Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.16 @ 14:19:53 Player: ovsyanka Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (160) 800 Value Destroyed (3872) 3872 Prototype IDs (38) 760 Alien Tech Used (1) 200 Bonus (464) 464 TOTAL SCORE: 10496 Bonus ------- High Alert Combat Kills 104 Follower Combat Kills 179 Aligned with FarCom 300 Friendly Fire -119 Cogmind --------- Core Integrity 0/850 Matter 270/300 Energy 6/100 System Corruption 3% Temperature Cool (9) Movement Hovering (116) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gravmag System Gravmag System > --- UTILITY (7) ------ Medium Storage Unit Advanced Targeting Computer Transmission Jammer Advanced ECM Suite Advanced ECM Suite System Shield Long-range Tractor Beam > --- WEAPON (2) ------- High-powered Shock Rifle High-powered Shock Rifle > --- INVENTORY (10) --- Heavy Particle Gun Faulty Heavy Particle Gun Faulty Heavy Particle Gun Heavy Particle Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Potential Leg Potential Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Targeting Computer Reflective Plating > --- WEAPON ----------- Heavy Laser Heavy Laser > --- INVENTORY -------- VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Cooling System Medium Storage Unit Weight Redist. System Structural Scanner Improved Terrain Scan Processor ECM Suite Shield Generator Hacking Suite Hacking Suite Spread Laser Mining Laser [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Leg Potential Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Cannon Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . 2 . . . . . Utility 5 | . . . 2 . . . . . 1 . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 238 | 9 14 5 51 16 6 4 27 25 36 9 . 36 Power 22 | 1 . 1 3 2 1 . . 4 6 1 . 3 Engine 13 | 1 . 1 3 1 1 . . 4 . . . 2 Core 9 | . . . . 1 . . . . 6 1 . 1 Reactor . | . . . . . . . . . . . . . Propulsion 72 | 3 3 . 27 4 2 . 8 3 10 1 . 11 Treads 25 | 1 2 . 14 1 . . 4 3 . . . . Leg 5 | . . . . . 2 . 3 . . . . . Wheel 25 | 2 1 . 13 . . . . . . . . 9 Hover 3 | . . . . . . . 1 . . . . 2 Flight 14 | . . . . 3 . . . . 10 1 . . Utility 62 | 2 6 3 8 6 2 2 6 3 14 1 . 9 Device 31 | 1 3 2 4 5 1 1 3 . 4 1 . 6 Storage 5 | 1 1 . . 1 1 . . . 1 . . . Processor 3 | . . . . . . . 1 . 1 . . 1 Hackware 5 | . . . . . . . . . 4 . . 1 Protection 18 | . 2 1 4 . . 1 2 3 4 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 82 | 3 5 1 13 4 1 2 13 15 6 6 . 13 Energy Gun 23 | 3 1 . 2 2 1 . 7 2 . . . 5 Energy Cannon 9 | . 1 1 3 . . 1 2 1 . . . . Ballistic Gun 12 | . 1 . 1 . . . 4 6 . . . . Ballistic Cannon 6 | . 2 . 4 . . . . . . . . . Launcher 10 | . . . 3 2 . . . 2 . . . 3 Special Weapon 1 | . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 20 | . . . . . . . . 4 6 5 . 5 Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 6 . . . 4 3 . 1 . 2 Parts Lost 50 | . 1 . 2 10 . . 4 2 5 . 3 23 Power 9 | . . . . 2 . . 1 1 1 . . 4 Propulsion 17 | . 1 . 1 3 . . . 1 1 . 3 7 Utility 13 | . . . . 2 . . 2 . 3 . . 6 Weapon 11 | . . . 1 3 . . 1 . . . . 6 Highest Loss Streak 16 | . 1 . 1 9 . . 2 1 2 . 2 16 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 99 99 54 48 76 94 91 78 82 66 57 Engine 7 | . 14 14 11 1 7 11 8 7 . . . 3 Core 1 | . . . . . . . . . 7 13 7 1 Treads 7 | . 14 14 12 1 . . 9 12 . . . . Leg 5 | . . . . . 13 22 24 18 . . . . Wheel 5 | . 13 14 9 1 . . . . . . . 8 Flight 5 | . . . . 18 6 . . . 28 27 16 1 Device 12 | . 12 13 22 12 4 11 13 . 9 6 7 8 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 7 6 Processor 2 | . . . . . . . 6 9 . 7 7 6 Hackware 3 | . . . . . . . . . 16 14 14 7 Protection 5 | . 1 . 10 1 . . 3 17 . . . 1 Energy Gun 2 | . 2 . 2 4 4 11 7 . . . . 3 Energy Cannon 5 | . 13 14 10 1 . . . . . . . . Ballistic Gun 2 | . 2 . . . . . 10 17 . . . . Ballistic Cannon 4 | . 9 14 8 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 5 5 7 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 55 | 14 34 34 43 43 34 44 44 40 25 25 23 55 Greatest Support 106 | 20 23 23 46 23 60 66 106 60 21 24 24 56 Greatest Overweight (x) 14 | 1 3 3 4 4 6 . 14 1 8 1 3 8 Average Overweight (x) 1 | . 1 2 3 1 . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 10 10 10 Average Capacity 13 | 7 12 15 15 12 12 15 15 15 10 10 10 10 Most Carried 15 | 6 15 15 15 15 10 11 15 15 15 10 10 10 Average Carried 12 | 3 10 14 14 9 8 7 14 14 9 9 10 7 Final Capacity 15 | 8 15 15 15 10 15 15 15 15 10 10 10 10 Final Carried 15 | 6 15 15 15 9 8 11 15 15 9 10 10 4 Class Distribution -------------------- 75% | Mutant 12% | Hacker-Sprinter 5% | Hacker-Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Assassin | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Matter Collected 4393 | 280 286 115 957 299 . 109 753 651 389 159 . 395 Remotely . | . . . . . . . . . . . . . Salvage Created 5803 | 116 421 74 1266 100 . . 1284 1086 604 . . 852 Parts 332 | 5 30 3 99 3 . . 66 60 29 . . 37 Haulers Intercepted 14 | . 2 . 5 . . . 3 2 1 . . 1 Recyclers Shooed 8 | . . . 1 . . . 2 1 2 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . 9 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Combat Hostiles Destroyed 118 | . 13 2 29 19 . . 22 17 5 . . 11 Melee 11 | . . . . . . . . . 5 . . 6 Guns 40 | . 1 . . 3 . . 22 14 . . . . Cannons 33 | . 12 2 19 . . . . . . . . . AOE 33 | . . . 10 16 . . . 3 . . . 4 Classes Destroyed 16 | 2 4 . 4 1 . . 3 1 . . . 1 Worker 15 | . . . 5 1 . . 1 2 2 . . 4 Builder 5 | . 1 . . . . . 1 . . . . 3 Tunneler 1 | 1 . . . . . . . . . . . . Hauler 14 | . 2 . 5 . . . 3 2 1 . . 1 Recycler 11 | 1 . . 1 1 . . 1 2 4 . . 1 Mechanic 2 | . . . . . . . . 2 . . . . Operator 2 | . . . 2 . . . . . . . . . Watcher 9 | . . . 5 . . . 1 2 1 . . . Swarmer 32 | . 6 . 11 1 . . 4 8 2 . . . Grunt 43 | . 7 2 11 . . . 11 2 2 . . 8 Duelist 1 | . . . . . . . 1 . . . . . Sentry 20 | . . . 8 . . . 4 7 1 . . . Specialist 1 | . . . . . . . 1 . . . . . Hunter 2 | . . . . . . . 1 . . . . 1 Programmer 2 | . . . . . . . . . . . . 2 Assembled 18 | . . . . 18 . . . . . . . . Best Kill Streak 17 | 2 6 1 9 17 . . 4 15 3 . . 5 Combat Bots Only 16 | . 6 1 5 16 . . 4 7 3 . . 5 Max Kills in Single Turn 4 | 1 1 1 3 3 . . 2 4 1 . . 1 Gunslinging 1 | . . . . . . . . 1 . . . . Exploded 3 | . . . 3 3 . . . 3 . . . 1 Melee 1 | . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Hostile Shots Fired 716 | . 60 12 112 108 . . 115 49 91 7 15 147 Missed 236 | . 23 2 37 46 . . 27 20 35 5 7 34 Damage Taken 7317 | . 323 130 980 1132 . . 1146 480 617 33 151 2325 Core 1786 | . 56 40 59 275 . . 117 93 198 14 73 861 Absorbed by Shields 361 | . . . . . . . 186 . . . . 175 Ignored by Resistances 112 | . . . . . . . 28 . . . . 84 Regen/Repaired (Parts) 239 | . . . 71 . . . 4 164 . . . . Core Remaining (%) 59 | 100 . 61 . . . 16 . 61 . . 59 . Volleys Fired 398 | 2 37 6 94 31 . 17 93 60 . . . 58 Largest 2 | 2 2 2 2 2 . 1 2 2 . . . 2 Hottest 138 | 80 110 95 133 133 . 100 138 50 . . . 134 Shots Fired 687 | 4 74 12 175 35 . 17 181 117 . . . 72 Gun 386 | 4 13 . 2 15 . . 177 114 . . . 61 Cannon 247 | . 61 12 166 4 . . 4 . . . . . Launcher 37 | . . . 7 16 . . . 3 . . . 11 Special 17 | . . . . . . 17 . . . . . . Kinetic 361 | . 36 6 84 . . . 121 114 . . . . Thermal 274 | 2 38 6 84 19 . 17 54 . . . . 54 Explosive 34 | . . . 7 16 . . . . . . . 11 Electromagnetic 18 | 2 . . . . . . 6 3 . . . 7 Robot Hit Streak 24 | 2 7 5 24 4 . . 15 21 . . . 7 Robot Miss Streak 8 | . 5 1 5 7 . . 8 3 . . . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . . . . . . . 2 3 . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 1 . . . 1 Shots Hit Robots 496 | 2 42 9 114 19 . . 128 84 23 . . 75 Core Hits 278 | 2 18 3 61 54 . . 51 39 11 . . 39 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 1 . . . . Critical Strikes 16 | . 1 1 3 . . . 1 1 2 . . 7 Burn 3 | . . . . . . . . . . . . 3 Destroy 2 | . . . . . . . 1 1 . . . . Blast 5 | . 1 1 3 . . . . . . . . . Sever 6 | . . . . . . . . . 2 . . 4 Melee Attacks 98 | . . . . . . . . 3 49 4 . 42 Impact . | . . . . . . . . . . . . . Slashing 98 | . . . . . . . . 3 49 4 . 42 Piercing . | . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . 7 . . 5 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13169 | 27 749 165 2814 1545 . . 2370 1631 1155 . . 2713 Guns 4852 | 27 120 . 44 143 . . 2283 1386 . . . 849 Cannons 2877 | . 629 163 2033 . . . 52 . . . . . Explosions 3108 | . . . 722 1402 . . 28 245 . . . 711 Melee 2308 | . . . . . . . . . 1155 . . 1153 Ramming 24 | . . 2 15 . . . 7 . . . . . Kinetic 4251 | . 347 110 927 . . . 1481 1386 . . . . Thermal 3271 | . 402 53 1150 143 . . 795 . . . . 728 Explosive 2835 | . . . 722 1402 . . . . . . . 711 Electromagnetic 480 | 27 . . . . . . 87 245 . . . 121 Impact . | . . . . . . . . . . . . . Slashing 2308 | . . . . . . . . . 1155 . . 1153 Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . 2 2 2 2 . . 3 3 3 3 Average Corruption 2 | . . . 2 2 2 2 . . 3 3 3 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 78 | . . . 21 10 2 8 . . 12 6 . 19 Message Errors 23 | . . . 6 2 1 3 . . 5 . . 6 Matter Fused 18 | . . . 5 3 . 2 . . 1 3 . 4 Heat Flow Errors 7 | . . . 2 2 1 . . . 1 1 . . Energy Discharges 6 | . . . . . . . . . 1 1 . 4 Parts Rejected 3 | . . . . 2 . . . . 1 . . . Parts Fused 3 | . . . 1 . . 1 . . 1 . . . Data Loss (minor) 8 | . . . 3 . . 1 . . . . . 4 Data Loss (major) 8 | . . . 3 1 . 1 . . 2 . . 1 Alerts 2 | . . . 1 . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 559 | . . . 51 26 . . . . 233 . . 249 Projectiles . | . . . . . . . . . . . . . Explosions 134 | . . . 51 26 . . . . . . . 57 Melee 425 | . . . . . . . . . 233 . . 192 Knockbacks 9 | . 3 2 4 . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 8 | . 3 2 3 . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . Self-Inflicted Damage 358 | . . 1 7 83 . . . . . . . 267 Shots 11 | . . . . 2 . . . . . . . 9 Rammed 2 | . . 1 1 . . . . . . . . . Targets Rammed 5 | . . 1 1 . . . 3 . . . . . Kicked 3 | . . . . . . . 3 . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 673 | 36 180 204 220 206 229 . 148 88 91 206 5 673 Average Temperature 83 | 20 49 87 42 38 114 . 42 27 28 94 5 172 Received Heat Transfer 2036 | . 30 63 363 . . . 551 171 195 9 27 627 Effects 22 | . . . . . . . . . . . . 22 Shutdowns 2 | . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . 1 Interference 10 | . . . . . . . . . . . . 10 Short Circuit 2 | . . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . . 2 Damage (major) 4 | . . . . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 13 | . . . 3 . . . 4 . . . . 6 Heat Transferred 6447 | . 851 111 2275 170 . . 1523 . . . . 1517 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Peak Influence 660 | 10 188 161 660 277 . 8 398 509 345 . . 145 Initial 252 | . 6 35 3 252 . . 2 167 231 . . 128 Average 150 | 6 71 47 277 87 . 2 118 284 170 . . 54 Maximum Alert Level 2 | . . . 2 1 . . 1 2 1 . . . Low Security (%) 72 | 100 100 100 43 82 . 100 87 31 57 . . 100 Level 1 19 | . . . 29 17 . . 12 59 42 . . . Level 2 7 | . . . 27 . . . . 9 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 30 | . 1 . 3 . . . 9 3 6 . . 8 Investigation 8 | . 1 . . . . . 2 1 4 . . . Extermination 3 | . . . . . . . . . 2 . . 1 Reinforcement 13 | . . . 2 . . . 3 1 . . . 7 Assault 1 | . . . 1 . . . . . . . . . Garrison 5 | . . . . . . . 4 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . . . 3 Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Distress Signals 12 | . 1 . 1 . . . 4 3 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 239 | . 21 6 58 28 . . 39 20 29 10 6 22 Peak Tracking Total 16 | . 6 3 7 16 . . 8 8 9 5 6 5 Tactical Retreats 33 | . . 1 1 2 . . 7 4 12 3 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Traps Triggered 11 | . 1 . 1 . . . 2 2 4 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Machines Disabled 6 | . 1 . 1 . . . 1 3 . . . . Max in Single Turn 1 | . 1 . 1 . . . 1 1 . . . . Garrison Access 3 | . . . . . . . . 1 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Machines Accessed 39 | . 4 1 4 . 2 . 9 4 13 1 . 1 Terminals 20 | . 4 . 1 . . . 6 2 7 . . . Fabricators 3 | . . . . . . . . . 3 . . . Repair Stations 4 | . . . 1 . . . 1 1 1 . . . Recycling Units 2 | . . . . . . . 1 . 1 . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . Garrison Access 3 | . . . . . . . . 1 1 . . 1 Total Hacks 76 | . 10 1 13 . 2 . 17 7 24 1 . 1 Successful 37 | . 2 1 8 . 2 . 6 4 12 1 . 1 Failed 39 | . 8 . 5 . . . 11 3 12 . . . Catastrophic 8 | . . . 1 . . . 5 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 37 | . 10 . 2 . 1 . 10 1 13 . . . Terminals 37 | . 10 . 2 . . . 10 2 13 . . . Fabricators 6 | . . . . . . . . . 6 . . . Repair Stations 9 | . . . 3 . . . 3 2 1 . . . Recycling Units 4 | . . . . . . . 2 . 2 . . . Scanalyzers 10 | . . . 8 . . . 2 . . . . . Garrison Access 6 | . . . . . . . . 3 2 . . 1 Terminal Hacks 10 | . 2 1 . . 2 . 1 1 2 1 . . Record 1 | . . . . . 1 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Open Door 3 | . . 1 . . . . . 1 . 1 . . Terminal Index 3 | . 1 . . . . . 1 . 1 . . . Recall Extermination 1 | . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 . . . Network Status 1 | . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks 6 | . . . 2 . . . 2 2 . . . . Scan Component 3 | . . . 1 . . . 1 1 . . . . Repair 3 | . . . 1 . . . 1 1 . . . . Recycling Unit Hacks 4 | . . . . . . . 2 . 2 . . . Retrieve Matter 2 | . . . . . . . 1 . 1 . . . Retrieve Components 2 | . . . . . . . 1 . 1 . . . Scanalyzer 7 | . . . 6 . . . 1 . . . . . Insert Component 4 | . . . 3 . . . 1 . . . . . Analyze 3 | . . . 3 . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 1 . . 1 Seal Access 3 | . . . . . . . . 1 1 . . 1 Unauthorized Hacks 4 | . . . . . . . . . 4 . . . Terminals 4 | . . . . . . . . . 4 . . . Assimilate 2 | . . . . . . . . . 2 . . . Botnet 2 | . . . . . . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . 4 . 4 . . . 5 1 12 . . . Full Trace Events 5 | . 1 . . . . . 1 . 3 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . Time 36 | . . . . . . . . . 36 . . . Total Part Build Rating 3 | . . . . . . . . . 3 . . . Parts Repaired 3 | . . . 1 . . . 1 1 . . . . Time 102 | . . . 26 . . . 38 38 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 1 . 1 . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Total Allies 6 | . . 5 . . . . . . 1 . . . Largest Group 5 | . . 5 3 . . . . . 1 . . . Highest-Rated Group 85 | . . 85 40 . . . . . 26 . . . Highest-Rated Ally 31 | . . 31 16 . . . . . 26 . . . Total Orders 1 | . . . 1 . . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . . Ally Attacks 43 | . . 6 37 . . . . . . . . . Total Damage 450 | . . 73 377 . . . . . . . . . Kills 10 | . . 3 7 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches 16 | . . . . 16 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Turns Passed 14081 | 137 1392 1014 3325 730 159 611 1793 1050 1634 360 71 1805 Spaces Moved 10914 | 76 876 673 1833 536 225 293 1102 509 2940 949 117 785 Core 47 | 2 . . . . 4 . 1 . 15 . . 25 Treads 392 | 65 163 3 138 1 . . 12 10 . . . . Legs 1985 | . . . . . 104 293 1089 499 . . . . Wheels 3461 | 9 713 670 1695 26 . . . . . . . 348 Hover 255 | . . . . . . . . . . . . 255 Flight 4774 | . . . . 509 117 . . . 2925 949 117 157 Fastest Speed 27 | 50 95 125 125 37 37 90 45 45 27 30 32 56 Average Speed 87 | 149 123 125 141 99 67 90 94 91 34 31 61 133 Slowest Speed 750 | 160 160 240 240 247 350 90 750 240 450 114 275 450 Overloaded Moves 65 | . . . . . . . 57 8 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 18 | . . . . 3 . . . . 15 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 58 | 5 96 93 93 93 61 42 57 53 48 94 12 15 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 13 | . . 1 . 1 . 1 . . . 10 . . Spaces Dug 48 | . . . . . . 16 . 1 23 3 . 5 Terrain Destroyed 217 | . . . 60 75 . 16 2 1 23 3 . 37 Melee 32 | . . . . . . . . 1 23 3 . 5 Projectile 18 | . . . . . . 16 . . . . . 2 AOE 167 | . . . 60 75 . . 2 . . . . 30 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Total 14705 | 92 1119 831 2384 695 233 587 1732 1011 3481 1002 118 1420 Wait 2818 | . 152 137 367 107 . 270 456 400 413 27 1 488 Move 10866 | 75 875 672 1832 529 224 292 1101 508 2909 948 116 785 Hop 18 | . . . . 3 . . . . 15 . . . Pick Up 89 | 6 23 4 15 . . 4 19 2 8 4 . 4 Fast Attach 85 | 6 2 1 7 3 2 2 17 13 9 8 . 15 Attach 58 | 1 1 . 7 11 4 1 2 . 15 1 . 15 Detach 33 | . . . 2 7 3 . 2 . 14 1 . 4 Swap 97 | 2 11 4 38 2 . 1 8 12 12 1 . 6 Drop 122 | . 18 6 21 2 . . 31 13 19 8 1 3 Fire 398 | 2 37 6 94 31 . 17 93 60 . . . 58 Melee 98 | . . . . . . . . 3 49 4 . 42 Ram 2 | . . 1 1 . . . . . . . . . Kick 3 | . . . . . . . 3 . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . 18 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 681 | -10/Materials | Discovered new exit (range 9) 690 | -10/Materials | Discovered new exit (range 10) 818 | -10/Materials | Discovered new exit (range 5) 1286 | -10/Materials | Discovered new exit (range 11) 1446 | -10/Materials | Discovered new exit (range 11) 1530 | -10/Materials | Entered Mines 1592 | -10/Mines | Discovered new exit (range 11) 1809 | -10/Mines | Found the Drone Emporium 1826 | -10/Mines | Found Prototype Device 2088 | -10/Mines | Learned Materials non-interactive machine intel 2131 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2223 | -10/Mines | Discovered new exit (range 7) 2413 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2544 | -10/Mines | Entered Materials 2544 | -9/Materials | Accompanied by 3 allies 2544 | -9/Materials | Evolved 2 slots: Utility x2 2544 | -9/Materials | Identified Decoy Drone Bay 2545 | -9/Materials | Loaded intel: 50 non-interactive machine locations 2665 | -9/Materials | Discovered new exit (range 14) 3232 | -9/Materials | Repaired Lgt. Armor Plating 3449 | -9/Materials | Discovered new exit (range 7) 4229 | -9/Materials | Discovered new exit (range 7) 5411 | -9/Materials | Discovered new exit (range 16) 5744 | -9/Materials | First assault squad dispatched 5869 | -9/Materials | Entered Mines 5895 | -9/Mines | Met a Derelict bent on vengeance 5938 | -9/Mines | Assembled infested the area 5989 | -9/Mines | Destroyed 16 combat bots 5994 | -9/Mines | Discovered new exit (range 50) 5997 | -9/Mines | Core integrity fell below 50% 6017 | -9/Mines | Lost 9 parts (2p3n1u3w) 6033 | -9/Mines | Lost 9 allies 6489 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6549 | -9/Mines | Discovered new exit (range 9) 6577 | -9/Mines | Core integrity fell below 20% 6594 | -9/Mines | Learned location of Storage (-8) 6597 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6597 | -9/Mines | Discovered new exit (range 5) 6599 | -9/Mines | Entered Exiles 6608 | -9/Exiles | Met 8R-AWN 6615 | -9/Exiles | Met EX-HEX 6626 | -9/Exiles | Met EX-BIN 6631 | -9/Exiles | Aligned with FarCom system 6631 | -9/Exiles | Given EX-Vault access code 6641 | -9/Exiles | Opened EX-Vault 6659 | -9/Exiles | Found Potential Leg 6661 | -9/Exiles | Found Potential Leg 6683 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6711 | -9/Exiles | Met EX-DEC 6717 | -9/Exiles | Learned location of Zion (-7) 6747 | -9/Exiles | Discovered new exit (range 12) 6758 | -9/Exiles | Left Exiles lab with Potential Leg 6758 | -9/Exiles | Entered Mines 7346 | -8/Mines | Discovered new exit (range 6) 7369 | -8/Mines | Entered Materials 7369 | -8/Materials | Evolved 2 slots: Propulsion x2 8473 | -8/Materials | Discovered new exit (range 9) 8706 | -8/Materials | Discovered new exit (range 16) 8889 | -8/Materials | Repaired Hacking Suite 8951 | -8/Materials | Garrison activated, responded to threat 9162 | -8/Materials | Entered Storage 9163 | -8/Storage | Identified exit to Recycling 9491 | -8/Storage | Repaired Imp. Light Armor Plating 9947 | -8/Storage | Garrison activated, responded to threat 10153 | -8/Storage | Discovered new exit (range 15) 10163 | -8/Storage | Destroyed 7 combat bots 10212 | -8/Storage | Entered Factory 10212 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 10350 | -7/Factory | Discovered new exit (range 10) 10423 | -7/Factory | Discovered new exit (range 4) 10833 | -7/Factory | Build established: Hacker-Sprinter 10837 | -7/Factory | Discovered new exit (range 12) 11468 | -7/Factory | Fabricated Hacking Suite (x1) 11690 | -7/Factory | Discovered new exit (range 12) 11846 | -7/Factory | Entered Lower Caves 11874 | -7/Lower Caves | Encountered a Warlord checkpoint 11918 | -7/Lower Caves | Spotted B-75 Beast 11940 | -7/Lower Caves | Found Alien Artifact 11940 | -7/Lower Caves | Identified Core Expander 11940 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 12168 | -7/Lower Caves | Discovered new exit (range 15) 12206 | -7/Lower Caves | Entered another Lower Caves area 12237 | -7/Lower Caves | Discovered new exit (range 12) 12277 | -7/Lower Caves | Entered Factory 12277 | -6/Factory | Evolved 2 slots: Utility x2 12571 | -6/Factory | Build established: Hacker-Assassin 13418 | -6/Factory | Core integrity fell below 50% 13432 | -6/Factory | Core integrity fell below 20% 13464 | -6/Factory | Lost 16 parts (2p6n4u4w) 13536 | -6/Factory | Lost 3 parts (1p1u1w) 13699 | -6/Factory | Build established: Mutant 14082 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13871_ Acquired 51 matter. 13873_ Acquired Hpw. Shock Rifle. 13890_ ALERT: Cargo convoy en route, clear transfer corridor. 13896_ K-01 Serf destroyed. 13897_ Acquired 19 matter. 13926_ A-15 Conveyor system terminally corrupted. 13926_ Adv. Weight Redist. System fried. 13926_ Imp. Ion Engine fried. 13926_ Transport Network Coupler fried. 13932_ Y8L68KORQKV%|TH/MG0WX KP1WIW 13933_ Acquired Hvy. Particle Gun. 13935_ Acquired Faulty Hvy. Particle Gun. 13936_ Acquired 47 matter. 13938_ Acquired Faulty Hvy. Particle Gun. 13942_ Acquired Hvy. Particle Gun. 13951_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 13982_ BTO=YKRA95Y4:AYI0IOU=< 14080_ Manufacturing Mainframe disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?"???????????????????????????????????????????????? | | ???""????? ??????????????????????????????????????? | | ? ????? ????????????????????????????????????? | | "" "????? #??????????????????????????????????? | | "" "????? #??????????????????????????????????? | | "" "????? #??????????????????????????????????? | | ?# #??????????????????????????????????? | | "" """ + +??????????????????????????????????? | | ?" ""???# #??????????????????????????????????? | | ?" ?"???# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ######### #??????????????????????????????????? | | # ?????????????????????????????????? | | + ?????????????????????????????????? | | ##############?????Y???????????????? | | # #?????????????????????? | | # #?????????????????????? | | ######### # """" #?????????????????????? | | ####??#"" # """" #?????????????????????? | | #######T # """" #?????????????????????? | | ######### # """" #?????????????????????? | | #####???# + "" #?????????????????????? | | ######### # "" """"g #?????????????????????? | | # # "Y """"@ #?????????????????????? | | """"""" # # "" """ #?????????????????????? | | """"""" # # "" """" #?????????????????????? | | """"""" # # g #?????????????????????? | | """"""" # ##############?????????????????????? | | # #?? ? ?????????????????????????????? | | # # ? ??? ???????????????????????????? | | !# #??????????????????????????????????? | | ###+##### #??????????????????????????????????? | | # ?????????????????????????????????? | | # ? ??????????????????????????????? | | + ? ???????????????????????????????? | | #??? ??????????????????????????????? | | #??????????????????????????????????? | | ###+##### #??????????????????????????????????? | | # # ?????????????????????????????????? | | "" # #??????????????????????????????????? | | "Y # #??????????????????????????????????? | | "" # #??????????????????????????????????? | | # #??????????????????????????????????? | | """ # ? ???"????????????????????????????????? | | """"" # ????????????????????????????????????? | | """"" # ?????????????????????????????????????? | | ?# ?????????????????????????????????????? | | ######### ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 32 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Additional Mass Support 6 Armor Coverage 300 Resistance: KI 20 Resistance: TH 10 Evasion (%) 66 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- Exterminator Release The Drones! Challenges ------------ None Game ------ Seed GammaLargeDetonator Manual? 0 Play Time 02:27:49 Cumulative 36.2 hours Start 2024.06.15 @ 20:41:30 End 2024.06.16 @ 14:19:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 7 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 34 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b1f1e9ae-3ff4-4f55-a845-c96dbfdde26d