Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.04 @ 09:59:22 Player: LandRaider Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (2043) 2043 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (201) 201 TOTAL SCORE: 5154 Bonus ------- Follower Combat Kills 201 Cogmind --------- Core Integrity 0/700 Matter 257/300 Energy 26/250 System Corruption 14% Temperature Cool (0) Movement Treading (560) Ox5 Location -7/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (6) ------ Huge Storage Unit Improved Signal Interpreter Improved Targeting Computer Launcher Guidance Computer > --- WEAPON (3) ------- Cooled Particle Cannon Cooled Particle Cannon Great Axe > --- INVENTORY (25) --- Light Treads Cryofiber Web Improved Heat Sink Medium Storage Unit Advanced Terrain Scan Processor Force Booster Transmission Jammer Hardened Light Armor Plating Drone Bay Cooled Particle Cannon Precision Assault Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Improved Signal Interpreter Improved Targeting Computer Launcher Guidance Computer Hacking Suite > --- WEAPON ----------- Pulse Rifle Precision Grenade Launcher Precision Grenade Launcher > --- INVENTORY -------- Light Deuterium Engine Cryofiber Web Improved Heat Sink Medium Storage Unit Huge Storage Unit Advanced Terrain Scan Processor Hardened Light Armor Plating Remote Datajack Great Axe [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Minigun Energy Gun Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 4 | . . 2 1 1 . Weapon 1 | . . . . 1 . Parts Attached 63 | 6 7 5 15 16 14 Power 10 | 2 . 1 2 2 3 Engine 7 | 2 . 1 1 . 3 Core 3 | . . . 1 2 . Reactor . | . . . . . . Propulsion 15 | 2 2 . 4 5 2 Treads 1 | . . . . . 1 Leg 6 | . 2 . 4 . . Wheel 8 | 2 . . . 5 1 Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 2 2 5 3 3 Device 5 | . . 1 1 2 1 Storage 4 | 1 1 . 1 1 . Processor 4 | . . 1 2 . 1 Hackware 1 | . . . 1 . . Protection 2 | . 1 . . . 1 Artifact . | . . . . . . Weapon 22 | 1 3 2 4 6 6 Energy Gun 6 | 1 1 1 . 3 . Energy Cannon 2 | . . . . . 2 Ballistic Gun 3 | . 1 . 1 . 1 Ballistic Cannon 1 | . . . 1 . . Launcher 5 | . 1 . 1 1 2 Special Weapon 1 | . . . . 1 . Impact Weapon 2 | . . 1 1 . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 30 | . 4 2 3 8 13 Power 8 | . 1 1 2 1 3 Propulsion 7 | . 2 . . 2 3 Utility 5 | . . . 1 . 4 Weapon 10 | . 1 1 . 5 3 Highest Loss Streak 6 | . 4 1 1 4 6 To Critical Strikes . | . . . . . . Average Backups 8 | 2 7 7 9 8 10 Power . | . . 1 . . . Propulsion . | . 1 . . . . Utility 4 | . 3 4 5 4 7 Weapon 2 | 1 1 2 3 2 1 Tool/Special . | . . . . . . Unused Backups 16 | . . . 5 3 8 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 10 | . . . 2 2 6 Weapon 4 | . . . 2 1 1 Tool/Special 1 | . . . 1 . . Average Slot Usage (%) 90 | . 94 98 97 91 79 Engine 4 | . 13 10 5 . 3 Core 3 | . . . 3 6 2 Leg 11 | . 8 22 27 8 . Wheel 7 | . 16 . . 8 13 Device 4 | . . 10 4 7 1 Storage 9 | . 17 11 9 7 7 Processor 19 | . . 11 25 23 24 Hackware 4 | . . . 4 7 6 Protection 3 | . 9 11 . . 4 Energy Gun 3 | . 19 3 . 2 2 Ballistic Gun 4 | . 5 6 5 4 . Ballistic Cannon 2 | . . . 4 4 . Launcher 1 | . 1 9 . . 2 Impact Weapon 2 | . . 2 6 2 . Slashing Weapon 2 | . . . . 3 5 Peak Build Rating 44 | 5 8 14 26 41 44 Average Rating 26 | 4 7 11 22 35 36 On Entrance 14 | . 5 8 13 26 33 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 95 | 12 23 25 26 30 95 Greatest Support 44 | 26 26 20 30 44 38 Greatest Overweight (x) 5 | . 4 1 . 5 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 10 10 25 25 25 Average Capacity 11 | 7 9 10 10 10 15 Most Carried 18 | 5 10 9 10 11 18 Average Carried 8 | 2 7 7 9 8 10 Final Capacity 25 | 8 10 10 10 10 25 Final Carried 12 | 5 9 9 10 8 12 Class Distribution -------------------- 55% | Mutant 30% | Scavenger-Mutant 7% | Commander-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1928 | 234 171 57 470 197 799 Remotely . | . . . . . . Salvage Created 1762 | . 345 93 400 282 642 Parts 121 | . 32 13 22 23 31 Haulers Intercepted 4 | . . . 1 . 3 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 47 | . 13 6 9 9 10 Melee 6 | . . . . 1 5 Guns 16 | . 8 3 1 3 1 Cannons 9 | . . . 7 2 . AOE 15 | . 5 3 . 3 4 Classes Destroyed 13 | . 4 2 1 5 1 Worker 1 | . . . . 1 . Builder 5 | . . 1 . . 4 Hauler 4 | . . . 1 . 3 Recycler 1 | . . . . . 1 Mechanic 3 | . 1 . . 1 1 Operator 2 | . 1 . 1 . . Watcher 2 | . . . . 1 1 Swarmer 12 | . 6 3 . 3 . Grunt 19 | . 7 2 5 1 4 Brawler 2 | . . . . 1 1 Sentry 9 | . . 1 4 1 3 Hunter 3 | . . . . 2 1 Programmer 3 | . . . . 2 1 Best Kill Streak 8 | . 5 3 4 3 8 Combat Bots Only 5 | . 5 3 4 2 4 Max Kills in Single Turn 3 | . 3 1 1 1 2 Gunslinging 1 | . 1 . . . . Exploded 3 | . 3 1 . 1 1 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 677 | . 55 26 79 182 335 Missed 257 | . 12 6 31 60 148 Hits 420 | . 43 20 48 122 187 Melee 3 | . . . . . 3 Projectile 417 | . 43 20 48 122 184 Critical Strikes 5 | . . . 1 1 3 Damage Taken 4503 | . 439 233 754 1479 1598 Core 945 | . 98 25 111 380 331 Absorbed by Shields 34 | . . . . . 34 Redirected to Shielding 44 | . 27 17 . . . Core Remaining (%) 83 | 100 60 93 79 . . Volleys Fired 178 | . 32 20 30 45 51 Largest 2 | . 2 2 2 2 2 Hottest 118 | . 90 60 62 118 63 Shots Fired 237 | . 54 24 42 63 54 Gun 125 | . 49 11 13 39 13 Cannon 44 | . . . 28 9 7 Launcher 53 | . 5 13 1 10 24 Special 15 | . . . . 5 10 Kinetic 70 | . 5 7 41 17 . Thermal 89 | . 44 4 . 21 20 Explosive 53 | . 5 13 1 10 24 Electromagnetic 10 | . . . . 10 . Robot Hit Streak 33 | . 6 7 19 33 23 Robot Miss Streak 4 | . 4 2 2 1 1 Penetration Max . | . . . . . . Secondary Targets 4 | . 4 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 189 | . 31 14 39 56 49 Core Hits 110 | . 23 13 17 19 38 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 8 | . 1 . 2 1 4 Burn 2 | . 1 . . . 1 Blast 2 | . . . 1 1 . Smash 1 | . . . 1 . . Sever 3 | . . . . . 3 Melee Attacks 85 | . . 1 15 18 51 Impact 21 | . . 1 15 5 . Slashing 64 | . . . . 13 51 Piercing . | . . . . . . Sneak Attacks 5 | . . . 1 . 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5827 | . 622 373 1100 1654 2078 Guns 1241 | . 346 73 155 480 187 Cannons 948 | . . . 591 193 164 Explosions 2293 | . 276 300 57 742 918 Melee 1345 | . . . 297 239 809 Ramming . | . . . . . . Kinetic 1119 | . 22 40 746 311 . Thermal 1248 | . 324 33 . 540 351 Explosive 2008 | . 276 300 57 457 918 Electromagnetic 107 | . . . . 107 . Impact 297 | . . . 297 . . Slashing 1048 | . . . . 239 809 Piercing . | . . . . . . Highest Corruption 14 | . . . . 5 14 Average Corruption 7 | . . . . 3 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 30 | . . . . 11 19 Message Errors 9 | . . . . 4 5 Matter Fused 10 | . . . . 2 8 Heat Flow Errors 3 | . . . . 2 1 Energy Discharges 2 | . . . . . 2 Parts Fused 1 | . . . . 1 . Data Loss (minor) 2 | . . . . 1 1 Data Loss (major) 2 | . . . . 1 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 129 | . . . 39 69 21 Projectiles . | . . . . . . Explosions 82 | . . . . 61 21 Melee 47 | . . . 39 8 . Knockbacks 8 | . . . 8 . . Impact . | . . . . . . Kinetic 7 | . . . 7 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 44 | . 17 . . 27 . Shots 3 | . 2 . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 247 | . 240 14 51 247 76 Average Temperature 67 | . 91 9 21 89 23 Received Heat Transfer 1028 | . 126 36 369 165 332 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 1 | . . . 1 . . Impact Corruptions 3 | . . . 3 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 2415 | . 906 75 . 731 703 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 83 | 100 100 100 100 94 40 Level 1 16 | . . . . 5 59 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 323 | . 170 176 105 216 323 Initial 82 | . . 63 49 . 82 Average 87 | . 53 83 40 50 198 Influence Increases 2281 | . 350 244 326 575 786 Destroy 0b10 Robot/C 1140 | . 260 120 180 240 340 Destroy 0b10 Robot/NC 110 | . 10 5 10 20 65 Destroy Leader 306 | . 50 30 52 64 110 Allied During Kill 116 | . . . . 35 81 Successful Hack 113 | . 8 32 11 14 48 Disable Machine 105 | . . . . 60 45 Destroy Structure 241 | . 22 42 13 82 82 Lose Combat Pursuer 150 | . . 15 60 60 15 Influence Decreases 2135 | . 200 277 443 393 822 Entered New Map 255 | . . 87 68 . 100 Time Decay 1182 | . 160 170 289 253 310 Lost Part 300 | . 40 20 30 80 130 Lost Ally 260 | . . . . 60 200 Purge Threat 138 | . . . 56 . 82 Squads Dispatched 19 | . 3 1 . 4 11 Investigation 6 | . 1 1 . 2 2 Extermination 4 | . . . . 2 2 Reinforcement 6 | . 2 . . . 4 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 6 | . . 1 1 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 87 | . 17 13 19 20 18 Peak Tracking Total 5 | . 5 3 5 4 4 Tactical Retreats 6 | . . 1 3 1 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 4 | . 1 . . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 7 | . . . . 4 3 Max in Single Turn 4 | . . . . 4 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 22 | . 1 5 4 5 7 Terminals 18 | . 1 4 4 3 6 Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 62 | . 3 15 16 13 15 Successful 39 | . 3 8 12 7 9 Failed 22 | . . 6 4 6 6 Catastrophic 2 | . . . . 1 1 Database Lockouts 1 | . . 1 . . . Manual 27 | . 1 5 5 6 10 Terminals 57 | . 3 13 16 11 14 Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 22 | . 2 3 8 3 6 Record 5 | . . 1 4 . . Robot Schematic 1 | . . . . . 1 Robot Analysis 1 | . . . 1 . . Prototype ID Bank 1 | . . . . 1 . Open Door 3 | . . . . . 3 Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . 1 . . . . Machine Index 1 | . . 1 . . . Unreport Threat 3 | . . . 1 . 2 Locate Traps 2 | . 1 . 1 . . Recall Reinforcements 1 | . . 1 . . . Hauler Manifests 1 | . . . . 1 . Zone Layout 1 | . . . 1 . . Fabricator Hacks 2 | . . . . 2 . Network Status 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer 1 | . . 1 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . 1 4 4 2 2 Terminals 13 | . 1 4 4 2 2 Botnet 13 | . 1 4 4 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 16 | . 1 3 3 5 4 Full Trace Events 7 | . 1 1 1 2 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . . 1 Robots Built 3 | . . . . 3 . Authchips . | . . . . . . Time 67 | . . . . 67 . Total Robot Build Rating 12 | . . . . 12 . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . 1 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat 1 | . . . . 1 . Combat . | . . . . . . Robot Hacks Applied 2 | . . . . 2 . no_distress 1 | . . . . 1 . find_chute 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . 1 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies 14 | . . . . 4 10 Largest Group 10 | . . . . 4 10 Highest-Rated Group 173 | . . . . 76 173 Highest-Rated Ally 29 | . . . . 20 29 Total Orders 9 | . . . . 4 5 ROAM 1 | . . . . . 1 GUARD 8 | . . . . 4 4 Ally Attacks 80 | . . . . 8 72 Total Damage 1088 | . . . . 133 955 Kills 14 | . . . . 4 10 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 2176 | . . 357 652 931 236 Terrain 647 | . . 356 291 . . Machine Analysis 2176 | . . 357 652 931 236 Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 3053 | 48 325 357 652 931 740 Spaces Moved 1869 | 37 214 191 439 584 404 Core 10 | 1 3 . . 6 . Treads . | . . . . . . Legs 973 | . 73 191 439 270 . Wheels 886 | 36 138 . . 308 404 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 120 105 90 90 Average Speed 104 | 86 102 132 105 102 97 Slowest Speed 300 | 90 250 190 105 300 145 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 10 | . . . . . 10 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 41 21 48 16 50 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 37 | . . 1 8 9 19 Terrain Destroyed 283 | . 27 44 12 91 109 Melee 37 | . . 1 8 9 19 Projectile . | . . . . . . AOE 246 | . 27 43 4 82 90 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 2582 | 48 265 269 563 825 612 Wait 264 | . 1 50 28 123 62 Move 1864 | 36 213 190 438 583 404 Hop . | . . . . . . Pick Up 57 | 4 10 2 15 10 16 Fast Attach 21 | 5 1 1 5 5 4 Attach 31 | . 6 2 4 6 13 Detach 3 | . . . . . 3 Swap 33 | 3 2 3 13 9 3 Drop 32 | . . . 15 13 4 Fire 178 | . 32 20 30 45 51 Melee 85 | . . 1 15 18 51 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 7 | . . . . 7 . Rewire 7 | . . . . 6 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Lost 4 parts (1p2n1w) 304 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 374 | -10/Materials | Entered another Materials area 374 | -9/Materials | Evolved 2 slots: Utility x2 672 | -9/Materials | Central database locked down 727 | -9/Materials | Discovered new exit (range 3) 731 | -9/Materials | Entered another Materials area 731 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1368 | -8/Materials | Discovered new exit (range 15) 1382 | -8/Materials | Identified exit to Factory 1383 | -8/Materials | Entered Factory 1383 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1770 | -7/Factory | Fabricated B-48 Gladiator (x3) 1865 | -7/Factory | Build established: Scavenger-Mutant 2045 | -7/Factory | Lost 3 allies 2117 | -7/Factory | Lost 4 parts (1p2n1w) 2229 | -7/Factory | Discovered new exit (range 4) 2232 | -7/Factory | Identified exit to Storage 2275 | -7/Factory | Discovered new exit (range 5) 2278 | -7/Factory | Identified exit to Factory 2299 | -7/Factory | Core integrity fell below 50% 2314 | -7/Factory | Entered Storage 2323 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2551 | -7/Storage | System corruption reached 10% 2581 | -7/Storage | Lost 3 parts (1n1u1w) 2596 | -7/Storage | Lost 3 allies 2613 | -7/Storage | Garrison activated, responded to threat 2662 | -7/Storage | Core integrity fell below 20% 2821 | -7/Storage | Build established: Mutant 3054 | -7/Storage | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02929_ Acquired Lgt. Treads. 02931_ Acquired Ion Engine. 02937_ System corrupted: Heat flow error (+102). 02939_ R-06 Scavenger collects Prototype Hover Unit. 02939_ K-01 Serf collects debris. 02960_ System corrupted: Matter fused (-6). 02975_ Acquired 58 matter. 02986_ ALERT: Potential suspicious activity detected, Programmers report to Storage Zone 2G. 02992_ HFZDYGFHIUMBGT5:R#S%FZ|AH3PHTV 03013_ Wheel destroyed. 03015_ Imp. Light Armor Plating destroyed. 03015_ Arm. Huge Wheel destroyed. 03016_ System corrupted: Matter fused (-8). 03017_ Lgt. Deuterium Engine destroyed. 03018_ System corrupted: Cld. Particle Cannon failed to cycle. 03020_ The unstable cave ceiling collapses. 03033_ Imp. Shield Generator destroyed. 03035_ System corrupted: Component data lost. 03047_ Hacking Suite destroyed. 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"???? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Launcher Accuracy 20 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ T-07 Excavator | -7/Storage | Hacked Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- We Love MA Challenges ------------ None Game ------ Seed ControlOvertunedBeam Manual? 0 Play Time 01:06:04 Cumulative 33.8 hours Start 2026.08.03 @ 23:22:03 End 2026.08.04 @ 09:59:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 27 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 305c425f-0786-4e6a-8b30-adbbf3504d10