Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.05 @ 16:52:27 Player: gallo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (350) 350 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-41) -41 TOTAL SCORE: 1489 Bonus ------- Friendly Fire -41 Cogmind --------- Core Integrity 296/400 Matter 300/300 Energy 217/250 System Corruption 0% Temperature Cool (16) Movement Core (450) Ox8 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit Small Storage Unit > --- WEAPON (2) ------- EM Pulse Cannon Ion Cannon > --- INVENTORY (8) ---- Light Ion Engine Small Laser Advanced Beam Cannon Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- EM Pulse Cannon Ion Cannon > --- INVENTORY -------- Light Ion Engine Small Laser [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Storage Small Storage Unit Weapon EM Pulse Cannon Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 28 | 7 1 5 15 Power 2 | 2 . . . Engine 2 | 2 . . . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 3 5 Treads . | . . . . Leg 9 | 2 . 2 5 Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 2 | 1 1 . . Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 . 2 10 Energy Gun 3 | 1 . . 2 Energy Cannon 6 | . . 2 4 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 . 6 Power . | . . . . Propulsion 6 | . . . 6 Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 3 | . 1 . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 96 76 92 Engine 11 | . 14 14 11 Leg 29 | . 28 10 32 Flight 4 | . . 7 5 Storage 22 | . 25 28 22 Energy Gun 4 | . 12 . 4 Energy Cannon 13 | . . 12 16 Ballistic Gun 1 | . 14 3 . Launcher 1 | . . . 1 Peak Build Rating 15 | 6 7 13 15 Average Rating 11 | 4 6 8 12 On Entrance 6 | . 6 6 13 Naked Turns . | . . . . Heaviest Build 27 | 14 19 27 27 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 8 | 2 . 5 8 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 6 | 2 3 4 6 Average Carried 4 | 1 2 3 4 Final Capacity 8 | 8 8 8 8 Final Carried 5 | 2 3 4 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 558 | 105 62 . 391 Remotely . | . . . . Salvage Created 475 | . 140 . 335 Parts 26 | . 5 . 21 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 12 | . 4 . 8 Guns 5 | . 4 . 1 Cannons 3 | . . . 3 AOE 4 | . . . 4 Classes Destroyed 6 | . 2 . 4 Builder 1 | . . . 1 Hauler 1 | . . . 1 Recycler 2 | . . . 2 Swarmer 6 | . 2 . 4 Grunt 5 | . 2 . 3 Sentry 1 | . . . 1 Best Kill Streak 5 | . 4 . 5 Combat Bots Only 4 | . 4 . 3 Max Kills in Single Turn 3 | . 1 . 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 95 | . 22 . 73 Missed 35 | . 6 . 29 Damage Taken 844 | . 148 24 672 Core 153 | . 37 12 104 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 . 80 . Volleys Fired 40 | . 11 . 29 Largest 2 | . 2 . 2 Hottest 123 | . 60 . 123 Shots Fired 73 | . 22 . 51 Gun 31 | . 22 . 9 Cannon 35 | . . . 35 Launcher 7 | . . . 7 Special . | . . . . Kinetic 11 | . 11 . . Thermal 31 | . . . 31 Explosive 7 | . . . 7 Electromagnetic 24 | . 11 . 13 Robot Hit Streak 7 | . 7 . 7 Robot Miss Streak 4 | . 4 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 39 | . 12 . 27 Core Hits 26 | 1 6 . 19 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 6 | . . . 6 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 4 | . . . 4 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1359 | 4 151 . 1204 Guns 195 | . 151 . 44 Cannons 382 | . . . 382 Explosions 778 | . . . 778 Melee . | . . . . Ramming 4 | 4 . . . Kinetic 64 | . 64 . . Thermal 406 | . . . 406 Explosive 643 | . . . 643 Electromagnetic 242 | . 87 . 155 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 101 | . . . 101 Projectiles 4 | . . . 4 Explosions 97 | . . . 97 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 161 | . . . 161 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed 1 | 1 . . . Kicked 1 | 1 . . . Crushed . | . . . . Highest Temperature 180 | . 24 . 180 Average Temperature 46 | . 14 . 50 Received Heat Transfer 216 | . 33 . 183 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 570 | . . . 570 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 286 | . 127 45 286 Initial 45 | . . 45 17 Average 111 | . 42 45 136 Maximum Alert Level 1 | . . . 1 Low Security (%) 77 | 100 100 100 69 Level 1 22 | . . . 30 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 8 . 17 Peak Tracking Total 6 | . 3 . 6 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 3 | . . . 3 Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 1 1 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 7 1 4 Successful 7 | . 2 1 4 Failed 5 | . 5 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 7 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 2 1 4 Open Door 1 | . . 1 . Alert Level 3 | . 1 . 2 Locate Traps 1 | . . . 1 Disarm Traps 1 | . . . 1 Security Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 2 | . . . 2 Non-combat 2 | . . . 2 Combat . | . . . . Robot Hacks Applied 3 | . . . 3 parse_system 1 | . . . 1 no_distress 2 | . . . 2 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1039 | 53 116 88 782 Spaces Moved 655 | 34 67 41 513 Core 16 | 8 . 7 1 Treads . | . . . . Legs 632 | 26 67 27 512 Wheels . | . . . . Hover . | . . . . Flight 7 | . . 7 . Fastest Speed 50 | 50 120 120 120 Average Speed 126 | 107 120 200 122 Slowest Speed 450 | 150 120 435 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 13 | 3 12 11 27 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 102 | . . . 102 Melee . | . . . . Projectile 2 | . . . 2 AOE 100 | . . . 100 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 779 | 47 80 45 607 Wait 44 | 2 1 . 41 Move 652 | 33 66 40 513 Hop . | . . . . Pick Up 7 | 3 1 . 3 Fast Attach 12 | 6 1 4 1 Attach 3 | . . . 3 Detach . | . . . . Swap 13 | 1 . 1 11 Drop 1 | 1 . . . Fire 40 | . 11 . 29 Melee 6 | . . . 6 Ram . | . . . . Kick 1 | 1 . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 54 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 9) 170 | -10/Materials | Entered Mines 180 | -10/Mines | Discovered new exit (range 5) 191 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 258 | -10/Mines | Entered Materials 258 | -9/Materials | Evolved 2 slots: Propulsion x2 331 | -9/Materials | Build established: Mutant 1040 | -9/Materials | Self-destructed Last Messages --------------- >>no_distress Distress signal routine blocked. 00912_ Sneak attack on K-01 Serf. 00912_ Jacked K-01 Serf... >>parse_system Reading system data... 00914_ Sneak attack on K-01 Serf. 00914_ Jacked K-01 Serf... >>no_distress Distress signal routine blocked. 00915_ Sneak attack on K-01 Serf. 00915_ Jacked K-01 Serf... >>find_chute No applicable chute records found in memory. 00919_ K-01 Serf cleans the Terminal. 00931_ Acquired 20 matter. 00939_ K-01 Serf cleans the Terminal. 01023_ Aluminum Leg destroyed. 01029_ W-16 Scout sends out distress signal. 01033_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????########??????????????? | | ???????????????????????????# #??????????????? | | ???????????????????????????# "" #??????????????? | | ???????????????????????????# T" #??????????????? | | ???????????????????????????# "" #??????????????? | | ???????????????????????????# ==##?????????????? | | ???????????????????????????# [%#?????????????? | | ????????#########+#############+############## ?? | | ??????? k Y s ? | | ??????? @ w ? | | ??????? k k r k ? | | ?????????##########+############ ###########???? | | ????????????????? ?????# # # #????????? | | ??????????????? ???????# # # #????????? | | ??????????????# ????????# + + #????????? | | ????????????????????????# # # #????????? | | ????????????????????????# # # #????????? | | ????????????????????????# # # #????????? | | ????????????????????????######## # #?######## | | ???????????????????????????????# # #?# | | ??????????????????????########## ####+#?# """"" | | ??????????????????????# # #### ### """"" | | ??????????????????????# # # """"" | | ??????????????????????# + + """"" | | ??????????????????????# # # """"" | | ??????????????????????# # ###+#### """"" | | ??????????????????????# # # ## """"" | | ??????????????????????# # # ## | | ??????????????????????# # # ######### | | ??????????????????????# # # #???????? | | ??????????????????????##+####### # #???????? | | ??????????????########## #?????# # /]#???????? | | ??????????????# # #?????# # #???????? | | ??????????????# """ # #?????# # #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniJunkBiocell Manual? 0 Play Time 00:14:00 Cumulative 6.3 hours Start 2025.05.05 @ 16:42:08 End 2025.05.05 @ 16:52:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a836e64-6a93-4bb9-b967-a8a3fbb17f91