Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.02.10 @ 19:10:13 Player: PhenomPhear Result: Destroyed by 1M-568(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (118) 590 Value Destroyed (3915) 3915 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1775) 1775 TOTAL SCORE: 10720 Bonus ------- High Alert Combat Kills 475 Met Imprinter 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/850 Matter 212/300 Energy 290/290 System Corruption 0% Temperature Cool (18) Movement Treading (960) Ox8 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Medium Treads > --- UTILITY (8) ------ Experimental Heat Sink Humpback Advanced Sensor Array Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Scout] Zionite Weapon Casing > --- WEAPON (2) ------- Proton Missile Launcher Precision Grenade Launcher > --- INVENTORY (35) --- Light Angular Momentum Engine Fusion Compressor Huge Storage Unit High-capacity Matter Pod (0) Matter Filter Energy Filter Energy Filter Transmission Jammer Advanced ECM Suite Phase Shifter EM Shield Hacking Drone Bay (1/1) Improved EM Pulse Cannon Proton Missile Launcher Grenade Launcher Grenade Launcher Improved Grenade Launcher Rocket Array Power Sword Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Enhanced Optical Array Improved Kinecellerator Improved Weapon Cycler Hardened Light Armor Plating Makeshift Hacking Suite System Shield > --- WEAPON ----------- Gauss Rifle KE Penetrator > --- INVENTORY -------- Micro Nuclear Core Medium Treads Medium Treads Advanced Heat Sink Humpback High-capacity Matter Pod Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Matter Filter Energy Filter Energy Filter Transmission Jammer Advanced ECM Suite Improved Light Armor Plating Reflective Plating EM Shield Improved EM Pulse Cannon Heavy Phase Cannon Proton Missile Launcher Proton Missile Launcher Grenade Launcher Grenade Launcher Power Sword [Rating: 72] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Medium Treads Treads Medium Treads Hover Unit Cooled Aerolev Unit Utility 0b10 Decoder Chip [Scout] Device Advanced Sensor Array Storage Huge Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Precision Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . Utility 6 | . . . . . 3 1 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 178 | 6 12 9 3 3 9 54 26 10 18 11 17 Power 11 | 1 . . . . . 4 2 . 3 . 1 Engine 6 | 1 . . . . . 2 . . 2 . 1 Core 5 | . . . . . . 2 2 . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 39 | 2 3 2 . . 2 15 6 3 5 . 1 Treads 38 | 2 3 2 . . 2 15 5 3 5 . 1 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . Utility 65 | 1 4 . 3 . 5 22 7 4 6 6 7 Device 18 | . 1 . . . 2 4 1 3 2 2 3 Storage 12 | 1 2 . 2 . 2 3 . . . 1 1 Processor 5 | . . . . . . . 1 . 1 3 . Hackware 3 | . . . 1 . . . 1 1 . . . Protection 27 | . 1 . . . 1 15 4 . 3 . 3 Artifact . | . . . . . . . . . . . . Weapon 63 | 2 5 7 . 3 2 13 11 3 4 5 8 Energy Gun 3 | 2 1 . . . . . . . . . . Energy Cannon 21 | . . . . . 2 8 8 . . 2 1 Ballistic Gun 15 | . 4 4 . 1 . . . 2 2 . 2 Ballistic Cannon 2 | . . . . . . . . . . 1 1 Launcher 21 | . . 3 . 2 . 5 2 1 2 2 4 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 . 2 . . 3 2 Parts Lost 42 | . 1 . . . . 14 6 . 6 1 14 Power 4 | . . . . . . 2 . . 1 . 1 Propulsion 9 | . . . . . . 3 1 . 1 . 4 Utility 17 | . . . . . . 7 2 . 4 . 4 Weapon 12 | . 1 . . . . 2 3 . . 1 5 Highest Loss Streak 14 | . 1 . . . . 10 2 . 4 1 14 Average Slot Usage (%) 88 | . 90 100 98 100 91 98 99 100 99 85 69 Engine 6 | . 14 14 14 14 9 3 . . 5 6 5 Core 1 | . . . . . . 3 5 6 . . . Treads 22 | . 28 28 28 28 27 29 25 26 26 26 7 Device 10 | . 1 . . . 9 14 6 6 17 12 12 Storage 8 | . 14 14 13 14 9 7 13 13 6 6 5 Processor 10 | . . . . . . . 5 6 8 21 21 Hackware 4 | . . . 1 14 9 7 13 13 7 . . Protection 8 | . 3 14 10 . 9 14 13 12 11 8 4 Energy Cannon 4 | . . . . . 15 13 12 5 . 1 3 Ballistic Gun 5 | . 20 25 28 24 1 . . . 12 . . Launcher 1 | . . 2 . 3 1 1 . 5 . . 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 269 | 13 30 32 30 29 38 110 117 114 114 269 269 Greatest Support 116 | 40 40 40 40 40 60 112 114 116 116 88 88 Greatest Overweight (x) 85 | . . . . . . 1 1 . 1 3 85 Average Overweight (x) 1 | . . . . . . . . . . 1 15 Largest Inventory Capacity 35 | 8 15 15 35 15 35 35 25 25 25 35 35 Average Capacity 24 | 7 11 15 14 15 15 22 25 25 25 27 33 Most Carried 28 | . 15 15 15 15 15 25 25 25 25 28 27 Average Carried 19 | . 6 14 13 14 14 18 22 23 23 25 19 Final Capacity 35 | 8 15 15 15 15 15 25 25 25 25 35 35 Final Carried 27 | . 15 14 15 15 15 17 23 25 23 27 19 Class Distribution -------------------- 28% | Hauler-Mutant 24% | Scavenger-Mutant 22% | Hacker-Mutant 18% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Matter Collected 3328 | 229 238 170 70 136 304 861 250 55 624 61 330 Remotely 53 | . 53 . . . . . . . . . . Salvage Created 4416 | . 424 54 . 347 351 1186 1067 70 677 . 240 Parts 245 | . 32 8 . 42 14 64 47 3 25 . 10 Haulers Intercepted 2 | . 2 . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 8 . . Prevented 3 | . . . . . . . . 3 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 103 | . 8 16 . 14 3 25 16 1 15 . 5 Guns 16 | . 8 . . . . . . . 8 . . Cannons 31 | . . . . . 3 14 14 . . . . AOE 55 | . . 16 . 14 . 11 2 . 7 . 5 Classes Destroyed 16 | . 5 1 . 2 2 3 1 . 1 . 1 Worker 4 | . . . . . 2 . 2 . . . . Builder 6 | . . . . 1 . 3 2 . . . . Tunneler 7 | . . . . 7 . . . . . . . Hauler 2 | . 2 . . . . . . . . . . Recycler 5 | . 1 . . . 2 1 1 . . . . Operator 1 | . 1 . . . . . . . . . . Swarmer 24 | . 5 6 . 3 . 6 . . 4 . . Grunt 31 | . 3 . . 11 . 10 7 . . . . Brawler 2 | . . . . . . 1 1 . . . . Duelist 2 | . . . . . . 2 . . . . . Sentry 11 | . . . . . 3 3 4 . 1 . . Hunter 2 | . . . . . . . 1 1 . . . Programmer 6 | . . . . . . 3 3 . . . . Z-Light 4 | . . . . . . . . . . . 4 Assembled 10 | . . 10 . . . . . . . . . Thug 4 | . . . . . . . . . 4 . . Savage 5 | . . . . . . . . . 5 . . Mutant 1 | . . . . . . . . . 1 . . Best Kill Streak 10 | . 3 10 . 10 2 6 5 1 4 . 2 Combat Bots Only 10 | . 3 10 . 5 2 6 4 1 4 . 2 Max Kills in Single Turn 5 | . 1 4 . 4 1 3 5 1 2 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . 4 . 2 . 2 2 . 2 . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Damage Taken 8477 | . 413 199 . 120 90 2699 1645 124 818 . 2369 Core 1201 | . 65 9 . 8 . 257 189 21 101 . 551 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 82 | 100 . . . 67 100 63 . . . . . Volleys Fired 332 | . 49 13 . 16 13 95 64 3 43 . 36 Largest 2 | . 2 1 . 1 2 2 2 2 2 . 2 Hottest 180 | . 80 30 . 30 136 136 180 108 61 . 163 Shots Fired 564 | . 98 13 . 16 26 168 107 4 77 . 55 Gun 184 | . 98 . . . . . . . 68 . 18 Cannon 311 | . . . . . 26 148 103 3 . . 31 Launcher 69 | . . 13 . 16 . 20 4 1 9 . 6 Special . | . . . . . . . . . . . . Kinetic 191 | . 87 . . . . . . . 68 . 36 Thermal 280 | . 4 . . . 26 148 89 . . . 13 Explosive 55 | . . 13 . 16 . 10 3 . 9 . 4 Electromagnetic 38 | . 7 . . . . 10 15 4 . . 2 Robot Hit Streak 20 | . 16 1 . 4 16 20 16 6 15 . 5 Robot Miss Streak 7 | . 2 2 . 1 1 2 4 . 1 . 7 Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 2 | . 1 . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . Shots Hit Robots 391 | . 71 1 . 5 18 119 86 4 61 . 26 Core Hits 246 | . 24 27 . 30 9 64 38 . 32 . 22 Critical Hits 21 | . 1 . . . 5 12 2 . 1 . . Critical Kills 9 | . 1 . . . 2 6 . . . . . Critical Parts Destroyed 12 | . . . . . 3 6 2 . 1 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12840 | . 527 893 . 1206 348 3245 3095 126 2259 . 1141 Guns 2335 | . 526 . . . . . . . 1611 . 198 Cannons 5483 | . . . . . 348 2221 2437 95 . . 382 Explosions 4982 | . . 893 . 1206 . 1011 632 31 648 . 561 Melee . | . . . . . . . . . . . . Ramming 40 | . 1 . . . . 13 26 . . . . Kinetic 2444 | . 438 . . . . . . . 1611 . 395 Thermal 4876 | . 33 . . . 348 2254 2056 . . . 185 Explosive 4238 | . . 893 . 1206 . 473 554 . 648 . 464 Electromagnetic 1242 | . 55 . . . . 505 459 126 . . 97 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 18 | . . . . . . 18 1 1 13 13 . Average Corruption 5 | . . . . . . 5 1 1 6 13 . Corruption Purged . | . . . . . . . . . . . . Effects 96 | . . . . . . 37 1 1 41 16 . Message Errors 18 | . . . . . . 9 . . 6 3 . Matter Fused 17 | . . . . . . 6 . . 7 4 . Heat Flow Errors 17 | . . . . . . 9 . . 7 1 . Energy Discharges 19 | . . . . . . 7 1 1 6 4 . Parts Rejected 2 | . . . . . . 2 . . . . . Data Loss (minor) 11 | . . . . . . . . . 8 3 . Data Loss (major) 4 | . . . . . . 2 . . 1 1 . Misfires 1 | . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . 1 . . Misdirections 5 | . . . . . . . . . 5 . . Weapon Failures 1 | . . . . . . 1 . . . . . Overload Shots 7 | . . . . . . . 7 . . . . Effects 3 | . . . . . . . 3 . . . . Meltdown 3 | . . . . . . . 3 . . . . Overflow Damage 241 | . . 40 . 46 . 28 80 . 46 . 1 Projectiles 74 | . . . . . . 28 46 . . . . Explosions 167 | . . 40 . 46 . . 34 . 46 . 1 Melee . | . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 145 | . . 73 . 32 . 25 15 . . . . Shots 9 | . . 4 . 1 . 3 1 . . . . Rammed 6 | . 1 . . . . 2 3 . . . . Targets Rammed 7 | . 1 . . . . 3 3 . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . Highest Temperature 382 | . 36 32 . 1 118 382 39 . 268 233 331 Average Temperature 68 | . 13 21 . 1 35 86 12 . 59 128 155 Received Heat Transfer 2215 | . 123 40 . 30 36 570 597 . 162 . 657 Effects 1 | . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Fried 9 | . . . . . . 1 3 2 . . 3 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 13 | . . . . . 3 5 5 . . . . Heat Transferred 6712 | . 75 . . . 629 3288 2666 . . . 54 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Peak Influence 979 | . 159 174 . 285 282 979 723 . . . . Initial 479 | . . 34 . . 111 128 479 . . . . Average 320 | . 53 112 . 109 202 488 465 . . . . Maximum Alert Level 3 | . . . . 1 1 3 3 . . . . Low Security (%) 40 | 100 100 100 . 86 31 15 . . . . . Level 1 25 | . . . . 13 68 31 38 . . . . Level 2 25 | . . . . . . 32 56 . . . . Level 3 8 | . . . . . . 21 4 . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 23 | . 2 . . 1 . 12 8 . . . . Investigation 2 | . . . . . . 2 . . . . . Extermination 6 | . . . . . . 3 3 . . . . Reinforcement 7 | . 2 . . 1 . 3 1 . . . . Assault 2 | . . . . . . 1 1 . . . . Garrison 6 | . . . . . . 3 3 . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Distress Signals 2 | . . 1 . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 160 | . 18 16 . 15 7 50 30 1 15 . 8 Peak Tracking Total 7 | . 2 7 . 4 3 6 5 1 5 . 6 Tactical Retreats 16 | . . . . 1 . 10 5 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Traps Triggered 7 | . . . . . . 7 . . . . . Indirectly 4 | . . . . . . 4 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . Installed 3 | . . . . . . . 3 . . . . Triggered 3 | . . . . . . 1 1 . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Disabled 10 | . . . . 3 . 2 5 . . . . Max in Single Turn 4 | . . . . 3 . 1 4 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Accessed 17 | . 5 . . . . 6 4 2 . . . Terminals 9 | . 4 . . . . 3 1 1 . . . Fabricators 3 | . . . . . . 2 1 . . . . Repair Stations 2 | . . . . . . . 2 . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 53 | . 16 . . . . 13 22 2 . . . Successful 33 | . 7 . . . . 9 15 2 . . . Failed 19 | . 9 . . . . 4 6 . . . . Catastrophic 2 | . 1 . . . . 1 . . . . . Database Lockouts 1 | . . . . . . . 1 . . . . Manual 9 | . . . . . . 3 1 . . 5 . Terminals 32 | . 14 . . . . 6 11 1 . . . Fabricators 8 | . . . . . . 5 3 . . . . Repair Stations 8 | . . . . . . . 8 . . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 19 | . 6 . . . . 3 8 2 . . . Record 6 | . . . . . . . 5 1 . . . Part Schematic 1 | . . . . . . 1 . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . . . Open Door 1 | . . . . . . . . 1 . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . Alert Level 1 | . . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Investigation Status 1 | . . . . . . . 1 . . . . Zone Layout 4 | . 3 . . . . . 1 . . . . Fabricator Hacks 5 | . . . . . . 4 1 . . . . Load Schematic 3 | . . . . . . 2 1 . . . . Build 2 | . . . . . . 2 . . . . . Repair Station Hacks 6 | . . . . . . . 6 . . . . Scan Component 3 | . . . . . . . 3 . . . . Repair 3 | . . . . . . . 3 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Analyze 1 | . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . 3 . . . . 3 4 . . . . Full Trace Events 2 | . 1 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . Parts Built 4 | . . . . . . 4 . . . . . Matter 336 | . . . . . . 336 . . . . . Time 126 | . . . . . . 126 . . . . . Total Part Build Rating 16 | . . . . . . 16 . . . . . Parts Repaired 3 | . . . . . . . 3 . . . . Time 100 | . . . . . . . 100 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . 1 1 . Drone Launches 1 | . . . . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Turns Passed 14865 | 75 1062 248 492 763 308 1933 1607 787 1536 2317 3737 Spaces Moved 4944 | 46 560 130 298 156 151 894 547 472 569 776 345 Core 92 | 6 . . . . . . . . . . 86 Treads 4852 | 40 560 130 298 156 151 894 547 472 569 776 259 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 267 150 Average Speed 261 | 145 160 160 160 160 160 167 224 160 247 294 1039 Slowest Speed 4300 | 160 160 160 160 160 160 260 260 160 267 467 4300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 3 84 36 68 42 19 22 15 68 74 87 29 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . . . 1 . Known Exits Taken 4 | . 1 . . . . . 1 1 . 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 . . 1 . . Scrap Searched 10 | . . 1 . . . . . 2 4 3 . Spaces Dug 105 | . . 50 . 9 . 16 . . 30 . . Terrain Destroyed 394 | . . 102 . 83 . 53 46 . 83 . 27 Melee . | . . . . . . . . . . . . Projectile 36 | . . . . . . . 10 . 21 . 5 AOE 358 | . . 102 . 83 . 53 36 . 62 . 22 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total 6342 | 51 641 154 314 654 193 1143 809 498 640 808 437 Wait 718 | . 5 . . 472 4 69 138 2 5 4 19 Move 4933 | 45 559 129 297 155 150 893 546 471 568 775 345 Hop . | . . . . . . . . . . . . Pick Up 102 | . 11 1 10 4 12 14 17 7 2 6 18 Fast Attach 52 | 6 5 . 3 . 3 9 6 1 4 7 8 Attach 45 | . 1 . . . 5 15 8 2 6 3 5 Detach 7 | . 1 . . . . 1 1 . . 4 . Swap 82 | . 6 9 . 3 1 30 12 7 8 2 4 Drop 61 | . 3 2 4 4 5 14 11 5 4 7 2 Fire 332 | . 49 13 . 16 13 95 64 3 43 . 36 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 7 | . 1 . . . . 3 3 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 3 | . . . . . . . 3 . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 407 | -10/Materials | Identified exit to Mines 506 | -10/Materials | Discovered new exit (range 13) 958 | -10/Materials | Discovered new exit (range 13) 1007 | -10/Materials | Build established: Scavenger-Mutant 1138 | -10/Materials | Entered Mines 1149 | -10/Mines | Met a Derelict bent on vengeance 1155 | -10/Mines | Assembled infested the area 1160 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1201 | -10/Mines | Destroyed 10 combat bots 1320 | -10/Mines | Learned location of Zion (-6) 1380 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1380 | -10/Mines | Discovered new exit (range 5) 1386 | -10/Mines | Entered Exiles 1410 | -10/Exiles | Discovered new exit (range 15) 1431 | -10/Exiles | Build established: Mutant 1455 | -10/Exiles | Met 8R-AWN 1478 | -10/Exiles | Met EX-HEX 1527 | -10/Exiles | Met EX-BIN 1647 | -10/Exiles | Met EX-DEC 1856 | -10/Exiles | Discovered new exit (range 14) 1878 | -10/Exiles | Entered Mines 1945 | -9/Mines | Learned location of 1 exit from Lower Caves 1990 | -9/Mines | Excavation squad dispatched 1990 | -9/Mines | A large section of the Mines collapsed 2240 | -9/Mines | Excavation squad dispatched 2490 | -9/Mines | Excavation squad dispatched 2587 | -9/Mines | Found a hidden stash of uninstalled traps 2620 | -9/Mines | Discovered new exit (range 14) 2641 | -9/Mines | Entered Materials 2641 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2935 | -8/Materials | Discovered new exit (range 4) 2949 | -8/Materials | Entered Factory 2949 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3014 | -7/Factory | Fabricated Med. Treads (x2) 3080 | -7/Factory | Build established: Scavenger-Mutant 3609 | -7/Factory | Fabricated Med. Treads? 3855 | -7/Factory | Local fabrication network quarantined 4549 | -7/Factory | First assault squad dispatched 4612 | -7/Factory | Discovered new exit (range 10) 4758 | -7/Factory | System corruption reached 10% 4803 | -7/Factory | Lost 10 parts (1p2n5u2w) 4882 | -7/Factory | Entered another Factory area 4882 | -6/Factory | Evolved 2 slots: Utility x2 5190 | -6/Factory | Build established: Hacker-Mutant 5364 | -6/Factory | Repaired Imp. Light Armor Plating 5615 | -6/Factory | Repaired Med. Treads 5660 | -6/Factory | Repaired Med. Treads 5870 | -6/Factory | Identified exit to Lower Caves 5870 | -6/Factory | Central database locked down 6282 | -6/Factory | First assault squad dispatched 6489 | -6/Factory | Entered Lower Caves 6490 | -6/Lower Caves | Identified exit to Lower Caves 7276 | -6/Lower Caves | Entered another Lower Caves area 7315 | -6/Lower Caves | Learned 4 Factory zone layouts 7331 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7440 | -6/Lower Caves | Attacked by a faux Warlord 8160 | -6/Lower Caves | Ambushed by wild Derelicts 8190 | -6/Lower Caves | System corruption reached 10% 8223 | -6/Lower Caves | Lost 4 parts (4u) 8299 | -6/Lower Caves | Discovered new exit (range 12) 8474 | -6/Lower Caves | Build established: Scavenger-Skirmisher 8812 | -6/Lower Caves | Entered Zion 8862 | -6/Zion | Given A8's code to call for help 8888 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8988 | -6/Zion | Discovered new exit (range 13) 9041 | -6/Zion | Received a visual enhancement algorithm 9099 | -6/Zion | Build established: Scavenger-Mutant 9207 | -6/Zion | System corruption cleaned by Quarantine Array 10424 | -6/Zion | Given the Hacking Drone Bay 10454 | -6/Zion | Found Prototype Device 10464 | -6/Zion | Identified Hacking Drone Bay 10721 | -6/Zion | Found Prototype Launcher 10721 | -6/Zion | Identified Rocket Array 10751 | -6/Zion | Build established: Hauler-Mutant 11035 | -6/Zion | Opened final containment barrier to the Deep Caves 11110 | -6/Zion | Discovered new exit (range 3) 11110 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11119 | -6/Zion | Identified exit to Deep Caves 11129 | -6/Zion | Entered Deep Caves 12148 | -6/Deep Caves | Attacked by Z-Imprinter 12167 | -6/Deep Caves | Core integrity fell below 50% 12246 | -6/Deep Caves | Core integrity fell below 20% 12261 | -6/Deep Caves | Destroyed Z-Imprinter 12279 | -6/Deep Caves | Found Prototype Protection 12279 | -6/Deep Caves | Identified Zio. Weapon Casing 12286 | -6/Deep Caves | Lost 14 parts (1p4n4u5w) 14862 | -6/Deep Caves | Z-Facility disabled 14866 | -6/Deep Caves | Destroyed by 1M-568(z) with Zionite Laser-S Last Messages --------------- 12520_ Acquired Proton Missile Launcher. 12564_ Acquired Imp. Medium Treads. 12608_ Acquired Hcp. Matter Pod. 12652_ Acquired Power Sword. 12696_ Acquired Transmission Jammer. 12783_ Acquired Huge Storage Unit. 12827_ Acquired Imp. Grenade Launcher. 12871_ Acquired Rocket Array. 12915_ Acquired Proton Missile Launcher. 12959_ Acquired Grenade Launcher. 13003_ Acquired Matter Filter. 13047_ Acquired Energy Filter. 13091_ Acquired Adv. ECM Suite. 13135_ Acquired Hacking Drone Bay. 13179_ Acquired Energy Filter. 13610_ Acquired 11 matter. 14862_ Z-Facility disabled. 14863_ Destroyed Prototype Hover Unit. 14865_ M6-0UU(z) destroyed. 14865_ R1-O5O(z) destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????????###############????????? | | ???????????? ?????????#### ##?????### | | ????????????## ??????## #????##" | | ???????????## ???## ###### "# | | ??????????? % ## ## " " | | ????????????# %z " | | ?????????? z = | | ?????????? z @ | | ?????????? | | ?????????? | | ??????????? """" """"" | | ??????????? """""""""""""" | | ???????????? """""""""""""" | | ???????????? """""""""""""" | | ???????????? """"""""""? | | ????????????? ????????????""" | | ????????????? ?????????????""" | | ?????????????? ??????????????"" | | ?????????????? ???????????????"" | | ???????????????? ?????????????????" | | ??????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 525 Resistance: TH 10 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 45 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Med. Treads | -7/Factory | Hacked Humpback | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Med. Treads | x2 | -7/Factory Med. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorAssaultBiocell Manual? 0 Play Time 01:16:04 Cumulative 1075.1 hours Start 2021.02.10 @ 17:15:30 End 2021.02.10 @ 19:10:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 667 Rogue 667 Adventurer 0 Explorer 0 Win Type - Total 18 Types 10/1/4/3/0/0/0/0/0 Lore% 90 Gallery% 92 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97deede8-b0ff-4f2b-814f-4ee4ad968153