Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.23 @ 00:37:16 Player: 2401 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (239) 1195 Value Destroyed (12292) 12292 Prototype IDs (24) 480 Alien Tech Used (4) 800 Bonus (5559) 5559 TOTAL SCORE: 28326 Bonus ------- High Alert Combat Kills 2238 Follower Combat Kills 3300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -579 Cogmind --------- Core Integrity 0/1450 Matter 215/300 Energy 99/100 System Corruption 56% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Experimental Optical Array Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Layered Medium Armor Plating Layered Medium Armor Plating Enhanced Nova Cannon Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Reinforced Antimatter Reactor Zionite Light DM Reactor > --- PROPULSION ------- Armored Medium Treads Improved Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Coolant Network Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Launcher Guidance Computer Improved Weapon Cycler Improved Heavy Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Gamma Rifle Gamma Rifle Nova Cannon Gamma Bomb Array > --- INVENTORY -------- Light Antimatter Reactor Wheel Centrium Wheel Heavy Armor Plating [Rating: 151] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Treads Armored Medium Treads Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Improved Linear Gravjet Flight Unit Impulse Thruster Array Utility Advanced Visual Processing Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Makeshift Light Armor Plating Artifact Phase Redirector Weapon Railgun Energy Gun Plasma Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Railgun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Qua Res Slots Evolved 16 | . . . 2 2 . 2 2 . . . . 2 2 . . . . 2 . 2 Power 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . 1 . 1 Utility 8 | . . . 1 1 . 1 1 . . . . 1 1 . . . . 1 . 1 Weapon 2 | . . . . 1 . . . . . . . 1 . . . . . . . . Parts Attached 282 | 6 8 8 17 15 11 5 2 5 5 4 8 12 27 16 3 2 21 75 7 25 Power 40 | 1 . 2 2 3 1 2 . . 1 1 3 3 3 1 . 1 2 11 1 2 Engine 13 | 1 . 2 2 2 1 1 . . 1 . 2 . . . . . . 1 . . Core 12 | . . . . 1 . 1 . . . 1 1 2 3 1 . . 1 1 . . Reactor 15 | . . . . . . . . . . . . 1 . . . 1 1 9 1 2 Propulsion 73 | 2 3 2 7 . 3 1 1 2 1 . . 1 8 7 . . 4 17 3 11 Treads 11 | . . . . . . . . . . . . 1 2 . . . . 7 . 1 Leg 38 | 2 3 2 4 . 3 1 1 2 . . . . 4 7 . . 3 3 . 3 Wheel 12 | . . . 3 . . . . . 1 . . . 2 . . . 1 4 . 1 Hover 6 | . . . . . . . . . . . . . . . . . . 2 3 1 Flight 6 | . . . . . . . . . . . . . . . . . . 1 . 5 Utility 93 | 1 2 1 2 6 2 . 1 2 1 2 3 3 8 7 2 . 8 31 1 10 Device 41 | . 1 1 1 2 . . 1 1 1 1 2 . 5 3 . . 2 17 . 3 Storage 11 | 1 1 . . 1 . . . . . . . 1 1 1 . . 2 3 . . Processor 10 | . . . . 2 . . . . . . . . . . . . . 6 . 2 Hackware 1 | . . . . . . . . . . 1 . . . . . . . . . . Protection 29 | . . . 1 1 2 . . 1 . . 1 2 2 3 2 . 4 5 . 5 Artifact 1 | . . . . . . . . . . . . . . . . . . . 1 . Weapon 76 | 2 3 3 6 6 5 2 . 1 2 1 2 5 8 1 1 1 7 16 2 2 Energy Gun 26 | 1 1 1 3 . 2 . . . . . . 1 . . 1 . 5 10 . 1 Energy Cannon 13 | . . . . 5 . 1 . . 1 . . 3 . . . . . 2 1 . Ballistic Gun 16 | 1 . . 1 1 2 . . 1 . . 1 . 5 1 . 1 1 1 . . Ballistic Cannon 9 | . 1 . 2 . . . . . 1 . . 1 2 . . . . 1 . 1 Launcher 8 | . 1 . . . . 1 . . . 1 1 . 1 . . . 1 2 . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 . . . . . . 2 . . . . 2 . 1 7 5 2 Corrupted Parts 6 | . . . . . . . . . . . . . 1 2 . . . 1 . 2 System Corruption 32 | . . . . . . . . . . . . . 1 2 . . . 10 . 19 Parts Lost 133 | . 1 2 1 4 5 1 . . 1 . 3 4 17 1 1 . 16 49 1 26 Power 18 | . . 1 . . 1 . . . . . 1 . 3 . 1 . 3 6 . 2 Propulsion 37 | . . . . . 2 . . . . . 1 1 4 . . . 4 12 1 12 Utility 40 | . 1 . . 1 . . . . . . 1 2 5 1 . . 5 14 . 10 Weapon 38 | . . 1 1 3 2 1 . . 1 . . 1 5 . . . 4 17 . 2 Highest Loss Streak 16 | . 1 2 1 2 4 1 . . 1 . 2 1 8 1 1 . 9 9 1 16 To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Average Backups 11 | 3 8 9 9 10 14 14 14 14 14 14 14 14 13 14 14 15 13 4 3 3 Power 1 | . 1 1 1 1 1 . . 1 1 1 . 1 2 1 . 1 . 1 . . Propulsion 2 | 2 3 4 2 4 2 1 1 1 3 3 3 2 1 3 3 3 2 1 . . Utility 4 | . . 1 2 3 6 6 6 6 6 6 6 5 2 5 7 8 6 . . 2 Weapon 3 | . 4 1 2 1 4 6 6 5 4 4 5 4 6 4 3 3 2 1 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . 3 . 7 3 5 5 1 4 . 1 . 1 3 4 1 . 6 4 . 2 Power 3 | . . . 2 . 1 . . . . . . . . . . . . . . . Propulsion 13 | . 2 . 3 1 1 . . . . . . . 1 1 . . . 4 . . Utility 20 | . . . 1 2 1 3 . 2 . . . 1 . 2 1 . 6 . . 1 Weapon 14 | . 1 . 1 . 2 2 1 2 . 1 . . 2 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 93 96 99 98 99 96 99 100 99 93 88 88 76 94 89 89 87 77 50 60 Engine 5 | . 13 13 11 7 9 7 6 6 6 11 6 3 . 3 1 5 2 . . . Core 3 | . . . . 1 . 5 6 6 6 1 5 5 6 8 8 1 3 1 . . Reactor 1 | . . . . . . . . . . . . 1 1 . . 3 4 8 . 3 Treads 1 | . . . . . . . . . . . . 4 5 . . . . 7 . 1 Leg 14 | . 28 28 27 . 16 23 26 26 24 13 9 6 9 20 21 21 19 3 . 3 Wheel 3 | . . . 5 27 10 . . . . 6 6 4 2 . . . . 3 . . Device 10 | . 9 11 12 8 . 5 12 13 13 12 9 9 9 15 10 10 8 9 14 7 Storage 6 | . 14 14 11 9 9 7 6 6 6 6 6 7 7 5 5 5 8 1 . . Processor 12 | . . . . 9 18 15 13 13 13 13 13 11 10 10 10 10 10 18 24 24 Protection 6 | . . . 9 9 9 7 6 6 6 6 6 7 5 8 9 10 7 4 . 4 Energy Gun 3 | . 14 2 3 5 5 7 6 . . . . 2 1 . . 5 6 8 . 1 Energy Cannon 3 | . . . . 8 8 3 6 6 6 6 1 7 2 . . . . 2 . . Ballistic Gun 5 | . 7 10 6 7 12 10 6 6 . . 6 2 7 9 10 10 9 . . . Ballistic Cannon 3 | . 6 2 10 4 . . . . 5 6 2 4 3 9 9 5 2 . . . Launcher 2 | . . 11 1 . . . . 5 4 . 8 2 1 . . . . 2 . . Peak Build Rating 151 | 6 8 10 23 30 34 41 50 54 53 62 59 74 93 105 106 110 106 151 129 125 Average Rating 67 | 4 6 9 15 26 30 38 48 51 51 55 57 69 70 96 101 103 95 120 83 96 On Entrance 54 | . 6 7 10 20 29 33 41 50 50 52 56 57 69 87 103 102 104 84 101 88 Avg Prop Armor Cover (%) 8 | . . . . . . . . . 9 7 5 9 7 . . . 8 8 11 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 14 21 22 29 46 46 51 52 56 60 61 67 93 96 113 113 104 104 107 28 65 Greatest Support 162 | 20 20 20 50 36 51 54 71 77 71 37 28 60 77 109 104 104 104 162 20 70 Greatest Overweight (x) 9 | 1 1 1 . 1 1 . . . 1 2 2 3 9 1 1 . 7 7 1 9 Average Overweight (x) . | . . . . . . . . . . 1 2 2 1 . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 12 | 6 9 10 10 11 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Most Carried 15 | 6 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 9 5 5 Average Carried 11 | 3 8 9 9 10 14 14 14 14 14 14 14 14 13 14 14 15 13 4 4 4 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 10 9 10 15 15 15 15 15 15 15 15 14 15 15 15 15 9 5 1 4 Class Distribution -------------------- 28% | Scavenger-Tank 18% | Tank 11% | Derelict-Mutant 10% | Mutant 8% | Scavenger-Mutant 7% | Scavenger-Gunner 3% | Derelict-Gunner 3% | Scout 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Tank | -8/Materials Tank | -8/Storage Tank | -7/Factory Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Derelict-Mutant | -6/Zion Gunner | -5/Proximity Caves Derelict-Gunner | -5/Factory Tank | -4/Factory Scavenger-Tank | -4/Extension Scavenger-Tank | -4/Cetus Scavenger-Tank | -4/Archives Scavenger-Tank | -4/Hub_04(d) Scavenger-Gunner | -3/Research Scout | -3/Quarantine Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Qua Res Matter Collected 9259 | 233 86 310 539 397 379 146 . 325 288 20 772 199 769 1092 400 97 659 2007 94 447 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 11525 | . 79 222 472 758 1046 231 . 422 328 . 529 268 818 303 98 81 842 3928 105 995 Parts 451 | . 11 11 20 38 43 12 . 19 7 . 23 16 40 13 2 2 29 147 . 18 Haulers Intercepted 4 | . . . 1 1 1 . . . . . . . 1 . . . . . . . Recyclers Shooed 7 | . 1 1 2 . . . . . . . . 2 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . 13 1 . 24 . . . . . . . . . Prevented 2 | . . . . . . . . 2 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Qua Res Combat Hostiles Destroyed 203 | . 4 4 8 15 15 2 . 12 9 . 20 6 13 4 3 1 16 55 . 16 Melee 5 | . . . . . . . . . . . . . . . . . . . . 5 Guns 49 | . 2 . 1 4 9 1 . . . . 3 . 4 2 1 1 6 14 . 1 Cannons 58 | . . 2 4 8 4 1 . 3 4 . 3 6 2 1 2 . 6 11 . 1 AOE 60 | . 2 2 3 2 . . . 9 5 . 14 . 7 . . . 4 12 . . Classes Destroyed 19 | . 4 . 6 1 . . . . 1 . 3 . 1 . . . 1 1 1 . Worker 6 | . . . 1 . . . . . . . . 1 . . . . . 3 . 1 Builder 7 | . . . 1 1 1 . . . . . . . 2 . . . . 1 1 . Hauler 4 | . . . 1 1 1 . . . . . . . 1 . . . . . . . Recycler 7 | . . . 3 . 2 . . . . . . . 1 . . . . 1 . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Watcher 7 | . 1 . . 1 . . . . . . . . 1 . 1 . 1 1 1 . Swarmer 33 | . 3 . 3 3 . . . 2 4 . 10 3 . . . . . 1 . 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . Grunt 87 | . 1 4 2 8 8 . . 6 3 . 6 . 6 1 . . 8 27 . 7 Brawler 9 | . . . 1 . 1 . . . . . 1 . 1 . . . . 5 . . Duelist 4 | . . . . . . . . . . . 1 . . . . . . 2 . 1 Protector 3 | . . . . . . . . . . . 1 . . . . . . 2 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 . Sentry 23 | . . . 2 2 6 1 . 1 . . . 1 2 3 . 1 3 . . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . 1 . . . Hunter 11 | . . . . 2 . 1 . . . . 1 . 2 . . . 1 4 . . Programmer 24 | . . . . . . . . . 1 . . 2 2 . . . 3 13 . 3 Cetus Guard 3 | . . . . . . . . . . . . . . . 3 . . . . . Wasp 2 | . . . . . . . . 2 . . . . . . . . . . . . Thug 2 | . . . . . . . . 1 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 7 | . 4 2 6 5 4 1 . 4 4 . 5 2 3 1 3 1 7 7 2 4 Combat Bots Only 7 | . 4 2 3 4 3 1 . 4 4 . 5 2 3 1 3 1 7 7 . 4 Max Kills in Single Turn 4 | . 2 2 4 2 1 1 . 3 2 . 4 1 3 1 1 1 3 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 2 3 1 . . . 3 2 . 3 . 2 . . . 2 2 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Qua Res Hostile Shots Fired 2022 | . 31 23 18 101 59 26 2 27 24 . 48 61 141 29 24 . 457 574 25 352 Missed 704 | . 5 3 4 30 15 15 . 11 8 . 11 14 40 10 6 . 201 171 15 145 Hits 1318 | . 26 20 14 71 44 11 2 16 16 . 37 47 101 19 18 . 256 403 10 207 Melee 16 | . . . . . . . . . . . . . . 1 . . . 14 . 1 Projectile 1302 | . 26 20 14 71 44 11 2 16 16 . 37 47 101 18 18 . 256 389 10 206 AOE 6 | . . . . . . . . . . . . . 3 . . . 3 . . . Critical Strikes 86 | . . 3 . 3 2 . . 1 . . . 7 4 1 6 . 14 29 1 15 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . 1 . 3 Damage Taken 27399 | . 253 282 259 1004 807 152 35 372 334 . 968 933 2278 619 478 25 4453 9371 216 4560 Core 3850 | . 26 55 . 143 70 5 . 42 . . 63 100 192 51 . 25 342 1214 69 1453 Absorbed by Shields 724 | . . . . . . . . . . . . . . . . . . 131 . 593 Reduced by Siege Mode 361 | . . . . . . . . . . . . . . . . . . 361 . . Ignored by Resistances 267 | . . . . . 6 2 5 . . . 10 134 . . . . . 110 . . Regen/Repaired (Parts) 147 | . . . . . 101 46 . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . 67 100 . 61 99 . . . . 87 90 . . . . 46 . 1 . Volleys Fired 590 | . 16 21 54 44 41 11 . 16 15 . 20 21 42 20 13 4 42 177 4 29 Largest 4 | . 2 2 2 3 3 3 . 3 3 . 3 4 4 4 4 4 4 4 1 1 Hottest 343 | . 100 100 78 189 171 131 . 127 148 . 137 271 271 206 172 205 244 343 94 98 Shots Fired 1449 | . 32 31 99 112 120 32 . 33 37 . 55 57 97 80 51 14 145 420 4 30 Gun 800 | . 26 21 21 53 78 28 . 11 . . 20 12 57 39 24 10 109 266 4 21 Cannon 547 | . 5 9 77 59 42 3 . 12 26 . 19 45 22 41 27 4 31 116 . 9 Launcher 102 | . 1 1 1 . . 1 . 10 11 . 16 . 18 . . . 5 38 . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 696 | . 10 20 97 57 60 18 . 11 12 . 33 16 70 76 51 12 108 40 . 5 Thermal 443 | . 21 10 . . . . . . . . . 30 7 . . 2 32 312 4 25 Explosive 77 | . 1 1 1 . . 1 . 10 11 . 16 . 18 . . . 5 13 . . Electromagnetic 233 | . . . 1 55 60 13 . 12 14 . 6 11 2 4 . . . 55 . . Robot Hit Streak 44 | . 5 4 8 12 19 7 . 4 9 . 8 12 13 8 5 2 10 44 . 5 Robot Miss Streak 8 | . 2 4 7 4 3 6 . 2 5 . 5 5 7 6 8 2 5 5 . 4 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . 1 1 . . Secondary Targets 2 | . 1 . . . . . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . 1 . . . . . . . Shots Hit Robots 870 | . 18 29 35 73 85 18 . 13 19 . 26 34 53 43 22 5 81 261 2 53 Core Hits 538 | . 8 10 15 34 36 8 . 22 13 . 68 15 41 17 6 5 41 189 . 10 Critical Kills 4 | . . . . . . . . . . . . . . . . 1 . 1 . 2 Critical Parts Destroyed 16 | . . . . . . . . . . . . . . . . . 1 1 1 13 Critical Strikes 60 | . 1 . 1 1 1 . . 1 3 . . 2 2 3 2 1 7 19 1 15 Burn 9 | . 1 . . . . . . . . . . . 1 . . . 1 6 . . Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 . . Destroy 5 | . . . . . . . . . . . . . . . . 1 3 1 . . Blast 21 | . . . 1 1 . . . . 2 . . 2 1 2 2 . 3 7 . . Corrupt 8 | . . . . . 1 . . 1 1 . . . . 1 . . . 4 . . Smash 16 | . . . . . . . . . . . . . . . . . . . 1 15 Melee Attacks 77 | . . 10 . . 8 . . . 2 2 . . . . . . . . 4 51 Impact 67 | . . . . . 8 . . . 2 2 . . . . . . . . 4 51 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . 2 . . . . . . . . . . . . . . . . 1 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35002 | . 390 367 1299 1626 2024 305 . 1310 1344 . 2424 907 2623 1369 745 196 3848 11240 258 2727 Guns 10543 | . 214 166 164 436 888 202 . 42 . . 208 62 920 604 228 78 1813 4117 . 401 Cannons 9698 | . 50 87 514 980 846 69 . 176 303 . 304 845 433 765 517 118 702 2909 . 80 Explosions 12016 | . 126 114 617 210 289 34 . 1092 835 . 1912 . 1270 . . . 1329 4188 . . Melee 2710 | . . . . . . . . . 206 . . . . . . . . . 258 2246 Ramming 35 | . . . 4 . 1 . . . . . . . . . . . 4 26 . . Kinetic 9607 | . 79 191 668 540 632 89 . 42 140 . 434 430 1171 1311 745 196 2000 891 . 48 Thermal 8854 | . 185 108 526 210 76 . . 292 32 . . 345 318 . . . 515 5814 . 433 Explosive 8088 | . 126 68 91 . 213 34 . 800 803 . 1912 . 1068 . . . 1329 1644 . . Electromagnetic 5708 | . . . 10 876 1102 182 . 176 163 . 78 132 66 58 . . . 2865 . . Impact 2710 | . . . . . . . . . 206 . . . . . . . . . 258 2246 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 56 | . . . . . 2 . . . . . . 4 8 12 12 12 15 44 46 56 Average Corruption 15 | . . . . . 2 . . . . . . 3 7 10 12 12 13 22 44 29 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 418 | . . . . . 13 . . . . . . 12 24 55 29 12 43 157 19 54 Message Errors 85 | . . . . . 2 . . . . . . 1 4 16 5 3 8 34 7 5 Matter Fused 92 | . . . . . 3 . . . . . . 6 3 13 6 1 12 36 4 8 Heat Flow Errors 50 | . . . . . 1 . . . . . . 1 3 7 7 1 4 18 1 7 Energy Discharges 43 | . . . . . 3 . . . . . . 2 4 5 4 1 6 15 1 2 Parts Rejected 6 | . . . . . 1 . . . . . . . . . . . 1 1 . 3 Parts Fused 5 | . . . . . . . . . . . . 1 1 . . . . 2 . 1 Data Loss (minor) 42 | . . . . . 1 . . . . . . 1 4 7 5 5 3 11 3 2 Data Loss (major) 21 | . . . . . 1 . . . . . . . 2 3 1 1 1 10 . 2 Misfires 14 | . . . . . . . . . . . . . 1 3 1 . 2 6 . 1 Alerts 5 | . . . . . . . . . . . . . . . . . 1 4 . . Misdirections 34 | . . . . . . . . . . . . . . . . . 1 7 3 23 Weapon Failures 21 | . . . . . 1 . . . . . . . 2 1 . . 4 13 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1949 | . 5 . 106 13 118 11 . 8 202 . 74 . 25 . 32 . 63 66 271 955 Projectiles 260 | . 5 . . 11 23 11 . . 32 . 11 . 2 . 32 . 39 26 68 . Explosions 373 | . . . 106 2 95 . . 8 12 . 63 . 23 . . . 24 40 . . Melee 1316 | . . . . . . . . . 158 . . . . . . . . . 203 955 Knockbacks 50 | . 1 1 3 3 . . . . 1 . 1 2 . . 1 . 4 13 2 18 Impact 19 | . . . . . . . . . 1 . . . . . . . . . 1 17 Kinetic 28 | . 1 1 2 3 . . . . . . 1 2 . . 1 . 4 13 . . Secondary 3 | . . . 1 . . . . . . . . . . . . . . . 1 1 Self-Inflicted Damage 1802 | . . . 98 153 121 63 . 138 49 . 267 . 284 . . . 33 596 . . Shots 79 | . . . 1 3 3 1 . 3 1 . 10 . 7 . . . 1 49 . . Rammed 4 | . . . . . 1 . . . . . . . . . . . . 3 . . Targets Rammed 7 | . . . 1 . 1 . . . . . . . . . . . 2 3 . . Kicked 3 | . . . 1 . . . . . . . . . . . . . 2 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 581 | . 388 236 . 100 581 42 . 2 36 . 78 541 494 223 290 126 411 549 86 257 Average Temperature 129 | . 174 118 . 28 126 19 . 2 11 . 25 222 191 55 102 58 98 144 45 110 Received Heat Transfer 4320 | . 96 216 57 225 342 6 21 60 75 . 87 9 327 57 . . 1075 1484 9 174 Effects 50 | . 1 3 . . 14 . . . . . . 7 9 . . . . 16 . . Shutdowns 21 | . . . . . 2 . . . . . . 6 8 . . . . 5 . . Energy Bleed 7 | . 1 1 . . 2 . . . . . . . 1 . . . . 2 . . Interference 11 | . . 2 . . 2 . . . . . . . . . . . . 7 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Damage (major) 7 | . . . . . 7 . . . . . . . . . . . . . . . Siege Activations 9 | . . . . . . . . . . . . . . . . . . 9 . . Total Turns 888 | . . . . . . . . . . . . . . . . . . 888 . . Longest Duration 253 | . . . . . . . . . . . . . . . . . . 253 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 30 | . . . . 1 2 . . . 1 . . . . 1 . . . 13 3 9 Combat Hostiles 27 | . . . . 1 2 . . . 1 . . . . 1 . . . 13 . 9 Parts Fried 61 | . . . . 4 2 . . . 1 . . 2 . 2 . . . 28 3 19 Impact Corruptions 49 | . . . . . . . . . 5 . . . . . . . . . 9 35 Robots Melted 5 | . . . . . . . . . . . . . . . . . . 5 . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . 5 . . Parts Melted 56 | . . . . 2 . . . . . . . 1 2 . . . 4 45 . 2 Heat Transferred 12437 | . 629 235 350 150 100 . . 200 50 . . 470 411 . . . 792 8519 . 531 Parts Sabotaged 5 | . . . . . . . . . . . . . . 2 . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . 3 2 . . 1 1 . . . . . . . 1 4 . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Qua Res Maximum Alert Level 5 | . . . . . . . . . . . . 1 2 3 2 1 2 5 3 3 Low Security (%) 53 | 100 100 100 100 100 100 100 100 . . . . 79 66 3 . 63 32 23 . . Level 1 13 | . . . . . . . . . . . . 20 25 16 60 36 58 11 . . Level 2 14 | . . . . . . . . . . . . . 7 48 39 . 8 2 . 99 Level 3 7 | . . . . . . . . . . . . . . 31 . . . 15 100 . Level 4 9 | . . . . . . . . . . . . . . . . . . 44 . . Level 5 . | . . . . . . . . . . . . . . . . . . 2 . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1818 | . 98 81 190 173 161 57 . . . . . 323 424 942 512 253 541 1818 1058 700 Initial 1021 | . . 22 . 20 55 12 . . . . . 323 35 199 488 86 39 269 1021 583 Average 374 | . 13 9 81 68 86 11 . . . . . 122 156 582 367 178 241 887 1016 591 Influence Increases 11281 | . 126 146 625 478 543 133 . 200 220 . 676 572 948 1313 160 177 997 2916 167 884 Destroy 0b10 Robot/C 5460 | . 80 80 380 300 300 40 . 180 180 . 500 120 320 660 80 80 360 1440 20 340 Destroy 0b10 Robot/NC 290 | . 10 15 30 15 25 10 . . 10 . 5 5 55 35 5 . 5 50 10 5 Destroy Leader 1010 | . 12 20 72 94 82 20 . 20 30 . 50 30 84 96 . . 92 256 2 50 Allied During Kill 826 | . . . 94 . . . . . . . 106 . 14 360 10 40 49 150 . 3 Successful Hack 100 | . . . 5 24 12 5 . . . . . 24 . 21 9 . . . . . Disable Machine 420 | . 15 15 30 15 60 . . . . . . 30 60 15 . 45 60 30 45 . Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . 150 . . . Destroy Structure 1315 | . 9 16 14 15 34 13 . . . . . 18 370 96 56 12 176 420 . 66 Advance Influence 300 | . . . . . . . . . . . . 300 . . . . . . . . Partial Spotted 165 | . . . . . 15 30 . . . . . . . . . . . 30 30 60 Lose Combat Pursuer 1245 | . . . . 15 15 15 . . . . 15 45 45 30 . . 105 540 60 360 Influence Decreases 10688 | . 67 205 576 394 647 162 . 200 158 62 638 537 613 849 816 280 597 1612 946 1329 Entered New Map 2568 | . . 37 . 29 78 17 . . . 62 . 15 38 209 384 130 74 244 796 455 Time Decay 6035 | . 57 148 466 325 424 145 . 200 148 . 548 482 405 510 342 150 333 738 140 474 Lost Part 1320 | . 10 20 10 40 50 . . . 10 . 30 40 170 10 10 . 160 490 10 260 Lost Ally 670 | . . . 100 . . . . . . . 60 . . 120 80 . 30 140 . 140 Purge Threat 95 | . . . . . 95 . . . . . . . . . . . . . . . Squads Dispatched 65 | . . . 1 4 . 3 1 . . . 1 2 6 7 . . 9 23 2 6 Investigation 5 | . . . . . . . . . . . . . . . . . 3 2 . . Extermination 20 | . . . . . . 1 1 . . . . 2 2 . . . 2 8 1 3 Reinforcement 20 | . . . 1 1 . 2 . . . . . . 3 5 . . 1 7 . . Assault 13 | . . . . . . . . . . . 1 . 1 2 . . 2 5 1 1 Garrison 7 | . . . . 3 . . . . . . . . . . . . 1 1 . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . . . . . . 3 2 . . . 3 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Qua Res Distress Signals 19 | . 2 . 1 2 . 1 . . . . 1 . . 2 1 . 1 5 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 452 | . 11 4 17 26 22 7 4 12 9 . 25 12 19 37 6 7 32 127 12 63 Peak Tracking Total 15 | . 5 2 6 5 4 3 4 4 4 . 5 3 4 5 5 2 8 15 6 12 Tactical Retreats 43 | . . . . 1 1 1 . 3 . . 1 2 3 2 . . 3 15 2 9 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Qua Res Traps Triggered 11 | . 3 . . 1 . . . . . . . 2 . . . . 1 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Qua Res Machines Disabled 36 | . 1 1 2 1 4 . . 1 . . 1 2 4 6 . 3 5 2 3 . Max in Single Turn 2 | . 1 1 1 1 1 . . 1 . . 1 1 2 1 . 1 1 1 1 . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Qua Res Machines Accessed 61 | . 2 . 7 5 15 4 1 2 . 1 . 4 . 5 3 1 2 4 1 4 Terminals 30 | . 2 . 3 3 10 2 . 1 . . . . . 5 3 . . . . 1 Fabricators 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Repair Stations 6 | . . . . 1 2 1 . . . . . 2 . . . . . . . . Recycling Units 6 | . . . 2 . 2 . 1 . . . . . . . . . . . . 1 Scanalyzers 6 | . . . 2 1 . . . . . . . 1 . . . . . 1 . 1 Garrison Access 8 | . . . . . 1 1 . . . . . . . . . . 2 2 1 1 Total Hacks 144 | . 2 . 18 16 29 11 1 2 . 3 . 8 . 7 6 25 3 6 1 6 Successful 77 | . . . 5 9 17 4 . 2 . 3 . 3 . 5 3 25 1 . . . Failed 66 | . 2 . 12 7 12 7 1 . . . . 5 . 2 3 . 2 6 1 6 Catastrophic 16 | . 2 . 3 1 2 1 . . . . . 1 . 1 . . 1 1 1 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . Manual 74 | . 1 . 6 4 12 . . . . 6 . 2 2 2 1 4 12 6 6 10 Terminals 58 | . 2 . 10 6 21 4 . 1 . . . . . 7 6 . . . . 1 Fabricators 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Repair Stations 16 | . . . . 3 4 4 . . . . . 5 . . . . . . . . Recycling Units 9 | . . . 4 . 3 . 1 . . . . . . . . . . . . 1 Scanalyzers 17 | . . . 4 7 . . . . . . . 2 . . . . . 2 . 2 Garrison Access 13 | . . . . . 1 3 . . . . . . . . . . 3 3 1 2 Terminal Hacks 55 | . . . 2 3 11 1 . 2 . 3 . . . 5 3 25 . . . . Record 28 | . . . . . . . . 1 . . . . . . 2 25 . . . . Part Schematic 3 | . . . . . . . . . . 3 . . . . . . . . . . Prototype ID Bank 3 | . . . . . 3 . . . . . . . . . . . . . . . Open Door 9 | . . . . . 2 . . 1 . . . . . 5 1 . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . . . . 1 1 . . . . . . . . . . . . . . . Terminal Index 3 | . . . 1 1 1 . . . . . . . . . . . . . . . Alert Level 4 | . . . . 1 3 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 8 | . . . . 1 3 3 . . . . . 1 . . . . . . . . Scan Component 6 | . . . . 1 2 2 . . . . . 1 . . . . . . . . Repair 2 | . . . . . 1 1 . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 2 . 2 . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 3 | . . . 2 . 1 . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 1 5 . . . . . . . 1 . . . . . . . . Retrieve Study 7 | . . . 1 5 . . . . . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Seal Access 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 43 | . 2 . 7 3 9 3 1 . . . . 3 . 2 3 . 1 4 1 4 Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 3 . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . . 19 . . . . . . . . 2 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 1 4 . . . . . . . 1 . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . . . . . . . . . . . . . Time 88 | . . . . . 38 50 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . . . 18 . 5 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . 1 . . . . . . . . . . . . . . . . . . Non-combat 1 | . . 1 . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . 2 . . . . . . . . . . . . . . . . . . parse_system 1 | . . 1 . . . . . . . . . . . . . . . . . . no_distress 1 | . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . 4 . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . 2 . . . Programmers 4 | . . . . . . . . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . 3 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Qua Res Total Allies 38 | . . 5 . . . . . . . 4 . . 1 9 2 . 1 7 . 9 Largest Group 8 | . . 5 5 . . . . . . 4 4 . 1 8 4 2 2 3 . 5 Highest-Rated Group 461 | . . 83 83 . . . . . . 149 149 . 146 461 246 192 192 288 . 347 Highest-Rated Ally 146 | . . 31 31 . . . . . . 39 39 . 146 146 122 96 96 103 . 115 Zionite Dispatches 10 | . . . . . . . . . . . . . 1 1 . . 2 3 . 3 Heavy 3 | . . . . . . . . . . . . . . 1 . . . 2 . . Light 3 | . . . . . . . . . . . . . . . . . . 1 . 2 Recon 1 | . . . . . . . . . . . . . . . . . 1 . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . . . . 1 . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . Total Orders 6 | . . . . . . . . . . . . . . 3 . . 3 . . . ROAM 1 | . . . . . . . . . . . . . . 1 . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . 1 . . . COLLECT 1 | . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . . . . . 1 . . . . . . RETURN 2 | . . . . . . . . . . . . . . 1 . . 1 . . . Ally Attacks 371 | . . . 31 . . . . . . . 25 . 35 132 10 19 8 86 . 25 Total Damage 14911 | . . . 409 . . . . . . . 553 . 1229 5787 622 800 420 3938 . 1153 Kills 90 | . . . 11 . . . . . . . 6 . 8 36 1 3 3 21 . 1 Allies Corrupted 2 | . . . 1 . . . . . . . . . . . . . . 1 . . Allies Melted 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Qua Res Active Infowar (turns) 20963 | . 241 . . 927 1177 659 274 1644 711 2723 1609 1252 1163 1385 766 304 885 3751 290 1202 Optics 20722 | . . . . 927 1177 659 274 1644 711 2723 1609 1252 1163 1385 766 304 885 3751 290 1202 Sensors 2 | . . . . . . . . . . . . . . . . . . 2 . . Seismic 241 | . 241 . . . . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . 2 2 2 2 . . . . . . . . . Drone Launches 5 | . . . . . . . . . . 1 . . . 3 . . 1 . . . Drone Recoveries 4 | . . . . . . . . . . . . . . 3 . . 1 . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Qua Res Turns Passed 23632 | 74 360 1019 1270 981 1177 659 274 1644 711 2723 1609 1252 1296 1385 766 304 885 3751 290 1202 Spaces Moved 14726 | 54 213 694 840 716 636 447 227 1304 552 1597 1052 713 635 800 429 237 518 1700 355 1007 Core 229 | 14 . . . . . . . . . . . . . . . . . 127 . 88 Treads 591 | . . . . . . . . . . . . . 163 . . . . 428 . . Legs 7828 | 40 213 694 666 . 402 447 227 1304 475 816 . 44 264 800 429 237 505 129 . 136 Wheels 4720 | . . . 174 716 234 . . . 77 781 1052 669 208 . . . 13 796 . . Hover 187 | . . . . . . . . . . . . . . . . . . . 2 185 Flight 1171 | . . . . . . . . . . . . . . . . . . 220 353 598 Fastest Speed 21 | 50 120 120 80 80 95 115 118 118 115 115 130 130 120 120 120 120 120 45 36 21 Average Speed 122 | 108 122 121 114 84 108 117 118 118 117 161 130 138 170 145 164 120 127 123 46 54 Slowest Speed 500 | 120 190 190 133 95 185 120 118 131 118 192 130 280 330 195 190 120 190 260 125 500 Overloaded Moves 130 | . . . . . . . . . . . . . . . . . . . . 130 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . 4 Potential Cave-ins 2 | . . . . . . . . . . . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 51 | 3 31 97 41 38 68 12 4 90 89 91 88 13 10 72 89 100 42 41 37 25 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 3 | . . . . . . . . 2 . 1 . . . . . . . . . . Known Exits Taken 16 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . 2 . . . . . 5 4 1 2 . . . . . . . . . Spaces Dug 43 | . . . 6 . 3 . . 16 1 . . . . . . . 1 14 . 2 Terrain Destroyed 1266 | . 7 16 14 10 24 15 . 132 81 . 306 6 281 24 21 4 113 205 . 7 Melee 3 | . . . . . 3 . . . . . . . . . . . . . . . Projectile 184 | . . . 6 2 . . . . 4 . 3 6 20 24 21 4 50 37 . 7 AOE 1079 | . 7 16 8 8 21 15 . 132 77 . 303 . 261 . . . 63 168 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Qua Res Total 19107 | 66 276 832 1055 1007 1028 565 233 1381 580 1742 1245 944 760 978 457 249 650 3054 472 1533 Wait 2927 | 1 21 88 99 209 291 82 . 34 2 125 155 182 27 93 4 3 30 1029 85 367 Move 14698 | 53 212 693 839 715 635 446 226 1303 551 1596 1051 712 634 799 428 236 517 1699 354 999 Hop 4 | . . . . . . . . . . . . . . . . . . . . 4 Pick Up 154 | 6 9 1 19 14 15 10 2 4 1 4 2 5 12 14 2 1 11 12 2 8 Fast Attach 170 | 6 4 1 3 4 3 2 2 3 1 3 1 4 16 7 1 1 10 68 9 21 Attach 79 | . 2 3 3 3 6 3 1 . 1 2 2 5 6 3 . . 11 11 . 17 Detach 40 | . . 1 . . 1 . . . . . 1 . 2 2 1 . 1 12 3 16 Swap 141 | . 7 10 16 9 13 2 . 8 4 2 9 7 10 15 5 1 10 11 . 2 Drop 201 | . 5 4 21 9 14 9 2 10 3 8 4 8 11 23 3 3 16 31 11 6 Fire 590 | . 16 21 54 44 41 11 . 16 15 . 20 21 42 20 13 4 42 177 4 29 Melee 77 | . . 10 . . 8 . . . 2 2 . . . . . . . . 4 51 Ram 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Kick 3 | . . . 1 . . . . . . . . . . . . . 2 . . . Crush 3 | . . . . . . . . . . . . . . . . . . 3 . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . 13 Rewire 5 | . . . . . . . . 3 . . . . . 2 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x3) -4/Factory -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research -3/Quarantine -2/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 13) 246 | -10/Materials | Discovered new exit (range 14) 325 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 8) 435 | -10/Materials | Entered Mines 560 | -10/Mines | Found a hidden stash of uninstalled traps 837 | -10/Mines | Discovered new exit (range 6) 847 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1010 | -10/Mines | Learned 2 Materials zone layouts 1093 | -10/Mines | Discovered new exit (range 12) 1454 | -10/Mines | Entered Materials 1454 | -9/Materials | Accompanied by 5 allies 1454 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1459 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1918 | -9/Materials | Build established: Scavenger-Mutant 2019 | -9/Materials | Discovered new exit (range 5) 2205 | -9/Materials | Lost 3 allies 2281 | -9/Materials | Discovered new exit (range 15) 2587 | -9/Materials | Central database locked down 2724 | -9/Materials | Entered another Materials area 2724 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2724 | -8/Materials | Discovered new exit (range 7) 3075 | -8/Materials | Build established: Tank 3296 | -8/Materials | Garrison activated, responded to threat 3465 | -8/Materials | Discovered new exit (range 19) 3469 | -8/Materials | Discovered new exit (range 18) 3611 | -8/Materials | Identified exit to Storage 3705 | -8/Materials | Entered Storage 3731 | -8/Storage | Identified exit to Recycling 4184 | -8/Storage | Lost 4 parts (2n2w) 4786 | -8/Storage | Repaired Titanium Leg+ 4867 | -8/Storage | Discovered new exit (range 14) 4881 | -8/Storage | Identified exit to Factory 4882 | -8/Storage | Entered Factory 4882 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5372 | -7/Factory | Discovered new exit (range 5) 5376 | -7/Factory | Identified exit to Factory 5478 | -7/Factory | Repaired Lgt. Angular Momentum Engine 5541 | -7/Factory | Entered another Factory area 5541 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5743 | -6/Factory | Discovered new exit (range 19) 5780 | -6/Factory | Identified exit to Lower Caves 5815 | -6/Factory | Entered Lower Caves 6353 | -6/Lower Caves | Build established: Scavenger-Tank 6396 | -6/Lower Caves | Learned location of Extension (-4) 6816 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7272 | -6/Lower Caves | Ambushed by wild Derelicts 7363 | -6/Lower Caves | Discovered new exit (range 8) 7371 | -6/Lower Caves | Identified exit to Lower Caves 7459 | -6/Lower Caves | Entered another Lower Caves area 7535 | -6/Lower Caves | Discovered new exit (range 15) 7551 | -6/Lower Caves | Identified exit to Factory 7567 | -6/Lower Caves | Identified exit to Zion 8170 | -6/Lower Caves | Entered Zion 8207 | -6/Zion | Given the Hacking Drone Bay 8211 | -6/Zion | Found Prototype Device 8256 | -6/Zion | Discovered new exit (range 20) 8280 | -6/Zion | Identified exit to Proximity Caves 8330 | -6/Zion | Received a visual enhancement algorithm 8333 | -6/Zion | Ran a visual enhancement algorithm 8333 | -6/Zion | Ran a visual enhancement algorithm 8364 | -6/Zion | Build established: Derelict-Mutant 8371 | -6/Zion | Ran a visual enhancement algorithm 8576 | -6/Zion | Learned Factory emergency access door positions 8688 | -6/Zion | Ran a visual enhancement algorithm 8710 | -6/Zion | Learned location of 1 exit from Factory 8790 | -6/Zion | Learned location of Armory (-4) 9039 | -6/Zion | Found Prototype Launcher 9039 | -6/Zion | Identified Rocket Array 9308 | -6/Zion | Met Imprinter 9348 | -6/Zion | Imprinted 9350 | -6/Zion | Declared Zion's savior 9748 | -6/Zion | Given A8's code to call for help 10244 | -6/Zion | Ran a visual enhancement algorithm 10523 | -6/Zion | Identified Hacking Drone Bay 10893 | -6/Zion | Entered Proximity Caves 10893 | -5/Proximity Caves | Accompanied by 4 allies 10924 | -5/Proximity Caves | Spotter reported a threat 11194 | -5/Proximity Caves | Spotter reported a threat 11214 | -5/Proximity Caves | Build established: Derelict-Tank 11294 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11596 | -5/Proximity Caves | Build established: Tank 11929 | -5/Proximity Caves | Build established: Gunner 11987 | -5/Proximity Caves | Learned 12 Factory zone layouts 12089 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12416 | -5/Proximity Caves | Learned Factory emergency access door positions 12493 | -5/Proximity Caves | Discovered exit to Factory (range 3) 12502 | -5/Proximity Caves | Entered Factory 12502 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12503 | -5/Factory | Identified exit to Factory 12640 | -5/Factory | Build established: Derelict-Gunner 13283 | -5/Factory | Discovered exit to Factory (range 10) 13754 | -5/Factory | Entered another Factory area 13754 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14087 | -4/Factory | Lost 4 parts (1p1n1u1w) 14155 | -4/Factory | Lost 3 parts (1p1n1w) 14466 | -4/Factory | Lost 8 parts (1p2n3u2w) 14723 | -4/Factory | Zion hero teleported in (NK-0LA) 14804 | -4/Factory | Discovered new exit (range 10) 14894 | -4/Factory | Identified exit to Extension 14956 | -4/Factory | Terminal network hard line cut 15004 | -4/Factory | First assault squad dispatched 15050 | -4/Factory | Entered Extension 15050 | -4/Extension | Accompanied by 1 ally (NK-0LA) 15147 | -4/Extension | Build established: Scavenger-Tank 15180 | -4/Extension | Zion Heavy squad teleported in 15373 | -4/Extension | System corruption reached 10% 15417 | -4/Extension | Rescued a captive Derelict 15418 | -4/Extension | Rescued a captive Derelict 15504 | -4/Extension | Rescued a captive Derelict 15528 | -4/Extension | Rescued a captive Derelict 15528 | -4/Extension | Rescued a captive Derelict 15550 | -4/Extension | First assault squad dispatched 15874 | -4/Extension | Rescued a captive Derelict 15876 | -4/Extension | Rescued a captive Derelict 16002 | -4/Extension | Disrupted transfer network 16106 | -4/Extension | Spotted B-86 Titan 16113 | -4/Extension | Allies destroyed B-86 Titan 16125 | -4/Extension | Spotted B-86 Titan 16149 | -4/Extension | Allies destroyed B-86 Titan 16176 | -4/Extension | Lost 3 allies 16181 | -4/Extension | Discovered new exit (range 3) 16181 | -4/Extension | Identified exit to Research 16357 | -4/Extension | Terminal network hard line cut 16385 | -4/Extension | Discovered new exit (range 19) 16389 | -4/Extension | Discovered exit to Research (range 18) 16425 | -4/Extension | Identified exit to Cetus 16435 | -4/Extension | Entered Cetus 16435 | -4/Cetus | Accompanied by 4 allies (NK-0LA) 16493 | -4/Cetus | Spotted Cetus Guard 16494 | -4/Cetus | Spotted Cetus Guard 16496 | -4/Cetus | Spotted Cetus Guard 16497 | -4/Cetus | Spotted Cetus Guard 16499 | -4/Cetus | Allies destroyed Cetus Guard 16517 | -4/Cetus | Destroyed Cetus Guard 16524 | -4/Cetus | Destroyed Cetus Guard 16528 | -4/Cetus | Destroyed Cetus Guard 16541 | -4/Cetus | Lost 4 allies 16815 | -4/Cetus | Enhanced Grunt warped into view, answering call for help 16818 | -4/Cetus | Enhanced Grunt warped into view, answering call for help 17053 | -4/Cetus | Discovered exit to Research (range 20) 17160 | -4/Cetus | Discovered new exit (range 19) 17182 | -4/Cetus | Identified exit to Archives 17185 | -4/Cetus | Security sweep announced 17201 | -4/Cetus | Entered Archives 17201 | -4/Archives | Accompanied by 2 allies 17239 | -4/Archives | Discovered new exit (range 19) 17247 | -4/Archives | Unable to access archive contents 17287 | -4/Archives | Unable to access archive contents 17292 | -4/Archives | Discovered exit to Research (range 17) 17299 | -4/Archives | Unable to access archive contents 17351 | -4/Archives | Discovered new exit (range 14) 17371 | -4/Archives | Identified exit to Hub_04(d) 17441 | -4/Archives | Unable to access archive contents 17454 | -4/Archives | Unable to access archive contents 17468 | -4/Archives | Unable to access archive contents 17505 | -4/Archives | Entered Hub_04(d) 17505 | -4/Hub_04(d) | Accompanied by 2 allies 17505 | -4/Hub_04(d) | Discovered exit to Research (range 10) 17511 | -4/Hub_04(d) | Zion Recon squad teleported in 17651 | -4/Hub_04(d) | Ran a visual enhancement algorithm 17689 | -4/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 17770 | -4/Hub_04(d) | Discovered exit to Research (range 10) 17771 | -4/Hub_04(d) | Garrison activated, responded to threat 17858 | -4/Hub_04(d) | Discovered exit to Research (range 12) 17946 | -4/Hub_04(d) | Destroyed 7 combat bots 18006 | -4/Hub_04(d) | Lost 9 parts (2p2n1u4w) 18108 | -4/Hub_04(d) | Zion Explosive Resupply teleported in 18258 | -4/Hub_04(d) | Lost 3 parts (1n2u) 18301 | -4/Hub_04(d) | Discovered exit to Research (range 20) 18320 | -4/Hub_04(d) | Core integrity fell below 50% 18390 | -4/Hub_04(d) | Entered Research 18390 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18628 | -3/Research | Lost 3 parts (1p1n1w) 18720 | -3/Research | Lost 6 parts (1n3u2w) 18842 | -3/Research | Lost 3 parts (2n1w) 19133 | -3/Research | Zion Heavy squad teleported in 19339 | -3/Research | Build established: Scavenger-Gunner 19457 | -3/Research | Zion Heavy squad teleported in 19525 | -3/Research | Found Prototype Protection 19526 | -3/Research | Identified Zio. Weapon Casing 19529 | -3/Research | Found Prototype Protection 19529 | -3/Research | Identified Zio. Heavy Carapace 19542 | -3/Research | Lost 4 allies 19596 | -3/Research | Zion Light squad teleported in 19714 | -3/Research | System corruption reached 10% 19759 | -3/Research | Lost 4 parts (1u3w) 19828 | -3/Research | Terminal network hard line cut 19890 | -3/Research | First assault squad dispatched 19910 | -3/Research | Found Gamma Bomb Array 20124 | -3/Research | Build established: Scavenger-Tank 20511 | -3/Research | Destroyed 7 combat bots 20858 | -3/Research | Build established: Scavenger-Gunner 21007 | -3/Research | System corruption reached 30% 21036 | -3/Research | Lost 3 parts (1u2w) 21746 | -3/Research | Lost 9 parts (1p4n2u2w) 21868 | -3/Research | Garrison activated, responded to threat 21967 | -3/Research | Core integrity fell below 50% 22002 | -3/Research | Lost 9 parts (2p1n3u3w) 22012 | -3/Research | Core integrity fell below 20% 22139 | -3/Research | Discovered new exit (range 4) 22140 | -3/Research | Identified exit to Quarantine 22141 | -3/Research | Entered Quarantine 22158 | -3/Quarantine | Found Alien Energy Cannon 22158 | -3/Quarantine | Identified Core Cannon 22196 | -3/Quarantine | Found Alien Artifact 22196 | -3/Quarantine | Identified Phase Redirector 22213 | -3/Quarantine | Found Alien Reactor 22213 | -3/Quarantine | Identified Matter Drive 22391 | -3/Quarantine | First assault squad dispatched 22413 | -3/Quarantine | Found Alien Artifact 22413 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 22413 | -3/Quarantine | Warped through subspace 22424 | -3/Quarantine | Discovered new exit (range 16) 22430 | -3/Quarantine | Identified exit to Research 22431 | -3/Quarantine | Entered Research 22431 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 22434 | -2/Research | Build established: Scout 22931 | -2/Research | First assault squad dispatched 23027 | -2/Research | System corruption reached 10% 23180 | -2/Research | Build established: Scavenger-Mutant 23353 | -2/Research | System corruption reached 30% 23418 | -2/Research | Core integrity fell below 50% 23436 | -2/Research | Zion Light squad teleported in 23442 | -2/Research | Spotted B-90 Cyclops 23452 | -2/Research | Garrison activated, responded to threat 23455 | -2/Research | Lost 16 parts (2p7n6u1w) 23458 | -2/Research | Zion Fire squad teleported in 23488 | -2/Research | P-80 Master assimilated allied 7G-QY6(i) 23524 | -2/Research | Lost 3 allies 23536 | -2/Research | Zion Light squad teleported in 23597 | -2/Research | Core integrity fell below 20% 23627 | -2/Research | Lost 7 parts (5n2u) 23633 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- System corrupted: Slammed into ceiling. Adv. Target Analyzer destroyed. System corrupted by crushing effect (+2). Cld. Q-thruster destroyed. Acquired Enh. Nova Cannon. System corrupted: Slammed into ceiling. Meson Extractor disabled. Cld. Q-thruster destroyed. Cld. Q-thruster burned out. Triggered Fusion Bomb Trap. An explosion rips through the floor. Door malfunctions. System corrupted: Lyr. Medium Armor Plating rejected. Adv. Melee Analysis Suite destroyed. U-05 Engineer builds a Wall. P-80 Master resets NG-YL6(z), system corruption cleaned. [Achievement: 20k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????#"########?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# """" #?????????????????? | | ?????????????????????# """" ]#?????????????????? | | ???????##########????# """" #?????????????????? | | ???????# ###### """" #?????????????????? | | ???????# # # #?????????????????? | | ???????# # #! = #?????????????????? | | ???????#! """ # ##;/#######?????????????????? | | ???????# """ ; #????????????????????? | | ???????# """ # ! pp @ #????????????????????? | | ???????# ; gzp #????????????????????? | | ???????# # #????????????????????? | | ???????# #;###### t#??########??????????? | | ???????################# #? #??????????? | | ?????????????# # # #??????????? | | ?????????????# + # "" #??????????? | | ?????????????# ""S #??????????? | | ?????????????# # "" #??????????? | | ?????????????# #??????????? | | ?????????????# /** #??????????? | | ?????????????# /** #??????????? | | ?????????????# [ /* ##+##############???? | | ?????????????######## # ??? | | ????????????????????####u ??? | | ??????????????????????## ??? | | ???????????????????????# ??? | | ???????????????????????# #############+###### ???? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ########???????????????# #???????????????????????? | | ? #??????????????##/#######?????????????????? | | #??????????????# """ #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 238 Energy Generation 73 Energy Capacity 785 Matter Stores 329 Matter Capacity 550 Sight Range 23 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 9 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 20 Core Shielding 30 Weapon Cycling 20 Evasion (%) 65 Melee Accuracy 8 Launcher Accuracy 80 Target Analysis 12 Core Analysis 6 Recoil Reduction 5 Energy Filtering 30 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Beamcaster | -6/Zion | Free Slug Cannon | -6/Zion | Free Hvy. Beamcaster | -6/Zion | Free KE Penetrator | -6/Zion | Archive Force Field | -6/Zion | Archive Phase Gun | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Exp. Flexi-carbon Leg | -3/Quarantine | Archive Adv. Energy Well | -3/Quarantine | Archive Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive S-43 Plague | -3/Quarantine | Archive A-15 Conveyor | -3/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Titanium Leg | 30% | -8/Storage Lgt. Angular Momentum Engine | 23% | -7/Factory Studied --------- Arm. Wheel | -9/Materials | Hacked EM Pulse Cannon | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Arm. Huge Wheel | -5/Factory | Hacked Alien Tech Used ----------------- Core Cannon Phase Redirector Matter Drive High-powered Transdimensional Reconstructor Achievements -------------- 20k Club Alien Tech Botjacking Can't Catch Me Explorer Friend Of Zion Generalissimo Help From High Places Heroic Deeds I Spy Immobile And Lovin' It Just Browsing Knowing Is Half The Battle Oh No You Don't! Ooh, Shiny! Rockin' Loadout Subspace Traveler Thread The Needle Around The Corner Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed ShockboltGreatDoublenader Manual? 0 Play Time 07:31:36 Cumulative 41.0 hours Start 2026.01.03 @ 15:55:38 End 2026.01.23 @ 00:37:16 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2c3facf4-0df4-45e9-b7d8-ede25325a797