Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.06 @ 23:49:45 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (105) 525 Value Destroyed (3142) 3142 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (887) 887 TOTAL SCORE: 7994 Bonus ------- High Alert Combat Kills 614 Follower Combat Kills 14 Aligned with FarCom 300 Friendly Fire -41 Cogmind --------- Core Integrity 585/700 Matter 237/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Treading (145) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Advanced Treads > --- UTILITY (6) ------ Advanced Terrain Scan Processor Hardened Heavy Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Shield Generator Plasma Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Target Analyzer Medium Armor Plating Improved Light Armor Plating Hardlight Generator > --- WEAPON ----------- Latent Energy Streamer Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Fission Core Advanced Treads Improved Aluminum Leg Improved Heat Sink Improved Cooling System Medium Matter Pod Shield Generator Plasma Cannon Plasma Cannon Flak Gun Assault Cannon Rocket Launcher Heavy Missile Launcher [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Target Analyzer Protection Medium Armor Plating Weapon Plasma Cannon Energy Gun Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 4 | . . . . . 3 1 . Weapon . | . . . . . . . . Parts Attached 84 | 6 9 . . 9 28 32 . Power 8 | 1 . . . 1 2 4 . Engine 3 | 1 . . . 1 1 . . Core 5 | . . . . . 1 4 . Reactor . | . . . . . . . . Propulsion 18 | 2 . . . 3 6 7 . Treads 14 | 2 . . . . 5 7 . Leg 4 | . . . . 3 1 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 1 4 . . . 6 8 . Device 3 | . . . . . 2 1 . Storage 2 | 1 1 . . . . . . Processor 4 | . 1 . . . 2 1 . Hackware . | . . . . . . . . Protection 10 | . 2 . . . 2 6 . Artifact . | . . . . . . . . Weapon 39 | 2 5 . . 5 14 13 . Energy Gun 4 | 1 . . . 2 . 1 . Energy Cannon 12 | . . . . 1 2 9 . Ballistic Gun 5 | 1 . . . 1 2 1 . Ballistic Cannon 11 | . 4 . . . 7 . . Launcher 7 | . 1 . . 1 3 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . Parts Lost 4 | . . . . 1 1 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . 1 . 1 . Utility 1 | . . . . . 1 . . Weapon . | . . . . . . . . Highest Loss Streak 2 | . . . . 1 1 2 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 97 100 100 97 96 94 23 Engine 8 | . 14 14 14 14 7 . . Core 2 | . . . . . 1 6 . Treads 24 | . 28 28 28 18 14 29 7 Leg 3 | . . . . 7 11 . . Device 6 | . . . . . 8 14 . Storage 10 | . 14 14 14 14 9 6 . Processor 5 | . 3 . . . 15 6 7 Protection 11 | . 8 14 14 14 9 11 7 Energy Gun 3 | . 3 . . 13 . . . Energy Cannon 5 | . . . . . 1 14 . Ballistic Gun 4 | . 3 . . 13 7 . . Ballistic Cannon 7 | . 21 28 28 . 7 . . Peak Build Rating 48 | 6 9 10 12 20 38 48 16 Average Rating 23 | 4 6 9 11 13 29 41 16 On Entrance 13 | . 6 9 10 12 15 38 16 Naked Turns 23 | . . . . . . 23 . Heaviest Build 61 | 12 36 36 36 36 56 61 20 Greatest Support 92 | 40 40 40 40 40 66 92 22 Greatest Overweight (x) 2 | . . . . 2 1 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 Average Capacity 13 | 7 9 15 15 15 15 14 5 Most Carried 15 | . 12 14 15 15 15 15 4 Average Carried 12 | . 5 13 14 15 13 14 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 Final Carried 15 | . 12 14 15 15 15 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Matter Collected 2056 | 260 295 118 . 231 775 377 . Remotely . | . . . . . . . . Salvage Created 3409 | . 317 63 . 219 1074 1736 . Parts 179 | . 23 2 . 15 62 77 . Haulers Intercepted 3 | . 2 . . . 1 . . Recyclers Shooed 6 | . . . . . 2 4 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 79 | . 12 2 . 8 25 32 . Guns 11 | . 4 . . 6 1 . . Cannons 43 | . 7 2 . . 13 21 . AOE 20 | . 1 . . 2 11 6 . Classes Destroyed 13 | . 5 . . 1 4 3 . Worker 4 | . . . . . 1 3 . Tunneler 1 | . . . . 1 . . . Hauler 3 | . 2 . . . 1 . . Recycler 7 | . . . . . 4 3 . Operator 2 | . 1 . . . 1 . . Watcher 9 | . 3 . . . 2 4 . Swarmer 28 | . 11 . . 3 8 6 . Grunt 36 | . 1 2 . 5 12 16 . Duelist 3 | . . . . . . 3 . Protector 1 | . . . . . . 1 . Sentry 6 | . . . . . 4 2 . Programmer 4 | . . . . . . 4 . Heavy 1 | . . . . . 1 . . Best Kill Streak 10 | . 5 2 . 3 8 10 . Combat Bots Only 8 | . 3 2 . 3 8 8 . Max Kills in Single Turn 5 | . 1 1 . 2 5 3 . Gunslinging . | . . . . . . . . Exploded 5 | . 1 . . 1 5 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 341 | . 74 7 . 27 63 170 . Missed 100 | . 18 3 . 7 17 55 . Damage Taken 3440 | . 474 47 . 241 760 1918 . Core 331 | . 55 11 . 10 140 115 . Absorbed by Shields 395 | . . . . . 207 188 . Regen/Repaired (Parts) 435 | . 89 . . . 85 261 . Core Remaining (%) 81 | 100 . . . 69 74 . . Volleys Fired 244 | . 42 5 . 17 72 108 . Largest 2 | . 2 2 . 2 2 2 . Hottest 160 | . 70 70 . 85 160 160 . Shots Fired 435 | . 83 10 . 32 121 189 . Gun 105 | . 26 . . 30 48 1 . Cannon 316 | . 56 10 . . 68 182 . Launcher 14 | . 1 . . 2 5 6 . Special . | . . . . . . . . Kinetic 203 | . 69 10 . 15 108 1 . Thermal 203 | . . . . 15 8 180 . Explosive 14 | . 1 . . 2 5 6 . Electromagnetic 15 | . 13 . . . . 2 . Robot Hit Streak 11 | . 6 5 . 5 11 10 . Robot Miss Streak 5 | . 3 2 . 4 3 5 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 262 | . 40 5 . 23 76 118 . Core Hits 176 | . 19 3 . 26 53 75 . Critical Kills 4 | . . . . 1 1 2 . Critical Parts Destroyed 2 | . . . . . 2 . . Critical Strikes 14 | . 1 . . 1 10 2 . Meltdown 2 | . . . . . . 2 . Destroy 4 | . . . . 1 3 . . Blast 8 | . 1 . . . 7 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7841 | . 637 113 . 583 2226 4282 . Guns 973 | . 170 . . 277 498 28 . Cannons 4666 | . 440 113 . . 1100 3013 . Explosions 2023 | . 27 . . 250 628 1118 . Melee . | . . . . . . . . Ramming 179 | . . . . 56 . 123 . Kinetic 2284 | . 541 113 . 97 1505 28 . Thermal 3308 | . 27 . . 180 93 3008 . Explosive 1710 | . . . . 250 628 832 . Electromagnetic 360 | . 69 . . . . 291 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . . . . . 12 12 Average Corruption 1 | . . . . . . 1 12 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 14 | . . . . . . 13 1 Message Errors 1 | . . . . . . 1 . Matter Fused 4 | . . . . . . 3 1 Heat Flow Errors 1 | . . . . . . 1 . Data Loss (minor) 4 | . . . . . . 4 . Data Loss (major) 2 | . . . . . . 2 . Alerts 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 101 | . 6 . . 13 10 72 . Projectiles 83 | . 6 . . . 5 72 . Explosions 18 | . . . . 13 5 . . Melee . | . . . . . . . . Knockbacks 21 | . 9 2 . 3 6 1 . Impact 4 | . . . . 3 . 1 . Kinetic 16 | . 8 2 . . 6 . . Secondary 1 | . 1 . . . . . . Self-Inflicted Damage 34 | . . . . . . 34 . Shots 3 | . . . . . . 3 . Rammed 12 | . . . . 4 . 8 . Targets Rammed 20 | . . . . 9 . 11 . Kicked 5 | . . . . 5 . . . Crushed 3 | . . . . . . 3 . Highest Temperature 318 | . 162 99 . 318 193 274 . Average Temperature 51 | . 53 47 . 106 39 41 . Received Heat Transfer 738 | . . 27 . 111 156 444 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . . . . . 4 . Combat Hostiles 4 | . . . . . . 4 . Parts Melted 16 | . . . . . 1 15 . Heat Transferred 6150 | . 50 . . 230 170 5700 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Latent Energy Used 154 | . . . . . . 154 . LE Corruption 3 | . . . . . . 3 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Peak Influence 1002 | . 168 64 . 140 675 1002 455 Initial 455 | . . 14 . . . 242 455 Average 329 | . 62 62 . 22 329 697 455 Maximum Alert Level 3 | . . . . . 2 3 2 Low Security (%) 51 | 100 100 100 . 100 25 . . Level 1 5 | . . . . . 32 2 . Level 2 21 | . . . . . 42 40 100 Level 3 21 | . . . . . . 57 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 20 | . 2 . . . 5 13 . Investigation 8 | . 2 . . . 2 4 . Extermination 4 | . . . . . . 4 . Reinforcement 3 | . . . . . 2 1 . Assault 4 | . . . . . 1 3 . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Distress Signals 4 | . . . . . 2 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 115 | . 19 2 . 9 30 55 . Peak Tracking Total 9 | . 3 2 . 3 9 7 . Tactical Retreats 7 | . 1 . . . 2 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Traps Triggered 4 | . 1 . . . . 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Disabled 7 | . 2 . . . 1 4 . Max in Single Turn 2 | . 1 . . . 1 2 . Garrison Access 2 | . . . . . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Accessed 25 | . 8 . 2 . 5 10 . Terminals 15 | . 7 . . . 4 4 . Fabricators . | . . . . . . . . Repair Stations 5 | . 1 . . . 1 3 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 2 | . . . . . . 2 . Total Hacks 96 | . 29 . 24 . 14 29 . Successful 58 | . 15 . 24 . 5 14 . Failed 37 | . 13 . . . 9 15 . Catastrophic 9 | . 3 . . . 4 2 . Database Lockouts 1 | . 1 . . . . . . Manual 37 | . 20 . 1 . 7 9 . Terminals 48 | . 27 . . . 10 11 . Fabricators . | . . . . . . . . Repair Stations 16 | . 2 . . . 4 10 . Recycling Units . | . . . . . . . . Scanalyzers 5 | . . . . . . 5 . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 37 | . 9 . 24 . 1 3 . Record 23 | . . . 23 . . . . Robot Analysis 2 | . 1 . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . Unreport Threat 2 | . 2 . . . . . . Locate Traps 5 | . 3 . . . 1 1 . Registered Components 2 | . 1 . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 10 | . 2 . . . 2 6 . Scan Component 5 | . 1 . . . 1 3 . Repair 5 | . 1 . . . 1 3 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . . 2 . Insert Component 1 | . . . . . . 1 . Analyze 1 | . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 8 | . 4 . . . 2 2 . Terminals 7 | . 4 . . . 2 1 . Botnet 6 | . 3 . . . 2 1 . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Jam 1 | . . . . . . 1 . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 7 . . . 5 8 . Full Trace Events 11 | . 5 . . . 3 3 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . 1 . . . 1 2 . Time 160 | . 26 . . . 26 108 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total Allies 3 | . . . . 1 . . 2 Largest Group 2 | . . . . 1 1 . 2 Highest-Rated Group 62 | . . . . 31 31 . 62 Highest-Rated Ally 31 | . . . . 31 31 . 31 Total Orders . | . . . . . . . . Ally Attacks 18 | . . . . . 18 . . Total Damage 146 | . . . . . 146 . . Kills 2 | . . . . . 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Robot Analysis Total 2 | . 1 . . . . 1 . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Turns Passed 6235 | 72 1164 263 337 1306 891 2186 16 Spaces Moved 3006 | 44 606 153 208 601 325 1058 11 Core 61 | 6 . . . . . 55 . Treads 2601 | 38 606 153 208 423 159 1003 11 Legs 344 | . . . . 178 166 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 50 145 Average Speed 158 | 145 160 160 160 180 144 148 145 Slowest Speed 260 | 160 160 160 160 260 240 158 145 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 4 97 52 60 84 36 31 4 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 2 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 10 | . . . . . 10 . . Terrain Destroyed 118 | . 9 . . 17 54 38 . Melee . | . . . . . . . . Projectile 8 | . . . . . 8 . . AOE 110 | . 9 . . 17 46 38 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total 4024 | 49 714 161 214 781 629 1465 11 Wait 615 | . 45 2 . 141 185 242 . Move 2999 | 43 605 152 207 600 324 1057 11 Hop . | . . . . . . . . Pick Up 27 | . 12 2 4 1 4 4 . Fast Attach 36 | 6 2 . . 2 13 13 . Attach 8 | . . . . . 3 5 . Detach 2 | . . . . . 2 . . Swap 40 | . 7 . . 7 12 14 . Drop 33 | . 1 . 3 4 14 11 . Fire 244 | . 42 5 . 17 72 108 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 5 | . . . . 5 . . . Crush 15 | . . . . 4 . 11 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / [*Low x2]) -7/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 16) 636 | -10/Materials | Discovered new exit (range 15) 653 | -10/Materials | Central database locked down 991 | -10/Materials | Discovered new exit (range 13) 1101 | -10/Materials | Repaired Lgt. Cannon 1237 | -10/Materials | Entered Mines 1305 | -10/Mines | Discovered new exit (range 14) 1342 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1493 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1493 | -10/Mines | Discovered new exit (range 5) 1500 | -10/Mines | Entered Exiles 1548 | -10/Exiles | Met 8R-AWN 1572 | -10/Exiles | Met EX-HEX 1616 | -10/Exiles | Met EX-BIN 1637 | -10/Exiles | Aligned with FarCom system 1639 | -10/Exiles | Given EX-Vault access code 1677 | -10/Exiles | Opened EX-Vault 1686 | -10/Exiles | Found Latent Energy Streamer 1717 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1764 | -10/Exiles | Met EX-DEC 1770 | -10/Exiles | Learned location of Zion (-7) 1818 | -10/Exiles | Discovered new exit (range 12) 1837 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1837 | -10/Exiles | Entered Mines 2152 | -9/Mines | Found DCF Scrap (12 items) 2244 | -9/Mines | Learned Materials machine intel 2584 | -9/Mines | Escorted by a lone wolf Derelict 2604 | -9/Mines | Learned location of Storage (-7) 3112 | -9/Mines | Discovered new exit (range 15) 3143 | -9/Mines | Entered Materials 3143 | -8/Materials | Accompanied by 1 ally 3143 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3144 | -8/Materials | Loaded intel: 39 machine locations 3320 | -8/Materials | Repaired Assault Rifle 3393 | -8/Materials | Destroyed 8 combat bots 3943 | -8/Materials | First assault squad dispatched 3982 | -8/Materials | Discovered new exit (range 16) 4034 | -8/Materials | Entered Factory 4034 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4598 | -7/Factory | Discovered new exit (range 6) 4834 | -7/Factory | First assault squad dispatched 4944 | -7/Factory | Destroyed 8 combat bots 5057 | -7/Factory | Discovered new exit (range 15) 5198 | -7/Factory | Discovered new exit (range 8) 5302 | -7/Factory | Garrison activated, responded to threat 5567 | -7/Factory | Discovered new exit (range 16) 5639 | -7/Factory | Repaired Med. Armor Plating 5678 | -7/Factory | Repaired Adv. Treads 6184 | -7/Factory | System corruption reached 10% 6184 | -7/Factory | Released all parts (9) 6209 | -7/Factory | Discovered new exit (range 2) 6220 | -7/Factory | Entered Storage 6229 | -7/Storage | Met a pair of Derelict thieves 6236 | -7/Storage | Self-destructed Last Messages --------------- 06184_ Released Arm. Treads. 06184_ Released Med. Armor Plating. 06184_ Released Latent Energy Streamer. 06186_ Rigged Fission Core explodes. 06190_ System corrupted: Heat flow error (+113). 06207_ Acquired Adv. Terrain Scan Processor. 06208_ System corrupted: Component data lost. 06209_ EXIT=FOUND 06214_ Acquired Hrd. Heavy Armor Plating. LOCATION=UNKNOWN GOAL=ESCAPE 06220_ Receiving FarCom transmissions... 06224_ System corrupted: Matter fused (-8). 06229_ Connecting with Door Terminal... 06229_ Current location identified: Storage 06229_ A pair of derelicts emerge from hiding: "Whew, we thought you were one of them, but you're obviously not! Quick, help us haul this stuff before they figure out we jammed the door open." Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??#####??????????????????????????????? | | ??# #??????????????????????????????? | | ??# #??######??????????????????????? | | ??# #### ] ]#??????????????????????? | | ??# ##T# ]] #??????????????????????? | | ??# # " #??????????????????????? | | ??# + g g@#??????????????????????? | | ??# # " ] #??????????????????????? | | ??# # #! ]]#??????????????????????? | | ??# #########??????????????????????? | | ??# #??????????????????????????????? | | ??# #??????????????????????????????? | | ??# #??????????????????????????????? | | ??# #??????????????????????????????? | | ??# #??????????????????????????????? | | ??# #??????????????????????????????? | | ??# #??????????????????????????????? | | ??# ???????????????????????????????? | | ??# ?????????????w?????????????????? | | ??# ???????????????????????????????? | | ??? ???????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 7 Recoil Reduction 4 Item Schematics ----------------- Adv. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunPiercingSystem Manual? 0 Play Time 00:44:55 Cumulative 106.8 hours Start 2024.10.06 @ 21:36:16 End 2024.10.06 @ 23:49:45 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 31 Adventurer 36 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 56 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d90b1fb-6708-4816-a78c-e566f998a778