Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.23 @ 20:47:32 Player: J(3)-S51e Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (84) 420 Value Destroyed (2967) 2967 Prototype IDs (60) 1200 Alien Tech Used (2) 400 Bonus (3065) 3065 TOTAL SCORE: 16552 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 465 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 185/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Treading (145) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biometal Medium Treads Cooled Gravmag System Antigrav Array > --- UTILITY (8) ------ Enhanced Optical Array > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Field Propulsion Array Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Advanced Weight Redist. System Triangulator Enhanced Optical Array Improved Force Field > --- WEAPON ----------- High-powered Shotgun Coil Gun Heavy Gauss Cannon Power Sword Power Sword > --- INVENTORY -------- Improved VTOL Module Field Propulsion Array Recalibrator Hardcell Cannon [Rating: 106] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit Surge Thruster Utility Enhanced Optical Array Device Triangulator Storage Small Storage Unit Processor Enhanced Optical Array Protection Improved Utility Shielding Weapon Power Sword Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Coil Gun Ballistic Cannon Heavy Gauss Cannon Special Weapon Mining Laser Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Ext Cet Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . 2 2 . . . . . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . Utility 6 | . . . . . 3 . . . . . . . . . . 1 . . . . . . . 2 . Weapon 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . Parts Attached 284 | 10 26 9 1 1 22 7 14 11 1 2 18 13 20 24 2 27 8 4 21 10 1 7 1 19 5 Power 34 | 1 1 . 1 . 2 2 2 1 1 . 2 3 6 2 . 4 . . 2 1 . . . 3 . Engine 8 | 1 1 . 1 . 2 1 . 1 . . . . . . . . . . . . . . . 1 . Core 23 | . . . . . . 1 2 . 1 . 2 3 6 2 . 4 . . 1 1 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Propulsion 84 | 2 11 3 . . 5 2 2 4 . 1 5 8 3 5 . 4 3 1 8 1 1 3 . 10 2 Treads 7 | . . . . . 1 . . 1 . . . 1 . . . . 1 . . . . . . 3 . Leg 24 | 2 4 . . . . . 1 1 . 1 . 1 . . . 3 1 . 6 1 1 . . 1 1 Wheel 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . . . . 3 . . . . . . . 2 . . 3 . 5 1 Flight 35 | . 3 3 . . 4 2 1 2 . . 2 6 3 5 . 1 1 1 . . . . . 1 . Utility 79 | 4 2 2 . 1 7 1 4 3 . . 8 . 10 6 1 9 1 1 4 5 . 4 . 3 3 Device 65 | 3 1 2 . 1 5 1 2 2 . . 8 . 10 5 1 8 1 1 4 3 . 1 . 3 3 Storage 2 | 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Processor 3 | . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 9 | . 1 . . . 1 . 2 1 . . . . . 1 . . . . . 1 . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 87 | 3 12 4 . . 8 2 6 3 . 1 3 2 1 11 1 10 4 2 7 3 . . 1 3 . Energy Gun 26 | 3 6 2 . . 1 2 1 . . . 1 1 1 3 . 1 2 . 1 . . . . 1 . Energy Cannon 8 | . . . . . . . 1 . . . . . . . . 2 . 2 2 1 . . . . . Ballistic Gun 20 | . 1 1 . . 4 . 2 1 . 1 2 . . 2 . 1 . . 2 2 . . 1 . . Ballistic Cannon 5 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . 2 . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 6 | . 4 1 . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 22 | . 1 . . . 3 . 2 2 . . . 1 . 6 1 3 2 . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . . . . . . . . 1 . . . . . 5 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . System Corruption 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . Parts Lost 82 | . 1 2 . . . 1 12 2 . . 1 1 1 8 . 1 . 5 7 8 2 . 1 26 3 Power 13 | . . . . . . . 2 1 . . . . . 2 . 1 . 1 1 1 . . 1 3 . Propulsion 32 | . . 1 . . . 1 5 1 . . 1 1 1 4 . . . 2 2 2 . . . 9 2 Utility 20 | . . . . . . . 5 . . . . . . 1 . . . 1 1 2 1 . . 8 1 Weapon 17 | . 1 1 . . . . . . . . . . . 1 . . . 1 3 3 1 . . 6 . Highest Loss Streak 10 | . 1 2 . . . 1 4 1 . . 1 1 1 5 . 1 . 5 7 8 2 . 1 10 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 84 | . 99 95 100 100 90 99 39 77 93 100 92 95 92 89 33 67 96 82 67 87 86 85 83 54 31 Engine 2 | . 14 14 14 14 9 5 . 6 . . . . . . . . . . . . . . . 1 . Core 3 | . . . . . . 1 2 . 1 7 8 11 5 5 . 7 10 6 1 2 5 5 3 . . Leg 8 | . 12 . . . . . 1 6 7 7 6 3 . . . 4 14 10 12 27 28 25 15 5 2 Hover 2 | . . . . . . . . . . . 6 13 . . . . . . 2 . . 4 15 14 7 Flight 14 | . 5 28 28 28 23 29 10 14 23 23 17 8 32 32 13 10 10 9 . . . . . . . Device 19 | . 25 14 14 14 25 23 5 17 23 23 25 26 25 25 6 19 25 21 24 19 12 10 10 8 6 Processor 4 | . . . . . 7 7 7 7 7 7 . . . . . 4 5 5 5 7 10 10 10 7 4 Protection 5 | . 2 14 14 14 8 7 6 6 7 7 6 6 6 5 . . . . . 2 5 6 10 4 . Energy Gun 3 | . 23 3 . . . 6 . . . . 2 2 6 6 . 2 4 2 1 . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 5 1 3 5 5 5 2 . Ballistic Gun 3 | . . 5 14 14 5 . . 2 7 7 3 3 . 3 . . 5 5 1 9 10 10 5 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 5 5 4 5 2 . . 1 . Slashing Weapon 8 | . 1 8 . . 5 15 3 10 15 15 13 12 13 7 13 9 10 5 10 6 5 5 5 2 . Peak Build Rating 106 | 9 9 10 11 13 27 32 31 41 41 44 58 60 58 57 23 80 100 102 106 106 91 92 91 99 70 Average Rating 51 | 6 8 7 10 12 20 30 16 31 39 43 52 57 53 52 22 58 94 84 78 93 87 85 87 70 54 On Entrance 45 | . 9 7 10 11 13 25 30 13 38 41 44 58 53 56 23 23 78 99 47 106 91 84 91 84 39 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 14 11 8 8 8 13 18 12 18 18 19 33 33 24 29 17 42 45 58 55 59 53 37 37 44 2 Greatest Support 140 | 20 26 8 8 8 14 18 14 19 19 19 33 33 26 29 17 67 67 58 140 140 140 45 45 63 3 Greatest Overweight (x) 7 | . 1 . . . . . . . . . 1 1 . 7 . 1 1 1 . 1 . 3 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 5 4 4 4 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 5 5 4 5 5 5 5 4 4 5 5 4 5 5 5 5 5 5 5 Class Distribution -------------------- 18% | Mutant 18% | Scavenger-Tank 14% | Scavenger-Mutant 13% | Derelict-Mutant 12% | Scavenger-Scout 10% | Infiltrator-Sprinter 4% | Infiltrator-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Scout | -9/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Infiltrator-Mutant | -6/Garrison Infiltrator-Sprinter | -6/Factory Infiltrator-Sprinter | -6/Extension Sprinter | -6/Cetus Mutant | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Waste Infiltrator-Mutant | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Zhirov Derelict-Mutant | -3/Proximity Caves Derelict-Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Ext Cet Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Matter Collected 4044 | 300 167 195 . 51 92 166 269 167 . 147 41 127 153 350 . 364 127 19 316 432 197 . 235 129 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3511 | 80 288 39 . . 96 166 144 71 . 370 41 127 127 265 . 459 121 215 287 152 192 . 90 181 . Parts 196 | 8 15 2 . . 17 12 6 6 . 7 4 16 9 12 . 23 4 2 23 6 12 . 4 8 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 . . . . . . . . . . . 3 . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . 5 2 . 9 . . . . . . . . . 5 11 . 3 . . Prevented 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Ext Cet Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 70 | . 5 3 . . 8 3 4 3 . 3 1 4 4 6 . 5 . 1 5 5 3 . 1 6 . Melee 28 | . . 3 . . . 3 2 3 . . 1 2 2 4 . 2 . . 4 2 . . . . . Guns 24 | . 2 . . . 8 . 1 . . 3 . 2 2 2 . . . . . 2 1 . . 1 . Cannons 17 | . 3 . . . . . 1 . . . . . . . . 2 . 1 1 1 2 . 1 5 . AOE 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Classes Destroyed 14 | 1 4 . . . . 1 . . . 2 . 2 . . . 2 . 1 1 . . . . . . Builder 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Tunneler 5 | 4 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycler 4 | . 2 . . . . . . . . . . . . . . 1 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Swarmer 31 | . 2 3 . . 8 . 2 3 . . . . 2 2 . . . . . 3 . . . 6 . Cutter 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Grunt 17 | . 3 . . . . 1 2 . . 1 . . . 4 . 3 . . 1 . 2 . . . . Brawler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Duelist 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Sentry 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Hunter 4 | . . . . . . . . . . . . . . . . . . . 2 2 . . . . . Programmer 9 | . . . . . . 2 . . . . 1 . 2 . . 2 . . 2 . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 4 | 2 4 3 . . 4 1 2 3 . 2 1 3 2 2 . 4 1 1 2 2 2 . 1 3 . Combat Bots Only 4 | . 2 3 . . 4 1 2 3 . 2 1 3 2 2 . 2 . 1 2 2 2 . 1 3 . Max Kills in Single Turn 3 | 1 1 1 . . 2 1 1 1 . 1 1 2 1 2 . 3 1 1 1 1 1 . 1 1 . Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Melee 1 | . . 1 . . . 1 1 1 . . 1 1 1 1 . 1 . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Ext Cet Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Hostile Shots Fired 1362 | . 18 42 . . 43 36 165 37 . 20 6 43 56 159 . 39 . 4 94 100 32 . 17 408 43 Missed 573 | . 4 14 . . 17 14 76 21 . 13 2 19 26 63 . 23 . . 35 32 10 . 10 177 17 Damage Taken 12373 | 33 114 219 . . 257 300 1169 227 . 110 99 356 412 997 . 342 . 187 938 1067 427 . 170 4487 462 Core 2933 | . 25 73 . . 58 106 479 16 . 23 55 44 99 272 . 127 . 7 64 91 78 . . 1235 81 Absorbed by Shields 235 | . . . . . . 20 . . . . . . . . . 37 . 16 73 89 . . . . . Redirected to Shielding 402 | . . 11 . . 5 9 93 10 . . . . 13 102 . . . . . . . . 26 133 . Ignored by Resistances 40 | . . . . . . . . . . . . . . . . 40 . . . . . . . . . Regen/Repaired (Parts) 159 | . . . . . 37 . . . . . . . 58 . . 64 . . . . . . . . . Core Remaining (%) 66 | 100 . . . 60 89 . . . . 10 . . . . 44 87 . . . . . . 74 . . Volleys Fired 162 | 9 12 . . . 9 . 7 . . 23 . 2 10 6 . 16 2 16 9 13 7 . 8 13 . Largest 4 | 2 2 . . . 2 . 2 . . 1 . 1 1 2 . 3 3 4 3 4 4 . 2 2 . Hottest 238 | 90 150 . . . 52 . 96 . . 28 . 80 80 95 . 153 146 236 238 226 226 . 140 199 . Shots Fired 303 | 18 22 . . . 13 1 13 1 . 23 . 2 10 9 . 24 6 36 27 30 25 1 17 25 . Gun 185 | 18 18 . . . 13 1 7 1 . 23 . 2 10 9 . 4 4 12 15 21 14 1 8 4 . Cannon 111 | . . . . . . . 6 . . . . . . . . 17 2 24 12 9 11 . 9 21 . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special 7 | . 4 . . . . . . . . . . . . . . 3 . . . . . . . . . Kinetic 187 | . . . . . 13 . 6 1 . 23 . . . 3 . 13 4 28 22 29 18 1 8 18 . Thermal 92 | 9 21 . . . . . 6 . . . . 2 10 6 . 4 . 8 2 1 7 . 9 7 . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 21 | 9 1 . . . . 1 1 . . . . . . . . 4 2 . 3 . . . . . . Robot Hit Streak 12 | 5 4 . . . 4 . 6 . . 12 . 4 8 2 . 6 6 8 6 7 4 . 7 4 . Robot Miss Streak 7 | 4 2 . . . 6 . 2 . . 4 . 3 3 3 . 3 . 2 7 3 3 . 1 2 . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Shots Hit Robots 253 | 11 14 6 . . 9 14 13 7 . 20 2 5 14 16 . 20 5 13 21 27 13 . 9 14 . Core Hits 134 | 4 12 3 . . 8 4 7 2 . 9 1 6 9 10 . 10 3 5 10 11 8 . 2 6 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Critical Strikes 10 | 1 2 . . . . . . . . . . . 1 1 . . . 3 . . 1 . . 1 . Burn 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . Blast 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Sever 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Melee Attacks 119 | . . 11 . . . 20 8 9 . 6 4 4 7 15 . 8 1 . 12 12 1 . . 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 119 | . . 11 . . . 20 8 9 . 6 4 4 7 15 . 8 1 . 12 12 1 . . 1 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . . . 5 . 1 . . . . . . . . . Combat Hostiles 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . 2 . 1 . . 1 . 2 1 . . . . . 1 . . . . . Damage Inflicted 7935 | 171 222 158 . . 141 468 312 299 . 604 82 166 407 729 . 761 132 739 677 663 379 . 225 587 13 Guns 2120 | 139 150 . . . 141 . 122 . . 289 . 58 197 103 . 26 68 152 111 253 178 . 81 52 . Cannons 2043 | . . . . . . . 60 . . . . . . . . 338 33 587 138 129 153 . 144 461 . Explosions 167 | 32 . . . . . . . . . . . . . . . 135 . . . . . . . . . Melee 3494 | . . 158 . . . 468 130 299 . 315 82 108 210 626 . 262 31 . 428 281 48 . . 48 . Ramming 39 | . . . . . . . . . . . . . . . . . . . . . . . . 26 13 Kinetic 2741 | . . . . . 141 . 92 . . 289 . . . 47 . 245 50 567 181 382 221 . 81 445 . Thermal 1450 | 106 210 . . . . . 60 . . . . 58 197 56 . 228 . 172 41 . 110 . 144 68 . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 211 | 65 12 . . . . . 30 . . . . . . . . 26 51 . 27 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3494 | . . 158 . . . 468 130 299 . 315 82 108 210 626 . 262 31 . 428 281 48 . . 48 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . 3 3 3 3 . 8 8 8 8 8 . . . . . 3 . 21 22 22 22 22 22 8 8 Average Corruption 13 | . 3 3 3 3 . 4 8 8 8 8 . . . . . 3 . 12 21 22 22 22 22 3 4 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 268 | . 4 7 4 5 . 14 13 19 1 21 . . . . . 3 . 7 35 45 22 11 50 4 3 Message Errors 55 | . 1 . . . . 3 3 3 1 6 . . . . . 1 . 1 10 11 1 2 12 . . Matter Fused 71 | . 1 3 3 1 . 3 6 9 . 5 . . . . . 1 . . 6 12 7 2 9 2 1 Heat Flow Errors 25 | . . . . 1 . . . 2 . 2 . . . . . . . . 7 2 6 1 4 . . Energy Discharges 37 | . 1 1 1 1 . 1 1 . . 4 . . . . . . . 3 3 9 1 2 8 . 1 Parts Rejected 4 | . . . . . . . 2 . . . . . . . . 1 . 1 . . . . . . . Parts Fused 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . Data Loss (minor) 37 | . . 1 . 2 . 4 1 3 . 3 . . . . . . . . 3 5 3 3 7 1 1 Data Loss (major) 18 | . 1 1 . . . . . 1 . . . . . . . . . . 3 3 3 . 5 1 . Misfires 7 | . . . . . . 1 . 1 . . . . . . . . . . 2 1 . 1 1 . . Alerts 8 | . . 1 . . . 2 . . . . . . . . . . . . 1 1 . . 3 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 418 | . . . . . . 63 . 56 . 124 5 . 27 . . 74 . . 25 13 . . . 31 . Projectiles 39 | . . . . . . . . . . . . . . . . 12 . . . . . . . 27 . Explosions 15 | . . . . . . . . . . . . . . . . 15 . . . . . . . . . Melee 364 | . . . . . . 63 . 56 . 124 5 . 27 . . 47 . . 25 13 . . . 4 . Knockbacks 8 | . . . . . . . . . . . . . . . . 3 . . 1 2 1 . . 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . . . . 3 . . 1 2 1 . . 1 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 50 | 33 . . . . . . . . . . . . . . . . . . . . . . . 13 4 Shots 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Targets Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 421 | 102 112 . . 137 3 32 200 194 . 189 . 55 114 109 . 310 63 3 215 253 421 115 185 38 . Average Temperature 74 | 44 45 . . 71 3 14 74 85 . 83 . 28 22 15 . 179 35 3 59 61 174 61 69 20 . Received Heat Transfer 1390 | . 12 . . . 9 21 486 21 . 63 . 36 18 294 . 43 . . 32 . 130 . 9 183 33 Effects 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 4 . . . . . . . . . . . 1 . . 1 . . . . . . . . . Heat Transferred 2669 | 296 705 . . . . . 111 . . . . 125 450 125 . 250 . 237 37 . 111 . 148 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Ext Cet Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Peak Influence 1650 | 10 117 212 . . 348 228 . . . . 77 130 135 371 96 127 88 30 86 . . . . 444 1650 Initial 243 | . 6 26 . . . 158 . . . . 30 20 67 14 96 53 46 . 21 . . . . 13 243 Average 91 | 2 39 113 . . 79 126 . . . . 37 79 53 168 96 47 57 4 28 . . . . 97 1596 Maximum Alert Level 5 | . . 1 . . 1 1 . . . . . . . 1 . . . . . . . . . 2 5 Low Security (%) 92 | 100 100 90 . 100 86 89 . . . . 100 100 100 68 100 100 100 100 100 . . . . 78 . Level 1 6 | . . 9 . . 13 10 . . . . . . . 31 . . . . . . . . . 16 . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 32 | . 2 . . . . 4 . . . . 1 . 5 2 . 3 . . 2 . . . . 7 6 Investigation 7 | . . . . . . 1 . . . . . . 1 1 . 1 . . . . . . . 3 . Extermination 9 | . . . . . . 2 . . . . 1 . 3 . . 1 . . 1 . . . . 1 . Reinforcement 10 | . 2 . . . . 1 . . . . . . 1 1 . 1 . . 1 . . . . 3 . Assault 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Ext Cet Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Distress Signals 13 | . 3 . . . 2 . . . . . . . . . 1 1 . . 1 . . . . 4 1 Communications Jammed 27 | . . . . . . . . . . . . . 2 7 . . 17 . 1 . . . . . . Distress Signals 27 | . . . . . . . . . . . . . 2 7 . . 17 . 1 . . . . . . Times Spotted 312 | . 14 7 . . 26 14 30 14 . 19 3 4 12 30 4 11 2 6 7 5 3 . 6 66 29 Peak Tracking Total 20 | . 6 3 . . 8 5 9 7 . 8 1 3 4 8 5 3 1 5 2 3 3 . 4 20 20 Tactical Retreats 51 | . 2 1 . . 3 5 10 5 . 3 . 1 2 3 . 2 . . . . . . 3 10 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Ext Cet Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Traps Triggered 15 | . 2 . . . . 4 . . . . 1 1 4 1 . 1 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . 1 . . 1 . . . . . 1 . . . 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Ext Cet Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Machines Disabled 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Ext Cet Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Machines Accessed 92 | . 7 . 2 . 8 16 1 2 4 1 7 . 12 9 . 3 2 . 2 2 . 9 . 5 . Terminals 50 | . 6 . . . 5 8 . . . 1 2 . 10 8 . 2 2 . 2 . . . . 4 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . . . 2 2 . . . . 2 . 1 . . 1 . . . . . . . . . Recycling Units 7 | . 1 . . . . 2 . . . . 1 . 1 1 . . . . . . . . . 1 . Scanalyzers 5 | . . . . . 1 3 . . . . 1 . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Total Hacks 251 | . 22 . 3 . 16 27 1 2 30 5 11 . 26 21 . 10 6 . 5 7 . 48 . 11 . Successful 171 | . 11 . 3 . 13 14 1 2 30 5 2 . 14 8 . 5 2 . 2 7 . 48 . 4 . Failed 80 | . 11 . . . 3 13 . . . . 9 . 12 13 . 5 4 . 3 . . . . 7 . Catastrophic 19 | . 1 . . . . 4 . . . . 2 . 4 4 . . 1 . 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Terminals 114 | . 18 . . . 8 13 . . . 5 5 . 18 20 . 7 6 . 5 . . . . 9 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 21 | . . . . . 7 3 . . . . 2 . 6 . . 3 . . . . . . . . . Recycling Units 15 | . 4 . . . . 5 . . . . 1 . 2 1 . . . . . . . . . 2 . Scanalyzers 5 | . . . . . 1 3 . . . . 1 . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . Terminal Hacks 142 | . 9 . 3 . 6 6 1 2 30 5 . . 6 8 . 3 2 . 2 7 . 48 . 4 . Record 63 | . . . 2 . . 1 . 1 11 5 . . . . . . 1 . . 6 . 36 . . . Part Schematic 17 | . . . . . . . . . 13 . . . . . . . . . . . . 4 . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 10 | . . . . . 1 . . . 3 . . . . 1 . . . . 1 . . 4 . . . Open Door 3 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . Open DSF 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Branch Access Points 3 | . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . Emergency Access Points 4 | . 1 . . . 1 . . . . . . . 1 . . 1 . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 6 | . 1 . . . 2 1 . . . . . . . . . 1 . . 1 . . . . . . Locate Traps 9 | . 3 . . . . 2 . . . . . . 1 3 . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 9 | . 2 . . . 2 . . . . . . . 2 1 . . 1 . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 14 | . . . . . 6 . . . . . . . 6 . . 2 . . . . . . . . . Scan Component 7 | . . . . . 3 . . . . . . . 3 . . 1 . . . . . . . . . Repair 7 | . . . . . 3 . . . . . . . 3 . . 1 . . . . . . . . . Recycling Unit Hacks 9 | . 2 . . . . 5 . . . . . . 2 . . . . . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Report Inventory 4 | . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Scanalyzer 5 | . . . . . 1 3 . . . . 1 . . . . . . . . . . . . . . Insert Component 5 | . . . . . 1 3 . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 7 . . . 2 15 . . . 1 7 . 11 9 . 3 2 . 2 . . . . 4 . Full Trace Events 6 | . . . . . . 1 . . . . . . 1 1 . . . . . . . . . 3 . Feedback Events 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Corruption 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . 13 . . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . 3 . . . . . . . 3 . . 1 . . . . . . . . . Time 254 | . . . . . 90 . . . . . . . 126 . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . Retrieved Matter 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . 9 . . . . 3 . . . . . . 2 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Ext Cet Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Used RIF Installer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . parse_system 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Ext Cet Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Total Allies 9 | . . 1 . . . . . . . 1 . . . 5 . . . . . 2 . . . . . Largest Group 5 | . . 1 . . . . . . . 1 . . . 5 . . . . . 2 . . . . . Highest-Rated Group 146 | . . 31 . . . . . . . 96 . . . 146 . . . . . 75 . . . . . Highest-Rated Ally 96 | . . 31 . . . . . . . 96 . . . 39 . . . . . 46 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 83 | . . 12 . . . . . . . 30 . . . 41 . . . . . . . . . . . Total Damage 1774 | . . 150 . . . . . . . 852 . . . 772 . . . . . . . . . . . Kills 14 | . . 4 . . . . . . . 3 . . . 7 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Ext Cet Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 9 | . . 2 . 1 . . 2 2 . . . . . . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Ext Cet Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Turns Passed 14557 | 598 999 343 158 190 628 1087 403 522 50 618 596 234 1278 865 48 948 432 158 716 1038 507 274 1048 678 141 Spaces Moved 20037 | 443 982 611 421 208 814 2854 919 980 91 1045 1055 213 2879 1425 78 702 273 158 414 699 379 213 1197 812 172 Core 293 | 7 . . . . . . . . . . . . . 1 . . . . . . . . . 113 172 Treads 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . Legs 3399 | 436 266 . . . . . . . . . 5 1 . . . 517 273 45 400 699 379 211 167 . . Wheels 296 | . 296 . . . . . . . . . . . . . . . . . . . . . . . . Hover 2038 | . . . . . . . . . . . 187 139 . . . . . . . . . 2 1030 680 . Flight 14005 | . 420 611 421 208 814 2854 919 980 91 1045 863 67 2879 1424 78 185 . 113 14 . . . . 19 . Fastest Speed 23 | 50 37 37 37 37 30 28 30 35 39 39 36 23 23 23 32 32 120 34 34 120 120 120 72 40 50 Average Speed 52 | 118 75 37 37 37 36 28 35 46 39 39 41 66 23 23 32 99 121 58 117 123 120 120 78 72 50 Slowest Speed 400 | 120 190 37 37 37 57 30 45 65 39 39 190 240 23 400 32 190 190 190 120 190 120 230 120 150 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 143 | . 6 3 . 2 11 33 1 . . . 20 . 27 40 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 53 | 23 88 96 79 31 56 48 93 83 75 86 15 27 37 82 23 16 5 81 7 84 49 63 94 24 15 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 9 | . . 1 1 . . . 1 1 1 . . . . . . . . . . 1 . 3 . . . Known Exits Taken 12 | . . . . . 1 1 1 1 1 1 1 . 1 1 1 . . . . . . . 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . . . . . . . . . . . 1 . . 1 1 1 1 . . . Scrap Searched 23 | . . 2 . 2 . . 5 6 . 1 . . . . . . . . . 4 1 . 2 . . Spaces Dug 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Terrain Destroyed 51 | . . . . . . . . . . . . . . . . 6 1 1 9 6 12 . 8 8 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 47 | . . . . . . . . . . . . . . . . 2 1 1 9 6 12 . 8 8 . AOE 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Ext Cet Fac Fac Was Fac Upp Upp Zhi Pro Res Qua Total 23507 | 495 1198 700 423 317 1117 3086 969 1033 104 1225 1188 294 3447 1880 100 913 370 191 603 829 412 230 1289 869 225 Wait 2744 | 18 159 69 . 111 263 212 5 28 13 145 112 55 495 413 20 145 75 12 142 92 24 . 75 19 42 Move 19748 | 442 970 604 420 203 794 2791 916 979 90 1044 1019 211 2827 1350 77 701 273 157 413 698 378 212 1196 811 172 Hop 121 | . 5 3 . 2 8 29 1 . . . 15 . 24 34 . . . . . . . . . . . Pick Up 101 | 12 10 1 1 . 7 8 7 4 . 3 7 1 15 3 . 9 4 . 3 1 . . 3 1 1 Fast Attach 135 | 5 4 1 . . 7 3 5 9 . . 7 10 3 7 . 11 4 1 16 10 1 9 1 18 3 Attach 60 | 3 3 2 1 . 5 2 8 2 1 . 2 . 5 6 1 7 3 1 5 . . . . 1 2 Detach 32 | . 1 1 . . 3 . 4 . . . 2 1 1 6 1 3 1 1 3 . . 4 . . . Swap 91 | 2 19 6 . 1 10 2 1 . . 2 9 3 12 11 1 9 1 2 . . . . . . . Drop 134 | 4 15 2 1 . 11 9 7 3 . 3 12 8 14 12 . 5 6 1 1 4 . 5 6 4 1 Fire 162 | 9 12 . . . 9 . 7 . . 23 . 2 10 6 . 16 2 16 9 13 7 . 8 13 . Melee 104 | . . 11 . . . 15 8 8 . 5 3 3 5 14 . 7 1 . 11 11 1 . . 1 . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 69 | . . . . . . 15 . . . . . . 36 18 . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac / *Low / *Ext / Gar) -6/Garrison -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -5/Factory -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 599 | -11/Scrapyard | Entered Materials 600 | -10/Materials | Build established: Mutant 982 | -10/Materials | Discovered new exit (range 16) 1459 | -10/Materials | Discovered new exit (range 11) 1464 | -10/Materials | Discovered new exit (range 13) 1520 | -10/Materials | Discovered new exit (range 16) 1598 | -10/Materials | Entered Mines 1656 | -10/Mines | Build established: Scavenger-Mutant 1693 | -10/Mines | Identified exit to Materials 1695 | -10/Mines | Learned location of Zion (-6) 1700 | -10/Mines | Discovered exit to Materials (range 5) 1751 | -10/Mines | Received a Mining Laser from a helpful Derelict 1759 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1759 | -10/Mines | Discovered new exit (range 5) 1810 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1941 | -10/Mines | Entered Exiles 1948 | -10/Exiles | Discovered new exit (range 14) 1959 | -10/Exiles | Met 8R-AWN 1966 | -10/Exiles | Met EX-HEX 1982 | -10/Exiles | Met EX-DEC 1989 | -10/Exiles | Visited The Gauntlet 2021 | -10/Exiles | Met EX-BIN 2026 | -10/Exiles | Aligned with FarCom system 2026 | -10/Exiles | Given EX-Vault access code 2035 | -10/Exiles | Opened EX-Vault 2038 | -10/Exiles | Found PSU Rigger 2046 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2054 | -10/Exiles | Exiles lab attacked by MAIN.C 2095 | -10/Exiles | Discovered new exit (range 14) 2099 | -10/Exiles | Left Exiles lab with PSU Rigger 2099 | -10/Exiles | Entered Mines 2176 | -9/Mines | Learned Materials terminal intel 2244 | -9/Mines | Discovered new exit (range 14) 2289 | -9/Mines | Entered Materials 2289 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2290 | -8/Materials | Loaded intel: 12 terminal locations 2396 | -8/Materials | Build established: Scavenger-Scout 2455 | -8/Materials | Repaired Sensor Array 2601 | -8/Materials | Repaired Propulsion Shielding 2640 | -8/Materials | Repaired Imp. Terrain Scanner? 2818 | -8/Materials | Discovered new exit (range 16) 2910 | -8/Materials | Identified exit to Factory 2917 | -8/Materials | Entered Factory 2917 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3245 | -7/Factory | Discovered new exit (range 8) 3245 | -7/Factory | Discovered new exit (range 16) 4004 | -7/Factory | Identified exit to Lower Caves 4004 | -7/Factory | Entered Lower Caves 4055 | -7/Lower Caves | Lost 3 parts (2n1u) 4057 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4078 | -7/Lower Caves | Found Prototype Device 4119 | -7/Lower Caves | Lost 3 parts (1p1n1u) 4177 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4187 | -7/Lower Caves | Core integrity fell below 50% 4247 | -7/Lower Caves | Core integrity fell below 20% 4250 | -7/Lower Caves | Lost 4 parts (1p2n1u) 4317 | -7/Lower Caves | Spotted B-75 Beast 4368 | -7/Lower Caves | Encountered a Warlord checkpoint 4369 | -7/Lower Caves | Identified exit to Lower Caves 4375 | -7/Lower Caves | Build established: Mutant 4407 | -7/Lower Caves | Entered another Lower Caves area 4421 | -7/Lower Caves | Learned 8 Factory zone layouts 4710 | -7/Lower Caves | Learned location of Extension (-6) 4728 | -7/Lower Caves | Discovered new exit (range 6) 4765 | -7/Lower Caves | Build established: Derelict-Mutant 4776 | -7/Lower Caves | Identified exit to Factory 4927 | -7/Lower Caves | Discovered new exit (range 7) 4928 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4929 | -7/Lower Caves | Identified exit to Data Miner 4929 | -7/Lower Caves | Entered Data Miner 4929 | -7/Data Miner | Discovered new exit (range 7) 4937 | -7/Data Miner | Met Data Miner 4948 | -7/Data Miner | Learned location of Section 7 (-3) 4948 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4955 | -7/Data Miner | Received God Mode back door access code from Data Miner 4965 | -7/Data Miner | Identified exit to Proximity Caves 4979 | -7/Data Miner | Entered Proximity Caves 5071 | -6/Proximity Caves | Escorted by Enhanced Grunt 5506 | -6/Proximity Caves | Build established: Scavenger-Mutant 5513 | -6/Proximity Caves | Spotted B-75 Beast 5517 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5585 | -6/Proximity Caves | Attracted the attention of an 0b10 base 5585 | -6/Proximity Caves | Learned location of 1 exit from Research 5585 | -6/Proximity Caves | Learned 8 Research zone layouts 5585 | -6/Proximity Caves | Learned Research emergency access door positions 5585 | -6/Proximity Caves | Learned Armory emergency access door positions 5592 | -6/Proximity Caves | Discovered exit to Factory (range 11) 5597 | -6/Proximity Caves | Entered Factory 5597 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5598 | -6/Factory | Identified exit to Factory 5637 | -6/Factory | Discovered new exit (range 15) 5795 | -6/Factory | Discovered new exit (range 13) 6191 | -6/Factory | Identified exit to Garrison 6193 | -6/Factory | Entered Garrison 6200 | -6/Garrison | Installed Relay Interface Framework 6330 | -6/Garrison | Triggered checkpoint 6425 | -6/Garrison | Discovered new exit (range 9) 6427 | -6/Garrison | Entered Factory 6579 | -6/Factory | Repaired Mic. Nuclear Core 6624 | -6/Factory | Repaired Transmission Jammer 6664 | -6/Factory | Repaired Surge Thruster 6924 | -6/Factory | Build established: Infiltrator-Sprinter 7402 | -6/Factory | Discovered exit to Factory (range 7) 7423 | -6/Factory | Identified exit to Lower Caves 7423 | -6/Factory | Identified exit to Extension 7705 | -6/Factory | Entered Extension 7749 | -6/Extension | Identified exit to Cetus 7937 | -6/Extension | Rescued a captive Derelict 7974 | -6/Extension | Rescued a captive Derelict 7975 | -6/Extension | Rescued a captive Derelict 7986 | -6/Extension | Rescued a captive Derelict 7987 | -6/Extension | Rescued a captive Derelict 8159 | -6/Extension | Spotted B-75 Beast 8161 | -6/Extension | Spotted B-75 Beast 8219 | -6/Extension | Lost 3 allies 8518 | -6/Extension | Rescued a captive Derelict 8566 | -6/Extension | Core integrity fell below 50% 8568 | -6/Extension | Discovered exit to Factory (range 10) 8570 | -6/Extension | Entered Cetus 8572 | -6/Cetus | Lost 5 parts (4n1u) 8600 | -6/Cetus | Spotted Cetus Guard 8600 | -6/Cetus | Spotted Cetus Guard 8601 | -6/Cetus | Spotted Cetus Guard 8608 | -6/Cetus | Discovered exit to Factory (range 16) 8618 | -6/Cetus | Entered Factory 8618 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9035 | -5/Factory | Build established: Mutant 9271 | -5/Factory | Repaired Surge Thruster 9419 | -5/Factory | Cargo convoy interrupted 9460 | -5/Factory | Discovered new exit (range 7) 9566 | -5/Factory | Entered another Factory area 9566 | -4/Factory | Evolved 2 slots: Weapon x2 9972 | -4/Factory | Discovered new exit (range 17) 9984 | -4/Factory | Build established: Scavenger-Tank 9998 | -4/Factory | Sucked down chute 9998 | -4/Factory | Entered Waste 10013 | -4/Waste | EMP discharged 10016 | -4/Waste | Spotted C-40 Crusher 10036 | -4/Waste | Destroyed C-40 Crusher 10041 | -4/Waste | Spotted C-40 Crusher 10069 | -4/Waste | System corruption reached 10% 10083 | -4/Waste | Spotted C-40 Crusher 10089 | -4/Waste | Spotted C-40 Crusher 10099 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10104 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10107 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10110 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10113 | -4/Waste | EMP discharged 10125 | -4/Waste | Spotted C-40 Crusher 10136 | -4/Waste | Spotted C-40 Crusher 10141 | -4/Waste | Lost 5 parts (1p2n1u1w) 10153 | -4/Waste | Discovered new exit (range 10) 10156 | -4/Waste | Entered Factory 10401 | -4/Factory | Discovered new exit (range 9) 10459 | -4/Factory | Build established: Infiltrator-Mutant 10742 | -4/Factory | Lost 7 parts (1p2n1u3w) 10872 | -4/Factory | Entered Upper Caves 10986 | -4/Upper Caves | Encountered a Warlord checkpoint 11004 | -4/Upper Caves | Learned 12 Research zone layouts 11144 | -4/Upper Caves | Build established: Scavenger-Tank 11265 | -4/Upper Caves | Lost 8 parts (1p2n2u3w) 11499 | -4/Upper Caves | Learned Armory security intel 11499 | -4/Upper Caves | Learned Factory garrison access intel 11504 | -4/Upper Caves | A Commander dispatched an escort 11673 | -4/Upper Caves | Discovered new exit (range 13) 11910 | -4/Upper Caves | Entered another Upper Caves area 11910 | -4/Upper Caves | Accompanied by 2 allies 11911 | -4/Upper Caves | Commander's escort returned to base 11911 | -4/Upper Caves | Commander's escort returned to base 11911 | -4/Upper Caves | Identified exit to Research 12364 | -4/Upper Caves | Discovered new exit (range 5) 12365 | -4/Upper Caves | Encountered a Warlord checkpoint 12417 | -4/Upper Caves | Entered Zhirov 12417 | -4/Zhirov | Discovered new exit (range 4) 12440 | -4/Zhirov | Met Zhirov 12470 | -4/Zhirov | Learned location of Quarantine (-3) 12470 | -4/Zhirov | Learned location of Testing (-2) 12470 | -4/Zhirov | Learned location of Command (-1) 12494 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12517 | -4/Zhirov | Found Alien Artifact 12517 | -4/Zhirov | Identified Integrated Dissipator 12517 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12538 | -4/Zhirov | Found Alien Artifact 12538 | -4/Zhirov | Identified Transdimensional Reconstructor 12538 | -4/Zhirov | Warped through subspace 12691 | -4/Zhirov | Entered Proximity Caves 13065 | -3/Proximity Caves | Discovered exit to Research (range 12) 13097 | -3/Proximity Caves | Spotted B-86 Titan 13345 | -3/Proximity Caves | Build established: Derelict-Mutant 13458 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13739 | -3/Proximity Caves | Entered Research 13739 | -3/Research | Evolved 2 slots: Utility x2 13740 | -3/Research | Identified exit to Quarantine 13741 | -3/Research | Identified exit to Research 13759 | -3/Research | Identified exit to DSF 14043 | -3/Research | Lost 4 parts (3u1w) 14167 | -3/Research | Lost 8 parts (2n3u3w) 14290 | -3/Research | Core integrity fell below 50% 14324 | -3/Research | Lost 10 parts (3p3n2u2w) 14360 | -3/Research | Core integrity fell below 20% 14367 | -3/Research | Identified exit to Armory 14385 | -3/Research | Incoming investigation squad redirected 14417 | -3/Research | Entered Quarantine 14418 | -3/Quarantine | Maximum security lockdown engaged 14425 | -3/Quarantine | Build established: Mutant 14558 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 14545_ I-47 Archangel unfolds itself. 14547_ Slug penetrates Wall. 14547_ Penetrated by Slug. 14550_ Slug penetrates Wall. 14554_ Slammed into P-80 Master. 14554_ C-30 ARC bursts open, deploying its payload. 14554_ G-73 Enforcer unfolds itself. 14554_ G-67 Veteran unfolds itself. 14554_ E-15 Imp unfolds itself. 14555_ Slammed into P-80 Master. 14555_ Antigrav Array broken. 14555_ Destabilizing: Short circuit. 14555_ Power Amplifier destroyed. 14555_ Slug penetrates Wall. 14555_ Biometal Medium Treads destroyed. 14555_ Slug penetrates Wall. 14556_ Slammed into P-80 Master. 14557_ Slammed into G-67 Veteran. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????+#+##????????? | | ???????????????????????????????????# #????????? | | ???????????????????????????????????# ?????????? | | ???????????????????????????????????# ?????????? | | ?????????????????##########????????# !????????? | | ?????????????????# #????????# ????????? | | ?????????????????# #????????# ""? "?" ??? | | ?????????????????# #?????? #* """" """ ??? | | ???????######????# #????!! # "%""" """ ??? | | ???????# """#????# ep #?? i! #"%" ???? | | ???????#""R"#????# """"" l# h # """ ""????? | | ?????###"" "###??# ""/""p@/ h b g% """ "?????? | | ?????# #??# """ g # h # """ ??????? | | ?????# """ #??# g gg # # w ???????? | | ?????# """ ########+############# ?w??????? | | ?????# """ # % g Ch #????????? | | ?????# # C ^ #????????? | | ?????#""" # #????????? | | ?????#"T + #????????? | | ?????#""" # #################/#####???????? | | ?????# # # sss # #???????? | | ?????########## # " # #???????? | | ???????????# / " T / ""#???????? | | ???????????# # """ # ""#???????? | | ???????????# + "!""" # ! S"#???????? | | ???????????# # """ + """#???????? | | ???????????######### " " # """#???????? | | ???????????????????# " # """#???????? | | ???????????????????# # #???????? | | ???????????????????# ##########???????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????##############????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Coolant Potential 50 Energy Generation 28 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 100 Resistance: EM 25 Core Shielding 20 Propulsion Shielding 90 Utility Shielding 66 Point Defense Rating 80 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 67 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Cryofiber Web | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- 10k Club Adventurer Alien Tech Armchair Analyst Can't Catch Me Cya! Dangerous Findings Explorer Hey, That's Mine! Hunted Knowing Is Half The Battle Party Time Prolific Hacker Respectable Loadout Subspace Traveler The Science Guy Total Silence Challenges ------------ None Game ------ Seed BackupMatterChronowheel Manual? 0 Play Time 08:45:51 Cumulative 33.0 hours Start 2024.08.13 @ 22:40:30 End 2024.08.23 @ 20:47:32 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1bfb41c-aee6-4b7a-b0e6-0351bfbc2a96