Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.03.08 @ 18:56:31 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (549) 549 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 2580 Bonus ------- Follower Combat Kills 66 Cogmind --------- Core Integrity 365/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (5) ------- Mace Mace Mace Mace > --- INVENTORY (10) --- Ion Engine Improved Aluminum Leg Flight Unit Small Storage Unit Advanced Weight Redist. System ECM Suite Light Armor Plating Datajack Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Utility Shielding Weapon Shielding > --- WEAPON ----------- Mace Mace Mace Mace Mace > --- INVENTORY -------- Ion Engine Improved Aluminum Leg Flight Unit Small Storage Unit Advanced Weight Redist. System ECM Suite Datajack Mining Laser [Rating: 21] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Mace Energy Gun Small Laser Impact Weapon Mace Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 3 | . . 1 . 2 Parts Attached 32 | 6 11 8 2 5 Power 5 | 1 2 2 . . Engine 5 | 1 2 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 4 3 . . Treads . | . . . . . Leg 7 | . 4 3 . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 3 1 2 2 Device 1 | . 1 . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 6 | . 1 1 2 2 Artifact . | . . . . . Weapon 9 | 2 2 2 . 3 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 7 | . 2 2 . 3 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 9 | . . 3 . 6 Power 1 | . . . . 1 Propulsion 3 | . . 1 . 2 Utility 4 | . . 2 . 2 Weapon 1 | . . . . 1 Highest Loss Streak 6 | . . 2 . 6 Average Slot Usage (%) 93 | . 98 88 98 93 Engine 11 | . 14 10 11 7 Leg 18 | . 13 21 22 16 Wheel 3 | . 13 . . . Device 6 | . 13 7 . . Storage 11 | . 14 11 11 9 Protection 7 | . . 5 20 16 Energy Gun 3 | . 14 . . . Impact Weapon 29 | . 13 32 33 43 Naked Turns . | . . . . . Heaviest Build 38 | 10 24 34 32 38 Greatest Support 26 | 20 26 26 26 26 Greatest Overweight (x) 8 | 1 7 2 1 8 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 10 | 6 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 Most Carried 10 | 1 10 10 9 9 Average Carried 7 | . 5 9 8 8 Final Capacity 10 | 6 10 10 10 10 Final Carried 10 | 1 10 8 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 500 | 217 143 80 20 40 Remotely . | . . . . . Salvage Created 989 | . 219 622 . 148 Parts 29 | . 3 26 . . Haulers Intercepted 4 | . . 4 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 21 | . 3 15 . 3 Melee 12 | . 1 10 . 1 Classes Destroyed 6 | . 2 4 . . Hauler 4 | . . 4 . . Recycler 2 | . 2 . . . Watcher 2 | . . 2 . . Swarmer 12 | . 3 9 . . Grunt 7 | . . 4 . 3 Sentry 2 | . . 2 . . Best Kill Streak 4 | . 3 4 . 3 Combat Bots Only 4 | . 3 4 . 3 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1619 | . 34 725 . 860 Core 397 | . 16 196 . 185 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 93 . 51 . Volleys Fired 6 | . 6 . . . Largest 2 | . 2 . . . Hottest 80 | . 80 . . . Shots Fired 12 | . 12 . . . Gun 12 | . 12 . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 6 | . 6 . . . Explosive . | . . . . . Electromagnetic 6 | . 6 . . . Robot Hit Streak 5 | . 5 . . . Robot Miss Streak 1 | . 1 . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 136 | . 20 91 . 25 Core Hits 18 | . 2 12 . 4 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 139 | . 11 100 . 28 Impact 139 | . 11 100 . 28 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 10 | . 4 6 . . Combat Hostiles 1 | . 1 . . . Follow-up Attacks 38 | . 2 27 . 9 Damage Inflicted 3229 | . 537 2149 . 543 Guns 96 | . 96 . . . Cannons . | . . . . . Explosions . | . . . . . Melee 3133 | . 441 2149 . 543 Ramming . | . . . . . Kinetic . | . . . . . Thermal 53 | . 53 . . . Explosive . | . . . . . Electromagnetic 43 | . 43 . . . Impact 3133 | . 441 2149 . 543 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 492 | . 184 249 . 59 Projectiles . | . . . . . Explosions . | . . . . . Melee 492 | . 184 249 . 59 Knockbacks 11 | . 1 6 . 4 Impact 10 | . 1 5 . 4 Kinetic . | . . . . . Secondary 1 | . . 1 . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 7 | . . . . 7 Average Temperature 5 | . . . . 5 Received Heat Transfer 795 | . . 201 . 594 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 21 | . 5 15 . 1 Impact Corruptions 32 | . 7 20 . 5 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 . 1 Heat Transferred 125 | . 125 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 239 | . 85 239 42 126 Initial 42 | . . 3 42 13 Average 77 | . 8 129 42 71 Maximum Alert Level 1 | . . 1 . . Low Security (%) 91 | 100 100 80 100 100 Level 1 8 | . . 19 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . . 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 3 | . . 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 6 25 . 8 Peak Tracking Total 6 | . 2 6 . 5 Tactical Retreats 3 | . 1 2 . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 5 | . 2 2 . 1 Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 15 | . 6 6 . 3 Successful 11 | . 3 6 . 2 Failed 4 | . 3 . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations 7 | . . 4 . 3 Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Alert Level 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 4 . 2 Scan Component 3 | . . 2 . 1 Repair 3 | . . 2 . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 1 . 1 Full Trace Events 3 | . 1 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 2 . 1 Time 96 | . . 64 . 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 31 | . . . 31 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 14 | . . . . 14 Total Damage 246 | . . . . 246 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1907 | 54 454 876 225 298 Spaces Moved 1113 | 59 392 382 147 133 Core 17 | 12 1 . . 4 Treads . | . . . . . Legs 812 | . 154 382 147 129 Wheels 284 | 47 237 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 120 150 150 Average Speed 129 | 75 99 150 150 159 Slowest Speed 450 | 100 400 180 150 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 51 32 48 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1404 | 65 430 569 151 189 Wait 137 | . . 103 2 32 Move 1109 | 58 391 381 146 133 Hop . | . . . . . Pick Up 15 | 1 8 4 1 1 Fast Attach 22 | 6 10 2 2 2 Attach 5 | . . 3 . 2 Detach 1 | . 1 . . . Swap 5 | . 1 3 . 1 Drop 9 | . 5 3 . 1 Fire 6 | . 6 . . . Melee 95 | . 8 70 . 17 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 16) 509 | -10/Materials | Entered another Materials area 509 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 901 | -9/Materials | Repaired Mace 991 | -9/Materials | Repaired Imp. Aluminum Leg 1376 | -9/Materials | Discovered new exit (range 6) 1385 | -9/Materials | Entered Mines 1400 | -9/Mines | Met a Derelict bent on vengeance 1417 | -9/Mines | Learned location of Storage (-9) 1580 | -9/Mines | Discovered new exit (range 11) 1584 | -9/Mines | Received a Mining Laser from a helpful Derelict 1610 | -9/Mines | Entered Materials 1610 | -8/Materials | Accompanied by 1 ally 1610 | -8/Materials | Evolved 2 slots: Weapon x2 1817 | -8/Materials | Repaired Mace 1908 | -8/Materials | Self-destructed Last Messages --------------- 01878_ G-47 Trooper system terminally corrupted. 01881_ R-06 Scavenger collects Carbon-fiber Leg. 01882_ Mace destroyed. 01885_ U-05 Engineer builds a Door. 01888_ K-01 Serf collects debris. 01888_ R-06 Scavenger collects Sml. Matter Pod. 01890_ U-05 Engineer destroyed. 01891_ K-01 Serf collects debris. 01891_ R-06 Scavenger collects Wheel. 01894_ R-06 Scavenger collects Lgt. Ion Engine. 01895_ K-01 Serf collects debris. 01900_ Mace follow-up attack on G-47 Trooper. 01902_ K-01 Serf collects debris. 01903_ Mace follow-up attack on G-47 Trooper. 01903_ Destroyed Imp. Heat Sink. 01903_ G-47 Trooper system corrupted by crushing effect. 01904_ Weapon Shielding destroyed. 01905_ K-01 Serf collects debris. 01905_ Destroyed Lgt. Nuclear Core. 01905_ G-47 Trooper system corrupted by crushing effect. 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"R" # #g !="" #?????????????????? | | ???#[ " " # #!! #?????????????????? | | ???# #### % k#?????????????????? | | ???# """ #??# =! %#?????????????????? | | ???# """ #??# !! % #?????????????????? | | ???#] """ #??# % T% + ??????????????? | | ???# #??### ##########+?????????????? | | ???##########????###???????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 44 Offensive Hacking 10 Item Schematics ----------------- Mace | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaAutogunImmobilizer Manual? 0 Play Time 00:13:42 Cumulative 46.4 hours Start 2021.03.08 @ 18:40:18 End 2021.03.08 @ 18:56:31 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 125 Rogue 1 Adventurer 122 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Smallcaps Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8113beee-43cd-450c-a39a-577e5da40b58