Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.24 @ 04:24:43 Player: sentrybuster Result: Destroyed by 42-V8M(z) with Makeshift Spear Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (126) 630 Value Destroyed (3342) 3342 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (879) 879 TOTAL SCORE: 10251 Bonus ------- High Alert Combat Kills 59 Follower Combat Kills 358 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -138 Cogmind --------- Core Integrity 0/850 Matter 20/300 Energy 200/200 System Corruption 4% Temperature Cool (0) Movement Rolling (110) Ox1 Location -6/Zion Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (3) --- Makeshift Leg Armored Huge Wheel > --- UTILITY (5) ------ Large Storage Unit Advanced Signal Interpreter > --- WEAPON (6) ------- Makeshift Sword CR-A16's Pointy Stick > --- INVENTORY (10) --- F-cell Engine Remote Force Field Remote Force Field Point Defense System Makeshift System Shield Micro-nuke Launcher Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Potential Leg Potential Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Advanced Signal Interpreter Remote Force Field > --- WEAPON ----------- Gatling Laser Force Rifle Heavy Machine Gun Heavy Machine Gun Magnetic Acceleration Cannon Micro-nuke Launcher > --- INVENTORY -------- Cold Fusion Reactor Advanced Treads Advanced Treads Advanced Treads Armored Huge Wheel Maneuvering Thrusters Remote Force Field Point Defense System Makeshift System Shield Proton Cannon Micro-nuke Launcher Improved Datajack Shock Maul Spear [Rating: 83] Favorites ----------- Power Cold Fusion Reactor Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Compact Wheel Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Medium Reactive Plating Weapon Heavy Machine Gun Energy Gun Arc Projector Energy Cannon Proton Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Impact Weapon Shock Maul Slashing Weapon Makeshift Sword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Slots Evolved 8 | . . . . . 4 . 2 . . 2 . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . Utility 3 | . . . . . 1 . 1 . . 1 . . . Weapon 4 | . . . . . 2 . 1 . . 1 . . . Parts Attached 107 | 6 3 1 3 1 4 14 3 6 4 31 4 6 21 Power 7 | 1 . 1 . . . . . 1 . 2 . . 2 Engine 3 | 1 . 1 . . . . . . . 1 . . . Core 1 | . . . . . . . . 1 . . . . . Reactor 3 | . . . . . . . . . . 1 . . 2 Propulsion 17 | 2 . . 2 . 1 1 . . . 3 2 . 6 Treads 2 | 2 . . . . . . . . . . . . . Leg 12 | . . . 2 . 1 1 . . . 2 1 . 5 Wheel 2 | . . . . . . . . . . 1 . . 1 Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 . . Utility 20 | 1 2 . 1 . 1 1 1 1 1 5 2 3 1 Device 10 | . . . . . . . 1 1 1 3 1 2 1 Storage 3 | 1 . . 1 . 1 . . . . . . . . Processor 5 | . 1 . . . . 1 . . . 2 1 . . Hackware . | . . . . . . . . . . . . . . Protection 2 | . 1 . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 63 | 2 1 . . 1 2 12 2 4 3 21 . 3 12 Energy Gun 16 | 2 . . . 1 . 5 . 1 1 4 . . 2 Energy Cannon 6 | . . . . . . . 1 . . 3 . 1 1 Ballistic Gun 14 | . . . . . 1 4 . . 1 6 . 1 1 Ballistic Cannon 8 | . 1 . . . 1 1 . 1 . 3 . . 1 Launcher 11 | . . . . . . 1 1 1 1 2 . 1 4 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon 3 | . . . . . . . . . . 2 . . 1 Special Melee Weapon 3 | . . . . . . 1 . 1 . . . . 1 Unidentified Prototypes 8 | . . . . . . 3 . . . 4 . . 1 Parts Lost 33 | . . 1 . . . . 3 1 8 1 . 1 18 Power 4 | . . 1 . . . . 1 . 1 . . . 1 Propulsion 5 | . . . . . . . . . . . . . 5 Utility 5 | . . . . . . . . 1 1 . . . 3 Weapon 19 | . . . . . . . 2 . 6 1 . 1 9 Highest Loss Streak 9 | . . 1 . . . . 3 1 8 1 . 1 9 Average Slot Usage (%) 93 | . 97 99 100 100 90 86 78 89 69 98 99 98 82 Engine 3 | . 14 13 14 14 9 9 6 . . 3 . . . Reactor 2 | . . . . . . . . . . 2 6 6 5 Treads 2 | . 28 28 16 . . . . . . . . . . Leg 16 | . . . 12 28 18 17 15 15 15 18 20 20 17 Device 6 | . . . . . . . 1 6 3 7 12 11 5 Storage 13 | . 14 14 14 14 18 18 15 15 15 13 13 13 11 Processor 9 | . 9 14 14 14 9 9 7 7 7 11 6 6 6 Energy Gun 7 | . 18 14 14 14 9 17 13 5 2 9 6 1 1 Energy Cannon 2 | . . . . . . . 2 7 2 2 . . 4 Ballistic Gun 10 | . . . . . 9 9 15 9 5 14 13 13 8 Ballistic Cannon 8 | . 9 14 14 14 18 4 . 6 7 8 13 13 7 Launcher 1 | . . . . . . . . 6 3 . . 3 1 Piercing Weapon 1 | . . . . . . . . . . 1 6 6 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 107 | 10 14 13 25 26 49 49 55 63 63 85 84 101 107 Greatest Support 78 | 40 40 40 60 60 60 60 60 60 60 78 78 78 78 Greatest Overweight (x) 6 | 1 . . . . . 1 . 1 1 3 1 1 6 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 6 6 10 10 16 16 16 16 16 16 16 16 16 Average Capacity 14 | 5 6 6 6 10 15 16 16 16 16 16 16 16 14 Most Carried 16 | 4 6 6 7 10 10 16 15 16 16 16 16 16 16 Average Carried 13 | 2 5 5 5 9 8 14 14 15 14 15 16 15 13 Final Capacity 16 | 6 6 6 10 10 16 16 16 16 16 16 16 16 10 Final Carried 16 | 4 6 5 7 10 9 15 14 16 13 16 16 16 7 Class Distribution -------------------- 32% | Executioner 31% | Mutant 28% | Skirmisher 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Executioner | -6/Factory Executioner | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Zion Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Matter Collected 2807 | 193 . 116 . 109 . 303 74 307 89 841 57 255 463 Remotely . | . . . . . . . . . . . . . . Salvage Created 3494 | . . 85 . 117 . 419 137 143 176 1502 50 230 635 Parts 231 | . . 15 . 7 . 26 12 9 6 70 6 6 74 Haulers Intercepted 5 | . . . . . . 4 . . . 1 . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . 8 5 . 6 11 4 Prevented 2 | . . . . . . . . . . . . 2 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Combat Hostiles Destroyed 62 | . . 3 . 3 . 4 4 7 7 20 1 7 6 Melee 2 | . . . . . . . . . . 1 . . 1 Guns 20 | . . 3 . 3 . 2 2 1 2 4 1 1 1 Cannons 11 | . . . . . . 1 . 2 1 5 . 2 . AOE 28 | . . . . . . 1 2 4 4 10 . 4 3 Classes Destroyed 18 | . . 3 . 2 . 2 1 2 . 4 . 2 2 Worker 6 | . . . . . . . . . . 6 . . . Builder 2 | . . 1 . . . 1 . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . Hauler 5 | . . . . . . 4 . . . 1 . . . Recycler 4 | . . . . . . . . . . 4 . . . Minesweeper 1 | . . . . . . . . . . . . 1 . Swarmer 13 | . . 3 . . . 1 . 3 2 3 . 1 . Saboteur 1 | . . . . . . . . . . 1 . . . Grunt 12 | . . . . 2 . . . 2 4 4 . . . Brawler 1 | . . . . . . . . 1 . . . . . Duelist 3 | . . . . 1 . . . . . 2 . . . Sentry 10 | . . . . . . 3 1 . 1 5 . . . Hunter 3 | . . . . . . . . 1 . 2 . . . Programmer 4 | . . . . . . . . . . 3 1 . . Zionite 48 | . . . . . . . . . . . . . 48 Tinkerer 4 | . . . . . . . . . . . . . 4 Assembled 3 | . . . . . . . 3 . . . . . . Thug 3 | . . . . . . . . . . . . 3 . Savage 1 | . . . . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . . . . 1 . Mutant 7 | . . . . . . . . . . . . 1 6 Best Kill Streak 20 | . . 3 . 2 . 2 4 6 7 4 1 6 20 Combat Bots Only 7 | . . 3 . 2 . 2 4 6 7 4 1 6 4 Max Kills in Single Turn 5 | . . 1 . 1 . 1 2 2 3 4 1 2 5 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . . . 1 2 2 3 4 . 2 2 Melee 1 | . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Damage Taken 5790 | . . 135 . 51 14 196 345 291 703 942 58 252 2803 Core 1025 | . . . . . . 34 18 14 80 25 . . 854 Absorbed by Shields 88 | . . . . . . . . . . 26 . 62 . Core Remaining (%) 94 | 100 . . . 100 . 93 . . 84 . . . . Volleys Fired 211 | . 1 14 . 7 . 25 7 20 14 37 2 8 76 Largest 6 | . 2 2 . 2 . 4 5 5 4 6 5 5 4 Hottest 333 | . 89 89 . 104 . 180 220 211 161 333 237 206 230 Shots Fired 535 | . 2 28 . 14 . 75 22 49 33 134 10 28 140 Gun 325 | . 1 14 . 7 . 60 18 28 14 77 6 12 88 Cannon 172 | . 1 14 . 7 . 10 3 15 15 54 4 12 37 Launcher 38 | . . . . . . 5 1 6 4 3 . 4 15 Special . | . . . . . . . . . . . . . . Kinetic 309 | . 1 14 . 7 . 32 14 33 24 84 8 24 68 Thermal 129 | . 1 14 . 7 . 12 3 10 1 27 2 . 52 Explosive 38 | . . . . . . 5 1 6 4 3 . 4 15 Electromagnetic 59 | . . . . . . 26 4 . 4 20 . . 5 Robot Hit Streak 18 | . . 3 . 4 . 10 6 7 5 18 4 6 8 Robot Miss Streak 8 | . 2 3 . 1 . 4 2 3 2 4 3 8 6 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 Shots Hit Robots 340 | . . 13 . 9 . 52 13 34 21 77 3 10 108 Core Hits 229 | . . 5 . 4 . 27 12 14 14 52 2 18 81 Critical Hits 5 | . . . . . . . . . . 3 . . 2 Critical Kills 2 | . . . . . . . . . . 2 . . . Critical Parts Destroyed 3 | . . . . . . . . . . 1 . . 2 Melee Attacks 51 | . . . . . . 1 . 2 . 15 . 1 32 Impact . | . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . . . 8 Piercing 31 | . . . . . . . . . . 15 . 1 15 Sneak Attacks 19 | . . . . . . 1 . 1 . 6 . 1 10 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14106 | . . 165 . 136 . 997 557 958 822 4188 75 952 5256 Guns 3418 | . . 73 . 93 . 641 162 237 169 836 58 66 1083 Cannons 2004 | . . 86 . 43 . 89 51 199 162 723 17 122 512 Explosions 7191 | . . . . . . 261 325 522 491 1931 . 658 3003 Melee 1421 | . . . . . . . . . . 671 . 106 644 Ramming 72 | . . 6 . . . 6 19 . . 27 . . 14 Kinetic 3045 | . . 86 . 43 . 239 106 287 280 938 17 188 861 Thermal 2667 | . . 73 . 93 . 206 51 149 . 1432 58 . 605 Explosive 6121 | . . . . . . 221 325 522 491 901 . 658 3003 Electromagnetic 780 | . . . . . . 325 56 . 51 219 . . 129 Impact . | . . . . . . . . . . . . . . Slashing 277 | . . . . . . . . . . . . . 277 Piercing 1144 | . . . . . . . . . . 671 . 106 367 Highest Corruption 4 | . . . . . 3 4 . . . 2 2 2 4 Average Corruption 1 | . . . . . 1 3 . . . 1 2 2 3 Corruption Purged . | . . . . . . . . . . . . . . Effects 73 | . . . . . . 14 . . . 27 7 5 20 Message Errors 21 | . . . . . . 3 . . . 11 2 1 4 Matter Fused 5 | . . . . . . 1 . . . . . . 4 Heat Flow Errors 5 | . . . . . . . . . . 2 . 1 2 Energy Discharges 16 | . . . . . . 2 . . . 5 4 2 3 Data Loss (minor) 13 | . . . . . . 3 . . . 7 1 1 1 Targeting Errors 12 | . . . . . . 5 . . . 2 . . 5 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots 2 | . . . . . . . . . . . . . 2 Effects 2 | . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . 1 Overflow Damage 605 | . . 11 . . . . . 12 60 420 . 29 73 Projectiles 38 | . . 11 . . . . . 12 . 10 . . 5 Explosions 480 | . . . . . . . . . 60 334 . 29 57 Melee 87 | . . . . . . . . . . 76 . . 11 Knockbacks 20 | . . 3 . 2 . . . 1 . 3 . 3 8 Impact . | . . . . . . . . . . . . . . Kinetic 20 | . . 3 . 2 . . . 1 . 3 . 3 8 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 139 | . . . . . . 24 34 5 55 17 . . 4 Shots 6 | . . . . . . 1 1 1 2 1 . . . Rammed 4 | . . 1 . . . . 1 . . 1 . . 1 Targets Rammed 6 | . . 1 . . . 1 1 . . 1 . . 2 Kicked 2 | . . . . . . 1 . . . . . . 1 Crushed . | . . . . . . . . . . . . . . Highest Temperature 326 | . 27 117 . 182 . 258 284 326 303 324 138 149 226 Average Temperature 103 | . 15 46 . 87 . 94 159 95 211 119 74 56 57 Received Heat Transfer 881 | . . 40 . 30 . 54 102 63 213 203 . 39 137 Effects 8 | . . . . . . 4 . . 1 3 . . . Shutdowns 1 | . . . . . . . . . . 1 . . . Interference 6 | . . . . . . 4 . . . 2 . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Fried 10 | . . . . . . 4 . . . . . 1 5 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . 2 . . 2 Heat Transferred 3606 | . . 222 . 222 . 339 100 300 . 1233 74 . 1116 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Peak Influence 570 | . . 60 . 100 69 570 304 . . 560 . . . Initial 259 | . . . . . 39 28 259 . . 63 . . . Average 188 | . . 15 . 44 41 289 268 . . 212 . . . Maximum Alert Level 2 | . . . . . . 2 1 . . 2 . . . Low Security (%) 61 | 100 100 100 . 100 100 23 . . . 59 . . . Level 1 22 | . . . . . . 60 100 . . 19 . . . Level 2 16 | . . . . . . 15 . . . 20 . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 7 | . . . . . . 1 . . . 6 . . . Investigation 1 | . . . . . . . . . . 1 . . . Extermination 3 | . . . . . . . . . . 3 . . . Reinforcement 1 | . . . . . . . . . . 1 . . . Assault 1 | . . . . . . . . . . 1 . . . Garrison 1 | . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Distress Signals 4 | . . . . . . 3 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 175 | . 1 11 . 4 2 18 7 9 7 28 1 10 77 Peak Tracking Total 14 | . 1 9 . 3 3 4 3 3 4 8 1 5 14 Tactical Retreats 23 | . . . . 1 1 1 . 3 . 1 . . 16 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Traps Triggered 5 | . . . . . 3 1 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . 1 2 Traps Extracted . | . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . 1 2 Triggered 7 | . . . . . . . . 1 2 . . 4 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Machines Disabled 14 | . . . . . . 2 . . . 10 . . 2 Max in Single Turn 3 | . . . . . . . . . . 3 . . 2 Garrison Access 5 | . . . . . . 1 1 . . 3 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Machines Accessed 31 | . . . 1 . . 6 1 . . 22 1 . . Terminals 13 | . . . . . . 4 . . . 9 . . . Fabricators 3 | . . . . . . . . . . 3 . . . Repair Stations 2 | . . . . . . . . . . 2 . . . Recycling Units 5 | . . . . . . 1 . . . 4 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 1 . . 4 . . . Total Hacks 54 | . . . 1 . . 7 1 . . 44 1 . . Successful 36 | . . . 1 . . 6 1 . . 27 1 . . Failed 18 | . . . . . . 1 . . . 17 . . . Catastrophic 4 | . . . . . . . . . . 4 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 18 | . . . 1 . . 2 . . . 14 . . 1 Terminals 22 | . . . . . . 4 . . . 18 . . . Fabricators 8 | . . . . . . . . . . 8 . . . Repair Stations 5 | . . . . . . . . . . 5 . . . Recycling Units 10 | . . . . . . 1 . . . 9 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 2 1 . . 4 . . . Terminal Hacks 9 | . . . 1 . . 3 . . . 4 1 . . Part Schematic 2 | . . . . . . . . . . 2 . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . Open Door 2 | . . . . . . 1 . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . 7 . . . Network Status 1 | . . . . . . . . . . 1 . . . Load Schematic 3 | . . . . . . . . . . 3 . . . Build 3 | . . . . . . . . . . 3 . . . Repair Station Hacks 3 | . . . . . . . . . . 3 . . . Scan Component 2 | . . . . . . . . . . 2 . . . Repair 1 | . . . . . . . . . . 1 . . . Recycling Unit Hacks 6 | . . . . . . 1 . . . 5 . . . Retrieve Matter 2 | . . . . . . . . . . 2 . . . Retrieve Components 4 | . . . . . . 1 . . . 3 . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 1 . . 3 . . . Seal Access 5 | . . . . . . 1 1 . . 3 . . . Unauthorized Hacks 6 | . . . . . . 1 . . . 5 . . . Terminals 6 | . . . . . . 1 . . . 5 . . . Track 1 | . . . . . . 1 . . . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . Botnet 2 | . . . . . . . . . . 2 . . . Detonate 1 | . . . . . . . . . . 1 . . . Operators 1 | . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . . . . . . 1 . . . 14 . . . Full Trace Events 1 | . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . . Parts Built 4 | . . . . . . . . . . 4 . . . Matter 680 | . . . . . . . . . . 680 . . . Time 287 | . . . . . . . . . . 287 . . . Total Part Build Rating 26 | . . . . . . . . . . 26 . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . Time 38 | . . . . . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . 3 . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . 1 . 1 . . . . 9 Non-combat 6 | . . . . . . . . 1 . . . . 5 Combat 5 | . . . . . . 1 . . . . . . 4 Robot Hacks Applied 11 | . . . . . . 1 . 1 . . . . 9 parse_system 11 | . . . . . . 1 . 1 . . . . 9 Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Total Allies 4 | . . 1 . . . 2 . . . 1 . . . Largest Group 2 | . . 1 . . . 2 1 . . 1 . . . Highest-Rated Group 115 | . . 31 . . . 115 94 . . 26 . . . Highest-Rated Ally 99 | . . 31 . . . 99 94 . . 26 . . . Total Orders 12 | . . . . . . . . . . 11 . . 1 STAY 6 | . . . . . . . . . . 6 . . . FOLLOW 5 | . . . . . . . . . . 5 . . . RETURN 1 | . . . . . . . . . . . . . 1 Ally Attacks 50 | . . 2 . . . 48 . . . . . . . Total Damage 1177 | . . 21 . . . 1156 . . . . . . . Kills 14 | . . . . . . 14 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 . . 1 . 1 Drone Launches 1 | . . . . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Turns Passed 9573 | 80 161 390 353 215 84 534 134 963 76 3739 436 515 1893 Spaces Moved 6271 | 45 83 213 289 190 89 467 124 724 41 2167 311 367 1161 Core 7 | 5 . . . . . . . . . . . . 2 Treads 459 | 40 83 213 123 . . . . . . . . . . Legs 5766 | . . . 166 190 89 467 124 724 41 2159 311 367 1128 Wheels 39 | . . . . . . . . . . 8 . . 31 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 45 | 50 160 160 90 45 45 90 45 90 45 60 100 98 76 Average Speed 123 | 148 160 160 119 87 88 90 88 121 81 125 135 126 132 Slowest Speed 350 | 160 160 160 160 90 90 130 90 130 130 136 140 136 350 Overloaded Moves 170 | . . . . 10 3 . 5 . 12 12 . 60 68 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 12 65 68 34 14 79 5 90 5 47 71 54 86 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . . . . . . 2 Known Exits Taken 12 | . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 12 | . . . . 1 . . . 4 . . 1 3 3 Spaces Dug 28 | . . . . . . 7 11 . . 5 . . 5 Terrain Destroyed 413 | . . 1 . . . 59 11 41 42 153 3 65 38 Melee 5 | . . . . . . . . . . 5 . . . Projectile 31 | . . 1 . . . . 1 2 4 15 3 5 . AOE 377 | . . . . . . 59 10 39 38 133 . 60 38 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Total 7655 | 55 109 234 296 224 94 532 135 778 58 3077 320 400 1343 Wait 893 | 1 19 4 . 22 . . 1 22 . 789 . 6 29 Move 6258 | 44 82 212 288 189 88 466 123 723 40 2166 310 366 1161 Hop . | . . . . . . . . . . . . . . Pick Up 49 | 4 2 1 2 3 1 9 . 3 . 12 . 6 6 Fast Attach 59 | 6 2 . 2 1 1 9 2 2 1 21 4 1 7 Attach 26 | . . 1 . . 3 2 1 2 3 2 . 2 10 Detach 23 | . 1 . . 1 1 7 . 1 . 6 1 . 5 Swap 22 | . 1 . 1 . . 3 . 2 . 8 . 3 4 Drop 54 | . 1 1 3 1 . 9 . 1 . 20 3 6 9 Fire 211 | . 1 14 . 7 . 25 7 20 14 37 2 8 76 Melee 51 | . . . . . . 1 . 2 . 15 . 1 32 Ram . | . . . . . . . . . . . . . . Kick 5 | . . . . . . 1 1 . . 1 . . 2 Crush 1 | . . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 3 | . . . . . . . . . . . . 1 2 Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 16) 164 | -10/Materials | Identified exit to Mines 196 | -10/Materials | Met 8R-AWN 242 | -10/Materials | Entered Mines 244 | -10/Mines | Followed 8R-AWN into the Mines 245 | -10/Mines | Received a Mining Laser from a helpful Derelict 289 | -10/Mines | Met a Derelict bent on vengeance 313 | -10/Mines | Build established: Mutant 360 | -10/Mines | Discovered new exit (range 5) 413 | -10/Mines | Assembled infested the area 625 | -10/Mines | Discovered new exit (range 5) 630 | -10/Mines | Identified exit to Exiles 632 | -10/Mines | Entered Exiles 681 | -10/Exiles | Welcomed by 8R-AWN 704 | -10/Exiles | Met EX-HEX 761 | -10/Exiles | Met EX-BIN 779 | -10/Exiles | Aligned with FarCom system 781 | -10/Exiles | Given EX-Vault access code 819 | -10/Exiles | Opened EX-Vault 831 | -10/Exiles | Found Potential Leg 834 | -10/Exiles | Found Potential Leg 856 | -10/Exiles | Warned to stay clear of 0b10 Research branches 880 | -10/Exiles | Met EX-DEC 975 | -10/Exiles | Discovered new exit (range 14) 984 | -10/Exiles | Identified exit to Mines 985 | -10/Exiles | Left Exiles lab with Potential Leg 985 | -10/Exiles | Entered Mines 1158 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1195 | -9/Mines | Discovered new exit (range 6) 1199 | -9/Mines | Identified exit to Materials 1200 | -9/Mines | Entered Materials 1200 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1268 | -8/Materials | Discovered new exit (range 12) 1280 | -8/Materials | Identified exit to Storage 1284 | -8/Materials | Entered Storage 1309 | -8/Storage | Met 01-MTF 1511 | -8/Storage | Build established: Skirmisher 1697 | -8/Storage | Garrison activated, responded to threat 1777 | -8/Storage | Discovered new exit (range 15) 1790 | -8/Storage | Identified exit to Factory 1818 | -8/Storage | Entered Factory 1818 | -7/Factory | Accompanied by 1 ally (01-MTF) 1818 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1823 | -7/Factory | 01-MTF left 1915 | -7/Factory | Discovered new exit (range 6) 1929 | -7/Factory | Identified exit to Lower Caves 1938 | -7/Factory | Assembled infested ambush trap array 1952 | -7/Factory | Entered Lower Caves 1973 | -7/Lower Caves | Lost 3 parts (1p2w) 2434 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2909 | -7/Lower Caves | Discovered new exit (range 5) 2914 | -7/Lower Caves | Identified exit to Lower Caves 2915 | -7/Lower Caves | Entered another Lower Caves area 2916 | -7/Lower Caves | Discovered new exit (range 4) 2940 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2953 | -7/Lower Caves | Identified exit to Factory 2984 | -7/Lower Caves | Destroyed 7 combat bots 2991 | -7/Lower Caves | Entered Factory 2991 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2993 | -6/Factory | Lost 8 parts (1p1u6w) 3355 | -6/Factory | Build established: Executioner 3675 | -6/Factory | Repaired Imp. Datajack 4880 | -6/Factory | Fabricated Micro-nuke Launcher (x1) 4913 | -6/Factory | Discovered new exit (range 6) 5305 | -6/Factory | Identified exit to Lower Caves 5326 | -6/Factory | Found Prototype Processor 5326 | -6/Factory | Identified Exp. Terrain Scan Processor 5588 | -6/Factory | Fabricated Remote Force Field (x2) 5811 | -6/Factory | Build established: Skirmisher 5911 | -6/Factory | Fabricated Micro-nuke Launcher (x1) 6141 | -6/Factory | First assault squad dispatched 6730 | -6/Factory | Entered Lower Caves 7042 | -6/Lower Caves | Build established: Executioner 7076 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 7130 | -6/Lower Caves | Discovered new exit (range 16) 7164 | -6/Lower Caves | Identified exit to Lower Caves 7166 | -6/Lower Caves | Entered another Lower Caves area 7215 | -6/Lower Caves | Discovered new exit (range 12) 7241 | -6/Lower Caves | Identified exit to Factory 7403 | -6/Lower Caves | Attacked by a faux Warlord 7416 | -6/Lower Caves | Encountered a Warlord checkpoint 7666 | -6/Lower Caves | Discovered new exit (range 8) 7679 | -6/Lower Caves | Identified exit to Zion 7681 | -6/Lower Caves | Entered Zion 7733 | -6/Zion | Discovered new exit (range 12) 7759 | -6/Zion | System corruption cleaned by Quarantine Array 7852 | -6/Zion | Given A8's code to call for help 8192 | -6/Zion | Given the Hacking Drone Bay 8192 | -6/Zion | Found Prototype Device 8274 | -6/Zion | Received a visual enhancement algorithm 8533 | -6/Zion | Found CR-A16's Pointy Stick 8553 | -6/Zion | Build established: Mutant 8634 | -6/Zion | Rebuked by Imprinter 8673 | -6/Zion | Attempted to imprint without authorization 8673 | -6/Zion | Attacked by Zionites 8911 | -6/Zion | Identified Hacking Drone Bay 8917 | -6/Zion | Lost 8 parts (2n1u5w) 9168 | -6/Zion | Core integrity fell below 50% 9185 | -6/Zion | Core integrity fell below 20% 9191 | -6/Zion | Lost 9 parts (1p3n2u3w) 9574 | -6/Zion | Destroyed by 42-V8M(z) with Makeshift Spear Last Messages --------------- IO-FVL(z) bursts out of the Twisted Machinery. 09471_ IO-FVL(z) destroyed. 09473_ Acquired 20 matter. 09487_ System corrupted: Matter fused (-8). 09506_ Imprinter F-cell Engine severed. 09507_ System corrupted: Component data lost. 09509_ Acquired F-cell Engine. 09517_ Dropped Mak. Leg. 09531_ System corrupted: Heat flow error (+108). 09542_ V3-4LG(z) pulls a Mak. Sword out of the Twisted Machinery. 09552_ System corrupted: Heat flow error (+263). 09554_ V3-4LG(z) knocked back. 09556_ Destroyed Mak. Hover Unit. 09556_ V3-4LG(z) knocked back. 09560_ V3-4LG(z) suffers critical hit. 09560_ Destroyed Mak. Power Source. 09560_ V3-4LG(z) knocked back. 09564_ V3-4LG(z) destroyed. 09566_ 42-V8M(z) knocked back. 09573_ Magnetic Acceleration Cannon destroyed. 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"""" "###??? | | ?????????##"#""##"#???##" """ """#???? | | ???????????##""#?##??##"" """ "" "#"#???? | | ?????????????###?????#"" """ "" "#?????? | | ?????????????????????##" *%"" "#???### | | ?????????????????????#"" / ""##??# | | ?????????????????????#"" ""#"##?# | | ?????????????????????#"" """""#"### | | ?????????????????????#" / """""""# | | ?????????????????????#"" *= | | ?????????????????????#"" = " | | ?????????????????????#### """"""""""# | | ???????????????????????# """"""""""### | | ??????????????????????##" """" """#?# | | ??????????????????????#"" "" """## | | ??????????????????????##" """ """#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Core Shielding 20 Point Defense Rating 80 Evasion (%) 51 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Remote Force Field | -6/Factory | Hacked Micro-nuke Launcher | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Micro-nuke Launcher | x1 | -6/Factory Remote Force Field | x2 | -6/Factory Micro-nuke Launcher | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed ArchitectOpticalSuite Manual? 0 Play Time 01:26:07 Cumulative 115.0 hours Start 2021.01.22 @ 08:21:43 End 2021.01.24 @ 04:24:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 207 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 70 Achievement% 48 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95aa20d4-12b8-4a77-9c1f-b14d856379ab