Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.09 @ 19:35:53 Player: Maxikiosco Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (80) 400 Value Destroyed (2145) 2145 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (72) 72 TOTAL SCORE: 5157 Bonus ------- High Alert Combat Kills 72 Cogmind --------- Core Integrity 686/700 Matter 202/300 Energy 22/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Improved Terrain Scanner > --- WEAPON (4) ------- Improved EM Shotgun Advanced Beam Cannon > --- INVENTORY (10) --- Aluminum Leg Component Analysis Suite Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Terrain Scanner Particle Charger > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Advanced Beam Cannon Mini Grenade Launcher > --- INVENTORY -------- Component Analysis Suite Mini Grenade Launcher Mini Grenade Launcher [Rating: 27] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Insulated Plating Weapon Improved Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . . 1 1 Weapon 2 | . . . . 1 1 Parts Attached 51 | 6 6 15 4 15 5 Power 7 | 1 2 1 . 2 1 Engine 3 | 1 1 1 . . . Core 4 | . 1 . . 2 1 Reactor . | . . . . . . Propulsion 16 | 2 1 4 2 7 . Treads . | . . . . . . Leg 16 | 2 1 4 2 7 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 1 3 1 2 3 Device 4 | . 1 . . . 3 Storage 2 | 1 . 1 . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 4 | . . 2 . 2 . Artifact . | . . . . . . Weapon 17 | 2 2 7 1 4 1 Energy Gun 3 | . 1 . . 2 . Energy Cannon 1 | . . . . . 1 Ballistic Gun 7 | 2 1 1 1 2 . Ballistic Cannon 3 | . . 3 . . . Launcher 3 | . . 3 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . 1 . System Corruption 2 | . . . . 2 . Parts Lost 30 | . 5 2 5 14 4 Power 6 | . 2 . 1 2 1 Propulsion 11 | . 1 1 2 7 . Utility 6 | . 1 1 1 2 1 Weapon 7 | . 1 . 1 3 2 Highest Loss Streak 8 | . 2 1 4 8 4 To Critical Strikes . | . . . . . . Average Backups 7 | 2 7 8 9 8 2 Power . | . . . . 1 . Propulsion 1 | 1 3 . . 1 . Utility . | . . . . . . Weapon 4 | . 2 6 8 5 2 Tool/Special . | . . . . . . Unused Backups 9 | . 3 3 1 2 . Power 1 | . 1 . . . . Propulsion 5 | . 2 2 . 1 . Utility . | . . . . . . Weapon 2 | . . . 1 1 . Tool/Special 1 | . . 1 . . . Average Slot Usage (%) 90 | . 97 87 88 91 76 Engine 9 | . 12 10 10 3 . Core 1 | . 1 . . 4 6 Leg 29 | . 26 34 36 30 15 Device 5 | . 13 . . . 10 Storage 11 | . 14 11 11 9 7 Processor 2 | . . . . 9 7 Protection 5 | . . 9 7 8 . Energy Gun 4 | . 7 . . 9 6 Ballistic Gun 10 | . 20 7 1 6 . Ballistic Cannon 6 | . . 13 15 2 . Launcher 3 | . . . 5 8 19 Peak Build Rating 27 | 6 9 16 17 25 27 Average Rating 13 | 4 7 13 15 21 23 On Entrance 8 | . 6 6 16 11 10 Naked Turns . | . . . . . . Heaviest Build 30 | 12 15 26 26 30 27 Greatest Support 42 | 20 20 40 40 42 25 Greatest Overweight (x) 3 | 3 1 1 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 8 | 7 8 8 10 10 10 Most Carried 10 | 6 8 10 10 10 5 Average Carried 7 | 3 7 8 9 8 2 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 6 7 10 7 6 4 Class Distribution -------------------- 68% | Mutant 13% | Scavenger-Tank 9% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1986 | 189 305 654 240 538 60 Remotely . | . . . . . . Salvage Created 2304 | . 425 669 312 784 114 Parts 147 | . 24 46 24 47 6 Haulers Intercepted 6 | . 1 3 1 1 . Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 66 | . 13 18 14 19 2 Guns 27 | . 12 4 . 10 1 Cannons 20 | . . 12 7 . 1 AOE 19 | . 1 2 7 9 . Classes Destroyed 11 | . 4 3 . 4 . Worker 1 | . . 1 . . . Builder 1 | . . . . 1 . Hauler 6 | . 1 3 1 1 . Recycler 2 | . 1 1 . . . Operator 1 | . . . . 1 . Watcher 3 | . . 2 . 1 . Swarmer 28 | . 9 8 7 4 . Grunt 26 | . 4 5 4 11 2 Sentry 10 | . . 5 3 2 . Specialist 1 | . . . . 1 . Hunter 1 | . . . . 1 . Best Kill Streak 9 | . 4 9 4 5 2 Combat Bots Only 7 | . 4 7 4 4 2 Max Kills in Single Turn 3 | . 1 3 3 2 1 Gunslinging . | . . . . . . Exploded 3 | . 1 2 3 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 422 | . 103 86 81 133 19 Missed 133 | . 23 29 32 44 5 Hits 289 | . 80 57 49 89 14 Projectile 289 | . 80 57 49 89 14 Critical Strikes 6 | . . 2 . 3 1 Damage Taken 4322 | . 753 719 700 1837 313 Core 496 | . 114 43 47 278 14 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 408 | . 104 304 . . . Core Remaining (%) 70 | 100 54 . 77 49 . Volleys Fired 189 | . 48 68 21 45 7 Largest 3 | . 2 2 2 3 2 Hottest 120 | . 60 66 66 120 113 Shots Fired 377 | . 90 133 41 99 14 Gun 224 | . 90 58 3 66 7 Cannon 121 | . . 73 31 10 7 Launcher 32 | . . 2 7 23 . Special . | . . . . . . Kinetic 288 | . 75 131 34 48 . Thermal 7 | . . . . . 7 Explosive 32 | . . 2 7 23 . Electromagnetic 50 | . 15 . . 28 7 Robot Hit Streak 20 | . 8 20 8 19 5 Robot Miss Streak 11 | . 3 3 11 6 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 219 | . 51 81 18 59 10 Core Hits 127 | . 24 33 14 50 6 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 5 | . 1 3 1 . . Destroy 1 | . 1 . . . . Blast 4 | . . 3 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5542 | . 668 1489 900 2168 317 Guns 1929 | . 582 426 13 798 110 Cannons 1371 | . . 894 320 63 94 Explosions 2241 | . 86 169 566 1307 113 Melee . | . . . . . . Ramming 1 | . . . 1 . . Kinetic 2523 | . 465 1320 333 405 . Thermal 411 | . 86 . . 231 94 Explosive 1924 | . . 169 566 1076 113 Electromagnetic 683 | . 117 . . 456 110 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 1 2 . Average Corruption 1 | . . . 1 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . 2 . . Matter Fused 1 | . . . 1 . . Energy Discharges 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 181 | . 33 36 42 70 . Projectiles 36 | . . 36 . . . Explosions 145 | . 33 . 42 70 . Melee . | . . . . . . Knockbacks 2 | . . 2 . . . Impact . | . . . . . . Kinetic 2 | . . 2 . . . Secondary . | . . . . . . Self-Inflicted Damage 551 | . 39 . 43 375 94 Shots 14 | . 1 . 2 10 1 Rammed . | . . . . . . Targets Rammed 2 | . 1 . 1 . . Kicked 2 | . 1 . 1 . . Crushed . | . . . . . . Highest Temperature 207 | . 90 135 117 207 162 Average Temperature 43 | . 31 29 35 59 74 Received Heat Transfer 1233 | . 150 273 198 477 135 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 598 | . 150 . . 300 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 1 . . 3 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 2 | . . 1 1 2 1 Low Security (%) 66 | 100 100 56 51 10 86 Level 1 28 | . . 43 48 56 13 Level 2 5 | . . . . 32 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 573 | . 133 273 283 573 219 Initial 219 | . . 50 82 106 219 Average 126 | . 23 120 170 341 151 Influence Increases 2276 | . 343 578 435 835 85 Destroy 0b10 Robot/C 1320 | . 260 360 280 380 40 Destroy 0b10 Robot/NC 70 | . 10 35 5 20 . Destroy Leader 328 | . 62 100 82 74 10 Successful Hack 21 | . 6 14 . . 1 Disable Machine 150 | . . 30 15 90 15 Destroy Structure 282 | . 5 9 53 196 19 Lose Combat Pursuer 105 | . . 30 . 75 . Influence Decreases 2152 | . 222 503 378 605 444 Entered New Map 596 | . . 71 114 147 264 Time Decay 1256 | . 172 412 214 318 140 Lost Part 300 | . 50 20 50 140 40 Squads Dispatched 10 | . 3 . 3 3 1 Investigation 3 | . 1 . 1 . 1 Extermination . | . . . . . . Reinforcement 7 | . 2 . 2 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 6 | . 1 3 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 110 | . 21 29 18 38 4 Peak Tracking Total 7 | . 5 7 6 7 3 Tactical Retreats 5 | . . 2 . 3 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 4 | . 1 1 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 3 | . . . 3 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 10 | . . 2 1 6 1 Max in Single Turn 3 | . . 1 1 3 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 13 | . 4 5 1 1 2 Terminals 7 | . 3 2 1 . 1 Fabricators . | . . . . . . Repair Stations 4 | . 1 2 . 1 . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 . . 1 Garrison Access . | . . . . . . Total Hacks 50 | . 13 24 5 2 6 Successful 28 | . 8 14 2 2 2 Failed 22 | . 5 10 3 . 4 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 23 | . 7 8 5 . 3 Fabricators . | . . . . . . Repair Stations 20 | . 6 12 . 2 . Recycling Units . | . . . . . . Scanalyzers 7 | . . 4 . . 3 Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 3 2 . . Robot Analysis 1 | . . 1 . . . Branch Access Points 1 | . . 1 . . . Locate Traps 3 | . 2 . 1 . . Disarm Traps 1 | . . . 1 . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 18 | . 6 10 . 2 . Scan Component 9 | . 3 5 . 1 . Repair 9 | . 3 5 . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 1 . . 2 Insert Component 2 | . . 1 . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 4 3 1 . 2 Full Trace Events 4 | . 2 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 8 | . 3 5 . . . Time 270 | . 96 148 . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 1 . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 2471 | . 1442 . 31 702 296 Optics 1029 | . . . 31 702 296 Terrain 170 | . . . . . 170 Structural 1442 | . 1442 . . . . Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 4415 | 73 1543 1349 452 702 296 Spaces Moved 2225 | 49 678 726 286 334 152 Core 19 | 19 . . . . . Treads . | . . . . . . Legs 2206 | 30 678 726 286 334 152 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 105 120 Average Speed 122 | 114 124 125 120 118 122 Slowest Speed 200 | 200 190 190 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 5 52 49 51 32 5 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug 5 | . . . . 5 . Terrain Destroyed 367 | . 4 6 58 279 20 Melee . | . . . . . . Projectile 4 | . . 1 3 . . AOE 363 | . 4 5 55 279 20 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 3540 | 66 1292 1032 347 556 247 Wait 973 | . 542 193 24 140 74 Move 2220 | 48 677 725 285 333 152 Hop . | . . . . . . Pick Up 55 | 12 11 13 1 14 4 Fast Attach 12 | . 2 8 1 1 . Attach 39 | 6 5 6 3 12 7 Detach 1 | . . . . . 1 Swap 30 | . 2 10 9 7 2 Drop 19 | . 4 9 2 4 . Fire 189 | . 48 68 21 45 7 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . 1 . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 931 | -10/Materials | Repaired Corrupted Particle Gun 958 | -10/Materials | Repaired Aluminum Leg 986 | -10/Materials | Repaired Assault Rifle 1304 | -10/Materials | Discovered new exit (range 9) 1617 | -10/Materials | Entered another Materials area 1617 | -9/Materials | Evolved 2 slots: Propulsion x2 1924 | -9/Materials | Repaired Aluminum Leg 1952 | -9/Materials | Repaired Assault Rifle 2444 | -9/Materials | Destroyed 7 combat bots 2630 | -9/Materials | Identified exit to Mines 2630 | -9/Materials | Identified exit to Storage 2863 | -9/Materials | Repaired Aluminum Leg 2896 | -9/Materials | Repaired Imp. Light Cannon 2936 | -9/Materials | Repaired Lgt. Deuterium Engine 2966 | -9/Materials | Entered Storage 3400 | -9/Storage | Lost 4 parts (1p2n1w) 3412 | -9/Storage | Discovered new exit (range 5) 3418 | -9/Storage | Entered Materials 3418 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3975 | -8/Materials | Build established: Scavenger-Tank 4101 | -8/Materials | Core integrity fell below 50% 4116 | -8/Materials | Discovered new exit (range 3) 4120 | -8/Materials | Entered Factory 4120 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4147 | -7/Factory | Lost 8 parts (1p4n1u2w) 4416 | -7/Factory | Self-destructed Last Messages --------------- Schematic downloaded. Acquired Imp. Terrain Scanner. Connecting with Terminal... ALERT: Suspicious activity at Terminal F008. Dispatching Investigation squad. ALERT: All DSF locations entering lockdown mode. Imp. EM Shotgun destroyed. G-47 Trooper destroyed. Door malfunctions. Acquired Corrupted Aluminum Leg. Mni. Grenade Launcher destroyed. Acquired 60 matter. Lgt. Nuclear Core destroyed. G-47 Trooper destroyed. Nuclear Reactor explodes. The unstable cave ceiling collapses. Particle Charger destroyed. Critical hit (Burn: +37). Slug penetrates Earth. The unstable cave ceiling collapses. 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Beam Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Particle Gun | 89% | -10/Materials | Corrupted Aluminum Leg | 32% | -10/Materials Assault Rifle | 65% | -10/Materials Aluminum Leg | 28% | -9/Materials Assault Rifle | 32% | -9/Materials Aluminum Leg | 26% | -9/Materials Imp. Light Cannon | 38% | -9/Materials Lgt. Deuterium Engine | 54% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed ModifiedProtonMediator Manual? 0 Play Time 00:57:36 Cumulative 6.9 hours Start 2025.06.07 @ 13:03:55 End 2025.10.09 @ 19:35:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 6 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 23d9516a-4e51-4739-adcf-4fa1987dfe7c