Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 01:22:34 Player: sick0r Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (122) 610 Value Destroyed (3598) 3598 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (568) 568 TOTAL SCORE: 6696 Bonus ------- High Alert Combat Kills 554 Follower Combat Kills 14 Cogmind --------- Core Integrity 0/550 Matter 184/500 Energy 160/160 System Corruption 10% Temperature Cool (0) Movement Treading (490) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- Armored Treads > --- UTILITY (5) ------ Huge Storage Unit High-capacity Matter Pod Improved Targeting Computer Melee Analysis Suite Microactuators > --- WEAPON (2) ------- Heavy Mace Katana > --- INVENTORY (25) --- Cooling System Huge Storage Unit Weight Redist. System Weight Redist. System Microactuators Microactuators Microactuators Improved Propulsion Shielding Light Armor Plating Light Armor Plating Reactive Plating Remote Shield System Shield Precision Beam Rifle Minigun High-powered Shotgun Rocket Launcher Precision Grenade Launcher Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit High-capacity Matter Pod Improved Targeting Computer Melee Analysis Suite Microactuators > --- WEAPON ----------- Precision Grenade Launcher Heavy Mace > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Armored Treads Cooling System Huge Storage Unit Weight Redist. System Weight Redist. System Microactuators Improved Propulsion Shielding Light Armor Plating Light Armor Plating Reactive Plating Remote Shield System Shield Precision Beam Rifle Heavy Assault Rifle Minigun High-powered Shotgun Assault Cannon Rocket Launcher Precision Grenade Launcher Precision Grenade Launcher Heavy Mace Katana [Rating: 36] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 154 | 8 10 17 60 59 Power 23 | 1 2 3 8 9 Engine 17 | 1 2 3 8 3 Core 6 | . . . . 6 Reactor . | . . . . . Propulsion 40 | 3 2 3 25 7 Treads 28 | 2 . 2 20 4 Leg 5 | 1 . . 4 . Wheel 6 | . 2 1 . 3 Hover . | . . . . . Flight 1 | . . . 1 . Utility 29 | 1 3 1 5 19 Device 8 | . 1 . . 7 Storage 7 | 1 2 . 2 2 Processor 6 | . . 1 1 4 Hackware . | . . . . . Protection 8 | . . . 2 6 Artifact . | . . . . . Weapon 62 | 3 3 10 22 24 Energy Gun 8 | 1 1 1 2 3 Energy Cannon . | . . . . . Ballistic Gun 22 | 2 1 2 12 5 Ballistic Cannon 1 | . . . . 1 Launcher 19 | . 1 3 7 8 Special Weapon 2 | . . . 1 1 Impact Weapon 6 | . . 2 . 4 Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . 2 . . Unidentified Prototypes 4 | . . . 3 1 Corrupted Parts 1 | . . . 1 . System Corruption 9 | . . . 9 . Parts Lost 34 | . 2 5 8 19 Power 11 | . 1 2 3 5 Propulsion 10 | . . 3 2 5 Utility 8 | . . . 1 7 Weapon 5 | . 1 . 2 2 Highest Loss Streak 5 | . 1 3 5 5 To Critical Strikes 4 | . . 1 1 2 Average Slot Usage (%) 97 | . 92 99 98 97 Engine 15 | . 13 13 20 9 Core 1 | . . . . 7 Treads 12 | . 6 8 19 6 Leg 1 | . . . 2 . Wheel 9 | . 21 19 . 10 Device 4 | . 7 7 . 8 Storage 16 | . 14 14 21 12 Processor 8 | . . 6 9 13 Protection 3 | . . . 2 9 Energy Gun 3 | . 14 . 1 1 Ballistic Gun 15 | . 13 17 19 9 Impact Weapon 2 | . . 8 . 4 Naked Turns . | . . . . . Heaviest Build 112 | 11 88 87 110 112 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 8 | . 2 2 5 8 Average Overweight (x) 2 | . 1 2 2 3 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 21 | 7 21 25 25 25 Most Carried 25 | 6 17 23 25 25 Average Carried 18 | 5 10 20 23 23 Final Capacity 25 | 8 25 25 25 25 Final Carried 23 | 6 17 21 23 19 Class Distribution -------------------- 79% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 3376 | 210 276 102 1578 1210 Remotely . | . . . . . Salvage Created 3801 | . 343 52 1858 1548 Parts 272 | . 37 6 147 82 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 103 | . 15 5 51 32 Melee 5 | . . . . 5 Guns 71 | . 14 2 38 17 Cannons 3 | . . . . 3 AOE 23 | . 1 3 13 6 Classes Destroyed 13 | . 3 . 7 3 Builder 6 | . . . 2 4 Tunneler 1 | . . . . 1 Recycler 1 | . . . . 1 Mechanic 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 11 | . 2 . 4 5 Swarmer 28 | . 9 5 10 4 Grunt 47 | . 6 . 25 16 Brawler 5 | . . . 2 3 Duelist 5 | . . . 3 2 Protector 2 | . . . 2 . Sentry 15 | . . . 9 6 Hunter 1 | . . . . 1 Best Kill Streak 11 | . 5 3 11 10 Combat Bots Only 10 | . 3 3 10 10 Max Kills in Single Turn 5 | . 1 3 5 3 Gunslinging 1 | . . . 1 1 Exploded 4 | . 1 3 4 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 571 | . 82 35 196 258 Missed 162 | . 23 10 59 70 Damage Taken 5566 | . 528 211 1816 3011 Core 963 | . 132 28 237 566 Absorbed by Shields 413 | . . . . 413 Redirected to Shielding 92 | . . . . 92 Regen/Repaired (Parts) 170 | . . . 48 122 Core Remaining (%) 58 | 100 . 36 40 . Volleys Fired 267 | . 38 5 111 113 Largest 2 | . 2 2 2 2 Hottest 97 | . 60 50 86 97 Shots Fired 511 | . 73 11 216 211 Gun 462 | . 72 10 204 176 Cannon 21 | . . . . 21 Launcher 28 | . 1 1 12 14 Special . | . . . . . Kinetic 401 | . 37 10 197 157 Thermal 82 | . 35 . 7 40 Explosive 28 | . 1 1 12 14 Electromagnetic . | . . . . . Robot Hit Streak 16 | . 4 5 12 16 Robot Miss Streak 7 | . 4 2 6 7 Penetration Max . | . . . . . Secondary Targets 13 | . . 1 6 6 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 361 | . 35 7 152 167 Core Hits 208 | . 23 5 97 83 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 4 | . . 1 2 1 Critical Strikes 9 | . . 1 6 2 Burn 3 | . . . 3 . Destroy 3 | . . . 3 . Blast 1 | . . . . 1 Smash 2 | . . 1 . 1 Melee Attacks 26 | . . 5 . 21 Impact 16 | . . 3 . 13 Slashing 8 | . . . . 8 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 7782 | . 474 174 3220 3914 Guns 4665 | . 427 31 2078 2129 Cannons 357 | . . . . 357 Explosions 2051 | . 47 127 1142 735 Melee 709 | . . 16 . 693 Ramming . | . . . . . Kinetic 4056 | . 218 31 1963 1844 Thermal 966 | . 209 . 115 642 Explosive 2051 | . 47 127 1142 735 Electromagnetic . | . . . . . Impact 513 | . . 16 . 497 Slashing 196 | . . . . 196 Piercing . | . . . . . Highest Corruption 21 | . 1 1 21 10 Average Corruption 8 | . 1 1 12 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 184 | . 6 6 127 45 Message Errors 37 | . . 2 26 9 Matter Fused 34 | . 2 2 25 5 Heat Flow Errors 25 | . 1 . 18 6 Energy Discharges 23 | . . . 19 4 Parts Rejected 3 | . . . 1 2 Parts Fused 1 | . . . 1 . Data Loss (minor) 29 | . 1 . 19 9 Data Loss (major) 6 | . 1 . 3 2 Misfires 10 | . . 2 7 1 Alerts 6 | . 1 . 1 4 Misdirections 2 | . . . 1 1 Weapon Failures 8 | . . . 6 2 Overload Shots . | . . . . . Overflow Damage 155 | . . 16 . 139 Projectiles . | . . . . . Explosions 48 | . . . . 48 Melee 107 | . . 16 . 91 Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage 154 | . . . 85 69 Shots 7 | . . . 5 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 415 | . 159 . 415 379 Average Temperature 98 | . 43 . 94 116 Received Heat Transfer 1583 | . 114 . 615 854 Effects 11 | . . . 8 3 Shutdowns 5 | . . . 3 2 Energy Bleed 3 | . . . 2 1 Interference 2 | . . . 2 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 5 | . . 1 . 4 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 2362 | . 475 . 481 1406 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 769 | . 196 92 769 764 Initial 297 | . . 11 15 297 Average 266 | . 55 40 362 574 Maximum Alert Level 3 | . . . 3 3 Low Security (%) 54 | 100 100 100 32 . Level 1 12 | . . . 26 10 Level 2 26 | . . . 23 84 Level 3 7 | . . . 17 4 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Sterilizations 1 | . . . 1 . Squads Dispatched 35 | . 7 . 12 16 Investigation 17 | . 5 . 7 5 Extermination . | . . . . . Reinforcement 5 | . 2 . 2 1 Assault 4 | . . . 3 1 Garrison 9 | . . . . 9 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . 1 . 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 150 | . 25 6 67 52 Peak Tracking Total 7 | . 4 3 7 7 Tactical Retreats 5 | . 2 . 2 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 6 | . 2 . 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 6 | . . 1 3 2 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 24 | . 7 . 11 6 Terminals 14 | . 5 . 7 2 Fabricators . | . . . . . Repair Stations 4 | . 1 . 1 2 Recycling Units 2 | . 1 . 1 . Scanalyzers 4 | . . . 2 2 Garrison Access . | . . . . . Total Hacks 106 | . 26 . 55 25 Successful 63 | . 15 . 32 16 Failed 43 | . 11 . 23 9 Catastrophic 4 | . 2 . 2 . Database Lockouts . | . . . . . Manual 4 | . . . . 4 Terminals 49 | . 18 . 26 5 Fabricators . | . . . . . Repair Stations 25 | . 5 . 9 11 Recycling Units 11 | . 3 . 8 . Scanalyzers 21 | . . . 12 9 Garrison Access . | . . . . . Terminal Hacks 27 | . 12 . 13 2 Record 11 | . 6 . 4 1 Prototype ID Bank 2 | . 1 . 1 . Branch Access Points 1 | . . . 1 . Emergency Access Points 2 | . . . 2 . Alert Level 2 | . 1 . . 1 Unreport Threat 4 | . 2 . 2 . Locate Traps 1 | . . . 1 . Dispatch Records 1 | . 1 . . . Zone Layout 3 | . 1 . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 14 | . 2 . 5 7 Scan Component 9 | . 2 . 3 4 Repair 5 | . . . 2 3 Recycling Unit Hacks 6 | . 1 . 5 . Recycle Component 3 | . 1 . 2 . Process 2 | . . . 2 . Retrieve Matter 1 | . . . 1 . Scanalyzer 16 | . . . 9 7 Insert Component 9 | . . . 5 4 Analyze 7 | . . . 4 3 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 22 | . 7 . 9 6 Full Trace Events 19 | . 7 . 6 6 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . . 4 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . . . 2 3 Time 243 | . . . 114 129 Parts Recycled 3 | . 1 . 2 . Recycled Matter 177 | . . . 177 . Retrieved Matter 177 | . . . 177 . Retrieved Components . | . . . . . Parts Scanalyzed 8 | . . . 5 3 Part Schematics Acquired 5 | . . . 4 1 Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 4 | . . . 4 . Total Damage 61 | . . . 61 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 8622 | 1258 1231 1156 3189 1788 Spaces Moved 2961 | 227 704 676 718 636 Core 8 | 8 . . . . Treads 1228 | 218 129 102 652 127 Legs 67 | 1 . . 66 . Wheels 1658 | . 575 574 . 509 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 130 130 320 140 Average Speed 201 | 155 135 158 333 188 Slowest Speed 570 | 160 320 320 470 570 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 65 | 29 90 99 70 37 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug 2 | . . 2 . . Terrain Destroyed 130 | . . 3 84 43 Melee 2 | . . 2 . . Projectile 1 | . . . . 1 AOE 127 | . . 1 84 42 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 5122 | 1130 907 741 1333 1011 Wait 1544 | 885 135 30 374 120 Move 2957 | 226 703 675 717 636 Hop . | . . . . . Pick Up 116 | 11 17 9 41 38 Fast Attach 8 | 1 1 . 1 5 Attach 49 | 5 4 5 14 21 Detach 2 | . 1 . 1 . Swap 98 | 2 5 12 46 33 Drop 56 | . 3 . 28 25 Fire 267 | . 38 5 111 113 Melee 25 | . . 5 . 20 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 1259 | -11/Scrapyard | Entered Materials 1277 | -10/Materials | Build established: Mutant 1485 | -10/Materials | Discovered new exit (range 16) 1810 | -10/Materials | Discovered new exit (range 9) 2071 | -10/Materials | Discovered new exit (range 5) 2193 | -10/Materials | Discovered new exit (range 11) 2458 | -10/Materials | Core integrity fell below 50% 2490 | -10/Materials | Entered Mines 2613 | -10/Mines | Learned location of Zion (-7) 2678 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2905 | -10/Mines | Learned Materials emergency access door positions 3100 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3100 | -10/Mines | Discovered new exit (range 5) 3207 | -10/Mines | Discovered new exit (range 3) 3327 | -10/Mines | Escorted by a lone wolf Derelict 3340 | -10/Mines | Lost 3 parts (1p2n) 3409 | -10/Mines | Discovered new exit (range 8) 3646 | -10/Mines | Entered Materials 3646 | -9/Materials | Accompanied by 1 ally 3646 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 4339 | -9/Materials | System corruption reached 10% 4396 | -9/Materials | Identified exit to Mines 4396 | -9/Materials | Identified exit to Storage 4429 | -9/Materials | Discovered new exit (range 4) 5125 | -9/Materials | Repaired Broken Enh. Autogun 5181 | -9/Materials | Repaired Deuterium Engine 5976 | -9/Materials | Discovered new exit (range 15) 6046 | -9/Materials | First assault squad dispatched 6171 | -9/Materials | Core integrity fell below 50% 6192 | -9/Materials | Lost 5 parts (2p1n1u1w) 6195 | -9/Materials | Destroyed 10 combat bots 6524 | -9/Materials | Sterilization system engaged 6524 | -9/Materials | Non-combat units ordered to evacuate 6624 | -9/Materials | Combat units ordered to evacuate 6781 | -9/Materials | Build established: Scavenger-Mutant 6824 | -9/Materials | Ambient heat levels rising (+10) 6835 | -9/Materials | Entered another Materials area 6835 | -8/Materials | Evolved 2 slots: Utility x2 7072 | -8/Materials | Repaired Broken Deuterium Engine 7372 | -8/Materials | Garrison activated, responded to threat 7449 | -8/Materials | Destroyed 10 combat bots 7452 | -8/Materials | Lost 4 parts (1p1n2u) 7635 | -8/Materials | First assault squad dispatched 7681 | -8/Materials | Repaired Deuterium Engine 7716 | -8/Materials | System corruption reached 10% 7720 | -8/Materials | Repaired Lgt. Nuclear Core 7761 | -8/Materials | Lost 4 parts (1p3u) 7781 | -8/Materials | Garrison activated, responded to threat 7782 | -8/Materials | Build established: Mutant 8060 | -8/Materials | Discovered new exit (range 12) 8584 | -8/Materials | Core integrity fell below 50% 8614 | -8/Materials | Core integrity fell below 20% 8623 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Lgt. Nuclear Core destroyed. U-05 Engineer builds a Wall. Critical hit (Burn: +37). U-05 Engineer lays Concrete. Hvy. Mace follow-up attack on G-47 Trooper. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer suffers critical hit (Burn). U-05 Engineer lays Concrete. Lgt. Treads destroyed. U-05 Engineer lays Concrete. G-47 Trooper destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. System corrupted: Lgt. Nuclear Core rejected. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ?????????????????????## #??????????????????????? | | ?????????????????????? #??????????????????????? | | ??????????????????????# #??????????????????????? | | ????????????# ????????# #???????##############?? | | ????????????# ?????##k #???????# #?? | | ????????????# ??## ##??????# """ """ #?? | | ??????????? ## ;# # =######### """ """ #?? | | ?????????? u!%%% + """ """ #?? | | ?????????? uH % =######### ] ! * #?? | | ?????????? !%* @ # #######+######## | | ????????????# # ## # # # / | | ???????????????# #### %### # | | ???????????????# ???? 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Autogun | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Deuterium Engine | -9/Materials | Scanalyzed Prc. Beam Rifle | -9/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Everything Is Under Control Maybe Next Time I'll Detach My Launcher Oops Party Time Significant Disruption Troublemaker Challenges ------------ None Game ------ Seed ChainAssembledPrototype Manual? 0 Play Time 01:56:36 Cumulative 4.9 hours Start 2024.04.08 @ 23:16:56 End 2024.04.09 @ 01:22:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7247a7fd-4c5f-4b20-8c9f-3437ca9fe76c