Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 14:27:36 Player: FreshFromage Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (131) 655 Value Destroyed (7232) 7232 Prototype IDs (20) 400 Alien Tech Used (5) 1000 Bonus (7720) 7720 TOTAL SCORE: 24507 Bonus ------- High Alert Combat Kills 243 Follower Combat Kills 1041 Used Core Reset Matrix 3000 Hacked Protovariant 500 Win 3000 Friendly Fire -64 Cogmind --------- Core Integrity 1424/1600 Matter 262/300 Energy 437/440 System Corruption 1% Temperature Cool (2) Movement Flying (38) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (5) --- Flying FPA Exoskeleton > --- UTILITY (12) ----- Scrap Engine Advanced Signal Interpreter Advanced Melee Analysis Suite Graphene Brace Force Field > --- WEAPON (5) ------- Cooled Nova Cannon Energy Nova Construct/C Thermal Neutralizer Construct/C > --- INVENTORY (5) ---- Experimental Energy Well (600) Advanced Kinecellerator Terrabomb Terrabomb Peak State ------------ > --- POWER ------------ Matter Drive Quantum-Antimatter Reactor > --- PROPULSION ------- Flying FPA Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink Advanced Sensor Array Advanced Signal Interpreter Transmission Jammer Graphene Brace Advanced Force Field Phase Redirector > --- WEAPON ----------- Hpw. EM Gamma Construct/G Energy Nova Construct/C Thermal Neutralizer Construct/C > --- INVENTORY -------- Advanced Energy Well Force Field Terrabomb Terrabomb [Rating: 159] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Wheel Wheel Flight Unit Constructs Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Build | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Ext Fac Upp Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . . 10 . 2 . . . . 2 . 2 . 2 Power 2 | . . . . 1 . . . . . . 1 . . . . Propulsion 3 | . . . . 1 . . . . . . 1 . . . 1 Utility 10 | . . . . 7 . 1 . . . . . . 2 . . Weapon 3 | . . . . 1 . 1 . . . . . . . . 1 Parts Attached 142 | 6 19 12 3 18 19 3 1 . . 1 12 34 . 7 7 Power 13 | 1 . 1 . 3 . . . . . . 2 3 . 1 2 Engine 3 | 1 . . . 2 . . . . . . . . . . . Core 2 | . . 1 . 1 . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . 2 3 . 1 2 Propulsion 13 | 2 8 2 1 . . . . . . . . . . . . Treads 7 | . 4 2 1 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 6 | 2 4 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 102 | 1 8 5 1 15 17 3 1 . . 1 10 31 . 4 5 Device 64 | . 4 2 1 12 4 1 1 . . 1 5 26 . 3 4 Storage 6 | 1 2 . . . 2 . . . . . . . . 1 . Processor 6 | . . . . 2 1 . . . . . 2 . . . 1 Hackware . | . . . . . . . . . . . . . . . . Protection 23 | . 2 3 . 1 10 2 . . . . 3 2 . . . Artifact 3 | . . . . . . . . . . . . 3 . . . Weapon 14 | 2 3 4 1 . 2 . . . . . . . . 2 . Energy Gun 1 | . . . . . 1 . . . . . . . . . . Energy Cannon 3 | . . 1 . . . . . . . . . . . 2 . Ballistic Gun 5 | 2 3 . . . . . . . . . . . . . . Ballistic Cannon 3 | . . 2 1 . . . . . . . . . . . . Launcher 2 | . . 1 . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 . 1 . . . . . . 6 . 6 . Corrupted Parts 3 | . . . . . . . . . . . 1 2 . . . System Corruption 18 | . . . . . . . . . . . 4 14 . . . Parts Lost 72 | . . . . 10 13 2 . . . . 13 15 9 2 8 Power 12 | . . . . 2 2 . . . . . 2 2 2 . 2 Propulsion 4 | . . . . 1 3 . . . . . . . . . . Utility 32 | . . . . 4 5 1 . . . . 8 6 4 2 2 Weapon 24 | . . . . 3 3 1 . . . . 3 7 3 . 4 Highest Loss Streak 9 | . . . . 3 6 1 . . . . 5 7 9 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 98 90 67 63 64 73 74 78 78 78 67 66 57 33 40 Engine 1 | . 14 4 . 2 . 3 . . . . . . . . . Core 3 | . . 9 12 3 3 1 5 1 . . . . . . . Reactor 2 | . . . . . . . . 3 5 5 3 7 7 1 5 Treads 3 | . 3 21 14 3 1 3 . . . . . . . . . Leg 2 | . . . 6 1 2 1 5 5 5 5 3 1 . . . Wheel 2 | . 24 6 . . . . . . . . . . . . . Device 20 | . 12 3 6 29 18 24 26 26 26 28 27 27 27 14 10 Storage 3 | . 14 4 . . 4 5 5 5 5 5 4 1 . . . Processor 5 | . . . . 5 11 10 10 10 10 7 3 4 4 4 7 Protection 4 | . . 10 7 2 7 5 5 5 5 5 3 1 . . . Energy Gun 6 | . . . . 12 3 6 6 12 21 16 11 7 7 4 4 Energy Cannon 2 | . . . 8 . 2 5 5 3 . 4 2 1 . 3 7 Ballistic Gun 3 | . 27 14 . . . 5 5 4 . . 2 4 2 . . Ballistic Cannon 1 | . . 8 5 . . . . . . . . . . . . Peak Build Rating 159 | 6 8 12 34 77 80 100 108 112 111 113 127 159 159 121 149 Average Rating 77 | 4 7 10 19 63 66 90 100 109 111 112 113 137 142 98 122 On Entrance 74 | . 6 8 12 34 56 78 94 108 111 111 113 103 155 86 115 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 113 | 13 30 34 34 41 59 75 85 85 78 79 79 113 76 49 80 Greatest Support 148 | 20 40 40 40 37 82 68 86 91 91 91 141 141 89 119 148 Greatest Overweight (x) 5 | . 1 1 5 1 2 1 1 . . . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 5 5 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 7 | 6 14 8 5 5 9 10 10 10 10 10 10 6 5 5 5 Most Carried 15 | 4 15 15 5 5 10 8 9 9 9 10 10 10 4 5 5 Average Carried 6 | 2 12 8 4 3 6 7 7 9 9 9 8 5 4 4 4 Final Capacity 15 | 8 15 5 5 5 10 10 10 10 10 10 10 5 5 5 5 Final Carried 15 | 4 15 5 5 3 8 7 9 9 9 9 5 4 4 5 4 Scrap Engine Consumption 339 | . . . 17 38 72 15 3 16 . 2 37 94 4 17 24 Constructs Created 33 | . . . 3 3 8 1 1 . . . 2 9 1 1 4 Constructs Modified 92 | . . . 1 8 21 7 2 8 . 1 11 24 1 2 6 Class Distribution -------------------- 38% | Construct 33% | Mutant 10% | Scavenger-Construct 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Construct | -5/Factory Mutant | -5/Extension Construct | -4/Factory Scavenger-Construct | -4/Upper Caves Scavenger-Construct | -4/Upper Caves Scavenger-Construct | -4/Warlord Scavenger-Construct | -3/Proximity Caves Construct | -3/Research Construct | -3/Quarantine Alien-Tank | -2/Research Mutant | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Fac Ext Fac Upp Upp War Pro Res Qua Res Tes Acc Matter Collected 4271 | 229 237 83 376 328 1420 85 24 165 . 34 280 898 . 49 63 Remotely 63 | . . . . . . . . . . . . . . . 63 Salvage Created 7589 | . 240 83 366 1219 1346 209 . 817 . 106 1100 1766 . 110 227 Parts 342 | . 9 6 21 36 38 8 . 31 . 6 79 90 . 9 9 Haulers Intercepted 3 | . 1 . . 1 1 . . . . . . . . . . Recyclers Shooed 4 | . . . 2 . 2 . . . . . . . . . . Parts Field Recycled 5 | . . . . . 5 . . . . . . . . . . Retrieved Matter 30 | . . . . . 30 . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . 14 . 6 . . . . . Prevented 6 | . . . . . . . . 6 . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Ext Fac Upp Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 110 | . 4 4 2 16 16 3 . 11 . 3 16 27 . 2 6 Guns 62 | . 4 2 . 10 7 . . 8 . 2 15 14 . . . Cannons 26 | . . 1 2 . 3 2 . 3 . 1 1 7 . 2 4 AOE 3 | . . 1 . . 2 . . . . . . . . . . Classes Destroyed 14 | . 2 1 3 4 2 . . 1 . . 1 . . . . Worker 2 | . . . . . . . . . . . 2 . . . . Builder 5 | . . . 1 . 1 1 . . . . 2 . . . . Hauler 3 | . 1 . . 1 1 . . . . . . . . . . Recycler 3 | . . . . 1 2 . . . . . . . . . . Watcher 8 | . . . . 4 . . . . . . 2 1 . . 1 Swarmer 25 | . . . . . 4 . . . . 3 5 7 . . 6 Grunt 27 | . 4 . . 3 2 1 . 10 . . . 7 . . . Brawler 1 | . . . . . . . . 1 . . . . . . . Sentry 9 | . . . . . 8 . . . . . 1 . . . . Hunter 10 | . . . . 3 . . . . . . 2 5 . . . Programmer 30 | . . . . 10 . 2 . . . . 8 8 . 2 . Subdweller 4 | . . 4 . . . . . . . . . . . . . Scientist 2 | . . . 2 . . . . . . . . . . . . Scrapper 2 | . . . 2 . . . . . . . . . . . . Thug 2 | . . . . . 2 . . . . . . . . . . Best Kill Streak 6 | . 2 2 3 3 3 3 . 5 . 3 4 4 . 2 6 Combat Bots Only 6 | . 2 2 1 3 3 3 . 5 . 3 3 4 . 2 6 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 . 1 . 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . 1 . . 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Ext Fac Upp Upp War Pro Res Qua Res Tes Acc Hostile Shots Fired 1629 | . 36 26 7 109 182 69 . 71 . 29 218 521 105 91 165 Missed 571 | . 9 7 . 28 44 20 . 15 . 15 67 170 47 54 95 Damage Taken 19923 | . 417 399 129 1682 3234 659 . 639 . 107 2803 5870 1329 869 1786 Core 2497 | . 47 99 13 219 477 47 . 35 . 10 414 674 214 72 176 Absorbed by Shields 2333 | . . . 85 27 22 221 . 482 . 112 512 848 24 . . Redirected to Core 442 | . . . . . . . . . . . . 360 82 . . Regen/Repaired (Parts) 5306 | . 254 . 10 290 733 156 50 334 . 29 751 1820 . 220 659 Core Remaining (%) 63 | 100 . . 36 . 30 . . . . 92 . 16 . 80 89 Volleys Fired 753 | . 37 21 28 73 172 19 . 47 . 6 142 173 2 11 22 Largest 4 | . 2 2 2 3 3 4 . 4 . 4 4 4 1 2 4 Hottest 317 | . 40 80 119 159 157 233 . 236 . 226 226 228 30 160 317 Shots Fired 1272 | . 74 29 34 152 215 51 . 118 . 24 236 292 2 17 28 Gun 989 | . 74 15 . 141 159 32 . 80 . 18 222 240 2 2 4 Cannon 276 | . . 10 34 11 53 19 . 38 . 6 14 52 . 15 24 Launcher 7 | . . 4 . . 3 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 490 | . 74 21 6 . 105 15 . 24 . 6 81 156 2 . . Thermal 643 | . . 4 28 152 107 33 . 71 . 12 125 66 . 17 28 Explosive 7 | . . 4 . . 3 . . . . . . . . . . Electromagnetic 132 | . . . . . . 3 . 23 . 6 30 70 . . . Robot Hit Streak 22 | . 19 18 16 12 22 9 . 7 . 5 7 11 3 6 9 Robot Miss Streak 6 | . 3 1 2 3 4 4 . 3 . 2 6 4 . 1 3 Penetration Max 1 | . . . . . 1 . . . . . 1 1 . . . Secondary Targets 8 | . . 1 . 2 . . . . . . 4 1 . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . 1 1 . . . Shots Hit Robots 691 | . 54 19 26 112 110 31 . 72 . 11 86 152 2 5 11 Core Hits 284 | . 12 10 15 38 56 14 . 29 . 4 39 58 2 1 6 Critical Kills 8 | . . . . . 4 . . . . . . 2 . . 2 Critical Parts Destroyed 6 | . 1 . . . 2 . . . . . . 3 . . . Critical Strikes 50 | . 1 . . 7 14 6 . 9 . 1 3 7 . . 2 Burn 34 | . . . . 7 8 6 . 9 . 1 3 . . . . Meltdown 2 | . . . . . . . . . . . . . . . 2 Destroy 12 | . 1 . . . 6 . . . . . . 5 . . . Corrupt 2 | . . . . . . . . . . . . 2 . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 19113 | . 575 498 626 2790 2686 922 . 1985 . 361 3339 4486 101 314 430 Guns 13614 | . 575 182 . 2493 1660 429 . 1344 . 259 3016 3545 56 . 55 Cannons 4781 | . . 93 608 265 738 493 . 641 . 102 211 941 . 314 375 Explosions 590 | . . 223 . . 255 . . . . . 112 . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 128 | . . . 18 32 33 . . . . . . . 45 . . Kinetic 5652 | . 575 275 48 . 731 179 . 292 . 102 1033 2361 56 . . Thermal 10530 | . . . 560 2758 1667 667 . 1294 . 204 1814 822 . 314 430 Explosive 478 | . . 223 . . 255 . . . . . . . . . . Electromagnetic 2325 | . . . . . . 76 . 399 . 55 492 1303 . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 53 | . . . . 9 9 . . . . . 23 53 4 6 1 Average Corruption 9 | . . . . 3 9 . . . . . 12 16 2 4 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 223 | . . . . 32 86 . . . . . 36 57 1 10 1 Message Errors 46 | . . . . 8 16 . . . . . 7 15 . . . Matter Fused 58 | . . . . 9 28 . . . . . 7 9 . 4 1 Heat Flow Errors 18 | . . . . 5 7 . . . . . 2 3 . 1 . Energy Discharges 24 | . . . . 3 11 . . . . . 3 4 1 2 . Parts Rejected 5 | . . . . . 3 . . . . . 1 1 . . . Parts Fused 2 | . . . . . 1 . . . . . . 1 . . . Data Loss (minor) 32 | . . . . 3 16 . . . . . 4 7 . 2 . Data Loss (major) 14 | . . . . 2 2 . . . . . 4 5 . 1 . Alerts 4 | . . . . . 2 . . . . . . 2 . . . Misdirections 7 | . . . . . . . . . . . 6 1 . . . Weapon Failures 13 | . . . . 2 . . . . . . 2 9 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 173 | . . . 17 . 2 . . 11 . 8 . 42 . 74 19 Projectiles 173 | . . . 17 . 2 . . 11 . 8 . 42 . 74 19 Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . . . . . 8 . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . 6 . . . Secondary 2 | . . . . . . . . . . . . 2 . . . Self-Inflicted Damage 43 | . . . . . . . . . . . 21 . 22 . . Shots 1 | . . . . . . . . . . . 1 . . . . Rammed 16 | . 1 . 4 5 2 . . . . . . . 4 . . Targets Rammed 24 | . 1 . 6 8 5 . . . . . . . 4 . . Kicked 7 | . . . 1 3 3 . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . Highest Temperature 462 | . 18 16 300 197 450 287 . 364 . 192 403 389 . 169 462 Average Temperature 107 | . 8 9 111 73 90 76 . 152 . 115 109 114 . 56 198 Received Heat Transfer 2092 | . 210 99 54 115 625 320 . 152 . . 34 303 27 90 63 Effects 26 | . . . 1 . 4 . . 4 . . 2 10 . . 5 Shutdowns 6 | . . . . . 1 . . . . . . 4 . . 1 Energy Bleed 2 | . . . . . . . . . . . 1 . . . 1 Interference 12 | . . . 1 . . . . 2 . . . 6 . . 3 Matter Decay 2 | . . . . . . . . 1 . . 1 . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . Damage (major) 3 | . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . 6 . . . Combat Hostiles 6 | . . . . . . . . . . . . 6 . . . Parts Fried 8 | . . . . . . . . . . . 1 7 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 15 | . . . . 8 4 1 . . . . . . . . 2 Combat Hostiles 13 | . . . . 6 4 1 . . . . . . . . 2 Parts Melted 70 | . . 1 1 30 20 3 . 2 . . 2 6 . . 5 Heat Transferred 16579 | . . . 877 5737 4120 1184 . 1732 . 250 1050 1259 . 111 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Ext Fac Upp Upp War Pro Res Qua Res Tes Acc Peak Influence 907 | . 148 . 60 186 524 354 . . . . 469 805 600 460 907 Initial 452 | . . . . 63 58 256 . . . . . 263 452 326 272 Average 182 | . 27 . 15 58 192 235 . . . . 113 382 520 357 580 Maximum Alert Level 3 | . . . . . 2 1 . . . . 2 3 2 2 3 Low Security (%) 61 | 100 100 . 100 100 51 40 . . . . 82 8 . . . Level 1 26 | . . . . . 45 59 . . . . 13 54 . 77 36 Level 2 9 | . . . . . 3 . . . . . 4 31 100 22 17 Level 3 2 | . . . . . . . . . . . . 5 . . 46 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 40 | . . . . 9 2 2 . . . . 7 12 1 5 2 Investigation 5 | . . . . 1 2 . . . . . 1 . . 1 . Extermination 13 | . . . . 4 . 1 . . . . 3 3 . 1 1 Reinforcement 15 | . . . . 4 . 1 . . . . 3 3 1 2 1 Assault 4 | . . . . . . . . . . . . 3 . 1 . Garrison 3 | . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Ext Fac Upp Upp War Pro Res Qua Res Tes Acc Distress Signals 8 | . . . . 1 3 . . . . . 1 1 . 1 1 Communications Jammed 80 | . . . . 7 9 . . . . . 58 6 . . . Distress Signals 76 | . . . . 7 9 . . . . . 54 6 . . . Times Spotted 333 | . 8 10 3 30 40 7 . 12 . 5 43 72 15 31 57 Peak Tracking Total 21 | . 3 6 2 5 4 2 . 3 . 4 8 13 11 14 21 Tactical Retreats 41 | . 1 . . 2 2 . . . . 1 5 9 4 4 13 Traps | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Ext Fac Upp Upp War Pro Res Qua Res Tes Acc Traps Triggered 13 | . 2 . . 1 4 . . . . . 1 3 . 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Fac Ext Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Disabled 20 | . . . . 2 2 . . . . . 1 12 . 1 2 Max in Single Turn 1 | . . . . 1 1 . . . . . 1 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Ext Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Accessed 65 | . 7 . 11 7 13 1 1 . . . 2 10 1 6 6 Terminals 47 | . 5 . 6 2 13 1 . . . . 1 9 1 5 4 Fabricators 2 | . . . . 2 . . . . . . . . . . . Repair Stations 3 | . 1 . . 1 . . . . . . . . . 1 . Recycling Units 7 | . 1 . 4 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 1 1 . . 2 Total Hacks 167 | . 33 . 38 11 38 2 1 . . . 4 18 2 12 8 Successful 80 | . 24 . 20 3 17 1 1 . . . . 9 1 3 1 Failed 87 | . 9 . 18 8 21 1 . . . . 4 9 1 9 7 Catastrophic 18 | . . . 3 3 4 . . . . . . 3 1 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 64 | . 17 . 21 1 16 . . . . . . 6 2 . 1 Terminals 120 | . 20 . 20 3 38 2 . . . . 3 17 2 10 5 Fabricators 4 | . . . . 4 . . . . . . . . . . . Repair Stations 13 | . 10 . . 1 . . . . . . . . . 2 . Recycling Units 22 | . 3 . 16 3 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . 1 1 . . 3 Terminal Hacks 40 | . 6 . 6 . 13 1 1 . . . . 8 1 3 1 Record 7 | . . . . . 2 . . . . . . 3 . 2 . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open Door 6 | . . . . . 4 . 1 . . . . . . . 1 Level Access Points 1 | . . . 1 . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . 1 . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . Alert Level 2 | . . . . . 1 . . . . . . 1 . . . Unreport Threat 2 | . . . 1 . . . . . . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . Zone Layout 7 | . 2 . 2 . 2 . . . . . . 1 . . . Protovariant Controls 1 | . . . . . . . . . . . . . . 1 . Release Object 2 | . . . 2 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . Repair Station Hacks 9 | . 8 . . 1 . . . . . . . . . . . Scan Component 4 | . 4 . . . . . . . . . . . . . . Repair 4 | . 4 . . . . . . . . . . . . . . Refit 1 | . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . 2 1 . . . . . . . . . . . Retrieve Components 4 | . 1 . 2 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 26 | . 9 . 12 . 4 . . . . . . 1 . . . Terminals 19 | . 9 . 5 . 4 . . . . . . 1 . . . Botnet 13 | . 3 . 5 . 4 . . . . . . 1 . . . Operators 1 | . 1 . . . . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 7 | . . . 7 . . . . . . . . . . . . Reject 4 | . . . 4 . . . . . . . . . . . . Mask 3 | . . . 3 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 55 | . 7 . 9 5 11 1 . . . . 2 8 1 6 5 Full Trace Events 5 | . . . 1 1 2 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . 4 . . . . . . . . . . . . . . Time 104 | . 104 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 11 | . 4 . 5 2 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Fac Ext Fac Upp Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . 2 . 9 . . . . . . 1 . 1 . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Ext Fac Upp Upp War Pro Res Qua Res Tes Acc Total Allies 18 | . . . 2 . 14 . . . . . . 1 . 1 . Largest Group 8 | . . . 2 1 8 3 . . . . . 1 . 1 . Highest-Rated Group 260 | . . . 72 40 260 106 . . . . . 47 . 151 . Highest-Rated Ally 151 | . . . 40 40 39 39 . . . . . 47 . 151 . Total Orders 8 | . . . 7 1 . . . . . . . . . . . STAY 5 | . . . 4 1 . . . . . . . . . . . FOLLOW 3 | . . . 3 . . . . . . . . . . . . Ally Attacks 150 | . . . 2 . 126 8 . . . . . 9 . 5 . Total Damage 2932 | . . . 66 . 2260 160 . . . . . 230 . 216 . Kills 28 | . . . 1 . 21 2 . . . . . 3 . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Ext Fac Upp Upp War Pro Res Qua Res Tes Acc Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Fac Ext Fac Upp Upp War Pro Res Qua Res Tes Acc Turns Passed 15500 | 42 1196 376 1922 2314 2740 677 362 462 87 514 1325 2242 209 481 551 Spaces Moved 9521 | 38 445 208 1039 1034 1121 274 261 285 83 369 773 1808 286 570 927 Core 14 | 2 . . 12 . . . . . . . . . . . . Treads 1697 | . 18 132 513 595 285 154 . . . . . . . . . Legs 3902 | . . . 514 387 611 116 261 285 83 369 617 622 . 37 . Wheels 539 | 36 427 76 . . . . . . . . . . . . . Hover 821 | . . . . 52 191 . . . . . 122 97 286 73 . Flight 2548 | . . . . . 34 4 . . . . 34 1089 . 460 927 Fastest Speed 38 | 50 80 95 140 113 102 122 130 93 93 93 48 40 66 49 38 Average Speed 113 | 78 93 136 151 177 166 222 137 102 93 93 106 80 66 52 41 Slowest Speed 300 | 80 160 160 300 217 280 250 208 130 93 93 148 149 66 66 49 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . 1 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 56 23 98 18 85 7 50 38 14 57 21 96 15 57 32 Regions Visited 15 Branch Regions 9 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 14 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . 2 2 . 3 . . . . . Spaces Dug 40 | . . 2 . . . 4 . . . . 19 8 . 3 4 Terrain Destroyed 178 | . . 13 6 . 19 4 . 18 . 6 68 25 . 6 13 Melee . | . . . . . . . . . . . . . . . . Projectile 152 | . . 3 6 . 7 4 . 18 . 6 64 25 . 6 13 AOE 25 | . . 10 . . 12 . . . . . 3 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Ext Fac Upp Upp War Pro Res Qua Res Tes Acc Total 13097 | 47 1148 274 1354 1372 1794 310 263 385 92 527 1108 2331 304 734 1054 Wait 2391 | . 631 15 247 224 367 13 . 54 10 150 178 258 13 129 102 Move 9485 | 37 444 207 1038 1033 1120 273 260 284 82 368 772 1807 285 567 908 Hop 10 | . . . . . . . . . . . . . . 1 9 Pick Up 63 | 4 13 1 3 . 11 2 2 . . 1 2 19 . 3 2 Fast Attach 67 | 6 4 3 1 11 7 . . . . . 4 18 . 7 6 Attach 34 | . 1 1 . 3 9 3 . . . 1 6 9 . . 1 Detach 10 | . . 1 . 2 3 . . . . . . 3 . 1 . Swap 43 | . 14 8 2 4 3 . 1 . . . 2 9 . . . Drop 76 | . 3 15 10 4 4 . . . . 1 2 27 . 6 4 Fire 753 | . 37 21 28 73 172 19 . 47 . 6 142 173 2 11 22 Melee . | . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . 4 . . Kick 7 | . . . 1 3 3 . . . . . . . . . . Crush 13 | . 1 . 5 5 2 . . . . . . . . . . Escape Stasis 39 | . . . . . 36 . . . . . . 3 . . . Rewire 100 | . . . 19 10 57 . . . . . . 5 . 9 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 2 | . . 2 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves -7/Recycling -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 16) 336 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 10) 419 | -10/Materials | Identified exit to Mines 469 | -10/Materials | Discovered new exit (range 7) 544 | -10/Materials | Repaired Assault Rifle 571 | -10/Materials | Repaired Lgt. Treads 598 | -10/Materials | Repaired Lgt. Treads 625 | -10/Materials | Repaired Seismic Detector 775 | -10/Materials | Discovered new exit (range 15) 830 | -10/Materials | Learned 2 Mines zone layouts 864 | -10/Materials | Learned 4 Subcaves zone layouts 898 | -10/Materials | Identified exit to Subcaves 899 | -10/Materials | Learned Storage trap positions 900 | -10/Materials | Learned Storage trap positions 901 | -10/Materials | Learned location of 1 exit from Storage 903 | -10/Materials | Learned location of 1 exit from Storage 936 | -10/Materials | Learned location of 2 exits from Materials 1239 | -10/Materials | Entered Subcaves 1240 | -10/Subcaves | Identified exit to Recycling 1248 | -10/Subcaves | Learned Materials stockpile data 1342 | -10/Subcaves | Core integrity fell below 50% 1615 | -10/Subcaves | Entered Recycling 1616 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 1932 | -7/Recycling | Build established: Scavenger-Mutant 1951 | -7/Recycling | Discovered new exit (range 8) 2125 | -7/Recycling | Identified exit to Factory 2277 | -7/Recycling | Scanned before Scraplab entrance 2454 | -7/Recycling | Angered Scraplab inhabitants 2586 | -7/Recycling | Found Prototype Device 2586 | -7/Recycling | Identified Scrap Engine 2959 | -7/Recycling | Build established: Construct 3537 | -7/Recycling | Entered Factory 3537 | -5/Factory | Accompanied by 1 ally 3537 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x1, Utility x7, Weapon x1 3858 | -5/Factory | P-70 Sage assimilated allied Angel 4a 5217 | -5/Factory | Spotted B-75 Beast 5277 | -5/Factory | Build established: Mutant 5365 | -5/Factory | Lost 3 parts (2p1u) 5812 | -5/Factory | Discovered new exit (range 22) 5850 | -5/Factory | Identified exit to Extension 5851 | -5/Factory | Entered Extension 6138 | -5/Extension | Lost 3 parts (1p2u) 6648 | -5/Extension | Rescued a captive Derelict 6692 | -5/Extension | Rescued a captive Derelict 6710 | -5/Extension | Rescued a captive Derelict 6711 | -5/Extension | Rescued a captive Derelict 6726 | -5/Extension | Disrupted transfer network 6952 | -5/Extension | Lost 4 allies 7318 | -5/Extension | Build established: Construct 7426 | -5/Extension | Lost 3 allies 7630 | -5/Extension | Core integrity fell below 50% 7630 | -5/Extension | Spotted B-75 Beast 7646 | -5/Extension | Allies destroyed B-75 Beast 7653 | -5/Extension | Spotted B-75 Beast 7673 | -5/Extension | Allies destroyed B-75 Beast 7839 | -5/Extension | Lost 6 parts (1p2n2u1w) 7962 | -5/Extension | Build established: Mutant 8435 | -5/Extension | Rescued a captive Derelict 8539 | -5/Extension | Discovered new exit (range 10) 8540 | -5/Extension | Discovered new exit (range 6) 8549 | -5/Extension | Identified exit to Cetus 8553 | -5/Extension | Identified exit to Factory 8591 | -5/Extension | Entered Factory 8591 | -4/Factory | Accompanied by 3 allies 8591 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8678 | -4/Factory | Build established: Construct 8786 | -4/Factory | Identified exit to Upper Caves 8786 | -4/Factory | Identified exit to Armory 8951 | -4/Factory | Lost 3 allies 9177 | -4/Factory | Spotted B-86 Titan 9268 | -4/Factory | Entered Upper Caves 9278 | -4/Upper Caves | Build established: Scavenger-Construct 9407 | -4/Upper Caves | Learned Research emergency access door positions 9434 | -4/Upper Caves | Learned Research interactive machine intel 9622 | -4/Upper Caves | Discovered new exit (range 6) 9629 | -4/Upper Caves | Identified exit to Upper Caves 9630 | -4/Upper Caves | Entered another Upper Caves area 10026 | -4/Upper Caves | Discovered new exit (range 8) 10046 | -4/Upper Caves | Identified exit to Warlord 10092 | -4/Upper Caves | Entered Warlord 10146 | -4/Warlord | Attacked by Warlord forces 10167 | -4/Warlord | Discovered new exit (range 15) 10178 | -4/Warlord | Identified exit to Proximity Caves 10179 | -4/Warlord | Entered Proximity Caves 10275 | -3/Proximity Caves | Spotted B-86 Titan 10684 | -3/Proximity Caves | Discovered new exit (range 11) 10692 | -3/Proximity Caves | Identified exit to Research 10693 | -3/Proximity Caves | Entered Research 10693 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 10695 | -3/Research | Loaded intel: 46 interactive machine locations 10754 | -3/Research | Build established: Construct 11324 | -3/Research | System corruption reached 10% 11817 | -3/Research | Lost 5 parts (1p2u2w) 11959 | -3/Research | Discovered new exit (range 7) 12018 | -3/Research | Identified exit to Quarantine 12018 | -3/Research | Entered Quarantine 12025 | -3/Quarantine | Found Alien Artifact 12027 | -3/Quarantine | Identified Phase Armor 12124 | -3/Quarantine | Cryocooling Duct disabled 12139 | -3/Quarantine | Ambient heat levels rising (+20) 12139 | -3/Quarantine | Non-combat units ordered to evacuate 12236 | -3/Quarantine | Found Alien Artifact 12247 | -3/Quarantine | Found Alien Artifact 12257 | -3/Quarantine | Found Alien Artifact 12259 | -3/Quarantine | Identified Terrabomb (x3) 12259 | -3/Quarantine | Used Terrabomb 12472 | -3/Quarantine | System corruption reached 30% 12627 | -3/Quarantine | Garrison activated, responded to threat 12646 | -3/Quarantine | Core integrity fell below 50% 12743 | -3/Quarantine | Lost 7 parts (2p3u2w) 12796 | -3/Quarantine | Found Alien Artifact 12796 | -3/Quarantine | Identified Core Reset Matrix 12796 | -3/Quarantine | Used Core Reset Matrix 12800 | -3/Quarantine | Detected hypermatrix surge 12800 | -3/Quarantine | Sensed 13 artifacts in vicinity 12998 | -3/Quarantine | Found Phase Redirector 13030 | -3/Quarantine | Found Matter Drive 13058 | -3/Quarantine | Found Prototype Device 13058 | -3/Quarantine | Identified Exp. ECM Suite 13799 | -3/Quarantine | P-80 Master assimilated allied Veteran 8a 13805 | -3/Quarantine | First assault squad dispatched 13820 | -3/Quarantine | Core integrity fell below 20% 14165 | -3/Quarantine | Build established: Alien-Construct 14258 | -3/Quarantine | Discovered new exit (range 5) 14259 | -3/Quarantine | Identified exit to Research 14260 | -3/Quarantine | Entered Research 14260 | -2/Research | Evolved 2 slots: Utility x2 14341 | -2/Research | Spotted B-90 Cyclops 14411 | -2/Research | Identified exit to Testing 14469 | -2/Research | Entered Testing 14498 | -2/Testing | Lost 9 parts (2p4u3w) 14535 | -2/Testing | Found Prototype Device 14535 | -2/Testing | Identified Adv. Kinecellerator 14666 | -2/Testing | Spotted PY-RFWK2YOW18 14716 | -2/Testing | Found Prototype Device 14716 | -2/Testing | Identified Beam Splitter 14756 | -2/Testing | Found Prototype Energy Cannon 14756 | -2/Testing | Identified Cld. Nova Cannon 14805 | -2/Testing | Spotted PG-R8JPP6HXJQ 14817 | -2/Testing | Rewired PG-R8JPP6HXJQ 14891 | -2/Testing | Spotted Striker 14907 | -2/Testing | Protovariant out of control (PY-RFWK2YOW18) 14907 | -2/Testing | Unleashed a protovariant (PY-RFWK2YOW18) 14941 | -2/Testing | Discovered new exit (range 13) 14950 | -2/Testing | Identified exit to Access 14950 | -2/Testing | Entered Access 14950 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 15193 | -1/Access | Build established: Tank 15231 | -1/Access | Search patrols dispatched 15238 | -1/Access | Lost 4 parts (1p3w) 15400 | -1/Access | Spotted B-99 Colossus 15450 | -1/Access | Search patrols dispatched 15497 | -1/Access | Discovered new exit (range 5) 15500 | -1/Access | Identified exit to Surface 15501 | *** | Heading to fleet! Last Messages --------------- Cannon. 15410_ Scrap Engine consumes Unknown Leg. 15417_ Connecting with Terminal... 15428_ Scrap Engine consumes Unknown Energy Cannon. 15447_ Connecting with Terminal... 15450_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 15464_ Connecting with Terminal... 15467_ Scrap Engine constructs Energy Nova Construct/C. 15468_ K-01 Serf cleans the Terminal. 15480_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 15497_ Main Access Shell breached. 15497_ EXIT=FOUND 15500_ EXIT=IDENTIFIED: SURFACE [Achievement: Tester] [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ############+########## ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# """""" #??????????????????? | | ???????????????????# " #??????????????????? | | ???????????????????# " "" " #??????????????????? | | ???????????????????# " "@ " #??????????????????? | | ???????????????????# " " #??????????????????? | | ???????????????????# """""" #??????????????????? | | ???????????????????# #??????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????##"" ##?????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#T #??????????????????? | | ???????????????????#"" #??????????????????? | | ?????????????#?????#"" #??????????????????? | | ########### ###???#"" ############+####### | | | | | | #### #####/#?#####################/#### | | ???# #?????????????????????????? ?# | | ???# #?????????????????????????# ## | | ???# #?????????????????????????# ## | | ???# #?????????????????????????# ## | | ???# #?????????????????????????# ## "" "" | | ???# #?????????????????????????# ## ""G"" | | ???# #?????????????????????????# ## ###### | | ???# #?????????????????????????# ### ##????? | | ???# #?????????????????????????# #?# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 47 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 16 Armor Coverage 800 Resistance: EX 50 Core Shielding 20 Evasion (%) 62 Melee Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Phase Armor Terrabomb Core Reset Matrix Matter Drive Phase Redirector Achievements -------------- Can't Touch This Home At Last? Origins Rampage Tester Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed FlightBiomechanicalCharge Manual? 0 Play Time 03:28:13 Cumulative 113.3 hours Start 2024.09.18 @ 10:43:03 End 2024.09.18 @ 14:27:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type 2 Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 47 Gallery% 50 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e761db22-0b23-46d7-a6a8-70c666a6d946