Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 21:22:53 Player: arkn Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (181) 905 Value Destroyed (6354) 6354 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1445) 1445 TOTAL SCORE: 13844 Bonus ------- High Alert Combat Kills 879 Follower Combat Kills 266 Met Imprinter 300 Was Imprinted 300 Friendly Fire -300 Cogmind --------- Core Integrity 0/1000 Matter 4/300 Energy 62/100 System Corruption 19% Temperature Cool (0) Movement Hovering (60) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Antigrav System > --- UTILITY (8) ------ Machine Analyzer Advanced Targeting Computer Armor Integrity Analyzer Advanced ECM Suite > --- WEAPON (4) ------- Thermic Laser > --- INVENTORY (5) ---- Zionite Weapon Casing Layered Heavy Armor Plating Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Gravity Neutralizer Machine Analyzer Advanced Sensor Array Armor Integrity Analyzer Makeshift Transmission Jammer Hardened Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Heavy Flak Cannon Heavy Flak Cannon Hypervelocity Gauss Cannon Power Maul > --- INVENTORY -------- Medium Treads Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg Armored Leg Improved Heat Sink Experimental Heat Sink Energy Well Matter Compressor Advanced Targeting Computer Advanced ECM Suite Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Hardened Medium Armor Plating KE Penetrator Heavy Flak Cannon Heavy Missile Launcher Spear [Rating: 88] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Zionite Light DM Reactor Propulsion Compact Wheel Treads Improved Medium Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon Makeshift Sword Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Slashing Weapon Makeshift Sword Piercing Weapon Spear Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Slots Evolved 10 | . . . 4 2 . . . . 2 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 . . Utility 6 | . . . 2 2 . . . . 1 1 . Weapon 2 | . . . 1 . . . . . . 1 . Parts Attached 231 | 3 7 17 40 31 7 14 2 6 67 36 1 Power 21 | . . 5 3 2 1 1 . . 7 2 . Engine 20 | . . 5 3 2 1 1 . . 7 1 . Core . | . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 53 | 2 . 2 14 6 . 4 . 3 13 9 . Treads 5 | . . . . . . 2 . . 3 . . Leg 19 | . . . 2 1 . 2 . 3 4 7 . Wheel 27 | 2 . 2 12 5 . . . . 5 1 . Hover 2 | . . . . . . . . . 1 1 . Flight . | . . . . . . . . . . . . Utility 97 | 1 1 6 12 15 4 6 1 1 32 18 . Device 59 | 1 . 1 7 8 2 4 1 1 23 11 . Storage 3 | . 1 . 2 . . . . . . . . Processor 12 | . . 2 . 2 2 1 . . 3 2 . Hackware 1 | . . . . . . . . . . 1 . Protection 22 | . . 3 3 5 . 1 . . 6 4 . Artifact . | . . . . . . . . . . . . Weapon 60 | . 6 4 11 8 2 3 1 2 15 7 1 Energy Gun 5 | . 1 . 2 . . . . . 1 . 1 Energy Cannon 2 | . . . 2 . . . . . . . . Ballistic Gun 11 | . 2 3 4 . . . . . 1 1 . Ballistic Cannon 26 | . . 1 3 6 2 2 1 . 8 3 . Launcher 2 | . . . . . . . . 1 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 10 | . 3 . . 2 . . . . 3 2 . Slashing Weapon 3 | . . . . . . 1 . 1 1 . . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 3 1 . . 1 . 2 5 . Corrupted Parts 2 | . . . . . . . . . 1 1 . System Corruption 9 | . . . . . . . . . 1 8 . Parts Lost 89 | . . 3 15 4 . 11 . 1 23 32 . Power 12 | . . 2 1 1 . . . . 4 4 . Propulsion 28 | . . 1 6 1 . 5 . . 8 7 . Utility 34 | . . . 5 2 . 4 . 1 8 14 . Weapon 15 | . . . 3 . . 2 . . 3 7 . Highest Loss Streak 11 | . . 1 10 1 . 6 . 1 4 11 . To Critical Strikes 2 | . . . . . . . . . 1 1 . Average Slot Usage (%) 91 | . 100 98 92 98 99 97 79 99 88 84 29 Engine 7 | . 14 14 10 6 6 7 7 7 5 2 . Treads 2 | . . . . . . 6 7 . 3 . . Leg 5 | . . . 1 . . 3 . 22 7 17 . Wheel 10 | . 28 27 22 21 23 11 . . 4 1 . Device 15 | . 14 2 11 22 7 12 14 22 18 16 5 Storage 7 | . 14 12 8 7 7 7 7 7 6 4 . Processor 13 | . . 3 2 7 29 20 15 15 17 10 17 Protection 4 | . . 9 7 7 . 3 7 . 1 5 . Energy Gun 1 | . 4 12 5 . . . . . 2 . . Ballistic Gun 3 | . 21 11 9 3 . . . . . . . Ballistic Cannon 11 | . . 3 8 12 22 21 10 15 10 11 . Impact Weapon 1 | . 2 . . 5 . . . . 1 4 . Slashing Weapon 2 | . . . . . . . 7 6 3 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 116 | 14 51 61 82 79 73 78 83 81 116 104 3 Greatest Support 66 | 20 20 42 52 48 36 58 30 53 66 65 11 Greatest Overweight (x) 6 | 1 2 5 6 2 2 2 2 2 5 3 . Average Overweight (x) 1 | . . 1 1 1 1 1 2 1 2 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 19 | 8 10 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | 7 13 20 20 20 20 20 20 20 20 20 5 Average Carried 18 | 6 8 18 18 19 19 16 17 19 19 17 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 7 13 20 20 20 20 15 20 20 20 5 4 Class Distribution -------------------- 45% | Mutant 13% | Scavenger-Gunner 9% | Derelict-Mutant 5% | Gunner 5% | Tank 5% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Mutant | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Mutant | -6/Factory Messiah-Mutant | -5/Factory Messiah-Mutant | -5/Upper Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Matter Collected 6649 | 271 107 311 1440 776 199 557 187 204 1634 963 . Remotely 1202 | . . . . 472 . 368 . . 362 . . Salvage Created 6259 | 115 249 146 1645 703 37 284 . 271 1786 1023 . Parts 301 | 11 31 16 89 29 . 8 . 9 79 29 . Haulers Intercepted 7 | . . . 3 1 . . . . 3 . . Recyclers Shooed 13 | 1 3 . 3 . . . . . 6 . . Parts Field Recycled 6 | . . . . . . . . . 6 . . Retrieved Matter 55 | . . . . . . . . . 55 . . Parts Self-Destructed 36 | . . 9 . . . 8 3 16 . . . Prevented 3 | . . . . . . . . 3 . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Combat Hostiles Destroyed 126 | . 8 4 31 10 1 10 . 4 32 26 . Melee 7 | . . . . . . . . . 2 5 . Guns 38 | . 8 4 15 1 . . . . 8 2 . Cannons 59 | . . . 16 6 1 10 . 1 15 10 . AOE 8 | . . . . . . . . 3 4 1 . Classes Destroyed 20 | 2 5 2 3 3 1 . . 2 1 1 . Worker 6 | . . . . 3 . . . . 2 1 . Builder 11 | . 3 . 2 1 . . . . 5 . . Tunneler 5 | 3 . . 1 . . . . . 1 . . Hauler 7 | . . . 3 1 . . . . 3 . . Recycler 11 | 1 1 . 4 2 . . . . 3 . . Mechanic 1 | . . . . . . . . . . 1 . Operator 1 | . 1 . . . . . . . . . . Watcher 11 | . 1 . 3 5 . . . . 2 . . Swarmer 30 | . 7 . 4 . . 2 . . 9 8 . Grunt 43 | . 1 1 20 3 . 7 . 3 1 7 . Brawler 6 | . . . . . . . . 1 3 2 . Duelist 6 | . . . 1 . . . . . 2 3 . Sentry 17 | . . 1 5 3 . 1 . . 5 2 . Specialist 2 | . . . . . . . . . 2 . . Hunter 2 | . . . . 1 . . . . 1 . . Programmer 15 | . . . . 3 . . . . 8 4 . Heavy 2 | . . . 1 . . . . . 1 . . Behemoth 1 | . . . . . 1 . . . . . . Subdweller 2 | . . 2 . . . . . . . . . Mutant 2 | . . . . . . . . 2 . . . Best Kill Streak 10 | 2 5 2 6 4 1 3 . 4 10 5 . Combat Bots Only 5 | . 3 2 5 3 1 3 . 4 3 5 . Max Kills in Single Turn 6 | 1 1 1 2 2 1 1 . 2 6 1 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . . . 2 3 1 . Melee 1 | . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Hostile Shots Fired 1212 | . 46 19 121 152 12 116 . 26 375 337 8 Missed 356 | . 10 3 42 50 4 26 . 10 120 89 2 Damage Taken 14589 | . 316 260 1889 1153 211 1640 . 325 3840 4868 87 Core 2824 | . 136 25 514 239 24 396 . . 486 946 58 Absorbed by Shields 299 | . . . . . . . . . 101 198 . Redirected to Shielding 194 | . . . . 16 18 . . . . 160 . Ignored by Resistances 6 | . . . . 6 . . . . . . . Core Remaining (%) 37 | 100 . 35 6 . . . . 5 42 . . Volleys Fired 440 | 13 27 33 117 31 8 44 . 12 101 51 3 Largest 4 | 2 2 2 4 3 3 3 . 2 3 3 1 Hottest 187 | 40 85 90 168 113 144 144 . 105 187 167 85 Shots Fired 1001 | 26 54 48 330 76 17 100 . 21 225 102 2 Gun 364 | 26 54 38 159 16 . . . . 53 16 2 Cannon 632 | . . 10 171 60 17 100 . 18 170 86 . Launcher 5 | . . . . . . . . 3 2 . . Special . | . . . . . . . . . . . . Kinetic 827 | 26 39 33 242 76 17 100 . 18 174 102 . Thermal 169 | . 15 15 88 . . . . . 49 . 2 Explosive 5 | . . . . . . . . 3 2 . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 14 | 5 8 7 12 5 3 4 . 2 10 14 1 Robot Miss Streak 11 | 3 5 3 11 5 2 9 . 7 7 10 1 Penetration Max 1 | . . . . . . . . 1 . 1 . Secondary Targets 3 | . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 614 | 14 34 20 192 63 8 35 . 7 141 99 1 Core Hits 376 | 6 32 14 105 27 4 13 . 10 99 66 . Critical Kills 8 | . . . 1 . . . . 1 . 6 . Critical Parts Destroyed 31 | . 1 . . 4 . . . 3 8 15 . Critical Strikes 63 | . 1 1 7 5 3 5 . 4 16 21 . Burn 5 | . . . 3 . . . . . 2 . . Destroy 24 | . 1 . 1 . . . . 4 5 13 . Blast 19 | . . 1 3 1 3 5 . . 6 . . Smash 15 | . . . . 4 . . . . 3 8 . Melee Attacks 138 | . 19 . . 31 . . . . 42 46 . Impact 124 | . 19 . . 31 . . . . 31 43 . Slashing 11 | . . . . . . . . . 11 . . Piercing 3 | . . . . . . . . . . 3 . Sneak Attacks 8 | . 1 . . 5 . . . . 1 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17086 | 153 522 296 3509 2103 217 1094 . 599 5472 3103 18 Guns 3533 | 153 370 252 1616 167 . . . . 740 217 18 Cannons 8640 | . . 44 1893 928 217 1094 . 214 2812 1438 . Explosions 1672 | . . . . . . . . 385 1157 130 . Melee 3129 | . 152 . . 1008 . . . . 658 1311 . Ramming 112 | . . . . . . . . . 105 7 . Kinetic 10323 | 153 190 196 2676 1095 217 1094 . 214 2833 1655 . Thermal 1980 | . 180 100 833 . . . . . 719 130 18 Explosive 1542 | . . . . . . . . 385 1157 . . Electromagnetic . | . . . . . . . . . . . . Impact 2943 | . 152 . . 1008 . . . . 515 1268 . Slashing 143 | . . . . . . . . . 143 . . Piercing 43 | . . . . . . . . . . 43 . Highest Corruption 19 | . . . 2 3 2 . . 2 11 19 19 Average Corruption 4 | . . . 2 1 1 . . 1 4 9 19 Corruption Purged 12 | . . . . 2 2 . . . 8 . . Corruption Blocked . | . . . . . . . . . . . . Effects 115 | . . . 13 15 2 . . 3 44 37 1 Message Errors 27 | . . . 5 5 . . . 2 7 8 . Matter Fused 31 | . . . 5 6 . . . . 10 10 . Heat Flow Errors 9 | . . . 1 1 . . . . 4 3 . Energy Discharges 10 | . . . . . . . . . 7 3 . Parts Rejected 3 | . . . . . 1 . . . . 2 . Parts Fused 2 | . . . . . . . . 1 1 . . Data Loss (minor) 11 | . . . . 1 . . . . 7 3 . Data Loss (major) 5 | . . . . 1 . . . . 2 2 . Misfires 5 | . . . . . . . . . 2 3 . Alerts 4 | . . . 1 . . . . . 1 2 . Misdirections 2 | . . . . . . . . . 1 1 . Weapon Failures 6 | . . . 1 1 1 . . . 2 . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1388 | . 50 . 12 433 . 5 . . 404 484 . Projectiles 128 | . . . 12 43 . 5 . . 63 5 . Explosions 63 | . . . . . . . . . 63 . . Melee 1197 | . 50 . . 390 . . . . 278 479 . Knockbacks 112 | . 1 1 24 28 . 9 . 2 26 21 . Impact 23 | . 1 . . 7 . . . . 6 9 . Kinetic 84 | . . 1 22 20 . 9 . 2 19 11 . Secondary 5 | . . . 2 1 . . . . 1 1 . Self-Inflicted Damage 150 | . . . . . . . . 9 138 3 . Shots 2 | . . . . . . . . 1 1 . . Rammed 9 | . . . . . . . . . 8 1 . Targets Rammed 9 | . . . . . . . . . 8 1 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 907 | . 150 . 907 85 196 608 . 247 399 415 8 Average Temperature 144 | . 63 . 182 21 113 216 . 66 120 148 6 Received Heat Transfer 2850 | . 30 90 585 219 12 603 . 45 411 855 . Effects 63 | . . . 39 . . 14 . . 6 4 . Shutdowns 15 | . . . 10 . . 3 . . 2 . . Energy Bleed 10 | . . . 6 . . . . . 1 3 . Interference 10 | . . . 6 . . 3 . . . 1 . Matter Decay 5 | . . . 2 . . 1 . . 2 . . Short Circuit 4 | . . . 3 . . . . . 1 . . Damage (minor) 5 | . . . 2 . . 3 . . . . . Damage (major) 8 | . . . 6 . . 2 . . . . . Damage (core) 6 | . . . 4 . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 16 | . 1 . . 7 . . . . 2 6 . Impact Corruptions 47 | . 4 . . 14 . . . . 12 17 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . 1 . . . . . 2 . . Heat Transferred 3588 | . 230 120 1830 . . . . . 1258 100 50 Parts Sabotaged 3 | . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Peak Influence 896 | 20 187 . 465 834 . . . . 896 805 . Initial 438 | . 13 . . 211 . . . . 56 438 . Average 329 | 10 51 . 283 449 . . . . 266 636 . Maximum Alert Level 3 | . . . 2 3 . . . . 3 3 . Low Security (%) 37 | 100 100 . 16 . . . . . 56 . . Level 1 21 | . . . 57 40 . . . . 12 . . Level 2 29 | . . . 25 43 . . . . 20 64 . Level 3 12 | . . . . 16 . . . . 10 35 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 45 | . 4 . 5 8 . . . . 14 14 . Investigation 13 | . 2 . 3 4 . . . . 2 2 . Extermination 11 | . . . . 2 . . . . 7 2 . Reinforcement 11 | . 2 . 2 2 . . . . 3 2 . Assault 4 | . . . . . . . . . 2 2 . Garrison 6 | . . . . . . . . . . 6 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 1 . Haulers Reinforced 1 | . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Distress Signals 11 | . 3 . 3 1 . . . . 2 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 210 | . 13 4 47 21 1 12 . 8 53 48 3 Peak Tracking Total 8 | . 8 2 5 4 1 4 . 4 5 6 3 Tactical Retreats 20 | . 2 . 5 2 . 3 . . 3 5 . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Traps Triggered 7 | . 2 . 2 1 . . . . 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 2 | . . . . . . . . . 2 . . Traps Extracted . | . . . . . . . . . . . . Installed 2 | . . . . . . . . . 2 . . Triggered 4 | . . . . . . . . . 4 . . Fabricated Traps 3 | . . . . . . . . . 3 . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Machines Disabled 22 | . . 1 2 2 . . . 1 12 4 . Max in Single Turn 3 | . . 1 1 1 . . . . 3 3 . Garrison Access 2 | . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . 2 . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Machines Accessed 17 | . 1 1 5 7 . . . . 2 1 . Terminals 6 | . 1 . 3 2 . . . . . . . Fabricators 6 | . . . . 3 . . . . 2 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 3 | . . . 1 2 . . . . . . . Total Hacks 59 | . 4 9 19 17 . . . . 7 3 . Successful 40 | . 2 9 13 10 . . . . 4 2 . Failed 19 | . 2 . 6 7 . . . . 3 1 . Catastrophic 3 | . . . . 2 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 44 | . 4 . 9 12 . . . . 10 9 . Terminals 19 | . 4 . 11 4 . . . . . . . Fabricators 17 | . . . . 7 . . . . 7 3 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . . 5 . . . . . . . . Garrison Access 9 | . . . 3 6 . . . . . . . Terminal Hacks 11 | . . 9 2 . . . . . . . . Record 8 | . . 8 . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . Build 1 | . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 23 | . 2 . 7 8 . . . . 4 2 . Terminals 10 | . 2 . 6 2 . . . . . . . Track 3 | . 1 . 2 . . . . . . . . Botnet 5 | . 1 . 3 1 . . . . . . . Operators 2 | . . . 1 1 . . . . . . . Fabricators 9 | . . . . 3 . . . . 4 2 . Report 1 | . . . . . . . . . 1 . . Fabnet 5 | . . . . 3 . . . . 1 1 . Overload 2 | . . . . . . . . . 1 1 . Download 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . 1 3 . . . . . . . Watchers 2 | . . . 1 1 . . . . . . . Jam 2 | . . . . 2 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 1 . 5 6 . . . . 1 1 . Full Trace Events 4 | . . . 2 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Built 1 | . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . Time 73 | . . . . 73 . . . . . . . Total Part Build Rating 3 | . . . . 3 . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . 2 2 2 . Non-combat . | . . . . . . . . . . . . Combat 6 | . . . . . . . . 2 2 2 . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . 9 9 3 3 Autooverrided 6 | . . . . . . . . 2 2 2 . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Total Allies 14 | . . . . . . 1 4 2 2 5 . Largest Group 6 | . . . . . . 1 4 6 1 3 . Highest-Rated Group 215 | . . . . . . 106 154 215 37 210 . Highest-Rated Ally 106 | . . . . . . 106 40 49 37 70 . Zionite Dispatches 1 | . . . . . . . . . . 1 . Light 1 | . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . Ally Attacks 79 | . . . . . . . . 34 2 43 . Total Damage 1473 | . . . . . . . . 762 28 683 . Kills 6 | . . . . . . . . 4 . 2 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 2 1 2 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . 1 1 . Unaware Schematics 1 | . . . . . . . . . . 1 . Active Garrisons 1 | . . . . . . . . . 1 . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Turns Passed 16776 | 70 947 913 1488 1361 1145 1588 3156 1068 3655 1377 8 Spaces Moved 8554 | 22 392 675 738 920 1087 979 978 534 1597 630 2 Core 92 | . . . . . . . . . . 92 . Treads 1596 | . . . . . . 272 978 . 346 . . Legs 1094 | 5 . . . . . 13 . 534 185 357 . Wheels 5766 | 17 392 675 738 920 1087 694 . . 1066 177 . Hover 6 | . . . . . . . . . . 4 2 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 80 80 105 105 101 101 101 320 190 101 50 60 Average Speed 158 | 89 89 114 116 115 101 144 320 190 180 149 60 Slowest Speed 490 | 120 110 155 170 130 116 320 320 260 490 260 60 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 3 51 36 54 39 95 97 91 62 45 16 4 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . . . 2 . . . . Known Exits Taken 6 | . . 1 . 1 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 . . 1 1 . . . . Scrap Searched 11 | . . 4 . . 2 4 1 . . . . Spaces Dug 55 | . 13 . . 9 . 2 . . 23 8 . Terrain Destroyed 271 | . 13 . 16 22 6 37 . 46 94 37 . Melee 52 | . 13 . . 9 . . . . 23 7 . Projectile 132 | . . . 16 13 6 37 . 10 41 9 . AOE 87 | . . . . . . . . 36 30 21 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Total 10708 | 48 909 770 1141 1096 1115 1074 1007 562 2093 886 7 Wait 1062 | 8 451 20 183 49 5 30 17 . 206 92 1 Move 8543 | 21 391 674 737 919 1086 978 977 533 1596 629 2 Hop . | . . . . . . . . . . . . Pick Up 163 | 1 9 18 33 16 4 6 7 6 39 24 . Fast Attach 41 | 3 1 2 7 4 1 . 2 1 12 8 . Attach 90 | . . 6 14 7 1 8 . 3 23 27 1 Detach 2 | . . . 1 . . . . . 1 . . Swap 101 | . 6 9 19 20 5 6 . 2 32 2 . Drop 116 | 2 5 8 30 19 5 2 4 4 31 6 . Fire 440 | 13 27 33 117 31 8 44 . 12 101 51 3 Melee 138 | . 19 . . 31 . . . . 42 46 . Ram 9 | . . . . . . . . . 8 1 . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . Trap 2 | . . . . . . . . . 2 . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / [*Sto] / *Low) -7/Lower Caves -7/Lower Caves (discovered 3 exits: *Fac x2 / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 71 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 7) 856 | -10/Materials | Core integrity fell below 50% 944 | -10/Materials | Discovered new exit (range 12) 1018 | -10/Materials | Entered Subcaves 1064 | -10/Subcaves | Discovered new exit (range 3) 1070 | -10/Subcaves | Identified exit to Materials 1378 | -10/Subcaves | Learned location of Zion (-7) 1378 | -10/Subcaves | Met a Zionite searching for "candidates" 1681 | -10/Subcaves | Visited 4L-MR0's lab 1698 | -10/Subcaves | Found Prototype Processor 1699 | -10/Subcaves | Identified Rainbow Chip 1701 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 1931 | -10/Subcaves | Entered Materials 1931 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2224 | -8/Materials | Core integrity fell below 50% 2562 | -8/Materials | Discovered new exit (range 21) 2565 | -8/Materials | Core integrity fell below 20% 2618 | -8/Materials | Lost 10 parts (1p3n4u2w) 2911 | -8/Materials | Build established: Scavenger-Tank 2965 | -8/Materials | Discovered new exit (range 15) 3413 | -8/Materials | Build established: Tank 3419 | -8/Materials | Entered Factory 3419 | -7/Factory | Evolved 2 slots: Utility x2 3656 | -7/Factory | Fabricated Hrd. Medium Armor Plating? 4117 | -7/Factory | Build established: Mutant 4302 | -7/Factory | Discovered new exit (range 15) 4362 | -7/Factory | Discovered new exit (range 5) 4583 | -7/Factory | Discovered new exit (range 18) 4754 | -7/Factory | Identified exit to Factory 4779 | -7/Factory | Identified exit to Lower Caves 4780 | -7/Factory | Entered Lower Caves 4790 | -7/Lower Caves | Spotted B-75 Beast 4830 | -7/Lower Caves | Destroyed B-75 Beast 4972 | -7/Lower Caves | Identified exit to Lower Caves 5109 | -7/Lower Caves | Build established: Scavenger-Gunner 5180 | -7/Lower Caves | Learned 8 Factory zone layouts 5925 | -7/Lower Caves | Entered another Lower Caves area 5936 | -7/Lower Caves | Learned Factory terminal intel 6233 | -7/Lower Caves | Encountered a Warlord checkpoint 6321 | -7/Lower Caves | Discovered new exit (range 8) 6698 | -7/Lower Caves | Core integrity fell below 50% 6732 | -7/Lower Caves | Lost 6 parts (3n2u1w) 6755 | -7/Lower Caves | Core integrity fell below 20% 6896 | -7/Lower Caves | Discovered exit to Factory (range 11) 6991 | -7/Lower Caves | Build established: Gunner 7443 | -7/Lower Caves | Lost 4 parts (2n1u1w) 7474 | -7/Lower Caves | 12-ASH showed up to help 7476 | -7/Lower Caves | 12-ASH revealed a hidden path 7513 | -7/Lower Caves | Entered Zion 7712 | -7/Zion | Build established: Mutant 7741 | -7/Zion | Discovered new exit (range 12) 7885 | -7/Zion | Found Prototype Device 7885 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 8310 | -7/Zion | Learned location of 1 exit from Factory 8355 | -7/Zion | Given A8's code to call for help 8617 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8836 | -7/Zion | Found Prototype Device 9013 | -7/Zion | Learned location of Extension (-5) 9026 | -7/Zion | Learned location of Armory (-3) 9993 | -7/Zion | Imprinted 9996 | -7/Zion | Declared Zion's savior 10669 | -7/Zion | Entered Proximity Caves 10669 | -6/Proximity Caves | Accompanied by 4 allies 10978 | -6/Proximity Caves | Build established: Derelict-Mutant 11633 | -6/Proximity Caves | Discovered exit to Factory (range 9) 11737 | -6/Proximity Caves | Entered Factory 11737 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11738 | -6/Factory | Identified exit to Factory 11740 | -6/Factory | Loaded intel: 26 terminal locations 12139 | -6/Factory | Lost 4 parts (1p1n2u) 12247 | -6/Factory | Retrieved Zion intel report: Active Garrisons 12605 | -6/Factory | Lost 3 parts (1p2u) 13019 | -6/Factory | Build established: Mutant 13332 | -6/Factory | Terminal network hard line cut 13739 | -6/Factory | Local machine network offline 13834 | -6/Factory | Lost 4 parts (1p1n1u1w) 13976 | -6/Factory | Discovered new exit (range 12) 14015 | -6/Factory | Identified exit to Lower Caves 14310 | -6/Factory | Identified Bomb Factory No. 2 14399 | -6/Factory | Build established: Assassin 14618 | -6/Factory | Cargo convoy interrupted 14840 | -6/Factory | Build established: Mutant 14887 | -6/Factory | First assault squad dispatched 15017 | -6/Factory | Core integrity fell below 50% 15091 | -6/Factory | System corruption reached 10% 15319 | -6/Factory | Lost 3 parts (1p1u1w) 15392 | -6/Factory | Entered another Factory area 15392 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 15393 | -5/Factory | Identified exit to Upper Caves 15711 | -5/Factory | Garrison activated, responded to threat 15796 | -5/Factory | Lost 11 parts (1p1n6u3w) 15992 | -5/Factory | First assault squad dispatched 16135 | -5/Factory | Zion Light squad teleported in 16136 | -5/Factory | Garrison activated, responded to threat 16154 | -5/Factory | Found Prototype Protection 16184 | -5/Factory | Found Prototype Protection 16190 | -5/Factory | Found Prototype Protection 16196 | -5/Factory | Lost 3 allies 16231 | -5/Factory | Identified Zio. Weapon Casing (x3) 16273 | -5/Factory | Lost 3 parts (1n1u1w) 16486 | -5/Factory | System corruption reached 10% 16524 | -5/Factory | Build established: Messiah-Mutant 16598 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 16612 | -5/Factory | Terminal network hard line cut 16717 | -5/Factory | Core integrity fell below 50% 16731 | -5/Factory | Core integrity fell below 20% 16759 | -5/Factory | Lost 11 parts (1p4n3u3w) 16769 | -5/Factory | Entered Upper Caves 16777 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16777 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 16726_ Slammed into G-67 Veteran. 16726_ Destabilizing: System interference. 16726_ Adv. Targeting Computer temporarily disabled. 16727_ Acquired Power Maul. 16728_ Critical hit (Burn: +37). 16728_ Power Maul destroyed. 16729_ System corrupted: Matter fused (-8). 16729_ Penetrated by Slug. 16734_ Critical hit (Burn: +37). 16738_ Penetrated by Slug. 16745_ System corrupted: IFF burst signal emitted. 16765_ Penetrated by Slug. 16765_ Acquired Antigrav System. 16767_ System corrupted: Component data lost. 16767_ T-07 Excavator is excavating. 16768_ Penetrated by Slug. LOCATION=UPPER CAVES GOAL=ESCAPE 16775_ System corrupted: Thermic Laser failed to cycle. 16777_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ?????????????????????????## #?????????????????? | | ????????????????????????? ##????????????????? | | ????????????????????????? ##???????????????? | | ?????????????????????????# #???????????????? | | ?????????????????????????# ????????????????? | | ???????????????#######???# ????????????????? | | ??????????????## ?## ?????????????????? | | ?????????????? ## ?????????????????? | | ?????????????? #?????????????????? | | ????????????? #?????????????????? | | ????????????? #?????????????????? | | ?????????????? ##????????????????? | | ??????????????????? Y ##???????????????? | | ????????????????????????#s #???????????????? | | ????????????????????????# s ##???????????????? | | ????????????????????????#@ #????????????????? | | ??????????????????????? #???????????????? | | ????????????????????? #???????????????? | | ??????????????????? ### #???????????????? | | ?????????????????# ??? #???????????????? | | ?????????????????# ??? ##???????????????? | | ???????????????? ??? #????????????????? | | ??????????????? ## ??? #????????????????? | | ??????????????#####?## ??? #????????????????? | | ?????????????????????## ???? ##????????????????? | | ??????????????????????##?????#?????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 27 Energy Capacity 300 Matter Stores 300 Matter Capacity 450 Sight Range 21 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Additional Mass Support 12 Armor Coverage 950 Resistance: TH 10 Propulsion Shielding 66 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 14 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Power Maul | -8/Materials | Scanalyzed Robot Schematics ------------------ B-60 Warrior | -5/Factory | Z-intel A-02 Transporter | -5/Factory | Z-intel H-66 Slayer | -5/Factory | Z-intel Fabricated ------------ Hrd. Medium Armor Plating | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultRegenerativeField Manual? 0 Play Time 04:01:27 Cumulative 152.8 hours Start 2024.04.20 @ 23:09:07 End 2024.04.21 @ 21:22:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 126 Adventurer 0 Explorer 6 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 57 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2a000e37-1754-42db-bc18-98a170ef3598