Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.17 @ 15:44:22 Player: Sanctumkeeper Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (175) 875 Value Destroyed (8261) 8261 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (6623) 6623 TOTAL SCORE: 24399 Bonus ------- High Alert Combat Kills 1223 Entered Garrisons 600 Used RIF Installer 1500 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/700 Matter 34/300 Energy 551/700 System Corruption 5% Temperature Cool (249) Movement Core (1800) Ox35 Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Energy Well Advanced Signal Interpreter > --- WEAPON (2) ------- Plasma Cannon > --- INVENTORY (32) --- Advanced Sensor Array Advanced Sensor Array Advanced Terrain Scan Processor Makeshift System Shield Relay Coupler [NC] (26) Relay Coupler [NC] (26) Relay Coupler [Sentry] (24) Relay Coupler [Hunter] (14) Relay Coupler [Hunter] (14) Remote Datajack Makeshift Spear Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- High-capacity Storage Unit Improved Energy Well Advanced Sensor Array Advanced Sensor Array Advanced Terrain Scan Processor Makeshift System Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Heavy Ion Cannon Plasma Cannon Minigun Gauss Rifle Remote Datajack Makeshift Spear [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Flak Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Launcher Missile Launcher Special Weapon Remote Datajack Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Slots Evolved 6 | . . . 2 . 2 . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . Utility 5 | . . . 1 . 2 . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 183 | 6 3 6 20 2 11 28 2 25 9 18 20 9 6 18 Power 21 | 1 1 1 5 . 2 3 . 3 1 1 1 1 . 1 Engine 10 | 1 1 1 3 . . 1 . . . 1 1 1 . . Core 10 | . . . 2 . 2 2 . 3 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 42 | 2 . 2 7 1 3 6 2 7 1 4 2 2 1 2 Treads 40 | 2 . 1 6 1 3 6 2 7 1 4 2 2 1 2 Leg 2 | . . 1 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 53 | 1 2 . 4 . 4 2 . 3 6 5 11 5 4 6 Device 14 | . . . . . 1 1 . . 3 3 4 1 1 . Storage 12 | 1 2 . 4 . 1 . . . . 1 . 1 . 2 Processor 1 | . . . . . . . . . 1 . . . . . Hackware 1 | . . . . . . . . . . . 1 . . . Protection 25 | . . . . . 2 1 . 3 2 1 6 3 3 4 Artifact . | . . . . . . . . . . . . . . . Weapon 67 | 2 . 3 4 1 2 17 . 12 1 8 6 1 1 9 Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon 12 | . . . . . . 5 . 3 . 2 . . . 2 Ballistic Gun 44 | 1 . 2 4 1 2 10 . 7 1 5 3 1 1 6 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 6 | . . 1 . . . 2 . 2 . 1 . . . . Special Weapon 3 | . . . . . . . . . . . 3 . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . . . Parts Lost 62 | . . 5 4 1 3 5 . 6 2 6 6 3 2 19 Power 9 | . . 1 1 . 1 1 . 1 . . 1 1 . 2 Propulsion 18 | . . 2 1 . 1 1 . . . 4 2 1 1 5 Utility 14 | . . . . . 1 1 . 4 1 . 2 . . 5 Weapon 21 | . . 2 2 1 . 2 . 1 1 2 1 1 1 7 Highest Loss Streak 18 | . . 2 1 1 3 1 . 2 2 3 2 3 2 18 Average Slot Usage (%) 99 | . 99 100 99 100 99 99 100 98 94 99 99 99 100 88 Engine 4 | . 14 14 5 . . 3 9 1 . 6 7 6 7 4 Core 3 | . . . 5 11 9 5 . 7 7 . . . . . Treads 25 | . 28 25 24 33 27 26 27 27 23 23 23 23 23 21 Device 6 | . . . . . 8 9 9 7 13 8 11 6 6 2 Storage 27 | . 27 28 33 33 27 27 27 27 23 28 23 23 23 24 Processor 2 | . . . . . . . . . 7 7 7 7 7 7 Hackware 1 | . . . . . . . . . . . 6 7 7 2 Protection 6 | . . . . . 9 9 9 8 3 7 2 7 7 14 Energy Cannon 1 | . . . . . . 2 . 5 . . . . . . Ballistic Gun 14 | . 14 25 21 22 18 15 18 11 15 14 12 14 15 5 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 112 | 11 31 31 51 51 82 86 82 86 81 94 89 89 92 112 Greatest Support 70 | 40 40 40 60 63 63 60 60 60 60 60 60 60 60 70 Greatest Overweight (x) 3 | 1 . 3 1 . 1 1 1 1 1 2 1 1 1 2 Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 32 | 6 14 14 20 20 24 24 24 24 24 24 24 24 24 32 Average Capacity 22 | 5 12 14 18 20 21 24 24 24 24 24 24 24 24 24 Most Carried 24 | 4 14 14 20 20 24 24 24 24 24 24 24 21 24 24 Average Carried 21 | 2 10 12 17 19 19 23 24 23 23 23 23 19 23 21 Final Capacity 32 | 6 14 14 20 20 24 24 24 24 24 24 24 24 24 32 Final Carried 24 | 4 14 12 20 19 23 24 24 24 24 24 21 21 24 11 Class Distribution -------------------- 44% | Scavenger-Mutant 36% | Bothacker-Mutant 10% | Mutant 5% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Data Miner Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Matter Collected 5392 | 260 113 76 980 159 296 751 52 799 270 537 370 396 227 106 Remotely 218 | . . . . . . . . . 218 . . . . . Salvage Created 6928 | . 416 194 1509 233 371 848 115 1216 271 665 405 199 182 304 Parts 391 | . 33 8 90 19 21 59 4 52 10 45 21 9 6 14 Haulers Intercepted 5 | . 1 . 4 . . . . . . . . . . . Recyclers Shooed 7 | . 1 1 4 . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . . 9 14 . Prevented 2 | . . . . . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Combat Hostiles Destroyed 161 | . 13 7 23 10 9 24 2 29 6 19 9 4 3 3 Guns 142 | . 13 7 23 10 9 17 2 23 6 14 9 4 3 2 Cannons 2 | . . . . . . . . 1 . . . . . 1 AOE 17 | . . . . . . 7 . 5 . 5 . . . . Classes Destroyed 13 | . 4 3 3 . . . . 1 . 1 . . 1 . Worker 4 | . 1 . 3 . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . Hauler 5 | . 1 . 4 . . . . . . . . . . . Recycler 5 | . . 1 4 . . . . . . . . . . . Swarmer 53 | . 8 3 2 7 2 7 . 9 1 11 2 . 1 . Grunt 68 | . 5 2 11 2 3 13 . 16 4 4 4 3 1 . Brawler 2 | . . . . . . . . 2 . . . . . . Duelist 5 | . . . 1 1 . 1 . . 1 . . 1 . . Sentry 25 | . . . 9 . 4 3 2 2 . 3 1 . 1 . Demolisher 1 | . . 1 . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . 1 2 . . . Enhanced Grunt 3 | . . . . . . . . . . . . . . 3 Samaritan 1 | . . . . . . . . . . . . . 1 . Assembled 1 | . . 1 . . . . . . . . . . . . Best Kill Streak 6 | . 3 3 6 3 4 5 2 5 2 5 2 4 3 1 Combat Bots Only 5 | . 3 3 4 3 4 5 2 5 2 5 2 4 3 1 Max Kills in Single Turn 3 | . 1 1 1 2 1 2 1 2 1 3 1 1 1 1 Gunslinging 1 | . . . . 1 . . . 1 . . . . . . Exploded 3 | . . . . . . 2 . 2 . 3 . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Damage Taken 12676 | . 250 688 1192 460 693 1132 123 1207 499 1010 926 542 228 3726 Core 1484 | . 21 98 197 106 44 77 32 194 33 80 90 49 53 410 Absorbed by Shields 12 | . . . . . . . . 12 . . . . . . Core Remaining (%) 53 | 100 . 52 . 24 . . . 36 . . . . . . Volleys Fired 628 | . 29 28 113 24 35 95 4 124 20 47 54 12 10 33 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 93 | . 60 60 46 46 48 88 53 93 51 65 51 51 53 90 Shots Fired 1103 | . 58 49 226 48 70 155 8 170 40 80 97 20 24 58 Gun 982 | . 58 49 226 48 70 126 8 101 40 71 88 20 24 53 Cannon 89 | . . . . . . 24 . 55 . 5 . . . 5 Launcher 23 | . . . . . . 5 . 14 . 4 . . . . Special 9 | . . . . . . . . . . . 9 . . . Kinetic 951 | . 29 47 226 48 70 126 8 101 40 71 88 20 24 53 Thermal 89 | . . . . . . 24 . 55 . 5 . . . 5 Explosive 23 | . . . . . . 5 . 14 . 4 . . . . Electromagnetic 31 | . 29 2 . . . . . . . . . . . . Robot Hit Streak 28 | . 10 12 21 14 14 24 12 14 10 26 28 8 11 9 Robot Miss Streak 9 | . 3 2 4 4 2 4 1 7 5 9 4 2 2 5 Penetration Max 1 | . . . . . . . . . . . 1 . . 1 Secondary Targets 15 | . 2 1 . 3 1 2 1 4 . . . 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 1 1 . . . 1 . . Shots Hit Robots 762 | . 35 35 165 34 59 90 7 88 32 60 75 16 17 49 Core Hits 466 | . 18 15 60 14 20 46 4 101 27 72 22 14 18 35 Critical Hits 5 | . . . 2 . . . . . . . 2 . . 1 Critical Kills 2 | . . . 1 . . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . 1 . . . . . . . 2 . . . Melee Attacks 8 | . . . . . . . . . . . . . . 8 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . . . . . 8 Sneak Attacks 1 | . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13781 | . 458 286 2109 575 917 1954 177 2511 484 1388 1114 361 340 1107 Guns 11473 | . 447 272 2095 553 895 1456 177 1371 484 1002 1108 361 340 912 Cannons 197 | . . . . . . . . 107 . . . . . 90 Explosions 1917 | . . . . . . 498 . 1033 . 386 . . . . Melee 105 | . . . . . . . . . . . . . . 105 Ramming 89 | . 11 14 14 22 22 . . . . . 6 . . . Kinetic 11229 | . 203 272 2095 553 895 1456 177 1371 484 1002 1108 361 340 912 Thermal 197 | . . . . . . . . 107 . . . . . 90 Explosive 1917 | . . . . . . 498 . 1033 . 386 . . . . Electromagnetic 244 | . 244 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 105 | . . . . . . . . . . . . . . 105 Highest Corruption 5 | . . . . . . . . . . 1 5 5 5 5 Average Corruption 3 | . . . . . . . . . . 1 2 5 5 5 Corruption Purged . | . . . . . . . . . . . . . . . Effects 113 | . . . . . . . . . . 14 13 24 47 15 Message Errors 29 | . . . . . . . . . . 7 3 7 10 2 Matter Fused 21 | . . . . . . . . . . . 1 4 12 4 Heat Flow Errors 15 | . . . . . . . . . . . 3 4 5 3 Energy Discharges 11 | . . . . . . . . . . 2 2 2 3 2 Parts Rejected 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 13 | . . . . . . . . . . 4 1 2 6 . Data Loss (major) 6 | . . . . . . . . . . . . . 6 . Misfires 7 | . . . . . . . . . . . . 3 4 . Targeting Errors 8 | . . . . . . . . . . 1 2 1 1 3 Weapon Failures 2 | . . . . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 37 | . . . . . . 11 . 2 . 24 . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 37 | . . . . . . 11 . 2 . 24 . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 2 | . 1 . . . 1 . . . . . . . . . Impact 2 | . 1 . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 186 | . . . . . . 102 . 36 . 48 . . . . Shots 5 | . . . . . . 3 . 1 . 1 . . . . Rammed 6 | . 1 1 . 2 1 . . . . . 1 . . . Targets Rammed 9 | . 1 2 2 2 1 . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . Crushed 3 | . . 1 2 . . . . . . . . . . . Highest Temperature 421 | . 12 54 7 6 . . . 24 6 28 238 266 236 421 Average Temperature 89 | . 9 32 1 6 . . . 11 2 11 47 83 73 206 Received Heat Transfer 3309 | . 24 177 495 102 270 450 36 504 174 135 180 234 48 480 Effects 6 | . . . . . . . . . . . . . . 6 Energy Bleed 2 | . . . . . . . . . . . . . . 2 Interference 3 | . . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 372 | . . . . . . . . 148 . . . . . 224 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Peak Influence 1322 | . 246 121 641 405 274 1243 680 1322 778 1063 577 . . . Initial 693 | . . 6 13 210 48 120 605 442 693 471 557 . . . Average 676 | . 116 72 234 242 159 822 624 1045 686 842 446 . . . Maximum Alert Level 4 | . 1 . 2 2 1 4 2 4 3 3 2 . . . Low Security (%) 17 | 100 89 100 55 24 63 4 . . . . . . . . Level 1 12 | . 10 . 20 70 36 8 . . . . 41 . . . Level 2 17 | . . . 24 5 . 27 100 8 49 8 58 . . . Level 3 31 | . . . . . . 32 . 25 50 91 . . . . Level 4 21 | . . . . . . 26 . 65 . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 14 | . 2 . 1 . 4 . . . 1 . 6 . . . Investigation 4 | . 1 . 1 . 1 . . . . . 1 . . . Extermination 1 | . . . . . . . . . . . 1 . . . Reinforcement 2 | . 1 . . . . . . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . Garrison 7 | . . . . . 3 . . . 1 . 3 . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Distress Signals 5 | . . . 3 . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 245 | . 20 21 44 12 14 46 2 32 12 19 12 4 3 4 Peak Tracking Total 15 | . 4 15 6 4 6 4 2 5 3 8 3 4 3 3 Tactical Retreats 41 | . 1 1 8 1 3 20 . 2 2 2 1 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Traps Triggered 32 | . 1 . . . 1 8 . 13 . 7 2 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . 1 4 . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Machines Disabled 17 | . . . 3 . . 6 . 4 . 4 . . . . Max in Single Turn 2 | . . . 1 . . 2 . 1 . 2 . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . Garrison Relay 10 | . . . . . . 4 . 4 . 2 . . . . Phase Generator 2 | . . . . . . 1 . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Machines Accessed 20 | . 3 . 5 . 1 . 2 . 1 . 3 . 1 4 Terminals 10 | . 3 . 4 . . . 1 . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 . 1 . . . Total Hacks 61 | . 10 . 16 . 1 . 3 . 1 . 5 . 1 24 Successful 46 | . 6 . 9 . 1 . 2 . 1 . 2 . 1 24 Failed 14 | . 3 . 7 . . . 1 . . . 3 . . . Catastrophic 1 | . . . . . . . . . . . 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 26 | . 9 . 13 . . . 2 . . . 2 . . . Terminals 31 | . 10 . 15 . . . 2 . . . 4 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 . 1 . . . Terminal Hacks 30 | . 2 . 3 . . . . . . . . . 1 24 Record 11 | . . . . . . . . . . . . . . 11 Part Schematic 4 | . . . . . . . . . . . . . . 4 Robot Schematic 6 | . . . . . . . . . . . . . . 6 Robot Analysis 3 | . 1 . 2 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 Open Door 1 | . . . . . . . . . . . . . 1 . Level Access Points 1 | . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 1 . 1 . . . Unlock Access 3 | . . . . . 1 . 1 . 1 . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . Unauthorized Hacks 11 | . 4 . 5 . . . 1 . . . 1 . . . Terminals 11 | . 4 . 5 . . . 1 . . . 1 . . . Track 1 | . . . 1 . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . Botnet 7 | . 3 . 2 . . . 1 . . . 1 . . . Operators 2 | . 1 . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 8 | . 2 . 2 . . . 1 . 1 . 2 . . . Full Trace Events 2 | . . . 1 . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Used RIF Installer 3 | . . . . . . 1 . 1 . 1 . . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . Robots Hacked 5 | . . . . . . . . . . . 5 . . . Non-combat 5 | . . . . . . . . . . . 5 . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . . . 5 . . . generate_echo 1 | . . . . . . . . . . . 1 . . . map_walls 1 | . . . . . . . . . . . 1 . . . map_earth 1 | . . . . . . . . . . . 1 . . . map_route 2 | . . . . . . . . . . . 2 . . . Relay Couplers Released 38 | . . . . . . 15 . 16 . 7 . . . . Machine Destruction 38 | . . . . . . 15 . 16 . 7 . . . . Attached 1 | . . . . . . . . . . . 1 . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Total Allies 1 | . . . 1 . . . . . . . . . . . Largest Group 1 | . . . 1 . . . . . . . . . . . Highest-Rated Group 10 | . . . 10 . . . . . . . . . . . Highest-Rated Ally 10 | . . . 10 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Robot Analysis Total 118 | . 1 . 2 . . . . . . . . . . 115 Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Turns Passed 18929 | 70 860 414 1311 1053 533 2554 131 4065 538 2967 1188 1144 1663 438 Spaces Moved 8652 | 39 446 204 541 610 229 1239 65 2049 246 811 521 609 889 154 Core 5 | 5 . . . . . . . . . . . . . . Treads 8471 | 34 446 201 368 610 229 1239 65 2049 246 811 521 609 889 154 Legs 176 | . . 3 173 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 150 160 160 180 180 180 180 180 180 180 180 178 Average Speed 175 | 149 160 163 157 160 165 180 180 180 180 180 180 180 182 183 Slowest Speed 210 | 160 160 210 180 160 180 180 180 180 180 200 180 180 183 192 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 77 58 43 92 15 99 11 90 9 88 22 80 94 78 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 25 | . . . . . . . . . . . . . . 25 Known Exits Taken 9 | . . 1 1 1 1 . 1 . 1 . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . Scrap Searched 9 | . . 2 . 1 . . . . . . . 2 4 . Spaces Dug 77 | . . . . . . . . 77 . . . . . . Terrain Destroyed 239 | . . . . . . 90 . 85 . 63 . . 1 . Melee . | . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . . 1 . AOE 238 | . . . . . . 90 . 85 . 63 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Total 11403 | 48 533 243 789 638 340 1433 76 2257 302 2239 697 640 921 247 Wait 1652 | . 43 1 60 . 29 29 . 16 22 1335 81 9 2 25 Move 8635 | 38 445 203 540 609 228 1237 64 2047 245 809 520 608 888 154 Hop . | . . . . . . . . . . . . . . . Pick Up 130 | 4 10 3 28 . 19 15 2 9 4 10 11 2 9 4 Fast Attach 20 | 6 1 . 4 . 1 . . 1 1 1 1 3 . 1 Attach 61 | . . 5 5 1 5 5 . 5 4 6 5 3 2 15 Detach 4 | . . . 2 . . . . . . 1 . . . 1 Swap 102 | . 2 1 11 1 5 23 2 19 4 11 14 3 4 2 Drop 104 | . 2 . 24 1 17 17 4 12 2 5 10 . 6 4 Fire 628 | . 29 28 113 24 35 95 4 124 20 47 54 12 10 33 Melee 8 | . . . . . . . . . . . . . . 8 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 9 | . 1 2 2 2 1 . . . . . 1 . . . Escape Stasis 50 | . . . . . . 12 . 24 . 14 . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner (discovered 1 exit: *Pro) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Identified exit to Materials 313 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 8) 579 | -10/Materials | Discovered new exit (range 8) 600 | -10/Materials | Central database locked down 931 | -10/Materials | Entered Mines 1002 | -10/Mines | Learned location of 1 exit from Materials 1199 | -10/Mines | Found a hidden stash of uninstalled traps 1261 | -10/Mines | Assembled infested the area 1318 | -10/Mines | Discovered exit to Materials (range 15) 1345 | -10/Mines | Entered Materials 1345 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1346 | -9/Materials | Identified exit to Materials 1853 | -9/Materials | Identified exit to Mines 2298 | -9/Materials | Build established: Hauler-Mutant 2627 | -9/Materials | Build established: Scavenger-Mutant 2656 | -9/Materials | Entered Mines 2660 | -9/Mines | Core integrity fell below 50% 2762 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2911 | -9/Mines | Discovered exit to Materials (range 7) 3709 | -9/Mines | Entered Materials 3709 | -8/Materials | Evolved 2 slots: Utility x2 3916 | -8/Materials | Identified exit to Garrison 3967 | -8/Materials | Garrison activated, responded to threat 4011 | -8/Materials | Lost 3 parts (1p1n1u) 4120 | -8/Materials | Build established: Hauler-Mutant 4242 | -8/Materials | Entered Garrison 4251 | -8/Garrison | Installed Relay Interface Framework 4320 | -8/Garrison | Triggered checkpoint 4412 | -8/Garrison | Garrison Relay disabled 4614 | -8/Garrison | Triggered checkpoint 4767 | -8/Garrison | Build established: Scavenger-Mutant 4857 | -8/Garrison | Discovered new exit (range 12) 4924 | -8/Garrison | Triggered checkpoint 4959 | -8/Garrison | Garrison Relay disabled 5167 | -8/Garrison | Triggered checkpoint 5276 | -8/Garrison | Triggered checkpoint 5354 | -8/Garrison | Garrison Relay disabled 5411 | -8/Garrison | Discovered new exit (range 14) 5502 | -8/Garrison | Triggered checkpoint 5626 | -8/Garrison | Discovered new exit (range 10) 5678 | -8/Garrison | Triggered checkpoint 5796 | -8/Garrison | Garrison Relay disabled 6108 | -8/Garrison | Phase Generator disabled 6796 | -8/Garrison | Entered Materials 6925 | -8/Materials | Identified exit to Garrison 6927 | -8/Materials | Entered Garrison 6983 | -8/Garrison | Triggered checkpoint 7166 | -8/Garrison | Discovered new exit (range 12) 7283 | -8/Garrison | Triggered checkpoint 7385 | -8/Garrison | Discovered new exit (range 10) 7548 | -8/Garrison | Triggered checkpoint 7565 | -8/Garrison | Discovered new exit (range 13) 7604 | -8/Garrison | Expanded RIF knowledge: Robot Detection 7750 | -8/Garrison | Triggered checkpoint 7803 | -8/Garrison | Garrison Relay disabled 8002 | -8/Garrison | Triggered checkpoint 8037 | -8/Garrison | Garrison Relay disabled 8264 | -8/Garrison | Triggered checkpoint 8323 | -8/Garrison | Garrison Relay disabled 10238 | -8/Garrison | Triggered checkpoint 10255 | -8/Garrison | Core integrity fell below 50% 10404 | -8/Garrison | Triggered checkpoint 10419 | -8/Garrison | Garrison Relay disabled 10992 | -8/Garrison | Entered Factory 10992 | -7/Factory | Evolved 2 slots: Utility x2 10993 | -7/Factory | Identified exit to Storage 11436 | -7/Factory | Garrison activated, responded to threat 11529 | -7/Factory | Identified exit to Garrison 11530 | -7/Factory | Entered Garrison 11602 | -7/Garrison | Triggered checkpoint 11604 | -7/Garrison | Triggered checkpoint 11645 | -7/Garrison | Lost 3 parts (1n2w) 11827 | -7/Garrison | Discovered new exit (range 10) 11917 | -7/Garrison | Triggered checkpoint 12004 | -7/Garrison | Discovered new exit (range 16) 12008 | -7/Garrison | Build established: Bothacker-Mutant 12060 | -7/Garrison | Identified exit to Factory 12073 | -7/Garrison | Expanded RIF knowledge: Program Shield 12617 | -7/Garrison | Discovered exit to Factory (range 10) 13786 | -7/Garrison | Triggered checkpoint 13833 | -7/Garrison | Phase Generator disabled 13868 | -7/Garrison | Garrison Relay disabled 14024 | -7/Garrison | Triggered checkpoint 14043 | -7/Garrison | Garrison Relay disabled 14315 | -7/Garrison | Spotted B-75 Beast 14497 | -7/Garrison | Entered Factory 15081 | -7/Factory | Garrison activated, responded to threat 15500 | -7/Factory | Discovered new exit (range 16) 15588 | -7/Factory | Identified exit to Factory 15635 | -7/Factory | Discovered new exit (range 9) 15683 | -7/Factory | Identified exit to Lower Caves 15685 | -7/Factory | Entered Lower Caves 15763 | -7/Lower Caves | Lost 3 parts (1p1n1w) 16003 | -7/Lower Caves | Learned Factory emergency access door positions 16222 | -7/Lower Caves | Encountered a Warlord checkpoint 16801 | -7/Lower Caves | Discovered new exit (range 6) 16810 | -7/Lower Caves | Identified exit to Lower Caves 16829 | -7/Lower Caves | Entered another Lower Caves area 17071 | -7/Lower Caves | Discovered exit to Factory (range 12) 17239 | -7/Lower Caves | Encountered a Warlord checkpoint 17302 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17858 | -7/Lower Caves | Learned 8 Factory zone layouts 17919 | -7/Lower Caves | Discovered new exit (range 15) 18450 | -7/Lower Caves | Identified exit to Data Miner 18492 | -7/Lower Caves | Entered Data Miner 18493 | -7/Data Miner | Discovered new exit (range 6) 18528 | -7/Data Miner | Met Data Miner 18559 | -7/Data Miner | Learned location of Section 7 (-2) 18559 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 18592 | -7/Data Miner | Received God Mode back door access code from Data Miner 18640 | -7/Data Miner | Identified exit to Proximity Caves 18728 | -7/Data Miner | Interfaced with the Data Conduit 18889 | -7/Data Miner | Core integrity fell below 50% 18917 | -7/Data Miner | Core integrity fell below 20% 18930 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 18897_ Adv. Treads destroyed. 18899_ HIGPQ4#AWTD