Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 07:26:30 Player: shapeshifter Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (6211) 6211 TOTAL SCORE: 12431 Bonus ------- Pacifist 5711 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 194/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Quantum Reactor Improved Component Analysis Suite Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Enhanced Optical Array Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Field Propulsion Array Improved Component Analysis Suite [Rating: 60] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Reactor Light Particle Reactor Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Reaction Control System Processor Enhanced Optical Array Hackware Hacking Suite Weapon Mace Impact Weapon Mace Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Res DSF Res Slots Evolved 16 | . . 2 2 2 2 2 2 . 2 . 2 Power 2 | . . . . . . 1 . . . . 1 Propulsion 7 | . . 2 . 1 1 1 1 . 1 . . Utility 7 | . . . 2 1 1 . 1 . 1 . 1 Weapon . | . . . . . . . . . . . . Parts Attached 32 | . . 4 3 1 1 3 . 8 2 10 . Power 4 | . . . . . . . . 2 . 2 . Engine 1 | . . . . . . . . 1 . . . Core . | . . . . . . . . . . . . Reactor 3 | . . . . . . . . 1 . 2 . Propulsion 13 | . . 1 . . . . . 5 . 7 . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 13 | . . 1 . . . . . 5 . 7 . Utility 13 | . . 2 3 1 1 2 . 1 2 1 . Device 1 | . . . . . . . . 1 . . . Storage . | . . . . . . . . . . . . Processor 2 | . . . . . . . . . 1 1 . Hackware 10 | . . 2 3 1 1 2 . . 1 . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 2 | . . 1 . . . 1 . . . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . . Parts Lost 27 | . . 1 . . 3 6 2 6 . 7 2 Power 2 | . . . . . . . . 1 . 1 . Propulsion 10 | . . . . . . 1 . 4 . 3 2 Utility 13 | . . 1 . . 2 4 2 1 . 3 . Weapon 2 | . . . . . 1 1 . . . . . Highest Loss Streak 7 | . . 1 . . 3 6 2 6 . 7 2 To Critical Strikes 2 | . . . . . . 1 . 1 . . . Average Backups 3 | 1 2 4 3 4 4 3 3 2 1 2 3 Power 1 | 1 2 . . 1 1 1 1 1 . . 2 Propulsion . | . . . . . . . . . . 1 . Utility 1 | . . 3 2 2 2 2 2 1 1 1 1 Weapon . | . . . . 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 4 | . . 2 . . . . . . . . 2 Power 3 | . . 2 . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 20 | . . 23 51 47 43 25 7 13 6 22 4 Flight 4 | . . 3 9 7 6 1 . 9 4 11 4 Hackware 12 | . . 12 33 31 33 21 7 . 1 3 . Impact Weapon 2 | . . 8 9 7 3 1 . . . . . Peak Build Rating 60 | . . 12 18 21 24 25 7 22 8 60 30 Average Rating 13 | . . 6 17 18 19 14 5 8 4 37 18 On Entrance 9 | . . . 9 18 21 16 7 2 2 8 30 Avg Prop Armor Cover (%) 22 | . . . . . . . . . . 22 . Naked Turns 208 | . 54 46 . . . . 20 33 . . 55 Heaviest Build 20 | . . 2 2 2 2 3 . 10 . 20 . Greatest Support 44 | 3 3 5 5 5 5 5 3 16 4 44 30 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 2 5 5 5 4 5 4 5 3 5 3 Average Carried 3 | 1 2 4 3 4 3 3 3 2 1 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 5 5 4 4 3 4 1 1 3 3 Class Distribution -------------------- 48% | Mutant 40% | Hacker-Mutant 7% | Wizard-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Scavenger-Sprinter | -4/Armory Mutant | -3/Research Mutant | -3/DSF Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Res DSF Res Matter Collected 277 | 200 . . . . . . . 77 . . . Remotely . | . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . Parts . | . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Res DSF Res Combat Hostiles Destroyed . | . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Res DSF Res Hostile Shots Fired 514 | . . 38 6 9 47 86 94 46 . 56 132 Missed 244 | . . 23 2 4 25 35 52 22 . 18 63 Hits 270 | . . 15 4 5 22 51 42 24 . 38 69 Melee 30 | . . . . . . 1 . 8 . 21 . Projectile 240 | . . 15 4 5 22 50 42 16 . 17 69 AOE 4 | . . . . . . . . 1 . 3 . Critical Strikes 17 | . . . . . . 1 1 3 . 10 2 Damage Taken 5329 | . . 192 64 39 344 864 697 704 . 895 1530 Core 4023 | . . 113 35 23 284 678 666 463 . 301 1460 Absorbed by Shields 32 | . . . . . . . . . . 32 . Core Remaining (%) 70 | 100 100 71 93 96 66 32 . 1 . 76 . Volleys Fired . | . . . . . . . . . . . . Largest . | . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . Core Hits 1 | . . . . 1 . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks 5 | . . . . . . 5 . . . . . Impact 5 | . . . . . . 5 . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8 | . . . . 1 . 7 . . . . . Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 8 | . . . . 1 . 7 . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . 1 . . . . 2 . . . 7 3 Average Corruption 3 | . 1 . . . . 1 . . . 7 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 3 | . . . . . . . . . . 3 . Matter Fused 1 | . . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . 3 . . . . . Shots . | . . . . . . . . . . . . Rammed 4 | . . . . 1 . 3 . . . . . Targets Rammed 4 | . . . . 1 . 3 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 55 | . . . . . . . . . . 55 . Average Temperature 55 | . . . . . . . . . . 55 . Received Heat Transfer 435 | . . 93 36 12 18 36 9 9 . 78 144 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Res DSF Res Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 110 | . . 35 21 8 110 65 26 30 7 15 50 Initial 53 | . . . 9 4 . 53 26 . 7 . . Average 13 | . . 11 13 1 34 35 11 8 4 1 11 Influence Increases 551 | . . 78 22 8 141 113 . 60 . 30 99 Successful Hack 78 | . . 18 7 8 21 . . . . . 24 Destroy Structure 8 | . . . . . . 8 . . . . . Partial Spotted 60 | . . 15 15 . . . . 30 . . . Lose Combat Pursuer 405 | . . 45 . . 120 105 . 30 . 30 75 Influence Decreases 486 | . . 54 35 19 31 168 55 45 15 30 34 Entered New Map 116 | . . . 15 7 . 57 29 . 8 . . Time Decay 224 | . . 44 20 12 21 51 20 15 7 . 34 Lost Part 146 | . . 10 . . 10 60 6 30 . 30 . Squads Dispatched 13 | . . 3 1 1 1 . 1 3 . 1 2 Investigation 3 | . . 1 . . 1 . 1 . . . . Extermination 1 | . . . . . . . . . . . 1 Reinforcement 9 | . . 2 1 1 . . . 3 . 1 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Res DSF Res Distress Signals 6 | . . 2 . . 1 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 132 | . . 16 5 2 17 16 16 22 . 9 29 Peak Tracking Total 22 | . . 7 3 1 9 8 17 17 . 7 22 Tactical Retreats 14 | . . 2 . . 2 4 . 2 . 2 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Res DSF Res Traps Triggered 3 | . . . . . . . . 1 . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Res DSF Res Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Res DSF Res Machines Accessed 16 | . 4 4 1 1 1 1 2 . 1 . 1 Terminals 13 | . 2 4 1 1 1 1 1 . 1 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 43 | . 14 10 3 2 4 4 3 . 1 . 2 Successful 20 | . 3 4 2 1 2 4 2 . 1 . 1 Failed 23 | . 11 6 1 1 2 . 1 . . . 1 Catastrophic 2 | . 1 . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 11 | . . 2 3 1 2 2 . . . . 1 Terminals 32 | . 5 10 3 2 4 4 1 . 1 . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 11 | . 9 . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 15 | . 1 4 1 1 1 4 1 . 1 . 1 Robot Analysis 1 | . . . . . 1 . . . . . . Open DSF 2 | . . . . . . . 1 . 1 . . Level Access Points 3 | . . . 1 1 . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Registered Components 2 | . 1 . . . . 1 . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . Zone Layout 3 | . . 1 . . . 1 . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . 1 . . . . Retrieve Components 3 | . 2 . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . . . 1 . 1 . . . . . . Terminals 2 | . . . 1 . 1 . . . . . . Assimilate 2 | . . . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 4 4 1 1 1 1 2 . . . 1 Full Trace Events 4 | . 1 1 . . 1 . 1 . . . . Feedback Events 2 | . 1 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Hackware Fried 1 | . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . 1 . . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Res DSF Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Res DSF Res Total Allies 1 | . . . . . 1 . . . . . . Largest Group 1 | . . . . . 1 . . . . . . Highest-Rated Group 26 | . . . . . 26 . . . . . . Highest-Rated Ally 26 | . . . . . 26 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Res DSF Res Active Infowar (turns) 57 | . . . . . . . . . 11 46 . Optics 42 | . . . . . . . . . . 42 . Machine Analysis 39 | . . . . . . . . . 11 28 . Robot Analysis Total 1 | . . . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Res DSF Res Turns Passed 961 | 15 54 184 54 51 79 127 77 86 29 70 135 Spaces Moved 2036 | 25 107 372 119 124 189 227 152 199 72 130 320 Core 820 | 25 107 227 . . . 157 152 42 . . 110 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1216 | . . 145 119 124 189 70 . 157 72 130 210 Fastest Speed 26 | 50 50 40 40 40 40 40 50 26 35 27 37 Average Speed 42 | 50 50 46 40 40 40 46 50 32 35 35 41 Slowest Speed 50 | 50 50 50 40 40 40 50 50 50 35 40 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 24 | . . 5 2 1 6 1 . 4 . 3 2 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 21 | 2 32 51 16 6 11 10 8 17 3 89 18 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 . . 1 . 1 1 . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 4 | . . . . . . 4 . . . . . Terrain Destroyed 4 | . . . . . . 4 . . . . . Melee 4 | . . . . . . 4 . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Res DSF Res Total 2086 | 26 106 378 122 124 185 237 152 214 75 147 320 Wait 11 | . . . . . 1 . . 10 . . . Move 1980 | 24 106 362 114 122 176 224 151 191 71 123 316 Hop 22 | . . 4 2 1 6 1 . 3 . 3 2 Pick Up 24 | 2 . 6 3 . 1 1 1 2 2 6 . Fast Attach 13 | . . 3 . . . 1 . 3 . 6 . Attach 19 | . . 1 3 1 1 2 . 5 2 4 . Detach . | . . . . . . . . . . . . Swap . | . . . . . . . . . . . . Drop 2 | . . 2 . . . . . . . . . Fire . | . . . . . . . . . . . . Melee 5 | . . . . . . 5 . . . . . Ram 3 | . . . . . . 3 . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . 5 2 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -4/Armory -3/Research -3/DSF -2/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 16 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 5) 70 | -10/Materials | Entered another Materials area 70 | -9/Materials | Evolved 2 slots: Propulsion x2 175 | -9/Materials | Discovered new exit (range 9) 226 | -9/Materials | Hacking Suite fried by hacking feedback 251 | -9/Materials | Discovered new exit (range 8) 254 | -9/Materials | Entered another Materials area 254 | -8/Materials | Evolved 2 slots: Utility x2 260 | -8/Materials | Identified exit to Factory 308 | -8/Materials | Entered Factory 308 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 344 | -7/Factory | Identified exit to Factory 359 | -7/Factory | Entered another Factory area 359 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 430 | -6/Factory | Discovered new exit (range 15) 432 | -6/Factory | Lost 3 parts (2u1w) 438 | -6/Factory | Entered another Factory area 438 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 451 | -5/Factory | Identified exit to Upper Caves 451 | -5/Factory | Identified exit to Factory 545 | -5/Factory | Core integrity fell below 50% 546 | -5/Factory | Lost 6 parts (1n4u1w) 565 | -5/Factory | Entered another Factory area 565 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 638 | -4/Factory | Discovered new exit (range 8) 640 | -4/Factory | Core integrity fell below 50% 642 | -4/Factory | Entered Armory 643 | -4/Armory | Met VL-GR5, who suggested a friendly competition 705 | -4/Armory | Core integrity fell below 20% 727 | -4/Armory | Discovered new exit (range 3) 728 | -4/Armory | Entered Research 728 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 757 | -3/Research | Lost 6 parts (1p4n1u) 757 | -3/Research | Identified exit to DSF 757 | -3/Research | Entered DSF 782 | -3/DSF | Additional patrols routed to DSF 817 | -3/DSF | Discovered new exit (range 14) 827 | -3/DSF | Entered Research 827 | -2/Research | Evolved 2 slots: Power x1, Utility x1 850 | -2/Research | Lost 7 parts (1p3n3u) 884 | -2/Research | Spotted B-90 Cyclops 937 | -2/Research | Spotted B-90 Cyclops 943 | -2/Research | Core integrity fell below 50% 959 | -2/Research | Core integrity fell below 20% 962 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 00839_ Current location identified: Research >>Layout(Zone) Retrieving Zone 4U layout... Downloaded map data. 00844_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R010. 00869_ Triggered Stasis Trap. 00869_ A bubble of rippling energy engulfs the area. 00869_ Field strength at 70. 00870_ Field strength at 40. 00871_ Field strength at 10. 00872_ Stasis field depleted. 00883_ W-44 Eye sends out distress signal. 00884_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 2N. 00894_ Door malfunctions. 00907_ Field Propulsion Array destroyed. 00912_ S-43 Plague destroyed. 00937_ ALERT: Security rotation in progress. 00938_ K-01 Serf destroyed. 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""""" ???? | | ??????????????????????# #??????# ?????? | | ?????????????########## #??????? ???????? | | ?????????????# # ##########"########## | | ?????????????# ; | | ?????????????#"" # | | ?????????????#"" # s p | | ?????????????#"Y ?# g | | ?????????????#"" ?# g###g################# | | ?????????????#"" ??# # #?????????????? | | ?????????????# ??# sg# #?????????##### | | ?????????????# ???# # #?????????# | | ?????????????######???# s # #?????????# | | ??????????????????????# s/ #?????????# | | ??????????????????????# # #??????# | | ??????????????????????#### # #??????# ### ## | | ?????????????????????????# # #??????????#??? | | ?????????????????????????+ + #?????????????? | | ?????????????????????????# # #?????????????? | | ?????????????????????????# # #?????????????? | | ?????????????????????????# # #?????????????? | | ?????????????????????????# #######?????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????+ #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Evasion (%) 72 Offensive Hacking 60 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JunkMeleeDirector Manual? 0 Play Time 00:18:50 Cumulative 489.7 hours Start 2025.11.11 @ 07:10:05 End 2025.11.11 @ 07:26:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 655 Rogue 655 Adventurer 0 Explorer 0 Win Type - Total 15 Types 7/0/2/2/1/0/2/1/0/0 Lore% 90 Gallery% 85 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c751cb5d-205b-4951-a73e-609756eaf0f6