 Utility 3 | . . . . . . . . 3 Weapon 8 | . . . . . 3 1 . 4 Highest Loss Streak 11 | . . . . . 2 2 1 11 To Critical Strikes 1 | . . . . . 1 . . . Average Slot Usage (%) 94 | . 89 100 100 100 78 99 100 91 Engine 9 | . 14 14 14 14 9 7 . . Core 1 | . . . . . . 1 9 7 Treads 1 | . 10 . . . . . . . Leg 24 | . 16 28 28 28 20 26 27 24 Device 11 | . 4 14 14 14 11 13 7 . Storage 11 | . 14 14 14 14 9 9 9 9 Processor 6 | . . . . . 8 13 10 9 Hackware 4 | . . . . . 1 9 16 16 Energy Gun 4 | . . 2 14 14 6 . . . Ballistic Gun 5 | . 12 . . . 3 8 9 8 Ballistic Cannon 12 | . 15 25 14 14 7 9 9 9 Peak Build Rating 31 | 6 15 14 14 14 28 31 31 29 Average Rating 20 | 5 10 13 14 14 21 28 28 26 On Entrance 16 | . 6 14 14 14 14 28 31 29 Naked Turns . | . . . . . . . . . Heaviest Build 23 | 11 21 21 20 20 21 21 23 23 Greatest Support 43 | 40 40 23 23 23 36 38 43 43 Greatest Overweight (x) 1 | . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 8 8 8 8 Average Carried 7 | 4 7 8 8 8 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 8 8 8 6 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Matter Collected 1177 | 191 78 147 . 137 203 321 100 . Remotely . | . . . . . . . . . Salvage Created 973 | . 116 141 . . 258 250 98 110 Parts 77 | . 16 11 . . 20 20 9 1 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 38 | . 6 6 . . 11 9 2 4 Guns 11 | . . . . . 6 2 2 1 Cannons 25 | . 6 6 . . 5 7 . 1 AOE 2 | . . . . . . . . 2 Classes Destroyed 6 | . 3 1 . . 2 . . . Hauler 1 | . 1 . . . . . . . Swarmer 14 | . 3 3 . . 4 4 . . Grunt 13 | . 3 1 . . 2 4 . 3 Duelist 1 | . . . . . 1 . . . Sentry 6 | . . 2 . . 3 . 1 . Hunter 4 | . . . . . 1 1 1 1 Best Kill Streak 7 | . 7 3 . . 5 4 1 2 Combat Bots Only 6 | . 6 3 . . 5 4 1 2 Max Kills in Single Turn 2 | . 1 2 . . 1 2 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 287 | . 55 32 . . 64 33 8 95 Missed 71 | . 14 13 . . 21 7 2 14 Damage Taken 3148 | . 428 170 . . 773 362 82 1333 Core 699 | . 103 35 . . 127 78 21 335 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 72 | 100 . . . 44 . . . . Volleys Fired 121 | . 17 13 . . 37 29 3 22 Largest 2 | . 2 2 . . 2 2 2 2 Hottest 95 | . 78 78 . . 95 67 67 72 Shots Fired 219 | . 34 26 . . 71 44 6 38 Gun 82 | . . . . . 44 17 3 18 Cannon 134 | . 34 26 . . 27 27 3 17 Launcher 3 | . . . . . . . . 3 Special . | . . . . . . . . . Kinetic 198 | . 34 26 . . 53 44 6 35 Thermal 18 | . . . . . 18 . . . Explosive 3 | . . . . . . . . 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 20 | . 4 3 . . 20 7 5 6 Robot Miss Streak 6 | . 4 4 . . 2 3 . 6 Penetration Max 1 | . . . . . . . . 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 132 | . 16 13 . . 55 17 4 27 Core Hits 79 | . 8 7 . . 20 15 3 26 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . 1 1 . . 1 2 . . Blast 5 | . 1 1 . . 1 2 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2794 | . 397 291 . . 911 334 66 795 Guns 887 | . . . . . 494 135 53 205 Cannons 1619 | . 397 291 . . 417 199 13 302 Explosions 288 | . . . . . . . . 288 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2332 | . 397 291 . . 737 334 66 507 Thermal 174 | . . . . . 174 . . . Explosive 288 | . . . . . . . . 288 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 70 | . 1 2 . . 21 . . 46 Projectiles 24 | . 1 2 . . 21 . . . Explosions 46 | . . . . . . . . 46 Melee . | . . . . . . . . . Knockbacks 29 | . 6 5 . . 8 1 1 8 Impact . | . . . . . . . . . Kinetic 27 | . 6 5 . . 6 1 1 8 Secondary 2 | . . . . . 2 . . . Self-Inflicted Damage 143 | . . . . . . . . 143 Shots 3 | . . . . . . . . 3 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 313 | . 313 2 . . 1 9 . 303 Average Temperature 128 | . 128 2 . . 1 9 . 145 Received Heat Transfer 909 | . 135 27 . . 153 54 . 540 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . Heat Transferred 444 | . . . . . 444 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Peak Influence 447 | . 176 223 . . 186 447 282 203 Initial 217 | . . 68 . . . 120 217 183 Average 144 | . 76 183 . . 38 266 231 180 Maximum Alert Level 2 | . . 1 . . . 2 1 1 Low Security (%) 61 | 100 100 74 . 100 100 8 . 98 Level 1 36 | . . 25 . . . 82 100 1 Level 2 2 | . . . . . . 9 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 1 . . 1 2 . 1 . Investigation 4 | . 1 . . 1 1 . 1 . Extermination . | . . . . . . . . . Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Distress Signals 3 | . 1 . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 50 | . 9 7 . . 13 12 2 7 Peak Tracking Total 5 | . 5 3 . . 5 4 1 5 Tactical Retreats 1 | . . . . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 6 | . 1 . . . 1 2 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 6 | . . 2 . . 1 3 . . Max in Single Turn 1 | . . 1 . . 1 1 . . Garrison Relay 2 | . . . . . . 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 12 | . 2 1 2 1 3 1 2 . Terminals 7 | . 2 1 . . 2 1 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 35 | . 7 2 13 1 7 2 3 . Successful 25 | . 4 . 13 1 4 1 2 . Failed 10 | . 3 2 . . 3 1 1 . Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 8 | . 3 . 1 . 3 . 1 . Terminals 19 | . 7 2 . . 6 2 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 18 | . 2 . 13 1 1 1 . . Record 14 | . . . 13 . 1 . . . Open Door 1 | . . . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . Surveillance Status 2 | . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 5 | . 2 . . . 2 . 1 . Terminals 5 | . 2 . . . 2 . 1 . Botnet 5 | . 2 . . . 2 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . . 1 . . 3 1 1 . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 9 | . . . . . . 9 . . Machine Destruction 9 | . . . . . . 9 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Turns Passed 3428 | 92 310 341 453 298 641 759 371 163 Spaces Moved 2178 | 50 168 244 377 246 223 544 265 61 Core 2 | 2 . . . . . . . . Treads 118 | 48 70 . . . . . . . Legs 2058 | . 98 244 377 246 223 544 265 61 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 Average Speed 122 | 155 137 120 120 120 120 120 120 120 Slowest Speed 190 | 160 190 120 120 120 120 120 120 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 5 32 45 78 54 18 54 24 8 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 43 | . 2 . . . . . . 41 Melee . | . . . . . . . . . Projectile 2 | . 2 . . . . . . . AOE 41 | . . . . . . . . 41 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total 2742 | 61 223 268 378 249 524 609 316 114 Wait 327 | . . 6 . 2 245 19 29 26 Move 2169 | 49 167 243 376 245 222 542 264 61 Hop . | . . . . . . . . . Pick Up 33 | 6 12 1 1 . 7 3 3 . Fast Attach 21 | 6 6 1 . . 3 3 2 . Attach 11 | . . . . . 7 1 1 2 Detach 1 | . . . . . . . 1 . Swap 15 | . 3 1 . 1 2 3 5 . Drop 38 | . 18 3 1 1 1 6 8 . Fire 121 | . 17 13 . . 37 29 3 22 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 6 | . . . . . . 3 . 3 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison -8/Materials -8/Garrison History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 10) 403 | -10/Materials | Entered Mines 451 | -10/Mines | Core integrity fell below 50% 536 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 654 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 738 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 739 | -10/Mines | Discovered new exit (range 5) 744 | -10/Mines | Entered Exiles 772 | -10/Exiles | Met 8R-AWN 778 | -10/Exiles | Discovered new exit (range 14) 832 | -10/Exiles | Met EX-HEX 868 | -10/Exiles | Met EX-BIN 884 | -10/Exiles | Aligned with FarCom system 885 | -10/Exiles | Given EX-Vault access code 914 | -10/Exiles | Opened EX-Vault 921 | -10/Exiles | Found Prototype Processor 946 | -10/Exiles | Warned to stay clear of 0b10 Research branches 980 | -10/Exiles | Met EX-DEC 1010 | -10/Exiles | Learned location of Zion (-6) 1059 | -10/Exiles | Visited The Gauntlet 1182 | -10/Exiles | Discovered new exit (range 15) 1197 | -10/Exiles | Left Exiles lab with Modified TNC 1197 | -10/Exiles | Entered Mines 1451 | -9/Mines | Met a Derelict shopkeep closing up shop 1475 | -9/Mines | Discovered new exit (range 7) 1495 | -9/Mines | Entered Materials 1495 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1506 | -8/Materials | Identified Modified TNC 2083 | -8/Materials | Garrison activated, responded to threat 2135 | -8/Materials | Identified exit to Garrison 2136 | -8/Materials | Entered Garrison 2199 | -8/Garrison | Garrison Relay disabled 2273 | -8/Garrison | Installed Relay Interface Framework 2288 | -8/Garrison | Triggered checkpoint 2562 | -8/Garrison | Triggered checkpoint 2673 | -8/Garrison | Garrison Relay disabled 2683 | -8/Garrison | Discovered new exit (range 10) 2705 | -8/Garrison | Build established: Scavenger-Mutant 2744 | -8/Garrison | Triggered checkpoint 2895 | -8/Garrison | Entered Materials 3265 | -8/Materials | Identified exit to Garrison 3266 | -8/Materials | Entered Garrison 3378 | -8/Garrison | Core integrity fell below 50% 3406 | -8/Garrison | Triggered checkpoint 3424 | -8/Garrison | Core integrity fell below 20% 3429 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Slug penetrates Wall. Slug penetrates H-55 Commando. Penetrated by Slug. Hacking Suite destroyed. Carbon-fiber Leg destroyed. Slug penetrates Wall. Imp. Aluminum Leg destroyed. Critical hit (Burn: +37). Slug penetrates H-55 Commando. Penetrated by Slug. Flak Cannon destroyed. Slug penetrates Wall. Slug penetrates H-55 Commando. Gauss Rifle destroyed. H-55 Commando destroyed. Penetrated by Slug. H-55 Commando destroyed. G-50 Soldier destroyed. Missile Launcher destroyed. Destroyed Missile Launcher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????########### ##?????????? | | ????????????????????????# ??????? | | ????????????????????????# ??????? | | ????????????????????????# ######## ??????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????########## ^#?????????????????????? | | ???????????????# ^ #?????????????????????? | | ???????????????# [% #?????????????????????? | | ???????????????# ##### ###?????????????????????? | | ???????????????# ## g####????????????????????? | | ???????????????###### #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# % ##+#####??????????????? | | ???????????????????# @ g #????????? | | ???????????????????# ## ##??????????????? | | ???????????????????# #????????????????????? | | ???????????????????### ####????????????????????? | | ?????????????????????### #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 269 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstSystemDrivehammer Manual? 0 Play Time 00:21:36 Cumulative 76.3 hours Start 2024.10.19 @ 17:06:03 End 2024.10.19 @ 17:26:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 44 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 93dd4877-a366-4aa8-9dbd-53c461940032