Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.19 @ 08:34:43 Player: ClassActJerk Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (837) 837 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2612 Bonus ------- None Cogmind --------- Core Integrity 368/550 Matter 93/300 Energy 530/530 System Corruption 0% Temperature Cool (9) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit High-capacity Battery Improved Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Cooled Ion Engine Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- VSS Leg Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit High-capacity Battery Improved Utility Shielding > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Cooled Ion Engine Cesium-ion Thruster Improved Light Cannon [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Protection Improved Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon 1 | . . 1 . Parts Attached 34 | 6 6 9 13 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 3 1 6 Treads 1 | . . . 1 Leg 4 | 2 . . 2 Wheel . | . . . . Hover 5 | . 3 1 1 Flight 2 | . . . 2 Utility 7 | 1 2 3 1 Device 2 | . . 2 . Storage 4 | 1 2 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 12 | 2 1 4 5 Energy Gun 3 | 2 . . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | . . 1 1 Ballistic Cannon 3 | . 1 1 1 Launcher 3 | . . 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 1 4 11 Power 1 | . . . 1 Propulsion 5 | . 1 2 2 Utility 1 | . . . 1 Weapon 9 | . . 2 7 Highest Loss Streak 4 | . 1 3 4 To Critical Strikes . | . . . . Average Slot Usage (%) 77 | . 76 84 71 Engine 11 | . 14 11 8 Leg 2 | . 4 . 1 Hover 11 | . 15 13 1 Flight 1 | . . . 5 Device 4 | . . 11 2 Storage 15 | . 14 16 18 Protection 1 | . . . 5 Energy Gun 11 | . 23 . 5 Ballistic Gun 4 | . . 8 7 Ballistic Cannon 6 | . 3 13 2 Launcher 5 | . . 9 7 Naked Turns . | . . . . Heaviest Build 89 | 12 89 37 44 Greatest Support 20 | 20 20 14 20 Greatest Overweight (x) 12 | 1 6 5 12 Average Overweight (x) 2 | . 1 3 2 Largest Inventory Capacity 25 | 8 25 15 15 Average Capacity 13 | 5 12 15 15 Most Carried 8 | 5 8 7 6 Average Carried 4 | 3 6 4 2 Final Capacity 15 | 8 15 15 15 Final Carried 7 | 1 7 6 1 Class Distribution -------------------- 84% | Mutant 10% | Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 621 | 220 85 189 127 Remotely . | . . . . Salvage Created 600 | . 110 226 264 Parts 35 | . 8 12 15 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 26 | . 5 8 13 Guns 6 | . 4 . 2 Cannons 11 | . . 8 3 AOE 8 | . . . 8 Classes Destroyed 6 | . 2 4 . Builder 3 | . . 1 2 Watcher 2 | . . 2 . Swarmer 13 | . 3 3 7 Grunt 8 | . 2 1 5 Duelist 1 | . . 1 . Sentry 4 | . . 3 1 Best Kill Streak 7 | . 3 5 7 Combat Bots Only 7 | . 3 3 7 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1855 | . 255 461 1139 Core 268 | . 62 24 182 Absorbed by Shields . | . . . . Redirected to Shielding 68 | . . . 68 Core Remaining (%) 89 | 100 75 94 . Volleys Fired 70 | . 16 27 27 Largest 3 | . 2 3 3 Hottest 108 | . 100 108 102 Shots Fired 148 | . 26 60 62 Gun 66 | . 26 13 27 Cannon 73 | . . 46 27 Launcher 9 | . . 1 8 Special . | . . . . Kinetic 91 | . . 59 32 Thermal 26 | . 26 . . Explosive 9 | . . 1 8 Electromagnetic 22 | . . . 22 Robot Hit Streak 13 | . 10 8 13 Robot Miss Streak 2 | . 1 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 91 | . 19 32 40 Core Hits 46 | . 7 16 23 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 2 2 Destroy 1 | . . . 1 Blast 3 | . . 2 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2341 | . 236 593 1512 Guns 461 | . 236 56 169 Cannons 906 | . . 525 381 Explosions 974 | . . 12 962 Melee . | . . . . Ramming . | . . . . Kinetic 865 | . . 581 284 Thermal 335 | . 236 . 99 Explosive 875 | . . 12 863 Electromagnetic 266 | . . . 266 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 82 | . . 14 68 Projectiles 24 | . . 14 10 Explosions 58 | . . . 58 Melee . | . . . . Knockbacks 10 | . . 7 3 Impact . | . . . . Kinetic 9 | . . 6 3 Secondary 1 | . . 1 . Self-Inflicted Damage 144 | . . 7 137 Shots 6 | . . 1 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 372 | . 372 212 108 Average Temperature 82 | . 171 55 33 Received Heat Transfer 681 | . 111 102 468 Effects 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 1 | . 1 . . Heat Transferred 853 | . 703 . 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 357 | . 120 350 357 Initial 27 | . . 5 27 Average 109 | . 16 178 165 Maximum Alert Level 1 | . . 1 1 Low Security (%) 68 | 100 100 44 51 Level 1 31 | . . 55 48 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 2 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 9 18 25 Peak Tracking Total 8 | . 4 5 8 Tactical Retreats 5 | . 1 2 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 8 | . . 1 7 Max in Single Turn 2 | . . 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 1 3 1 Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 6 | . 1 3 2 Successful 4 | . 1 2 1 Failed 2 | . . 1 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 1 2 . Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Alert Level 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . . 1 Insert Component 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 1 . Terminals 2 | . 1 1 . Botnet 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2846 | 63 1087 917 779 Spaces Moved 948 | 64 417 245 222 Core 68 | 57 5 . 6 Treads 70 | . . . 70 Legs 172 | 7 128 . 37 Wheels . | . . . . Hover 604 | . 284 245 75 Flight 34 | . . . 34 Fastest Speed 50 | 50 120 176 180 Average Speed 210 | 80 159 261 286 Slowest Speed 650 | 120 416 360 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 38 37 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 49 | . . 5 44 Melee . | . . . . Projectile 5 | . . 4 1 AOE 44 | . . 1 43 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1678 | 74 816 472 316 Wait 581 | . 362 181 38 Move 945 | 63 416 244 222 Hop . | . . . . Pick Up 33 | 5 11 8 9 Fast Attach 3 | 2 1 . . Attach 31 | 4 5 9 13 Detach . | . . . . Swap . | . . . . Drop 15 | . 5 3 7 Fire 70 | . 16 27 27 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 705 | -10/Materials | Discovered new exit (range 9) 1010 | -10/Materials | Discovered new exit (range 16) 1151 | -10/Materials | Entered another Materials area 1151 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1400 | -9/Materials | Lost 3 parts (2n1w) 1528 | -9/Materials | Discovered new exit (range 13) 2061 | -9/Materials | Discovered new exit (range 4) 2068 | -9/Materials | Entered another Materials area 2068 | -8/Materials | Evolved 2 slots: Utility x2 2220 | -8/Materials | Lost 4 parts (1p1n2w) 2227 | -8/Materials | Destroyed 7 combat bots 2738 | -8/Materials | Lost 3 parts (3w) 2847 | -8/Materials | Self-destructed Last Messages --------------- 02777_ S-10 Pest destroyed. 02779_ U-05 Engineer repairs door. 02790_ Chain reaction triggered in Lgt. Ion Engine. 02790_ Destroyed Flight Unit. 02790_ S-10 Pest destroyed. 02790_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02793_ S-10 Pest destroyed. 02793_ U-05 Engineer lays Concrete. 02795_ U-05 Engineer builds a Door. 02796_ U-05 Engineer builds a Wall. 02797_ R-06 Scavenger collects Flight Unit. 02797_ U-05 Engineer lays Concrete. 02802_ U-05 Engineer builds a Wall. 02804_ U-05 Engineer lays Concrete. 02814_ R-06 Scavenger collects Corrupted Lgt. Assault Rifle. 02828_ Critical hit (Burn: +37). 02832_ EM Pulse Cannon destroyed. 02834_ Lgt. Treads destroyed. 02843_ Imp. Light Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ???????????"" ???????????????????????????????????? | | ???????????"" ???????????????????????????????????? | | ???????????" ???????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ????##########???#####??????????? #??????????????? | | ????# #####"T"########## #??????????????? | | ????# """ " # #??????????????? | | ????# """ #% ! g #??????????????? | | ????# """" %+ % @g #??????????????? | | ????#= # ru #??????????????? | | ????# """ ##% o #??????????????? | | ????#* """"" ## ! ##### u#??????????????? | | ????# """"" ## u #?????? #??????????????? | | ????# ## % #??????????????????????? | | ????########### #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# "" #??????????????????????? | | ?????######?### "T #??????????????????????? | | ?????# / # ""t #??????????????????????? | | ?????# # #??????????????????????? | | ?????# """ + #??????????????????????? | | ?????# """ # #########??????????????????????? | | ?????# """ # ##?????????????????????????????? | | ?????# ?## #?????????????????????????????? | | ?????######### #?????????????????????????????? | | ?????# # #?????????????????????????????? | | ?????# # #?????????????????????????????? | | ?????# """ # #?????????????????????????????? | | ?????# """ # #?????????????????????????????? | | ????## """ # #?????????????????????????????? | | ????# # #?????????????????????????????? | | ????## # #?????????????????????????????? | | ?????# " " # #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicMatterProcessor Manual? 0 Play Time 00:22:19 Cumulative 8.1 hours Start 2022.09.19 @ 08:13:08 End 2022.09.19 @ 08:34:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 011104d1-e04d-4146-97c6-543d17ddaac2