Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.07 @ 19:26:05 Player: Gyred Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (74) 370 Value Destroyed (3312) 3312 Prototype IDs (46) 920 Alien Tech Used (1) 200 Bonus (610) 610 TOTAL SCORE: 14712 Bonus ------- High Alert Combat Kills 10 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- Combat Linear Gravjet > --- UTILITY (11) ----- Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Terrain Scan Processor > --- WEAPON (2) ------- Force Lance > --- INVENTORY (5) ---- Myomer Leg Myomer Leg Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Improved Q-thruster > --- UTILITY ---------- Triangulator Advanced Visual Processing Unit Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Improved Targeting Computer Experimental Core Analyzer Improved Reaction Control System Improved System Shield Improved System Guard > --- WEAPON ----------- Enhanced Gamma Bomb Array Force Lance > --- INVENTORY -------- Advanced Surge Thruster Field Propulsion Array Force Lance Force Lance [Rating: 161] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion VTOL Module Treads Heavy Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Hacking Suite Device Experimental Sensor Array Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Light Regenerative Plating Weapon Spear Energy Gun Precision Phase Gun Energy Cannon Null Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Enhanced Gamma Bomb Array Impact Weapon Mace Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . 2 . . . . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 8 | . . . . . 2 1 . . . . . . 1 . . . . . . 1 1 . 2 . Utility 9 | . . . 2 . . 1 . . . . 2 . 1 . . . . . . . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 206 | 7 . 2 15 3 5 9 1 . 1 . 11 2 5 . 17 4 . 5 2 2 15 10 31 59 Power 23 | 1 . . 1 . 1 2 . . . . 1 . 2 . 3 . . 1 . 1 3 . 4 3 Engine 8 | 1 . . 1 . 1 1 . . . . . . . . 1 . . . . 1 2 . . . Core 6 | . . . . . . 1 . . . . 1 . 2 . 2 . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 4 3 Propulsion 81 | 2 . 1 7 . 3 3 . . . . 5 . 1 . 8 . . 1 . 1 4 2 10 33 Treads 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 4 Leg 8 | 2 . 1 2 . . . . . . . . . . . . . . . . . . . . 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . 2 . . . . . . . . . . . . . . . . . . . 3 3 Flight 59 | . . . 3 . 3 3 . . . . 5 . 1 . 8 . . 1 . 1 4 2 5 23 Utility 71 | 2 . 1 6 1 . 3 . . . . 5 2 2 . 2 4 . 2 1 . 4 3 13 20 Device 39 | 1 . . 4 . . 1 . . . . 2 1 2 . 2 . . 1 . . 4 2 10 9 Storage 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Processor 14 | . . 1 2 . . 2 . . . . . . . . . 1 . . . . . . 1 7 Hackware 10 | . . . . . . . . . . . 3 1 . . . 1 . 1 . . . 1 1 2 Protection 7 | . . . . 1 . . . . . . . . . . . 2 . . 1 . . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 31 | 2 . . 1 2 1 1 1 . 1 . . . . . 4 . . 1 1 . 4 5 4 3 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 14 | 2 . . 1 . 1 . 1 . 1 . . . . . 2 . . 1 1 . 1 3 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 9 | . . . . . . 1 . . . . . . . . 1 . . . . . 3 . 3 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 2 1 . 1 . . . . 1 . . . 2 . . 2 . . 2 6 2 3 Parts Lost 95 | . . . 3 2 . . . . . . 2 1 3 . 12 . . . . . . . 26 46 Power 11 | . . . . 1 . . . . . . . . . . 3 . . . . . . . 4 3 Propulsion 43 | . . . 1 . . . . . . . 1 . 1 . 4 . . . . . . . 9 27 Utility 33 | . . . 2 1 . . . . . . 1 1 1 . 3 . . . . . . . 11 13 Weapon 8 | . . . . . . . . . . . . . 1 . 2 . . . . . . . 2 3 Highest Loss Streak 11 | . . . 2 1 . . . . . . 2 1 2 . 11 . . . . . . . 9 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 100 99 94 78 100 99 100 100 92 100 98 100 92 82 84 83 88 82 88 84 89 89 55 67 Engine 4 | . 14 14 11 7 9 6 7 7 7 7 5 . . . . . . . . . 4 4 . . Reactor 1 | . . . . . . . . . . . . . . . . . . 2 5 5 4 4 4 4 Leg 3 | . 28 28 11 . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . 5 22 36 38 38 38 38 38 31 33 32 23 29 23 23 23 23 26 28 28 16 28 Device 12 | . 14 14 29 20 9 14 15 15 15 15 14 9 10 11 9 5 5 5 5 5 10 14 6 10 Storage 1 | . 14 6 . . . . . . . . . . . . . . . . . . . . . . Processor 10 | . . 6 14 22 18 15 15 15 15 15 13 13 11 11 11 15 11 11 11 10 7 4 3 12 Hackware 8 | . . . . . . . . . . . 11 16 17 17 16 11 17 19 23 21 19 21 17 2 Protection 3 | . . . . 1 9 7 7 7 7 7 6 6 5 5 4 8 11 7 5 5 4 1 . 1 Ballistic Gun 6 | . 28 28 17 . 9 7 7 7 . 7 6 6 1 . 1 5 5 . 5 5 4 3 1 . Piercing Weapon 3 | . . . . . . 5 7 7 7 7 6 6 5 5 2 5 5 5 5 5 4 4 3 3 Peak Build Rating 161 | 9 9 14 33 28 37 50 51 51 51 51 74 74 82 63 82 76 77 85 89 100 122 131 150 161 Average Rating 67 | 5 9 11 25 24 36 47 50 51 48 51 69 70 73 63 69 72 76 76 87 95 118 124 93 110 On Entrance 57 | . 9 9 14 24 28 37 50 51 51 51 51 74 68 63 63 64 76 77 85 89 96 122 127 46 Naked Turns 21 | . . . . . . . . . . . . . . . . . . . . . . . 21 . Heaviest Build 69 | 15 15 15 13 9 15 21 22 22 22 22 22 19 19 15 23 20 20 29 36 36 55 55 50 69 Greatest Support 280 | 20 20 27 27 8 16 22 22 22 22 22 27 27 23 16 38 38 38 38 38 44 57 56 140 280 Greatest Overweight (x) 2 | . . . 2 1 . . . . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 3 8 8 5 4 3 5 5 5 5 5 5 5 3 3 5 4 5 5 5 5 5 5 5 5 Average Carried 4 | 2 6 6 3 3 1 3 4 5 5 5 4 4 2 3 3 4 4 4 5 4 4 4 3 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 3 8 5 4 4 2 5 5 5 5 5 5 4 3 3 4 4 5 5 5 5 5 5 5 3 Class Distribution -------------------- 19% | Hacker-Scout 19% | Scout 14% | Mutant 14% | Hacker-Sprinter 8% | Wizard-Sprinter 7% | Sprinter 4% | Scavenger-Ninja 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Commander-Sprinter | -9/Storage Sprinter | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Extension Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Scavenger-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Matter Collected 2374 | 300 113 20 183 82 55 95 37 . . 29 114 . 55 . 67 94 33 . 85 . 114 166 217 515 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3219 | 62 13 . 356 . . 97 59 58 . . 311 . 222 . 58 . . . . . 144 240 1153 446 Parts 217 | 7 4 . 22 . . 7 4 3 . . 26 . 16 . 3 . . . . . 11 14 73 27 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 10 3 . . . . . . . . 2 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Combat Hostiles Destroyed 44 | . . 1 7 . . . 1 1 . . 3 . 5 . 1 . . . . . . 3 15 7 Melee 29 | . . . . . . . 1 1 . . 3 . 5 . 1 . . . . . . 3 13 2 Guns 11 | . . 1 4 . . . . . . . . . . . . . . . . . . . 2 4 AOE 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . 1 Classes Destroyed 14 | 1 1 1 4 . . 1 1 . . . . . 1 . . . . . . . . 1 3 . Worker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Builder 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunneler 5 | 3 . . . . . 1 . . . . . . . . . . . . . . . . . 1 Recycler 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Operator 4 | . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . Watcher 16 | . 1 . 1 . . 2 . . . . 3 . . . . . . . . . 3 1 . 5 Swarmer 11 | . . . . . . . . . . . . . 2 . . . . . . . . . 2 7 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Grunt 6 | . . . 5 . . . . . . . . . . . 1 . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 5 | . . . 2 . . . . . . . 2 . . . . . . . . . . . 1 . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Hunter 6 | . . . . . . . 1 1 . . 1 . 3 . . . . . . . . . . . Programmer 11 | . . . . . . . . . . . . . . . . . . . . . . 3 8 . Best Kill Streak 6 | 3 1 1 5 . . 1 1 1 . . 1 . 2 . 1 . . . . . 1 3 6 4 Combat Bots Only 5 | . . 1 5 . . . 1 1 . . 1 . 2 . 1 . . . . . . 3 4 4 Max Kills in Single Turn 3 | 1 1 1 3 . . 1 1 1 . . 1 . 1 . 1 . . . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . 1 1 . . 1 . 1 . 1 . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Hostile Shots Fired 1330 | . . 4 44 23 14 . 2 9 . 32 67 51 59 . 132 6 34 . 12 8 42 12 225 554 Missed 634 | . . 1 22 16 7 . 1 5 . 18 31 36 24 . 63 4 19 . 10 5 28 9 80 255 Damage Taken 15077 | . . 176 333 85 206 . 20 27 . 195 391 189 508 . 1502 40 219 . 43 19 296 69 4086 6673 Core 4127 | . . 35 61 37 85 . . . . . 91 33 128 . 484 . 17 . . 19 62 22 1447 1606 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 680 | . . . . . . 94 . . 5 17 207 10 71 15 188 . . . . . 73 . . . Core Remaining (%) 75 | 100 . 86 . 75 84 . . . . 100 . 85 . . . . . . 37 98 . 93 . . Volleys Fired 62 | 5 2 1 19 . . 5 . . . . . . . . 6 . . . . . . . 7 17 Largest 2 | 2 2 2 2 . . 1 . . . . . . . . 2 . . . . . . . 1 1 Hottest 94 | 40 40 40 43 . . 23 . . . . . . . . 64 . . . . . . . 61 94 Shots Fired 93 | 10 4 2 38 . . 5 . . . 1 . . . . 9 . . . . . . . 7 17 Gun 85 | 10 4 2 38 . . 5 . . . 1 . . . . 6 . . . . . . . 4 15 Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Launcher 5 | . . . . . . . . . . . . . . . 3 . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 73 | 10 4 2 38 . . 5 . . . 1 . . . . 6 . . . . . . . 7 . Thermal 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 5 | . . . . . . . . . . . . . . . 3 . . . . . . . . 2 Robot Hit Streak 8 | 4 1 2 6 . . 3 . . . . . . . . 4 . . . . . . . 2 8 Robot Miss Streak 3 | 1 3 . 3 . . 1 . . . . . . . . 2 . . . . . . . 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 154 | 7 1 1 17 . . 10 1 1 . . 14 . 12 . 6 . . . . . 5 5 47 27 Core Hits 89 | 3 1 1 13 . . 2 1 1 . . 8 . 8 . 4 . . . . . 2 3 25 17 Critical Kills 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Critical Strikes 18 | 1 . . . . . 1 . . . . 3 . 1 . . . . . . . . . 9 3 Burn 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Impale 15 | . . . . . . . . . . . 3 . 1 . . . . . . . . . 9 2 Melee Attacks 313 | . . . . 4 1 14 1 1 . 9 60 . 20 . 9 . . . . . 14 25 101 54 Impact 8 | . . . . 4 1 3 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 305 | . . . . . . 11 1 1 . 9 60 . 20 . 9 . . . . . 14 25 101 54 Sneak Attacks 14 | . . . . . . . 1 1 . . 2 . . . . . . . . . 3 . 4 3 Combat Hostiles 3 | . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7524 | 87 16 15 828 . . 318 79 48 . . 579 . 389 . 309 . . . . . 368 393 2441 1654 Guns 998 | 87 12 15 279 . . 55 . . . . . . . . 66 . . . . . . . 86 398 Cannons 83 | . . . . . . . . . . . . . . . . . . . . . . . 83 . Explosions 824 | . . . 549 . . . . . . . . . . . 188 . . . . . . . . 87 Melee 5589 | . . . . . . 263 79 48 . . 579 . 389 . 55 . . . . . 368 393 2246 1169 Ramming 30 | . 4 . . . . . . . . . . . . . . . . . . . . . 26 . Kinetic 683 | 87 12 15 279 . . 55 . . . . . . . . 66 . . . . . . . 169 . Thermal 483 | . . . . . . . . . . . . . . . 85 . . . . . . . . 398 Explosive 549 | . . . 549 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 190 | . . . . . . . . . . . . . . . 103 . . . . . . . . 87 Impact 51 | . . . . . . 51 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 5538 | . . . . . . 212 79 48 . . 579 . 389 . 55 . . . . . 368 393 2246 1169 Highest Corruption 21 | . . . . 1 . 1 1 1 1 1 1 1 . . 3 3 3 3 3 . . 2 18 21 Average Corruption 5 | . . . . 1 . 1 1 1 1 1 1 1 . . 1 3 3 3 3 . . 2 12 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 72 | . . . . . . . 3 2 . 3 1 1 . . 1 2 2 1 1 . . . 26 29 Message Errors 13 | . . . . . . . . . . . . . . . . 1 1 . . . . . 6 5 Matter Fused 18 | . . . . . . . 1 . . 2 . . . . . 1 . 1 1 . . . 5 7 Heat Flow Errors 8 | . . . . . . . 2 . . . . . . . . . 1 . . . . . 4 1 Energy Discharges 6 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . . 1 . . . 1 . . . . . . . . . . 3 2 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 Misfires 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Misdirections 10 | . . . . . . . . . . . . . . . . . . . . . . . 4 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1364 | . . . 110 . . 127 . . . . 115 . 5 . 20 . . . . . 136 54 319 478 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 130 | . . . 110 . . . . . . . . . . . 20 . . . . . . . . . Melee 1234 | . . . . . . 127 . . . . 115 . 5 . . . . . . . 136 54 319 478 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 101 | . . . 68 . . . . . . . . . . . 21 . . . . . . . 12 . Shots 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Targets Rammed 6 | . 1 . . . . . . . . . . . . . . . . . . . . . 5 . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 375 | . . . 13 . 9 213 269 61 49 223 75 10 . . 62 13 246 . . . 226 140 302 375 Average Temperature 58 | . . . 13 . 5 72 50 21 20 73 16 5 . . 26 13 121 . . . 71 39 94 80 Received Heat Transfer 879 | . . . 132 27 27 . 9 6 . 36 87 24 9 . 153 36 27 . . . 9 . 144 153 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 642 | . . . . . . . . . . . . . . . 50 . . . . . . . . 592 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Peak Influence 487 | 15 67 20 327 377 198 233 . . . . 411 117 351 137 457 . . . . 15 197 213 358 487 Initial 214 | . 9 . 7 5 140 89 . . . . 37 82 56 122 95 . . . . . . 110 94 214 Average 166 | 3 34 . 101 173 154 158 . . . . 197 99 193 127 222 . . . . 4 91 109 209 279 Maximum Alert Level 2 | . . . 1 1 . 1 . . . . 2 . 1 . 2 . . . . . . 1 1 2 Low Security (%) 62 | 100 100 100 83 58 100 69 . . . . 52 100 52 100 46 . . . . 100 100 94 42 25 Level 1 33 | . . . 16 41 . 30 . . . . 41 . 47 . 47 . . . . . . 5 57 59 Level 2 3 | . . . . . . . . . . . 5 . . . 5 . . . . . . . . 14 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . . 1 3 2 2 3 . . . . 5 . . . 4 . . . . . 1 1 6 5 Investigation 14 | . . 1 1 2 . 2 . . . . 4 . . . 3 . . . . . . . 1 . Extermination 8 | . . . . . . 1 . . . . 1 . . . 1 . . . . . 1 1 2 1 Reinforcement 8 | . . . 2 . 2 . . . . . . . . . . . . . . . . . 3 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Miner Redirects 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Distress Signals 16 | . . . 4 4 . 1 . . . . 1 . . . 2 . . . . 1 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 341 | . 2 2 26 16 11 5 4 1 . 10 26 4 14 5 42 5 14 . 2 5 25 5 32 85 Peak Tracking Total 16 | . 1 2 14 10 11 5 4 1 . 7 9 5 8 5 13 5 9 . 2 5 12 2 6 16 Tactical Retreats 59 | . . . 2 3 . 2 . . . 1 9 . 3 . 10 3 2 . . . 6 . 5 13 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Traps Triggered 9 | . . . . . 1 2 . . . . . . 1 . 2 . . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . 2 . . 1 . . . . . . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Disabled 12 | . . . 2 2 . . . . . . . . . . 2 . . . . . . 5 . 1 Max in Single Turn 2 | . . . 2 1 . . . . . . . . . . 2 . . . . . . 1 . 1 Garrison Access 4 | . . . . . . 1 . . . . 2 . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Accessed 95 | . 5 1 7 10 2 8 . . 4 . 18 . 3 . 11 . . 8 . 1 4 3 4 6 Terminals 59 | . 5 . 6 10 2 5 . . . . 11 . 2 . 5 . . . . 1 3 3 1 5 Fabricators 9 | . . . . . . . . . . . 4 . . . 4 . . . . . . . 1 . Repair Stations 4 | . . . . . . 1 . . . . . . 1 . 1 . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . 1 . . . . . . . . . . . . . . . . 2 . Garrison Access 6 | . . . . . . 1 . . . . 3 . . . 1 . . . . . . . . 1 Total Hacks 317 | . 20 1 25 22 3 14 . . 32 . 52 . 6 . 39 . . 47 . 2 18 12 12 12 Successful 210 | . 10 1 11 12 2 6 . . 32 . 30 . 5 . 19 . . 47 . 2 13 8 10 2 Failed 107 | . 10 . 14 10 1 8 . . . . 22 . 1 . 20 . . . . . 5 4 2 10 Catastrophic 23 | . 1 . 4 1 1 3 . . . . 5 . 1 . 3 . . . . . 1 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 119 | . 16 . 16 7 3 6 . . . . 22 . 2 . 23 . . . . 1 11 6 1 5 Terminals 183 | . 20 . 23 22 3 8 . . . . 36 . 4 . 24 . . . . 2 16 12 4 9 Fabricators 23 | . . . . . . . . . . . 12 . . . 9 . . . . . . . 2 . Repair Stations 8 | . . . . . . 1 . . . . . . 2 . 3 . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . 2 . . 4 . . . . . . . . . . . . . . . . 6 . Garrison Access 11 | . . . . . . 1 . . . . 4 . . . 3 . . . . . . . . 3 Terminal Hacks 141 | . 4 1 7 8 1 . . . 32 . 14 . 2 . 6 . . 47 . 1 9 6 1 2 Record 54 | . . . . 1 . . . . 11 . . . 2 . . . . 35 . . 1 1 1 2 Part Schematic 19 | . . . . 1 . . . . 12 . . . . . 1 . . 4 . . . 1 . . Robot Schematic 7 | . . . . 1 . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 7 | . . . 1 . . . . . . . 1 . . . . . . 4 . . 1 . . . Prototype ID Bank 10 | . 1 . 1 1 . . . . 3 . . . . . . . . 4 . . . . . . Open Door 5 | . . 1 . 4 . . . . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 6 | . 1 . 1 . 1 . . . . . . . . . 1 . . . . . 1 1 . . Emergency Access Points 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 4 | . 1 . . . . . . . . . 2 . . . . . . . . . 1 . . . Unreport Threat 10 | . . . 3 . . . . . . . 3 . . . 1 . . . . 1 1 1 . . Locate Traps 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Fabricator Hacks 16 | . . . . . . . . . . . 7 . . . 7 . . . . . . . 2 . Load Schematic 8 | . . . . . . . . . . . 4 . . . 3 . . . . . . . 1 . Build 8 | . . . . . . . . . . . 3 . . . 4 . . . . . . . 1 . Repair Station Hacks 6 | . . . . . . . . . . . . . 2 . 2 . . . . . 2 . . . Scan Component 3 | . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . Repair 3 | . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 1 . . 4 . . . . . . . . . . . . . . . . 6 . Insert Component 6 | . . . 1 . . 2 . . . . . . . . . . . . . . . . 3 . Analyze 5 | . . . . . . 2 . . . . . . . . . . . . . . . . 3 . Garrison Access Hacks 4 | . . . . . . 1 . . . . 2 . . . 1 . . . . . . . . . Seal Access 4 | . . . . . . 1 . . . . 2 . . . 1 . . . . . . . . . Unauthorized Hacks 32 | . 6 . 3 4 1 1 . . . . 7 . 1 . 3 . . . . 1 2 2 1 . Terminals 32 | . 6 . 3 4 1 1 . . . . 7 . 1 . 3 . . . . 1 2 2 1 . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . Botnet 27 | . 3 . 3 3 1 1 . . . . 6 . 1 . 3 . . . . 1 2 2 1 . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 5 . 7 6 2 7 . . . . 16 . 2 . 10 . . . . 1 3 3 4 6 Full Trace Events 13 | . . . . 3 . 2 . . . . 4 . . . 3 . . . . . . . 1 . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . 1 . . . . 6 . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . . . . . . 40 . . . . . . . . . Total Robot Build Rating 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Part Schematics Acquired 23 | . . . . 1 . 1 . . 12 . . . . . 1 . . 4 . . . 1 3 . Parts Built 7 | . . . . . . . . . . . 2 . . . 3 . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 724 | . . . . . . . . . . . 380 . . . 205 . . . . . . . 139 . Total Part Build Rating 44 | . . . . . . . . . . . 10 . . . 16 . . . . . . . 18 . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 132 | . . . . . . . . . . . . . 70 . 44 . . . . . 18 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 . . 2 . . . . . . . . . . . . . . . . 3 . Part Schematics Acquired 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 3 . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total Allies 16 | . 1 . . 12 . . . . . . 1 . . . 2 . . . . . . . . . Largest Group 12 | . 1 1 1 12 . . . . . . 1 . . . 2 . . . . . . . . . Highest-Rated Group 150 | . 10 10 10 150 . . . . . . 7 . . . 20 . . . . . . . . . Highest-Rated Ally 31 | . 10 10 10 31 . . . . . . 7 . . . 10 . . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . TUNNEL 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Ally Attacks 62 | . . . . 62 . . . . . . . . . . . . . . . . . . . . Total Damage 679 | . . . . 679 . . . . . . . . . . . . . . . . . . . . Kills 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Robot Analysis Total 7 | . . . 1 . . . . . . . 1 . . . . . . 4 . . 1 . . . Derelict Logs Recovered 9 | . . . . . . . 2 1 . 2 . . . . . . 2 . 2 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Turns Passed 8051 | 84 482 331 483 163 48 430 430 189 25 385 1095 59 213 43 652 193 68 70 93 44 389 306 780 996 Spaces Moved 14495 | 52 361 254 605 389 135 1053 852 416 81 767 1919 218 396 80 1131 314 210 180 289 137 1129 639 1224 1664 Core 43 | 9 . . . . . . . . . . . . . . . . . . . . . . 34 . Treads 28 | . . . . . . . . . . . . . . . . . . . . . . . 4 24 Legs 845 | 43 361 254 182 . . . . . . . . . . . . . . . . . . . . 5 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 143 | . . . 131 . . . . . . . . . . . . . . . . . . . 12 . Flight 13436 | . . . 292 389 135 1053 852 416 81 767 1919 218 396 80 1131 314 210 180 289 137 1129 639 1174 1635 Fastest Speed 11 | 50 120 120 32 32 26 23 23 23 23 23 23 23 27 29 26 31 31 31 31 27 19 22 19 11 Average Speed 32 | 107 120 122 62 33 26 24 23 23 23 23 24 25 27 29 30 31 31 31 31 27 22 22 26 29 Slowest Speed 195 | 120 120 125 195 112 26 26 23 23 23 23 26 26 30 29 40 31 31 31 31 27 24 26 145 190 Overloaded Moves 7 | . . . . . . . . . . . . . . . . . . . . . 3 . 4 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 117 | . . . 10 10 2 4 . . . . 10 11 1 . 19 . . . . . 7 3 25 15 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 48 | 4 62 59 59 76 21 30 80 67 68 89 44 41 9 73 37 50 46 61 52 4 27 66 27 51 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 6 | . . . . . . . 1 . 1 . . . . . . . . 3 1 . . . . . Known Exits Taken 17 | . 1 . 1 . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . 1 . Scrap Searched 16 | . . 1 . . . . 2 2 . 3 . . . . . 2 3 . 3 . . . . . Spaces Dug 129 | . . . . . . 2 . . . 9 36 . 1 . 4 . . . . . 8 14 26 29 Terrain Destroyed 207 | . . . 41 . . 2 . . . 9 36 . 1 . 40 . . . . . 8 14 27 29 Melee 129 | . . . . . . 2 . . . 9 36 . 1 . 4 . . . . . 8 14 26 29 Projectile 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . AOE 77 | . . . 41 . . . . . . . . . . . 36 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total 17051 | 66 406 275 661 402 142 1188 1084 507 86 961 2443 208 467 99 1394 407 212 194 292 143 1226 747 1431 2010 Wait 1925 | . 34 10 12 15 2 83 226 91 4 186 450 . 46 20 236 89 . . . 3 63 65 73 217 Move 14258 | 51 360 253 586 368 130 1044 851 415 80 766 1900 197 394 79 1096 313 209 179 288 136 1114 632 1178 1639 Hop 97 | . . . 8 10 2 4 . . . . 8 9 1 . 15 . . . . . 7 3 20 10 Pick Up 59 | 3 7 2 8 1 2 4 2 . . . 6 . 1 . 5 . 2 4 . 1 2 1 6 2 Fast Attach 129 | 7 . 1 2 1 1 5 1 . 1 . 1 . 1 . 11 4 . 3 1 . 7 9 21 52 Attach 45 | . . . 5 2 4 2 . . . . 3 1 2 . 6 . . 1 . 2 3 . 8 6 Detach 16 | . . . 3 1 . 2 . . . . . . . . 2 . . . . 1 2 . 3 2 Swap 33 | . . 1 8 . . 2 . . . . 7 1 2 . . . . 1 1 . 6 1 2 1 Drop 86 | . 2 7 10 . . 5 3 . 1 . 8 . . . 5 1 1 6 2 . 8 11 6 10 Fire 62 | 5 2 1 19 . . 5 . . . . . . . . 6 . . . . . . . 7 17 Melee 313 | . . . . 4 1 14 1 1 . 9 60 . 20 . 9 . . . . . 14 25 101 54 Ram 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . 18 . . . . . . . . 3 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Storage -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / Low / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 313 | -10/Materials | Identified exit to Mines 366 | -10/Materials | Discovered new exit (range 10) 567 | -10/Materials | Entered Mines 567 | -10/Mines | Accompanied by 1 ally 629 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 632 | -10/Mines | Found Prototype Device 718 | -10/Mines | Met a Derelict shopkeep closing up shop 854 | -10/Mines | Assembled infested the area 879 | -10/Mines | Discovered new exit (range 13) 898 | -10/Mines | Entered Materials 898 | -9/Materials | Accompanied by 1 ally 898 | -9/Materials | Evolved 2 slots: Utility x2 898 | -9/Materials | Identified Exp. Sensor Array 932 | -9/Materials | Identified exit to Mines 932 | -9/Materials | Identified exit to Storage 1324 | -9/Materials | Discovered new exit (range 20) 1354 | -9/Materials | Discovered new exit (range 3) 1381 | -9/Materials | Entered Storage 1405 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1421 | -9/Storage | Met a pair of Derelict thieves 1527 | -9/Storage | Found Prototype Protection 1527 | -9/Storage | Identified Lgt. Regenerative Plating 1531 | -9/Storage | Discovered new exit (range 6) 1544 | -9/Storage | Entered Materials 1544 | -8/Materials | Evolved 2 slots: Propulsion x2 1589 | -8/Materials | Discovered new exit (range 11) 1592 | -8/Materials | Entered Factory 1592 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1629 | -7/Factory | Discovered new exit (range 17) 1664 | -7/Factory | Discovered new exit (range 12) 1815 | -7/Factory | Discovered new exit (range 16) 1855 | -7/Factory | Identified exit to Factory 2021 | -7/Factory | Identified exit to Lower Caves 2022 | -7/Factory | Entered Lower Caves 2090 | -7/Lower Caves | Build established: Scout 2159 | -7/Lower Caves | Learned location of Zion (-6) 2294 | -7/Lower Caves | Discovered new exit (range 14) 2402 | -7/Lower Caves | Encountered a Warlord checkpoint 2404 | -7/Lower Caves | Identified exit to Lower Caves 2433 | -7/Lower Caves | Ambushed by wild Derelicts 2452 | -7/Lower Caves | Entered another Lower Caves area 2455 | -7/Lower Caves | Discovered exit to Factory (range 12) 2469 | -7/Lower Caves | Encountered a Warlord checkpoint 2476 | -7/Lower Caves | Lost 3 allies 2533 | -7/Lower Caves | Learned 4 Factory zone layouts 2638 | -7/Lower Caves | Discovered new exit (range 14) 2641 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2641 | -7/Lower Caves | Identified exit to Data Miner 2641 | -7/Lower Caves | Entered Data Miner 2641 | -7/Data Miner | Discovered new exit (range 6) 2643 | -7/Data Miner | Identified exit to Proximity Caves 2646 | -7/Data Miner | Met Data Miner 2651 | -7/Data Miner | Learned location of Section 7 (-2) 2651 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2659 | -7/Data Miner | Received God Mode back door access code from Data Miner 2666 | -7/Data Miner | Entered Proximity Caves 2686 | -6/Proximity Caves | Learned Factory terminal intel 2994 | -6/Proximity Caves | Spotted B-75 Beast 3049 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3049 | -6/Proximity Caves | Discovered exit to Factory (range 12) 3051 | -6/Proximity Caves | Entered Factory 3051 | -6/Factory | Evolved 2 slots: Utility x2 3052 | -6/Factory | Identified exit to Lower Caves 3054 | -6/Factory | Loaded intel: 27 terminal locations 3098 | -6/Factory | Identified exit to DSF 3107 | -6/Factory | Discovered new exit (range 4) 3108 | -6/Factory | Identified exit to Extension 3169 | -6/Factory | Discovered new exit (range 11) 3171 | -6/Factory | Identified exit to Factory 3620 | -6/Factory | Spotted B-75 Beast 3635 | -6/Factory | Build established: Hacker-Scout 3781 | -6/Factory | Fabricated Biomechanical Wings? 3960 | -6/Factory | Discovered exit to Extension (range 16) 4122 | -6/Factory | Fabricated Biomechanical Wings (x1) 4124 | -6/Factory | Cargo convoy interrupted 4146 | -6/Factory | Entered Extension 4171 | -6/Extension | Spotted B-75 Beast 4175 | -6/Extension | Spotted B-75 Beast 4200 | -6/Extension | Discovered exit to Factory (range 16) 4200 | -6/Extension | Discovered new exit (range 15) 4204 | -6/Extension | Identified exit to Cetus 4205 | -6/Extension | Entered Factory 4205 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4206 | -5/Factory | Identified exit to Upper Caves 4418 | -5/Factory | Sucked down chute 4418 | -5/Factory | Entered Waste 4421 | -5/Waste | Spotted C-40 Crusher 4423 | -5/Waste | Spotted C-40 Crusher 4444 | -5/Waste | Spotted C-40 Crusher 4447 | -5/Waste | Spotted C-40 Crusher 4450 | -5/Waste | Spotted C-40 Crusher 4453 | -5/Waste | Spotted C-40 Crusher 4459 | -5/Waste | Discovered new exit (range 10) 4461 | -5/Waste | Identified exit to Factory 4461 | -5/Waste | Entered Factory 4523 | -5/Factory | Incoming investigation squad redirected 4569 | -5/Factory | Fabricated Biomechanical Wings (x1) 4606 | -5/Factory | Incoming investigation squad redirected 4659 | -5/Factory | Fabricated Biomechanical Wings (x1) 4706 | -5/Factory | Fabricated T-07 Excavator (x2) 4933 | -5/Factory | Fabricated Nuclear Pulse Array? 5035 | -5/Factory | Core integrity fell below 50% 5067 | -5/Factory | Lost 11 parts (3p3n3u2w) 5113 | -5/Factory | Entered Upper Caves 5160 | -5/Upper Caves | Encountered a Warlord checkpoint 5247 | -5/Upper Caves | Build established: Hacker-Sprinter 5302 | -5/Upper Caves | Discovered new exit (range 13) 5306 | -5/Upper Caves | Identified exit to Upper Caves 5306 | -5/Upper Caves | Entered another Upper Caves area 5334 | -5/Upper Caves | Spotted B-75 Beast 5366 | -5/Upper Caves | Discovered new exit (range 12) 5370 | -5/Upper Caves | Identified exit to Zhirov 5371 | -5/Upper Caves | Learned 4 Factory zone layouts 5374 | -5/Upper Caves | Entered Zhirov 5374 | -5/Zhirov | Discovered new exit (range 3) 5375 | -5/Zhirov | Identified exit to Proximity Caves 5381 | -5/Zhirov | Met Zhirov 5388 | -5/Zhirov | Learned location of Quarantine (-2) 5388 | -5/Zhirov | Learned location of Testing (-3) 5388 | -5/Zhirov | Learned location of Command (-1) 5393 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5430 | -5/Zhirov | Found Alien Artifact 5444 | -5/Zhirov | Entered Proximity Caves 5467 | -4/Proximity Caves | Learned Research interactive machine intel 5529 | -4/Proximity Caves | Discovered new exit (range 15) 5537 | -4/Proximity Caves | Identified exit to Factory 5537 | -4/Proximity Caves | Entered Factory 5537 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5571 | -4/Factory | Discovered new exit (range 14) 5580 | -4/Factory | Identified exit to Research 5581 | -4/Factory | Entered Research 5581 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5582 | -3/Research | Loaded intel: 42 interactive machine locations 5583 | -3/Research | Identified Integrated Reactor 5583 | -3/Research | Installed Integrated Reactor, increased core energy generation (+10) 5708 | -3/Research | Repaired Nuclear Pulse Array 5733 | -3/Research | Identified exit to Testing 5738 | -3/Research | Spotted B-86 Titan 5791 | -3/Research | Spotted B-86 Titan 5969 | -3/Research | Discovered new exit (range 11) 5970 | -3/Research | Entered Testing 6012 | -3/Testing | Found Prototype Energy Gun 6012 | -3/Testing | Identified Warp Gun 6027 | -3/Testing | Found Prototype Energy Cannon 6027 | -3/Testing | Identified Null Cannon 6064 | -3/Testing | Found Prototype Hackware 6064 | -3/Testing | Identified System Mapper 6159 | -3/Testing | Found Prototype Device 6159 | -3/Testing | Identified Exp. Thermal Shield 6262 | -3/Testing | Discovered new exit (range 12) 6264 | -3/Testing | Identified exit to Research 6276 | -3/Testing | Entered Research 6276 | -2/Research | Evolved 2 slots: Propulsion x2 6353 | -2/Research | Build established: Wizard-Sprinter 6418 | -2/Research | Fabricated Cmb. Linear Gravjet (x2) 6468 | -2/Research | Spotted B-90 Cyclops 6597 | -2/Research | System corruption reached 10% 6627 | -2/Research | Lost 8 parts (1p4n2u1w) 6790 | -2/Research | Lost 4 parts (1p2n1u) 6829 | -2/Research | Crushed by falling debris 6873 | -2/Research | Core integrity fell below 50% 6910 | -2/Research | Core integrity fell below 20% 6926 | -2/Research | Lost 9 parts (1p3n4u1w) 7049 | -2/Research | Discovered new exit (range 9) 7056 | -2/Research | Entered Access 7056 | -1/Access | Evolved 2 slots: Utility x2 7199 | -1/Access | Spotted B-99 Colossus 7241 | -1/Access | Found Prototype Launcher 7241 | -1/Access | Identified Enh. Gamma Bomb Array 7244 | -1/Access | Found Prototype Processor 7244 | -1/Access | Identified Exp. Core Analyzer 7306 | -1/Access | Search patrols dispatched 7515 | -1/Access | Build established: Scavenger-Ninja 7555 | -1/Access | Crushed by falling debris 7555 | -1/Access | System corruption reached 10% 7586 | -1/Access | Lost 5 parts (1n4u) 7704 | -1/Access | Lost 10 parts (2p6n1u1w) 7790 | -1/Access | Lost 8 parts (1p5n2u) 7806 | -1/Access | Search patrols dispatched 7831 | -1/Access | Garrison activated, responded to threat 7958 | -1/Access | Lost 11 parts (8n1u2w) 7975 | -1/Access | Core integrity fell below 50% 8028 | -1/Access | Spotted B-99 Colossus 8032 | -1/Access | Spotted B-99 Colossus 8032 | -1/Access | Spotted B-99 Colossus 8046 | -1/Access | Core integrity fell below 20% 8052 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 08041_ System Shield destroyed. 08041_ Critical hit (Blast). 08041_ Penetrated by Slug. 08041_ Slug penetrates Reinforced Barrier. 08041_ Penetrated by Slug. 08041_ Slug penetrates Reinforced Barrier. 08043_ B-99 Colossus activates siege mode. 08043_ Slug penetrates Sealed Heavy Doors. 08043_ Xenon Bombardment Thruster destroyed. 08043_ Slug penetrates B-99 Colossus. 08045_ Penetrated by Slug. 08045_ Imp. Q-thruster destroyed. 08045_ Penetrated by Slug. 08045_ Slug penetrates Sealed Heavy Doors. 08046_ Acquired 5 matter. 08047_ Slug penetrates B-99 Colossus. 08047_ Slug penetrates Sealed Heavy Doors. 08047_ Slug penetrates B-99 Colossus. 08048_ Penetrated by Slug. 08048_ Cmb. Linear Gravjet destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# ????# | | ???????????????????????????????????+ ???# ### | | ???????????????????????????????????# ???## ##?? | | ???????????????????????????????????+ ????# #??? | | ???????????????????????????????????# ???# #??? | | ???????????????????????????????????# ???# #??? | | ???????????????????????????????????# #### ##?? | | ???????????????????????????????????# #?? | | ???????????????????????????????????# #?? | | ???????????????????????????????????# #?? | | ???????????????????????????????????# #?? | | ???????????????????????????????????# ! #?? | | ?????????????????????????????####### ! #?? | | ?????????????????????????? ### | | ????????????????????????? % | | ?????????????????????????################## | | ?????????????????????????????????# ] ## | | ?????????????????????????????????# ## "" | | ?????????????????????????????????# ## * "" | | ?????????????????????????????????# ## "R | | ?????????????????????????????????# ## """ | | ?????????????????????????????????# ## """ | | ?????????????????????????????????# ## | | ?????????????????????????????????# ## | | ????????????????????????########## ## | | ????????????????????????"@ p ; ## ### | | ????????????????????????""%BBp%p ; ## #?? | | ?????????????????????????"%BB ;##+###### #?? | | ?????????????????????????" p #?? | | ?????????????????????????" #?? | | ?????????????????????????" % #?? | | ?????????????????????????" #?? | | ?????????????????????????" ;#########+####?? | | ?????????????????????????" ##??????????????? | | ?????????????????????????" #???????????????? | | ?????????????????????????#########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 50 Energy Generation 55 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Additional Mass Support 9 Corruption Containment 24 Armor Coverage 600 Resistance: TH 30 Core Shielding 30 Evasion (%) 79 Targeting Accuracy 6 Recoil Reduction 8 Particle Charging 30 Salvage Targeting 4 Offensive Hacking 61 Defensive Hacking 14 Item Schematics ----------------- Flak Cannon | -9/Storage | Hacked Hacking Suite | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Hpw. Shock Rifle | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Graphene Brace | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cmb. Linear Gravjet | -3/Testing | Hacked Electron Diverter | -2/Research | Scanalyzed Lgt. Antimatter Reactor | -2/Research | Scanalyzed Imp. System Shield | -2/Research | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -9/Storage | Hacked B-48 Gladiator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Biomechanical Wings | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory T-07 Excavator | x2 | -5/Factory | Preloaded Nuclear Pulse Array | x1 | -5/Factory Cmb. Linear Gravjet | x2 | -2/Research Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Adventurer Explorer Ooh, Shiny! The Science Guy Challenges ------------ None Game ------ Seed SkeletonSignalBroadsword Manual? 0 Play Time 04:16:22 Cumulative 66.3 hours Start 2025.02.06 @ 17:46:36 End 2025.02.07 @ 19:26:05 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 47 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16b0d149-f5e2-4961-b862-1b5836ea90f3