Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 14:06:54 Player: gabr Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (89) 445 Value Destroyed (2273) 2273 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 6059 Bonus ------- Pacifist 200 Follower Combat Kills 208 Friendly Fire -87 Cogmind --------- Core Integrity 0/700 Matter 14/300 Energy 77/100 System Corruption 5% Temperature Critical (642) Movement Walking (260) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ High-capacity Storage Unit Target Analyzer Hardened Medium Armor Plating > --- WEAPON (4) ------- Particle Gun Enhanced Autogun Enhanced Autogun Assault Cannon > --- INVENTORY (20) --- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg Medium Storage Unit High-capacity Storage Unit Core Shielding Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Graphene Brace Hacking Suite Field Recycling Unit (0) Particle Gun Gatling Laser Autogun Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser EM Pulse Cannon Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Carbon-fiber Leg Titanium Leg Medium Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite Field Recycling Unit Particle Gun Autogun Gauss Rifle Assault Cannon Heavy Missile Launcher [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Medium Storage Unit Device Recoil Stabilizer Storage Medium Storage Unit Processor Target Analyzer Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Slots Evolved 6 | . . 2 . 2 . 2 . Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 2 | . . . . 2 . . . Weapon 2 | . . . . . . 2 . Parts Attached 137 | 6 4 39 . 29 19 36 4 Power 14 | 1 . 4 . 3 3 3 . Engine 12 | 1 . 4 . 3 2 2 . Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 54 | 2 2 26 . 13 3 5 3 Treads 7 | . . 7 . . . . . Leg 28 | 2 2 9 . 4 3 5 3 Wheel 13 | . . 9 . 4 . . . Hover 5 | . . . . 5 . . . Flight 1 | . . 1 . . . . . Utility 40 | 1 1 3 . 10 10 15 . Device 12 | . . 2 . 3 5 2 . Storage 5 | 1 1 . . 2 . 1 . Processor 3 | . . . . . . 3 . Hackware . | . . . . . . . . Protection 20 | . . 1 . 5 5 9 . Artifact . | . . . . . . . . Weapon 29 | 2 1 6 . 3 3 13 1 Energy Gun 12 | 2 1 3 . 1 . 4 1 Energy Cannon 2 | . . . . . . 2 . Ballistic Gun 11 | . . 1 . 2 3 5 . Ballistic Cannon 2 | . . . . . . 2 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . 2 . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 3 . 1 2 . . Corrupted Parts 4 | . . 2 . . 1 1 . System Corruption 13 | . . 2 . . 9 2 . Parts Lost 11 | . . 1 . 1 . 5 4 Power 1 | . . . . . . . 1 Propulsion 4 | . . 1 . . . 1 2 Utility 4 | . . . . 1 . 2 1 Weapon 2 | . . . . . . 2 . Highest Loss Streak 3 | . . 1 . 1 . 3 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 83 93 100 95 98 95 97 Engine 5 | . 14 10 11 9 6 1 . Core 2 | . . . . . 2 4 6 Treads 4 | . . 16 44 10 . . . Leg 26 | . 27 19 . 7 35 29 28 Wheel 2 | . . 6 . 11 . . . Device 9 | . . 3 11 18 15 9 . Storage 8 | . 14 11 11 9 9 7 7 Protection 8 | . . 3 . 5 10 10 15 Energy Gun 7 | . 27 11 11 9 1 5 7 Energy Cannon 1 | . . . . . . 3 . Ballistic Gun 12 | . . 4 11 9 16 15 15 Slashing Weapon 1 | . . 6 . . . . . Naked Turns . | . . . . . . . . Heaviest Build 78 | 12 32 37 36 42 32 78 70 Greatest Support 80 | 20 20 80 80 80 72 73 63 Greatest Overweight (x) 12 | . 2 6 . 12 . 2 1 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 10 20 20 Average Capacity 13 | 6 14 15 15 13 10 15 20 Most Carried 20 | 4 6 15 15 15 10 20 20 Average Carried 12 | 2 5 12 15 12 9 13 19 Final Capacity 20 | 8 15 15 15 10 10 20 20 Final Carried 20 | 4 6 15 15 10 10 20 19 Class Distribution -------------------- 43% | Mutant 20% | Scavenger-Tank 18% | Tank 13% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Matter Collected 2653 | 239 . 551 . 284 705 849 25 Remotely 456 | . . . . . 125 331 . Salvage Created 4011 | . . 1114 . 555 1154 1138 50 Parts 227 | . . 73 . 31 62 58 3 Haulers Intercepted 11 | . . 4 . 2 5 . . Recyclers Shooed 3 | . . . . . 2 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Combat Hostiles Destroyed 58 | . . 18 . 7 10 19 4 Melee 3 | . . 3 . . . . . Guns 48 | . . 12 . 7 9 17 3 Cannons 3 | . . . . . . 2 1 AOE 4 | . . 3 . . 1 . . Classes Destroyed 13 | . . 10 . . . 2 1 Worker 4 | . . 1 . 1 2 . . Builder 2 | . . 1 . . 1 . . Tunneler 2 | . . 1 . . . 1 . Hauler 11 | . . 4 . 2 5 . . Recycler 11 | . . 3 . 2 4 2 . Watcher 1 | . . 1 . . . . . Swarmer 17 | . . 8 . 3 3 . 3 Grunt 19 | . . 7 . 1 2 9 . Duelist 2 | . . 1 . . . 1 . Sentry 13 | . . 2 . 3 5 3 . Programmer 5 | . . . . . . 5 . Heavy 1 | . . . . . . 1 . Thief 1 | . . . . . . . 1 Best Kill Streak 6 | . . 6 . 6 6 6 1 Combat Bots Only 6 | . . 4 . 3 2 6 1 Max Kills in Single Turn 2 | . . 2 . 2 2 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . 1 . . Melee 1 | . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Hostile Shots Fired 368 | . . 73 6 31 49 143 66 Missed 98 | . . 11 2 10 14 50 11 Damage Taken 4587 | . 82 645 40 295 552 1849 1124 Core 1081 | . 23 153 10 29 69 409 388 Absorbed by Shields 89 | . . 57 16 16 . . . Redirected to Shielding 16 | . . . . . 16 . . Regen/Repaired (Parts) 30 | . . . . . 30 . . Core Remaining (%) 82 | 100 90 . 59 . 82 . . Volleys Fired 228 | . . 47 . 30 55 61 35 Largest 4 | . . 2 . 2 2 4 4 Hottest 196 | . . 90 . 70 68 196 159 Shots Fired 501 | . . 78 . 60 110 191 62 Gun 458 | . . 78 . 60 110 160 50 Cannon 43 | . . . . . . 31 12 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 339 | . . 35 . 30 103 139 32 Thermal 74 | . . 12 . . . 32 30 Explosive . | . . . . . . . . Electromagnetic 88 | . . 31 . 30 7 20 . Robot Hit Streak 12 | . . 8 . 10 11 12 3 Robot Miss Streak 10 | . . 4 . 2 3 10 7 Penetration Max . | . . . . . . . . Secondary Targets 9 | . . 2 . . 2 5 . Max Gunslinging Chain 1 | . . 1 . . 1 1 . Shots Hit Robots 309 | . . 63 . 41 67 113 25 Core Hits 145 | . . 33 . 17 31 55 9 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 4 | . . 3 . . . 1 . Burn 1 | . . 1 . . . . . Destroy 1 | . . . . . . 1 . Corrupt 2 | . . 2 . . . . . Melee Attacks 21 | . . 21 . . . . . Impact . | . . . . . . . . Slashing 21 | . . 21 . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . 4 . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . 2 . . . . . Damage Inflicted 6237 | . . 1461 . 693 1226 2362 495 Guns 4767 | . . 700 . 693 1197 1829 348 Cannons 680 | . . . . . . 533 147 Explosions 169 | . . 140 . . 29 . . Melee 621 | . . 621 . . . . . Ramming . | . . . . . . . . Kinetic 3640 | . . 324 . 369 1144 1494 309 Thermal 945 | . . 251 . . 29 479 186 Explosive . | . . . . . . . . Electromagnetic 1031 | . . 265 . 324 53 389 . Impact . | . . . . . . . . Slashing 621 | . . 621 . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . 2 2 . 11 5 5 Average Corruption 4 | . . 1 2 . 9 3 5 Corruption Purged . | . . . . . . . . Corruption Blocked 5 | . . . . . . 5 . Effects 51 | . . 7 . . 16 23 5 Message Errors 5 | . . 1 . . 2 1 1 Matter Fused 10 | . . 1 . . 3 5 1 Heat Flow Errors 7 | . . 1 . . 3 3 . Energy Discharges 12 | . . 3 . . 3 6 . Data Loss (minor) 7 | . . 1 . . 2 3 1 Data Loss (major) 5 | . . . . . 2 2 1 Misfires 2 | . . . . . 1 1 . Alerts 2 | . . . . . . 2 . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 84 | . . 75 . . 9 . . Projectiles . | . . . . . . . . Explosions 22 | . . 13 . . 9 . . Melee 62 | . . 62 . . . . . Knockbacks 5 | . . . . . . 2 3 Impact . | . . . . . . . . Kinetic 5 | . . . . . . 2 3 Secondary . | . . . . . . . . Self-Inflicted Damage 33 | . . 33 . . . . . Shots 1 | . . 1 . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 642 | . . 186 . 108 267 614 642 Average Temperature 168 | . . 40 . 35 53 229 338 Received Heat Transfer 834 | . . 116 34 78 189 417 . Effects 60 | . . . . . . 38 22 Shutdowns 13 | . . . . . . 9 4 Energy Bleed 8 | . . . . . . 5 3 Interference 17 | . . . . . . 13 4 Matter Decay 4 | . . . . . . 1 3 Short Circuit 2 | . . . . . . 1 1 Damage (minor) 5 | . . . . . . 3 2 Damage (major) 6 | . . . . . . 4 2 Damage (core) 5 | . . . . . . 2 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . 1 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . 3 . . . 3 . Heat Transferred 1999 | . . 507 . . 50 998 444 Parts Sabotaged . | . . . . . . . . Parts Stolen 1 | . . . . . . . 1 Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . 2 . . 1 . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Peak Influence 382 | . 15 355 133 214 382 243 . Initial 173 | . . 5 133 . 5 173 . Average 141 | . 11 130 11 87 203 143 . Maximum Alert Level 1 | . . 1 . 1 1 1 . Low Security (%) 72 | 100 100 72 100 99 36 82 . Level 1 27 | . . 27 . . 63 17 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . . 2 . . 1 5 . Investigation 1 | . . . . . 1 . . Extermination 3 | . . . . . . 3 . Reinforcement 4 | . . 2 . . . 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Distress Signals 7 | . . 2 . 3 1 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 95 | . 1 27 2 13 20 28 4 Peak Tracking Total 5 | . 1 5 2 4 5 5 3 Tactical Retreats 3 | . . . . . 3 . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Traps Triggered 12 | . 7 . . . 4 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Machines Disabled 3 | . . 1 . . 2 . . Max in Single Turn 1 | . . 1 . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Machines Accessed 13 | . . . 1 2 4 6 . Terminals 8 | . . . 1 2 2 3 . Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . . . . 2 . . Recycling Units 2 | . . . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 28 | . . . 3 4 10 11 . Successful 13 | . . . 2 1 5 5 . Failed 15 | . . . 1 3 5 6 . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 7 | . . . 3 2 . 2 . Terminals 19 | . . . 3 4 6 6 . Fabricators 2 | . . . . . . 2 . Repair Stations 4 | . . . . . 4 . . Recycling Units 3 | . . . . . . 3 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . . . 2 1 1 3 . Record 3 | . . . . . . 3 . Open Door 1 | . . . . . 1 . . Alert Level 2 | . . . 1 1 . . . Unreport Threat 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 4 | . . . . . 4 . . Scan Component 2 | . . . . . 2 . . Repair 2 | . . . . . 2 . . Recycling Unit Hacks 1 | . . . . . . 1 . Retrieve Components 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . . . . 2 2 5 . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 2 . . Time 76 | . . . . . 76 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . . . 10 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 100 | . . . . . 100 . . Highest-Rated Ally 100 | . . . . . 100 . . Total Orders . | . . . . . . . . Ally Attacks 20 | . . . . . 20 . . Total Damage 664 | . . . . . 664 . . Kills 8 | . . . . . 8 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Turns Passed 4902 | 78 187 903 23 458 1090 2001 162 Spaces Moved 2689 | 62 98 378 15 289 672 1133 42 Core 14 | 13 . . . 1 . . . Treads 268 | . . 180 15 73 . . . Legs 2218 | 49 98 177 . 47 672 1133 42 Wheels 117 | . . 19 . 98 . . . Hover 70 | . . . . 70 . . . Flight 2 | . . 2 . . . . . Fastest Speed 38 | 50 120 85 160 38 120 122 190 Average Speed 141 | 105 185 161 160 106 120 152 192 Slowest Speed 650 | 120 260 535 160 650 122 265 193 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 5 21 28 6 20 75 20 6 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 16 | . . 8 . . 7 1 . Melee . | . . . . . . . . Projectile 4 | . . . . . 3 1 . AOE 12 | . . 8 . . 4 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Total 3387 | 71 103 568 14 392 860 1298 81 Wait 174 | . . 48 . 5 84 37 . Move 2682 | 61 97 377 14 288 671 1132 42 Hop . | . . . . . . . . Pick Up 39 | 4 1 5 . 9 10 10 . Fast Attach 79 | 6 4 20 . 18 13 17 1 Attach 23 | . . 13 . 4 1 4 1 Detach 24 | . 1 17 . 1 . 5 . Swap 35 | . . 6 . 7 5 15 2 Drop 84 | . . 16 . 30 21 17 . Fire 228 | . . 47 . 30 55 61 35 Melee 19 | . . 19 . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 4) 266 | -10/Materials | Entered another Materials area 266 | -9/Materials | Evolved 2 slots: Propulsion x2 319 | -9/Materials | Build established: Mutant 931 | -9/Materials | Build established: Scavenger-Mutant 1145 | -9/Materials | Discovered new exit (range 10) 1169 | -9/Materials | Entered Mines 1177 | -9/Mines | Discovered new exit (range 10) 1192 | -9/Mines | Entered Materials 1192 | -8/Materials | Evolved 2 slots: Utility x2 1522 | -8/Materials | Discovered new exit (range 7) 1590 | -8/Materials | Build established: Mutant 1650 | -8/Materials | Entered Storage 2026 | -8/Storage | Repaired Recoil Stabilizer 2298 | -8/Storage | Met 01-MTF 2405 | -8/Storage | System corruption reached 10% 2549 | -8/Storage | Repaired Recoil Stabilizer 2718 | -8/Storage | Discovered new exit (range 16) 2740 | -8/Storage | Entered Factory 2740 | -7/Factory | Accompanied by 1 ally (01-MTF) 2740 | -7/Factory | Evolved 2 slots: Weapon x2 2745 | -7/Factory | 01-MTF left 3375 | -7/Factory | Discovered new exit (range 10) 3382 | -7/Factory | Build established: Tank 3576 | -7/Factory | Cargo convoy interrupted 3686 | -7/Factory | Lost 3 parts (2u1w) 3959 | -7/Factory | Build established: Scavenger-Tank 4011 | -7/Factory | Core integrity fell below 50% 4741 | -7/Factory | Entered Lower Caves 4893 | -7/Lower Caves | Core integrity fell below 20% 4904 | -7/Lower Caves | Core destroyed Last Messages --------------- 04885_ VTOL Module fries itself beyond repair. 04887_ Overheating: Imp. Light Armor Plating damaged (-13). 04888_ Overheating: Energy bleed (-35). 04889_ Overheating: Energy bleed (-29). 04890_ Overheating: System interference. 04890_ Target Analyzer temporarily disabled. 04891_ Overheating: Core damaged (-98). 04894_ Power failure, Lgt. Nuclear Core shutdown. 04894_ Overheating: Imp. Light Armor Plating damaged (-6). 04895_ Overheating: Matter decay (-1). 04897_ Lgt. Nuclear Core destroyed. 04898_ Overheating: Energy bleed (-18). 04899_ Destroyed VTOL Module. 04900_ Imp. Light Armor Plating destroyed. 04901_ Overheating: Core damaged (-105). 04901_ System corrupted: Component data lost. 04903_ Aluminum Leg broken. 04903_ Overheating: Short circuit. 04903_ S-27 Virus destroyed. 04904_ Overheating: Core damaged (-126). Map ----- +----------------------------------------------------+ | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????####??????????????????? | | ????????????????????## #??????????????????? | | ???????????????####?# #??????????????????? | | ???????????##### ### #??????????????????? | | ???????????#"""## ##??????????????????? | | ???????????#""" ####????????????????? | | ???????????#""" ##???????????????? | | ???????????#""" #???????????????? | | ???????????#"""## ##??????????????? | | ???????????####?# #### #??????????????? | | ????????????????# #####%@###??????????????? | | ????????????????# ###????????????????? | | ?????????????#### ###????????????????? | | ????????????## ### ## #????????????????? | | ????????????# ## ## % #???????????????? | | ???????????## ## #???????????????? | | ?????????### ##### #???????????????? | | ?????????# =##??? #???????????????? | | ?????????# #??? #???????????????? | | ?????????## #?? #??????????????? | | ??????????### #? ####??????????????? | | ????????????# #?????????????????? | | ???????????? # #?????????????????? | | ???????????? # #?????????????????? | | ????????????#### ##?????????????????? | | ???????????????? ###??????????????????? | | ?????????????????? #?????????????????????? | | ?????????????????? ??????????????????????? | | ??????????????????? ?????????????????????? | | ????????????????????? ?????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Weapon Shielding 33 Evasion (%) 57 Target Analysis 5 Core Analysis 6 Recoil Reduction 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyCommHammer Manual? 0 Play Time 00:39:56 Cumulative 47.9 hours Start 2024.04.05 @ 13:22:32 End 2024.04.05 @ 14:06:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba7d245b-7eb6-4733-978f-83ca99b11bc1