Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.31 @ 20:23:29 Player: beans Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (126) 630 Value Destroyed (4841) 4841 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (3096) 3096 TOTAL SCORE: 13867 Bonus ------- Pacifist 270 High Alert Combat Kills 1089 Follower Combat Kills 60 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -23 Cogmind --------- Core Integrity 0/850 Matter 270/300 Energy 84/100 System Corruption 1% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Small Storage Unit Drone Bay (2/2) > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Compact Matter Pod (150) Improved Sensor Array Seismic Detector Targeting Computer Improved Kinecellerator Heavy Flail Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Small Storage Unit Weapon Cycler > --- WEAPON ----------- Gauss Rifle XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent > --- INVENTORY -------- Gauss Rifle Gauss Rifle XL Autogun Subcomponent Remote Datajack Heavy Flail [Rating: 66] Favorites ----------- Power Micro Nuclear Core Engine Makeshift Power Source Power Core Micro Nuclear Core Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Core Analyzer Hackware Relay Coupler [NC] Protection Insulated Plating Weapon XL Autogun Subcomponent Energy Gun Shock Rifle Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Heavy Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Low Low Slots Evolved 8 | . . . . . 4 . . . 2 . . 2 . . Power 1 | . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 . . . . . Utility 3 | . . . . . 1 . . . . . . 2 . . Weapon 2 | . . . . . 2 . . . . . . . . . Parts Attached 55 | 4 1 1 . . 1 14 4 3 2 5 3 8 3 6 Power 7 | 1 . 1 . . . 2 1 1 1 . . . . . Engine 2 | 1 . 1 . . . . . . . . . . . . Core 5 | . . . . . . 2 1 1 1 . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 14 | 2 . . . . . 5 2 . . 2 . . 1 2 Treads 9 | 2 . . . . . . 2 . . 2 . . 1 2 Leg 5 | . . . . . . 5 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 15 | 1 1 . . . . 2 1 1 . 1 2 4 1 1 Device 9 | . 1 . . . . 1 1 . . 1 1 2 1 1 Storage 3 | 1 . . . . . 1 . . . . 1 . . . Processor 1 | . . . . . . . . . . . . 1 . . Hackware 1 | . . . . . . . . 1 . . . . . . Protection 1 | . . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 19 | . . . . . 1 5 . 1 1 2 1 4 1 3 Energy Gun 1 | . . . . . . . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 12 | . . . . . 1 4 . . 1 2 . 4 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 Launcher 2 | . . . . . . . . . . . . . . 2 Special Weapon 2 | . . . . . . . . 1 . . . . 1 . Impact Weapon 1 | . . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . 1 . . . . . Parts Lost 37 | . . . . 3 . 3 1 1 . 5 5 2 10 7 Power 6 | . . . . 1 . 1 1 1 . . 1 . 1 . Propulsion 9 | . . . . 2 . 2 . . . . . 1 2 2 Utility 6 | . . . . . . . . . . 1 . . 3 2 Weapon 16 | . . . . . . . . . . 4 4 1 4 3 Highest Loss Streak 4 | . . . . 3 . 2 1 1 . 3 3 1 4 4 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . Average Backups 3 | . . . 1 2 1 2 4 5 8 5 2 3 7 6 Power . | . . . 1 1 1 . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 1 | . . . . . . 1 2 2 3 . . 1 4 5 Weapon 1 | . . . . 1 . . 1 3 5 3 1 2 2 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 6 | 1 . . . . . . . . . 1 . 1 . 3 Power 1 | 1 . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . 1 . . Utility 4 | . . . . . . . . . . 1 . . . 3 Weapon . | . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 65 | . 62 71 71 39 27 69 89 81 75 64 64 71 56 20 Core 5 | . . . . . . 7 8 1 10 14 9 6 3 . Treads 8 | . 28 28 28 8 . . 1 18 15 12 14 8 2 . Leg 4 | . . . . . . 15 16 . . . . . . . Device 10 | . 5 14 14 14 9 12 18 17 7 5 5 10 8 . Storage 11 | . 14 14 14 14 9 13 9 9 7 7 8 13 13 8 Processor 1 | . . . . . . . . . . . . 3 6 2 Energy Gun 1 | . . . . . . . . . . . 3 4 . . Ballistic Gun 16 | . . . . . 9 19 34 34 21 23 9 15 15 . Impact Weapon 1 | . . . . . . 1 1 . . . 4 4 1 3 Peak Build Rating 66 | 4 5 8 11 11 38 46 44 44 44 66 58 49 47 18 Average Rating 35 | 2 4 6 9 6 38 36 38 40 40 48 47 44 29 9 On Entrance 23 | . 4 5 8 11 5 38 38 44 35 43 21 41 47 8 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 35 | 10 11 11 10 10 21 27 24 24 33 35 33 35 35 16 Greatest Support 140 | 40 40 40 40 40 3 25 40 40 40 140 140 140 70 56 Greatest Overweight (x) 11 | . . . . 1 6 6 . . . . . . 11 5 Average Overweight (x) . | . . . . . 6 1 . . . . . . 2 3 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | 4 1 1 5 5 1 6 7 8 8 8 7 8 8 8 Average Carried 4 | . . . 2 5 1 2 4 5 8 5 2 3 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | . . 1 5 5 1 4 5 8 8 8 4 8 8 6 Class Distribution -------------------- 42% | Skirmisher 26% | Mutant 18% | Scavenger-Tank 5% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Low Low Matter Collected 5544 | 151 . 69 . . 48 1407 709 633 . 835 277 1061 235 119 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6435 | . . . . . 48 1457 1012 956 . 1057 411 1066 285 143 Parts 309 | . . . . . 5 70 65 57 . 18 33 45 14 2 Haulers Intercepted 2 | . . . . . . . 1 . . . . 1 . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . . . 13 4 Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Low Low Combat Hostiles Destroyed 98 | . . . . . . 36 12 23 . 4 10 6 5 2 Melee 9 | . . . . . . . . . . . 7 1 . 1 Guns 87 | . . . . . . 36 12 23 . 4 2 5 5 . Cannons 1 | . . . . . . . . . . . . . . 1 Classes Destroyed 15 | . . . . . 1 5 5 2 . 1 . 1 . . Worker 9 | . . . . . . . 7 . . . . 2 . . Builder 9 | . . . . . 2 . 3 . . . 1 3 . . Tunneler 1 | . . . . . . . 1 . . . . . . . Hauler 2 | . . . . . . . 1 . . . . 1 . . Recycler 6 | . . . . . . . 2 . . . . 4 . . Watcher 1 | . . . . . . . . . . . . 1 . . Swarmer 20 | . . . . . . 13 . 4 . . 3 . . . Cutter 2 | . . . . . . . . 2 . . . . . . Grunt 35 | . . . . . . 15 4 5 . . 4 2 4 1 Brawler 5 | . . . . . . 4 . 1 . . . . . . Duelist 2 | . . . . . . . 1 1 . . . . . . Sentry 11 | . . . . . . 3 4 3 . . . . . 1 Hunter 9 | . . . . . . 1 3 2 . . 1 2 . . Programmer 10 | . . . . . . . . 5 . . 2 2 1 . Compactor 4 | . . . . . . . . . . 4 . . . . Best Kill Streak 11 | . . . . . 2 5 11 4 . 1 3 5 2 2 Combat Bots Only 5 | . . . . . . 5 4 4 . 1 3 2 2 2 Max Kills in Single Turn 4 | . . . . . 1 2 2 4 . 1 1 4 1 1 Gunslinging 3 | . . . . . . 1 . 3 . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Low Low Hostile Shots Fired 553 | . 38 7 . 15 . 96 33 63 . 7 87 44 84 79 Missed 149 | . 12 1 . 2 . 26 11 18 . . 19 14 19 27 Hits 404 | . 26 6 . 13 . 70 22 45 . 7 68 30 65 52 Melee 13 | . . . . . . . . 2 . 7 . . 4 . Projectile 391 | . 26 6 . 13 . 70 22 43 . . 68 30 61 52 AOE 2 | . . . . . . . . 2 . . . . . . Critical Strikes 24 | . . . . . . 5 1 2 . 5 2 1 6 2 Damage Taken 6535 | . 284 73 . 158 . 887 320 697 . 326 1068 518 1285 919 Core 1563 | . 55 34 . 14 . 221 60 78 . 41 200 53 441 366 Absorbed by Shields 2 | . . . . . . 2 . . . . . . . . Core Remaining (%) 64 | 100 . . . 58 . . . 34 . . 65 . . . Volleys Fired 374 | . . . . . 5 88 53 49 27 42 37 32 28 13 Largest 4 | . . . . . 1 4 4 4 3 4 3 4 4 1 Hottest 112 | . . . . . 60 80 80 80 68 96 68 112 112 44 Shots Fired 977 | . . . . . 5 146 211 182 33 162 67 102 56 13 Gun 933 | . . . . . 5 146 211 180 9 162 62 102 56 . Cannon 5 | . . . . . . . . . . . . . . 5 Launcher 8 | . . . . . . . . . . . . . . 8 Special 31 | . . . . . . . . 2 24 . 5 . . . Kinetic 920 | . . . . . 5 146 211 180 9 162 52 94 56 5 Thermal . | . . . . . . . . . . . . . . . Explosive 8 | . . . . . . . . . . . . . . 8 Electromagnetic 18 | . . . . . . . . . . . 10 8 . . Robot Hit Streak 15 | . . . . . 6 15 9 8 12 14 3 10 12 9 Robot Miss Streak 9 | . . . . . 1 7 9 4 3 4 4 4 3 7 Penetration Max 1 | . . . . . . . . . . . . 1 . . Secondary Targets 13 | . . . . . . 2 2 9 . . . . . . Max Gunslinging Chain 3 | . . . . . . 1 1 3 . . . . . . Shots Hit Robots 567 | . . . . . 2 82 90 107 17 109 37 67 44 12 Core Hits 234 | . . . . . 2 54 43 42 . 19 14 33 17 10 Critical Kills 3 | . . . . . . . . . . 1 1 . . 1 Critical Parts Destroyed 4 | . . . . . . . . . . . 1 2 . 1 Critical Strikes 7 | . . . . . . . . . . 1 2 2 . 2 Destroy 4 | . . . . . . . . . . 1 1 2 . . Smash 3 | . . . . . . . . . . . 1 . . 2 Melee Attacks 58 | . . . . . . 16 7 . . . 22 4 2 7 Impact 58 | . . . . . . 16 7 . . . 22 4 2 7 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14205 | . 10 . . 1 123 3428 1690 2337 61 2448 1001 1553 930 623 Guns 12848 | . . . . . 123 3428 1690 2337 61 2448 587 1304 870 . Cannons 128 | . . . . . . . . . . . . . . 128 Explosions 394 | . . . . . . . . . . . . . . 394 Melee 824 | . . . . . . . . . . . 414 249 60 101 Ramming 11 | . 10 . . 1 . . . . . . . . . . Kinetic 12854 | . . . . . 123 3428 1690 2337 61 2448 541 1228 870 128 Thermal . | . . . . . . . . . . . . . . . Explosive 394 | . . . . . . . . . . . . . . 394 Electromagnetic 122 | . . . . . . . . . . . 46 76 . . Impact 824 | . . . . . . . . . . . 414 249 60 101 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 56 | . . . . . . 1 1 3 . 49 56 . 1 1 Average Corruption 17 | . . . . . . 1 1 1 . 26 53 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 154 | . . . . . . 7 5 10 . 31 92 . 6 3 Message Errors 29 | . . . . . . . 1 1 . 5 19 . 2 1 Matter Fused 43 | . . . . . . 2 2 3 . 6 27 . 2 1 Heat Flow Errors 13 | . . . . . . . . 2 . 5 6 . . . Energy Discharges 11 | . . . . . . 1 . . . . 9 . . 1 Parts Rejected 5 | . . . . . . . . . . 4 1 . . . Parts Fused 2 | . . . . . . . . . . 1 1 . . . Data Loss (minor) 14 | . . . . . . 2 . 2 . 3 7 . . . Data Loss (major) 8 | . . . . . . 1 . . . 1 5 . 1 . Misfires 7 | . . . . . . . . 1 . . 5 . 1 . Alerts 5 | . . . . . . 1 1 1 . . 2 . . . Misdirections 4 | . . . . . . . . . . 3 1 . . . Weapon Failures 13 | . . . . . . . 1 . . 3 9 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 172 | . . . . . . . . . . . 9 123 10 30 Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 172 | . . . . . . . . . . . 9 123 10 30 Knockbacks 2 | . . . . . . . . . . . 1 . . 1 Impact 1 | . . . . . . . . . . . 1 . . . Kinetic 1 | . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 39 | . . . . . . . . . . . . . . 39 Shots 1 | . . . . . . . . . . . . . . 1 Rammed 7 | . 5 . . 1 . . . . . . 1 . . . Targets Rammed 7 | . 5 . . 1 . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 551 | . . . . . 58 279 551 172 79 412 199 174 197 12 Average Temperature 106 | . . . . . 36 92 172 55 42 176 89 42 79 4 Received Heat Transfer 1872 | . 156 39 . 93 . 459 81 81 . . 171 36 528 228 Effects 10 | . . . . . . 1 7 . . 2 . . . . Shutdowns 4 | . . . . . . . 2 . . 2 . . . . Energy Bleed 2 | . . . . . . 1 1 . . . . . . . Matter Decay 2 | . . . . . . . 2 . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . Damage (major) 1 | . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Parts Fried 3 | . . . . . . . . . . . 1 2 . . Impact Corruptions 5 | . . . . . . . . . . . 1 2 1 1 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Low Low Maximum Alert Level 5 | . . . . . . 5 3 4 2 . . . . . Low Security (%) 48 | 100 100 100 . 100 100 13 . . . 100 100 100 . . Level 1 7 | . . . . . . 22 . . 6 . . . . . Level 2 15 | . . . . . . 26 . 8 93 . . . . . Level 3 16 | . . . . . . 13 100 51 . . . . . . Level 4 11 | . . . . . . 21 . 39 . . . . . . Level 5 . | . . . . . . 2 . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1649 | . . 53 . 45 17 1649 1002 1234 647 134 72 129 . . Initial 803 | . . . . . 13 2 803 629 647 134 . 2 . . Average 426 | . . 13 . 6 3 693 861 984 510 35 15 17 . . Influence Increases 3643 | . . 53 . 45 22 1677 446 615 . . 283 267 180 55 Destroy 0b10 Robot/C 1920 | . . 40 . . . 720 240 460 . . 200 120 100 40 Destroy 0b10 Robot/NC 140 | . . . . . 10 . 70 . . . 5 55 . . Destroy Leader 276 | . . 10 . . . 40 92 30 . . 40 44 20 . Allied During Kill 3 | . . 3 . . . . . . . . . . . . Successful Hack 4 | . . . . . 4 . . . . . . . . . Disable Machine 75 | . . . . . . . 30 . . . 15 30 . . Anti-Garrison Action 950 | . . . . . . 850 . 100 . . . . . . Destroy Structure 95 | . . . . . 8 37 14 25 . . 8 3 . . Lose Combat Pursuer 180 | . . . . 45 . 30 . . . . 15 15 60 15 Influence Decreases 3631 | . . 40 13 10 53 32 1126 350 849 385 278 149 303 43 Entered New Map 2110 | . . . 13 . 22 2 846 340 587 251 . 3 46 . Time Decay 1397 | . . 40 . 10 31 . 270 . 262 124 248 146 243 23 Lost Part 124 | . . . . . . 30 10 10 . 10 30 . 14 20 Squads Dispatched 13 | . 2 . . . . . . . 1 . 8 2 . . Investigation 2 | . 1 . . . . . . . . . 1 . . . Extermination 4 | . . . . . . . . . . . 3 1 . . Reinforcement 3 | . 1 . . . . . . . . . 1 1 . . Assault 1 | . . . . . . . . . 1 . . . . . Garrison 3 | . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Low Low Distress Signals . | . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 145 | . 5 2 . 3 . 36 18 23 3 6 12 13 15 9 Peak Tracking Total 7 | . 4 2 . 3 . 3 5 4 1 2 3 4 7 7 Tactical Retreats 10 | . . . . 1 . 2 . . . . 1 1 4 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Low Low Traps Triggered 15 | . . . . . . 11 1 . 1 . 2 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Low Low Machines Disabled 9 | . . . . . . 3 2 1 . . 1 2 . . Max in Single Turn 1 | . . . . . . 1 1 1 . . 1 1 . . Garrison Access 3 | . . . . . . . . . 1 . 1 1 . . Garrison Relay 3 | . . . . . . 2 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Low Low Machines Accessed 14 | . 1 . 3 . 1 1 1 2 1 . 2 1 1 . Terminals 4 | . 1 . . . . 1 . 2 . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . 1 1 . . Total Hacks 35 | . 3 . 18 . 1 3 2 3 1 . 2 1 1 . Successful 28 | . 2 . 18 . 1 . 2 . 1 . 2 1 1 . Failed 7 | . 1 . . . . 3 . 3 . . . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . . Terminals 9 | . 3 . . . . 3 . 3 . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 2 . 1 . 1 1 . . Terminal Hacks 21 | . 2 . 18 . . . . . . . . . 1 . Record 18 | . 1 . 17 . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . 2 . 1 . 1 1 . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . Seal Access 3 | . . . . . . . . . 1 . 1 1 . . Coupler Status 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 4 | . 1 . . . . 1 . 2 . . . . . . Full Trace Events 3 | . 1 . . . . 1 . 1 . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Low Low Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . Hotswap 1 | . . . . . . . . 1 . . . . . . Robots Hacked 12 | . . . . . . . . . 10 . 2 . . . Non-combat 12 | . . . . . . . . . 10 . 2 . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 14 | . . . . . . . . . 11 . 3 . . . no_distress 1 | . . . . . . . . . 1 . . . . . generate_anomaly 1 | . . . . . . . . . 1 . . . . . generate_echo 1 | . . . . . . . . . 1 . . . . . start_evac 1 | . . . . . . . . . 1 . . . . . find_chute 1 | . . . . . . . . . 1 . . . . . hold_bot 1 | . . . . . . . . . 1 . . . . . ignore_repairs 2 | . . . . . . . . . 1 . 1 . . . find_recycling 1 | . . . . . . . . . . . 1 . . . ignore_parts 1 | . . . . . . . . . . . 1 . . . link_fov 1 | . . . . . . . . . 1 . . . . . overload_power 3 | . . . . . . . . . 3 . . . . . Relay Couplers Released 12 | . . . . . . 9 . 3 . . . . . . Machine Destruction 12 | . . . . . . 9 . 3 . . . . . . Attached 1 | . . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Low Low Total Allies 2 | . . 2 . . . . . . . . . . . . Largest Group 2 | . . 2 1 . . . . . . . . . . . Highest-Rated Group 49 | . . 49 31 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 8 | . . 8 . . . . . . . . . . . . Total Damage 104 | . . 104 . . . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Low Low Active Infowar (turns) 4710 | . 60 185 382 42 157 2756 439 . . . . 689 . . Sensors 3 | . . . . . . . . . . . . 3 . . Structural 4021 | . 60 185 382 42 157 2756 439 . . . . . . . Seismic 686 | . . . . . . . . . . . . 686 . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Low Low Turns Passed 10906 | 54 148 185 382 42 157 2756 587 850 578 516 1422 1179 1465 585 Spaces Moved 5244 | 38 87 104 239 37 43 1319 368 423 282 247 742 510 571 234 Core 633 | 14 . . . 32 43 54 . . . . . . 270 220 Treads 3001 | 24 87 104 239 5 . . 23 423 282 247 742 510 301 14 Legs 1610 | . . . . . . 1265 345 . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 100 350 120 120 170 170 160 160 160 150 100 Average Speed 175 | 119 160 160 160 108 350 180 123 170 170 160 160 160 234 220 Slowest Speed 600 | 160 160 160 160 160 350 350 170 170 170 170 160 160 600 300 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . 4 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 19 29 62 8 6 77 39 49 10 83 26 11 80 35 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . 1 1 1 . Scrap Searched 4 | . . . . . . . . . . . . . 1 3 Spaces Dug 28 | . . . . . . 8 7 . . . 10 . . 3 Terrain Destroyed 73 | . . . . . 6 8 7 . . 1 10 3 . 38 Melee 28 | . . . . . . 8 7 . . . 10 . . 3 Projectile 10 | . . . . . 6 . . . . 1 . 3 . . AOE 35 | . . . . . . . . . . . . . . 35 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Low Low Total 6598 | 47 93 122 239 38 49 1662 476 541 371 328 910 795 647 280 Wait 681 | . . 17 . 1 . 137 35 64 60 11 84 226 36 10 Move 5230 | 37 86 103 238 36 43 1317 367 421 282 246 741 509 570 234 Hop . | . . . . . . . . . . . . . . . Pick Up 66 | 5 1 1 1 . . 16 5 2 . 10 8 10 3 4 Fast Attach 4 | . . . . . . . . 1 2 . . . 1 . Attach 74 | 4 1 . . . 1 21 2 1 . 9 14 8 4 9 Detach 22 | . . . . . . 9 . 2 . 1 3 3 1 3 Swap 13 | . . 1 . . . 1 4 1 . 3 . 2 1 . Drop 14 | 1 . . . . . 2 3 . . 6 . 1 1 . Fire 374 | . . . . . 5 88 53 49 27 42 37 32 28 13 Melee 58 | . . . . . . 16 7 . . . 22 4 2 7 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 7 | . 5 . . 1 . . . . . . 1 . . . Escape Stasis 55 | . . . . . . 55 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 16) 203 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 374 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 374 | -10/Mines | Discovered new exit (range 5) 388 | -10/Mines | Entered Exiles 388 | -10/Exiles | Accompanied by 1 ally 418 | -10/Exiles | Led the pair of lost Derelicts to a safe place 428 | -10/Exiles | Met 8R-AWN 457 | -10/Exiles | Met EX-HEX 510 | -10/Exiles | Met EX-BIN 529 | -10/Exiles | Aligned with FarCom system 531 | -10/Exiles | Given EX-Vault access code 606 | -10/Exiles | Opened EX-Vault 616 | -10/Exiles | Found XL Autogun Array 647 | -10/Exiles | Warned to stay clear of 0b10 Research branches 692 | -10/Exiles | Met EX-DEC 749 | -10/Exiles | Discovered new exit (range 11) 770 | -10/Exiles | Left Exiles lab with XL Autogun Array 770 | -10/Exiles | Entered Mines 805 | -9/Mines | Discovered new exit (range 6) 812 | -9/Mines | Lost 3 parts (1p2n) 812 | -9/Mines | Entered Materials 812 | -8/Materials | Evolved 4 slots: Power x1, Utility x1, Weapon x2 969 | -8/Materials | Identified exit to Garrison 969 | -8/Materials | Entered Garrison 1005 | -8/Garrison | Triggered checkpoint 1066 | -8/Garrison | Installed Relay Interface Framework 1107 | -8/Garrison | Build established: Skirmisher 1327 | -8/Garrison | Triggered checkpoint 1338 | -8/Garrison | Garrison Relay disabled 1410 | -8/Garrison | Triggered checkpoint 1663 | -8/Garrison | Triggered checkpoint 1927 | -8/Garrison | Discovered new exit (range 14) 1965 | -8/Garrison | Triggered checkpoint 2427 | -8/Garrison | Triggered checkpoint 2601 | -8/Garrison | Discovered new exit (range 10) 2689 | -8/Garrison | Triggered checkpoint 2853 | -8/Garrison | Triggered checkpoint 3071 | -8/Garrison | Triggered checkpoint 3092 | -8/Garrison | Garrison Relay disabled 3170 | -8/Garrison | Discovered new exit (range 8) 3419 | -8/Garrison | Triggered checkpoint 3725 | -8/Garrison | Entered Materials 4132 | -8/Materials | Core integrity fell below 50% 4220 | -8/Materials | Identified exit to Garrison 4312 | -8/Materials | Entered Garrison 4388 | -8/Garrison | Triggered checkpoint 4464 | -8/Garrison | Triggered checkpoint 4567 | -8/Garrison | Expanded RIF knowledge: Hotswap 4606 | -8/Garrison | Discovered new exit (range 11) 4632 | -8/Garrison | Triggered checkpoint 4659 | -8/Garrison | Garrison Relay disabled 4726 | -8/Garrison | Triggered checkpoint 4778 | -8/Garrison | Triggered checkpoint 4877 | -8/Garrison | Discovered new exit (range 12) 5162 | -8/Garrison | Entered Factory 5162 | -7/Factory | Evolved 2 slots: Propulsion x2 5163 | -7/Factory | Identified exit to Storage 5562 | -7/Factory | First assault squad dispatched 5740 | -7/Factory | Sucked down chute 5740 | -7/Factory | Entered Waste 5755 | -7/Waste | EMP discharged 5756 | -7/Waste | Spotted C-40 Crusher 5771 | -7/Waste | Destroyed C-40 Crusher 5772 | -7/Waste | Spotted C-40 Crusher 5796 | -7/Waste | Destroyed C-40 Crusher 5846 | -7/Waste | Spotted C-40 Crusher 5855 | -7/Waste | EMP discharged 5855 | -7/Waste | System corruption reached 10% 5855 | -7/Waste | Spotted C-40 Crusher 5867 | -7/Waste | Destroyed C-40 Crusher 5913 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5919 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5922 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5922 | -7/Waste | Destroyed C-40 Crusher 5955 | -7/Waste | EMP discharged 5982 | -7/Waste | Spotted C-40 Crusher 6020 | -7/Waste | Spotted C-40 Crusher 6055 | -7/Waste | EMP discharged 6055 | -7/Waste | System corruption reached 30% 6055 | -7/Waste | Crushed by Compactor (1 part destroyed) 6086 | -7/Waste | Lost 3 parts (1u2w) 6155 | -7/Waste | EMP discharged 6232 | -7/Waste | Discovered new exit (range 14) 6254 | -7/Waste | Crushed by Compactor (1 part destroyed) 6255 | -7/Waste | EMP discharged 6256 | -7/Waste | Entered Factory 6558 | -7/Factory | Build established: Scavenger-Tank 6737 | -7/Factory | Lost 3 parts (1p2w) 7284 | -7/Factory | Garrison activated, responded to threat 7581 | -7/Factory | Build established: Scavenger-Mutant 7659 | -7/Factory | Discovered new exit (range 13) 7678 | -7/Factory | Entered another Factory area 7678 | -6/Factory | Evolved 2 slots: Utility x2 7989 | -6/Factory | Build established: Scavenger-Tank 8332 | -6/Factory | Build established: Tank 8846 | -6/Factory | Discovered new exit (range 6) 8857 | -6/Factory | Entered Lower Caves 8931 | -6/Lower Caves | Build established: Scavenger-Tank 9033 | -6/Lower Caves | Learned location of 1 exit from Factory 9506 | -6/Lower Caves | Build established: Scavenger-Gunner 9545 | -6/Lower Caves | Lost 4 parts (1n1u2w) 9824 | -6/Lower Caves | Build established: Mutant 10199 | -6/Lower Caves | Discovered new exit (range 12) 10304 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10308 | -6/Lower Caves | Core integrity fell below 50% 10322 | -6/Lower Caves | Entered another Lower Caves area 10343 | -6/Lower Caves | Lost 3 parts (2u1w) 10345 | -6/Lower Caves | Encountered a Warlord checkpoint 10410 | -6/Lower Caves | Discovered new exit (range 9) 10508 | -6/Lower Caves | Spotted B-75 Beast 10596 | -6/Lower Caves | Lost 4 parts (2u2w) 10882 | -6/Lower Caves | Attracted the attention of an 0b10 base 10891 | -6/Lower Caves | Core integrity fell below 20% 10907 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Y-64 Sentinel system corrupted by crushing effect. Penetrated by Slug. Critical hit (Burn: +37). Y-64 Sentinel IFF system glitched. Med. Treads destroyed. Slug penetrates S-27 Virus. S-27 Virus destroyed. Slug penetrates G-50 Soldier. Y-64 Sentinel suffers critical hit (Smash). Y-64 Sentinel destroyed. Autogun fries itself beyond repair. G-50 Soldier destroyed. G-50 Soldier knocked back. VTOL Module fries itself beyond repair. Med. Treads destroyed. Unknown Power Core fries itself beyond repair. Hvy. Flak Cannon destroyed. VTOL Module fries itself beyond repair. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????? ### | | ??????????????????????????? | | ????????????????????????????# ???# | | ????????????????????????????# ??# ## ## | | ???????????????????????????? ?? ### ## | | ???????????????????????????? ## ??## ## | | ????????????????????????????# ???## # | | ????????????????????????????? ##??# ### ## | | ??????? ???????????????????? #?## #?# ## | | ??????? ???????????????????# #??# #?# # | | ???????? ????????########### #??## ##?# | | ?????????# ???????# #### ###??### | | ??????????# ??????# ######### ## #??????## | | ???????????# ###???# #???????# # #??????## | | ???????????# ##?# #??????## #??????# | | ???????????# ### #?????# ### #??# ## | | ?????????????## ## #????# #?# #??# #?# | | ?? ?????????# ##???## #? #??# ??# | | ? ???????# #??### ? #?# ?## | | ?? ?????# ##?# ? ## ??# | | ????# #### ### ###??## | | ????# ## g######+#### #?????### | | ????# ## #????" ""# #???????# | | ???# ### ## =#?? ""# ???????? | | ????????# % ; %# T"#? ??????? | | ?????# ### @ %/g ""#? #?????? | | ?????# ##??# %g# #??????????? | | ?????## #???# #### =#?? #??????????? | | ??????# ????# ##??# #???? "#??????????? | | ??????# ?????## #???# s #?????? "#??????????? | | ??????#???????## ???# #????????"#??????????? | | ???????????????# #??# #????????????????????? | | ???????????????## #??# ????????????????????? | | ????????????????## ##??# ???????????????????? | | ?????????????????####???## ##???????????????????? | | ?????????????????????????# ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ???????????????????? | | ?????????????????????????# ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ??????????????????????????# ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 27 Energy Capacity 350 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 33 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Error 47 Infiltrator Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed MasterWarpArray Manual? 0 Play Time 01:08:43 Cumulative 74.2 hours Start 2025.07.31 @ 18:35:45 End 2025.07.31 @ 20:23:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 299 Rogue 299 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c3caaf4b-5fce-4b72-afa0-1ec2fd0e8c24