Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.29 @ 12:30:36 Player: pinbox Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (126) 630 Value Destroyed (5830) 5830 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (605) 605 TOTAL SCORE: 12945 Bonus ------- High Alert Combat Kills 39 Follower Combat Kills 66 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Coolant Injector Core Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Advanced Sensor Array Stasis Canceller Advanced Hacking Suite Advanced System Shield Peak State ------------ > --- POWER ------------ Reinforced Fission Core Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Experimental Myomer Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Improved Coolant Injector Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer > --- WEAPON ----------- Tesla Rifle Dispersion Rifle Heavy Disruptor Cannon Hardcell Cannon Hypervelocity Mass Driver > --- INVENTORY -------- Light Antimatter Reactor Armored Medium Treads Armored Medium Treads Huge Storage Unit Advanced Sensor Array Advanced Salvage Targeting Computer Particle Charger Advanced Particle Charger Stasis Canceller Advanced Hacking Suite Advanced System Shield Hypervelocity Gauss Rifle Improved Plasma Cutter [Rating: 136] Favorites ----------- Power Light Nuclear Core Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Flight Unit Field Propulsion Array Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Slots Evolved 14 | . . 2 2 . . . 4 . 2 2 2 Power 2 | . . . . . . . 1 . . . 1 Propulsion 3 | . . 1 . . . . 1 . 1 . . Utility 5 | . . . 2 . . . 1 . 1 . 1 Weapon 4 | . . 1 . . . . 1 . . 2 . Parts Attached 150 | 7 4 11 9 5 4 . 2 5 21 59 23 Power 20 | 1 . 1 2 . . . . 2 2 7 5 Engine 6 | 1 . 1 1 . . . . . 2 1 . Core 8 | . . . 1 . . . . 2 . 5 . Reactor 6 | . . . . . . . . . . 1 5 Propulsion 39 | 2 . 3 3 . 2 . 1 . 5 16 7 Treads 23 | 2 . 3 3 . 2 . 1 . 4 7 1 Leg 14 | . . . . . . . . . 1 9 4 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . 2 Utility 39 | 2 2 1 3 3 2 . . 2 5 15 4 Device 24 | 1 1 1 2 3 . . . 1 5 8 2 Storage 4 | 1 1 . . . . . . . . 1 1 Processor 3 | . . . . . . . . . . 2 1 Hackware . | . . . . . . . . . . . . Protection 8 | . . . 1 . 2 . . 1 . 4 . Artifact . | . . . . . . . . . . . . Weapon 52 | 2 2 6 1 2 . . 1 1 9 21 7 Energy Gun 16 | . 2 3 1 . . . . . 3 5 2 Energy Cannon 16 | . . 3 . . . . . . 4 5 4 Ballistic Gun 16 | 2 . . . 1 . . 1 . 2 9 1 Ballistic Cannon 2 | . . . . . . . . . . 2 . Launcher 2 | . . . . 1 . . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 2 1 2 . . . . 2 . 1 Corrupted Parts 7 | . . . . . . . . . 2 3 2 System Corruption 30 | . . . . . . . . . 13 7 10 Parts Lost 92 | . . 3 1 1 . . . 5 12 39 31 Power 16 | . . 1 1 . . . . 2 1 6 5 Propulsion 27 | . . 1 . . . . . 2 6 8 10 Utility 18 | . . . . 1 . . . 1 2 8 6 Weapon 31 | . . 1 . . . . . . 3 17 10 Highest Loss Streak 14 | . . 2 1 1 . . . 4 6 12 14 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 13 | . 7 12 14 15 15 15 12 14 14 13 12 Power . | . 1 . . 1 1 1 . . . . . Propulsion 1 | . . 1 3 3 3 3 2 2 . 1 3 Utility 4 | . 3 5 3 2 2 2 3 2 1 5 6 Weapon 5 | . 2 6 7 8 8 7 6 8 11 3 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 21 | . . 4 3 . . 1 . 3 . 1 9 Power 1 | . . . . . . . . . . 1 . Propulsion 1 | . . . . . . . . . . . 1 Utility 8 | . . 1 . . . . . . . . 7 Weapon 9 | . . 3 3 . . 1 . 2 . . . Tool/Special 2 | . . . . . . . . 1 . . 1 Average Slot Usage (%) 85 | . 99 99 95 98 100 100 91 89 73 71 74 Engine 3 | . 14 10 6 . . . 6 3 3 1 . Core 5 | . . . . 9 9 9 6 8 6 7 2 Treads 20 | . 28 33 26 27 27 27 25 21 16 8 18 Leg 2 | . . . . . . . . . . 7 1 Device 15 | . 14 11 17 23 18 18 13 15 15 14 18 Storage 7 | . 14 11 9 9 9 9 6 6 5 5 3 Processor 1 | . . . . . . . . . . 2 3 Protection 3 | . . . 8 1 8 9 6 5 . 2 . Energy Gun 5 | . 23 22 . . . . . 6 3 2 . Energy Cannon 13 | . . 10 27 26 27 27 20 17 15 3 13 Ballistic Gun 3 | . 3 . . . . . 5 . 2 9 . Peak Build Rating 136 | 7 13 19 23 26 25 23 31 48 72 122 136 Average Rating 51 | 5 11 17 21 24 23 23 28 39 57 82 108 On Entrance 33 | . 7 12 18 23 25 23 23 31 46 72 122 Avg Prop Armor Cover (%) 14 | . . . . . . . . . . 2 31 Naked Turns . | . . . . . . . . . . . . Heaviest Build 147 | 14 32 36 44 42 44 42 52 69 85 108 147 Greatest Support 140 | 40 40 60 60 60 60 60 80 80 98 140 135 Greatest Overweight (x) 21 | . . . 1 . . . . 1 3 21 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 16 Most Carried 16 | 1 11 15 15 15 15 15 14 15 15 15 16 Average Carried 13 | . 7 12 14 15 15 15 12 14 14 13 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 11 15 15 15 15 15 11 15 15 14 5 Class Distribution -------------------- 34% | Scavenger-Tank 15% | Scavenger-Executioner 14% | Scavenger-Gunner 14% | Gunner 11% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Tank | -8/Recycling Scavenger-Tank | -8/Scraptown Scavenger-Tank | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Executioner | -4/Factory Scavenger-Executioner | -3/Research Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Matter Collected 3257 | 288 92 140 95 46 59 1 . 131 251 1760 394 Remotely . | . . . . . . . . . . . . Salvage Created 5972 | 94 155 686 314 429 51 . . 569 784 1792 1098 Parts 288 | 12 10 36 21 14 3 . . 17 27 93 55 Haulers Intercepted 11 | . 1 3 1 1 . . . 1 1 1 2 Recyclers Shooed 2 | . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Combat Hostiles Destroyed 98 | . 2 12 5 7 1 . . 11 11 33 16 Guns 28 | . 2 8 . . . . . 2 1 14 1 Cannons 44 | . . 2 5 6 1 . . 2 7 10 11 AOE 13 | . . . . . . . . 7 . 6 . Classes Destroyed 19 | 1 2 6 . 1 . . . 2 2 3 2 Worker 3 | . . . . . . . . . . 1 2 Builder 3 | . . 1 . . . . . . . 2 . Tunneler 6 | 5 . 1 . . . . . . . . . Hauler 11 | . 1 3 1 1 . . . 1 1 1 2 Recycler 1 | . . . . . . . . . . 1 . Operator 2 | . . 1 . . . . . . . . 1 Watcher 2 | . . 1 . . . . . . 1 . . Swarmer 15 | . . 3 . . . . . . . 9 3 Saboteur 1 | . . . . . . . . . . . 1 Grunt 22 | . 2 3 2 2 . . . 7 2 4 . Brawler 1 | . . . . 1 . . . . . . . Duelist 3 | . . 1 . . . . . . . 2 . Sentry 16 | . . 5 3 4 1 . . . . 3 . Specialist 5 | . . . . . . . . 3 . . 2 Hunter 13 | . . . . . . . . . 7 2 4 Programmer 17 | . . . . . . . . . 2 11 4 Heavy 2 | . . . . . . . . 1 . . 1 Behemoth 2 | . . . . . . . . . . 2 . Executioner 1 | . . . . . . . . . . . 1 Best Kill Streak 11 | 2 2 6 2 4 1 . . 7 3 4 11 Combat Bots Only 9 | . 2 5 2 4 1 . . 7 2 4 9 Max Kills in Single Turn 3 | 1 1 3 1 1 1 . . 2 1 2 2 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 2 | . . . . . . . . 2 . 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Hostile Shots Fired 1281 | . 6 31 17 19 . . . 95 119 478 516 Missed 356 | . . 7 5 5 . . . 20 25 117 177 Hits 925 | . 6 24 12 14 . . . 75 94 361 339 Melee 12 | . . 2 . 1 . . . . . 9 . Projectile 913 | . 6 22 12 13 . . . 75 94 352 339 AOE 3 | . . . . . . . . . . 3 . Critical Strikes 33 | . . . 1 2 . . . 3 2 13 12 Part Disruptions 6 | . . . . . . . . 3 2 . 1 Damage Taken 18422 | . 78 631 180 221 . . . 1372 1685 7728 6527 Core 2798 | . 17 77 18 62 . . . 156 203 952 1313 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 76 | 100 93 80 . . . 85 . 81 79 17 . Volleys Fired 299 | 15 6 25 10 15 2 . . 27 30 132 37 Largest 6 | 2 2 3 3 3 3 . . 4 4 6 5 Hottest 426 | 40 112 204 204 204 204 . . 265 351 351 426 Shots Fired 849 | 30 12 75 30 45 6 . . 73 111 350 117 Gun 417 | 30 12 69 . . . . . 18 37 231 20 Cannon 409 | . . 6 30 45 6 . . 46 74 105 97 Launcher 23 | . . . . . . . . 9 . 14 . Special . | . . . . . . . . . . . . Kinetic 254 | 30 . . . . . . . . 2 202 20 Thermal 513 | . 12 75 30 45 6 . . 64 106 99 76 Explosive 23 | . . . . . . . . 9 . 14 . Electromagnetic 59 | . . . . . . . . . 3 35 21 Robot Hit Streak 32 | 10 11 15 13 24 5 . . 13 7 13 32 Robot Miss Streak 7 | 2 1 3 3 1 2 . . 2 5 7 5 Penetration Max 1 | . . . . . . . . . . 1 1 Secondary Targets 3 | . . 1 . . . . . . . 1 1 Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 1 Shots Hit Robots 517 | 20 10 42 20 29 2 . . 48 62 208 76 Core Hits 220 | 8 4 20 8 9 1 . . 31 29 83 27 Critical Kills 18 | . . . . 1 . . . . 2 6 9 Critical Parts Destroyed 9 | . . . . . . . . . . 7 2 Critical Strikes 46 | . . 5 . 1 . . . 2 5 20 13 Burn 10 | . . 5 . . . . . 2 3 . . Meltdown 7 | . . . . 1 . . . . 2 1 3 Destroy 22 | . . . . . . . . . . 14 8 Blast 6 | . . . . . . . . . . 5 1 Corrupt 1 | . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14756 | 219 175 896 410 686 40 . . 1808 1639 6184 2699 Guns 4835 | 219 170 711 . . . . . 240 420 2756 319 Cannons 7656 | . . 41 410 676 40 . . 615 1173 2458 2243 Explosions 1961 | . . 101 . . . . . 953 39 731 137 Melee . | . . . . . . . . . . . . Ramming 304 | . 5 43 . 10 . . . . 7 239 . Kinetic 3086 | 219 . . . . . . . . . 2520 347 Thermal 8700 | . 170 853 410 676 40 . . 855 1519 2247 1930 Explosive 1612 | . . . . . . . . 953 . 659 . Electromagnetic 1054 | . . . . . . . . . 113 519 422 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 29 | . . . . . . . . 1 21 16 29 Average Corruption 9 | . . . . . . . . 1 8 9 17 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 104 | . . . . . . . . 2 21 65 16 Message Errors 26 | . . . . . . . . 1 3 18 4 Matter Fused 22 | . . . . . . . . . 8 12 2 Heat Flow Errors 8 | . . . . . . . . . 2 5 1 Energy Discharges 8 | . . . . . . . . 1 1 5 1 Parts Rejected 2 | . . . . . . . . . 1 1 . Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 13 | . . . . . . . . . 2 10 1 Data Loss (major) 3 | . . . . . . . . . 1 2 . Misfires 6 | . . . . . . . . . . 6 . Alerts 3 | . . . . . . . . . 1 1 1 Misdirections 4 | . . . . . . . . . . . 4 Weapon Failures 8 | . . . . . . . . . 1 5 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 353 | . . 161 . . . . . 10 18 51 113 Projectiles 147 | . . . . . . . . . 18 16 113 Explosions 206 | . . 161 . . . . . 10 . 35 . Melee . | . . . . . . . . . . . . Knockbacks 10 | . . . . . . . . . . 6 4 Impact 2 | . . . . . . . . . . 2 . Kinetic 8 | . . . . . . . . . . 4 4 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 242 | . . 224 . . . . . . 18 . . Shots 3 | . . 2 . . . . . . 1 . . Rammed 38 | . 1 7 . 2 . . . . 1 27 . Targets Rammed 47 | . 1 8 . 2 . . . . 1 35 . Kicked 8 | . . . . . . . . . . 8 . Crushed 1 | . . 1 . . . . . . . . . Highest Temperature 647 | . 197 297 195 199 147 . . 197 332 434 647 Average Temperature 133 | . 103 104 104 107 77 . . 130 143 146 184 Received Heat Transfer 2011 | . 42 81 81 90 . . . 489 9 469 750 Effects 11 | . . . . . . . . . 1 6 4 Shutdowns 7 | . . . . . . . . . . 5 2 Energy Bleed 2 | . . . . . . . . . 1 1 . Interference 1 | . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Robots Corrupted 3 | . . . . . . . . . . 1 2 Combat Hostiles 2 | . . . . . . . . . . 1 1 Parts Fried 5 | . . . . . . . . . . 1 4 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 12 | . . 2 . 1 . . . 1 3 2 3 Combat Hostiles 11 | . . 2 . 1 . . . . 3 2 3 Parts Melted 46 | . . 7 2 4 3 . . 2 15 6 7 Heat Transferred 12298 | . 370 2048 740 1147 74 . . 1702 2148 2361 1708 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Maximum Alert Level 2 | . . . . . . . . 1 . 2 1 Low Security (%) 74 | 100 100 100 100 100 100 . 100 69 100 39 64 Level 1 23 | . . . . . . . . 30 . 54 35 Level 2 1 | . . . . . . . . . . 5 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . Peak Influence 439 | 5 50 139 41 130 34 . . 223 165 439 264 Initial 228 | . . . 29 13 31 . . . 116 17 228 Average 110 | 1 9 68 20 54 11 . . 101 60 186 181 Influence Increases 3453 | 25 66 478 149 253 73 . . 273 319 1129 688 Destroy 0b10 Robot/C 2000 | . 40 240 100 140 60 . . 220 220 660 320 Destroy 0b10 Robot/NC 140 | 25 5 35 5 5 . . . 5 10 25 25 Destroy Leader 484 | . 12 88 42 52 . . . 30 54 142 64 Allied During Kill 9 | . . . . . 9 . . . . . . Successful Hack 90 | . 9 33 . 23 4 . . . . 19 2 Disable Machine 165 | . . 45 . . . . . . 15 105 . Destroy Structure 280 | . . 37 2 3 . . . 18 20 148 52 Partial Spotted 15 | . . . . . . . . . . . 15 Lose Combat Pursuer 270 | . . . . 30 . . . . . 30 210 Influence Decreases 3297 | 25 66 407 189 202 152 3 . 50 505 731 967 Entered New Map 448 | . . . 42 18 51 3 . . 107 20 207 Time Decay 2012 | 25 66 377 137 174 101 . . . 303 479 350 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 Lost Part 737 | . . 30 10 10 . . . 50 95 232 310 Squads Dispatched 27 | . . . 4 2 . . . 2 5 6 8 Investigation 2 | . . . 2 . . . . . . . . Extermination 9 | . . . . . . . . . 2 5 2 Reinforcement 14 | . . . 2 . . . . 2 3 1 6 Assault 2 | . . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Distress Signals 7 | . 1 1 1 1 . . . . . 2 1 Communications Jammed 39 | . . . . . . . . . 6 18 15 Distress Signals 39 | . . . . . . . . . 6 18 15 Times Spotted 165 | . 3 19 6 9 1 . . 11 15 45 56 Peak Tracking Total 24 | . 3 5 2 5 1 . . 7 2 6 24 Tactical Retreats 8 | . . . . 1 . . . . . 2 5 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Traps Triggered 3 | . . 1 . . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Machines Disabled 11 | . . 3 . . . . . . 1 7 . Max in Single Turn 3 | . . 3 . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Machines Accessed 20 | . 1 7 . 2 2 1 2 . . 3 2 Terminals 16 | . 1 7 . 2 2 . 2 . . 1 1 Fabricators 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 1 1 Garrison Access . | . . . . . . . . . . . . Total Hacks 65 | . 4 22 . 7 9 10 4 . . 4 5 Successful 42 | . 2 13 . 4 4 10 2 . . 4 3 Failed 22 | . 2 9 . 3 5 . 2 . . . 1 Catastrophic 7 | . . 3 . 2 1 . . . . . 1 Database Lockouts 1 | . . . . . . . . . . . 1 Manual 48 | . 4 22 . 8 9 . 3 . . 1 1 Terminals 48 | . 4 22 . 7 9 . 4 . . 1 1 Fabricators 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . 2 4 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 18 | . . 4 . 1 1 10 1 . . 1 . Record 10 | . . . . . . 10 . . . . . Open DSF 2 | . . . . . . . 1 . . 1 . Terminal Index 1 | . . 1 . . . . . . . . . Garrison Status 1 | . . 1 . . . . . . . . . Zone Layout 4 | . . 2 . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . 2 3 Retrieve Study 5 | . . . . . . . . . . 2 3 Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 19 | . 2 9 . 3 3 . 1 . . 1 . Terminals 18 | . 2 9 . 3 3 . 1 . . . . Botnet 7 | . 1 4 . 1 1 . . . . . . Skim 11 | . 1 5 . 2 2 . 1 . . . . Fabricators 1 | . . . . . . . . . . 1 . Haulers 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . Hacking Detections 18 | . 1 7 . 2 2 . 1 . . 3 2 Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . . . 2 3 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Total Allies 2 | . . . . 2 . . . . . . . Largest Group 2 | . . . . 2 2 . . . . . . Highest-Rated Group 62 | . . . . 62 62 . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . 9 8 7 Total Orders . | . . . . . . . . . . . . Ally Attacks 8 | . . . . . 8 . . . . . . Total Damage 148 | . . . . . 148 . . . . . . Kills 2 | . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Active Infowar (turns) 6155 | 37 298 556 300 372 259 936 160 85 763 1701 688 Sensors 738 | . . . . . . . . . . 51 687 IFF 82 | . . . . . . . . . . 82 . Seismic 3003 | 37 298 556 300 372 259 936 160 85 . . . Jamming 3025 | . . . . . . . . . 763 1701 561 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Turns Passed 7482 | 174 316 986 300 372 259 936 160 238 770 2189 782 Spaces Moved 3531 | 78 175 501 126 170 154 585 97 67 325 814 439 Core 174 | 3 . . . . . . . . . 11 160 Treads 3064 | 75 175 501 126 170 154 585 97 67 325 536 253 Legs 289 | . . . . . . . . . . 267 22 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . 4 Fastest Speed 40 | 50 160 160 160 160 160 160 160 160 160 120 40 Average Speed 163 | 155 160 160 161 160 160 160 160 194 181 178 131 Slowest Speed 1100 | 160 160 160 240 160 160 160 160 240 400 1100 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . 2 . . . . 2 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 26 | 4 33 55 11 28 39 53 3 44 11 20 17 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . 1 . 1 . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 . 1 . 1 1 . . 1 . . Scrap Searched 3 | . . . . . . 3 . . . . . Spaces Dug 1 | . . . . . . . . . . . 1 Terrain Destroyed 203 | . . 46 . . . . . 32 7 94 24 Melee . | . . . . . . . . . . . . Projectile 63 | . . . . . . . . 1 7 34 21 AOE 135 | . . 46 . . . . . 31 . 55 3 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Total 4574 | 100 199 629 202 235 163 584 101 124 422 1255 560 Wait 338 | . . 49 40 36 . . . 12 22 151 28 Move 3512 | 77 174 500 125 169 153 580 96 66 324 813 435 Hop 4 | . . . . . . 2 . . . . 2 Pick Up 76 | 1 9 16 7 . . 1 . 8 7 22 5 Fast Attach 109 | 7 2 5 5 7 2 . . 4 18 42 17 Attach 56 | . . 6 3 . . . 4 . 6 26 11 Detach 21 | . 2 2 . . . . . . 4 8 5 Swap 32 | . 3 6 2 . 2 . 1 1 4 11 2 Drop 80 | . 2 12 10 6 4 1 . 6 6 15 18 Fire 299 | 15 6 25 10 15 2 . . 27 30 132 37 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 8 | . . . . . . . . . . 8 . Crush 39 | . 1 8 . 2 . . . . 1 27 . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -8/Recycling -8/Scraptown -6/Factory -6/DSF -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 175 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 3) 491 | -10/Materials | Entered another Materials area 491 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 850 | -9/Materials | Build established: Gunner 1165 | -9/Materials | Discovered new exit (range 8) 1250 | -9/Materials | Discovered new exit (range 13) 1292 | -9/Materials | Learned Storage stockpile data 1334 | -9/Materials | Learned Recycling recycling unit intel 1367 | -9/Materials | Learned Storage trap positions 1392 | -9/Materials | Learned location of 1 exit from Storage 1406 | -9/Materials | Identified exit to Materials 1425 | -9/Materials | Learned location of 1 exit from Materials 1452 | -9/Materials | Learned Materials security intel 1477 | -9/Materials | Entered another Materials area 1477 | -8/Materials | Evolved 2 slots: Utility x2 1477 | -8/Materials | Discovered new exit (range 8) 1478 | -8/Materials | Identified exit to Factory 1777 | -8/Materials | Entered Storage 1778 | -8/Storage | Identified exit to Recycling 1779 | -8/Storage | Loaded intel: 12 trap records 1788 | -8/Storage | Build established: Scavenger-Tank 2102 | -8/Storage | Met a pair of Derelict thieves 2135 | -8/Storage | Build established: Scavenger-Gunner 2143 | -8/Storage | Used back door to open Recycling access 2149 | -8/Storage | Entered Recycling 2149 | -8/Recycling | Accompanied by 2 allies 2150 | -8/Recycling | Loaded intel: 6 recycling unit locations 2371 | -8/Recycling | Scanned before Scraplab entrance 2393 | -8/Recycling | Entered Scraplab 2406 | -8/Recycling | Discovered new exit (range 2) 2408 | -8/Recycling | Entered Scraptown 2471 | -8/Scraptown | Build established: Scavenger-Tank 2620 | -8/Scraptown | Discovered new exit (range 11) 2800 | -8/Scraptown | Visited Red Mages 2837 | -8/Scraptown | Visited SPCMW 3216 | -8/Scraptown | Visited Cave Peace 3229 | -8/Scraptown | Visited Supply Room 3256 | -8/Scraptown | Visited Cyclists 3344 | -8/Scraptown | Entered Factory 3344 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3504 | -6/Factory | Identified exit to DSF 3504 | -6/Factory | Entered DSF 3553 | -6/DSF | Additional patrols routed to DSF 3641 | -6/DSF | Discovered new exit (range 16) 3683 | -6/DSF | Sterilization system engaged 3690 | -6/DSF | Destroyed 7 combat bots 3693 | -6/DSF | Lost 4 parts (2p2n) 3703 | -6/DSF | Ambient heat levels rising (+10) 3718 | -6/DSF | Ambient heat levels rising (+10) 3733 | -6/DSF | Ambient heat levels rising (+10) 3742 | -6/DSF | Entered Factory 3742 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3924 | -5/Factory | Lost 6 parts (1p2n1u2w) 4176 | -5/Factory | Build established: Scavenger-Gunner 4343 | -5/Factory | Discovered new exit (range 9) 4458 | -5/Factory | System corruption reached 10% 4462 | -5/Factory | Lost 3 parts (3n) 4512 | -5/Factory | Entered another Factory area 4512 | -4/Factory | Evolved 2 slots: Weapon x2 4644 | -4/Factory | Spotted B-86 Titan 4685 | -4/Factory | Destroyed B-86 Titan 4715 | -4/Factory | Lost 6 parts (1p1n1u3w) 5014 | -4/Factory | Spotted B-86 Titan 5132 | -4/Factory | Destroyed B-86 Titan 5162 | -4/Factory | Lost 12 parts (3p2n4u3w) 5165 | -4/Factory | Found Hvy. Reflective Plating 5417 | -4/Factory | Lost 4 parts (1p1u2w) 5624 | -4/Factory | Core integrity fell below 50% 5675 | -4/Factory | Lost 3 parts (2n1w) 5911 | -4/Factory | System corruption reached 10% 6148 | -4/Factory | Lost 7 parts (2n1u4w) 6449 | -4/Factory | Build established: Scavenger-Mutant 6635 | -4/Factory | Discovered new exit (range 8) 6665 | -4/Factory | Core integrity fell below 20% 6694 | -4/Factory | Identified exit to Research 6701 | -4/Factory | Entered Research 6701 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6961 | -3/Research | Build established: Scavenger-Executioner 7142 | -3/Research | Central database locked down 7238 | -3/Research | Cargo convoy interrupted 7238 | -3/Research | Spotted Executioner 7262 | -3/Research | Crushed by falling debris 7262 | -3/Research | System corruption reached 10% 7293 | -3/Research | Destroyed Executioner 7318 | -3/Research | Lost 13 parts (2p3n3u5w) 7323 | -3/Research | Destroyed 9 combat bots 7393 | -3/Research | Core integrity fell below 50% 7423 | -3/Research | Lost 14 parts (2p4n3u5w) 7451 | -3/Research | Search patrols dispatched 7472 | -3/Research | Core integrity fell below 20% 7483 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07437_ Acquired 15 matter. 07437_ T-07 Excavator destroyed. 07440_ K-01 Serf collects debris. 07440_ Exp. Myomer Leg destroyed. 07441_ Field Propulsion Array destroyed. 07451_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 07454_ Slug penetrates G-73 Enforcer. 07457_ Penetrated by Slug. 07458_ Field Propulsion Array destroyed. 07460_ System corrupted: Component data lost. 07465_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07466_ O-32 Director uses terminal to summon reinforcements. 07466_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R013. 07466_ O-32 Director locks terminal. 07478_ System corrupted: IFF burst signal emitted. Map ----- +----------------------------------------------------+ | ????????????????????????# #################### | | ????????????????????????# # # ## | | ????????????????????????# # + # | | ????????????????????????# # """ # # | | ????????????????????????# # """ # T # | | ????????????????????????# # """ # # | | ????????????????????????# # # # | | ????????????????????????# " # # | | ????????????????????????+ " ### #### | | ????????????????????????# #"#########?# #??? | | ????????????????????????# " # #??? | | ????????????????????????# # # #??? | | ????????????????????????# # """""" # #### | | ????????????????????????# # ""S""" # # | | ????????????????????????# # """???# # | | ????????????????????????+ + * ???# # | | ????????????????????????#g # ] ???# # | | ????????????????????????# ####+####+### # | | ????????????????????????# # " %! | | ????????????????????????#g #?# "! | | ????????????????????????# #?# !%| S | | ????????????????????????# p #?# ########+#" " | | ????????????????????????#g p #?# ????????" ##"## | | ????????????????????????# #?????#???""" ####? | | ??????????????########### #???? #? """ #???? | | ??????????????# ##@R ##?? + #???? | | ??????????????# # #? #? = #???? | | ??????????????# """ # ##^^^# | #???? | | ??????????????# """ # ^^ ^# #???? | | ??????????????# """ + #? #???? | | ??????????????# # # ????? | | ??????????????# *# ### ##########????? | | ??????????????# # *#???#?????????????? | | ??????????????# ### #####+#####?????????? | | ??????????????##########?# # #?????????? | | ?????????????????????????# + [ #?????????? | | ?????????????????????????# # ! #?????????? | | ?????????????????????????# # ] #?????????? | | ?????????????????????????# #?#########?????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# + ?????????????? | | ?????????????????????????# #######??##########/# | | ?????????????????######?## ##???????# | | ?????????????????# # #???????# | | ?????????????????# # "T ]######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 100 Energy Generation 57 Energy Capacity 645 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 150 Armor Coverage 1200 Resistance: TH 25 Evasion (%) 55 Target Analysis 6 Core Analysis 6 Recoil Reduction 5 Particle Charging 30 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Medium Treads | -4/Factory | Hacked Hardcell Cannon | -4/Factory | Hacked Matter Neutralizer | -3/Research | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Hvy. Disruptor Cannon | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessModifiedPlatform Manual? 0 Play Time 01:20:38 Cumulative 100.9 hours Start 2026.07.29 @ 09:59:07 End 2026.07.29 @ 12:30:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/0/0/0/0/0/0/1 Lore% 60 Gallery% 53 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d64bda2-5240-4165-ada0-e6e40b9cdf92