Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.11 @ 12:34:13 Player: Candesce Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1008) 1008 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2378 Bonus ------- None Cogmind --------- Core Integrity 342/400 Matter 258/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (185) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (4) ------ Cooling System Cargo Storage Unit Sensor Array > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (30) --- Improved Ion Engine Improved Ion Engine Light Nuclear Core Heat Sink Heat Sink Improved Heat Sink Huge Storage Unit Cargo Storage Unit Structural Scanner Visual Processing Unit Improved Terrain Scanner Seismic Detector Transport Network Coupler Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Medium Armor Plating Grenade Launcher Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Cooling System Cargo Storage Unit Medium Armor Plating > --- WEAPON ----------- Particle Gun Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Nuclear Core Heat Sink Heat Sink Improved Heat Sink Huge Storage Unit Cargo Storage Unit Structural Scanner Visual Processing Unit Sensor Array Improved Terrain Scanner Seismic Detector Transport Network Coupler Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Grenade Launcher Grenade Launcher Datajack [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Cargo Storage Unit Device Sensor Array Storage Cargo Storage Unit Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 35 | 7 15 4 9 Power 4 | 1 2 1 . Engine 3 | 1 1 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 11 | 2 5 2 2 Treads 1 | 1 . . . Leg . | . . . . Wheel 10 | 1 5 2 2 Hover . | . . . . Flight . | . . . . Utility 8 | 2 1 . 5 Device 5 | 1 . . 4 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 12 | 2 7 1 2 Energy Gun 9 | 1 6 1 1 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 6 2 4 Power 2 | . 1 1 . Propulsion 5 | . 3 . 2 Utility . | . . . . Weapon 5 | . 2 1 2 Highest Loss Streak 4 | . 4 2 2 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 85 84 87 Engine 8 | . 4 13 11 Core 4 | . 9 . . Treads 2 | . 5 . . Wheel 23 | . 21 28 22 Device 4 | . 1 . 22 Storage 13 | . 14 14 11 Energy Gun 18 | . 23 13 17 Ballistic Gun 2 | . 4 . . Launcher 5 | . . 14 3 Naked Turns . | . . . . Heaviest Build 156 | 14 152 152 156 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 14 | . 14 7 7 Average Overweight (x) 6 | . 7 7 7 Largest Inventory Capacity 30 | 8 30 30 30 Average Capacity 28 | 7 27 30 30 Most Carried 30 | 3 30 30 30 Average Carried 23 | 1 20 28 29 Final Capacity 30 | 8 30 30 30 Final Carried 30 | 2 28 30 27 Class Distribution -------------------- 91% | Hauler-Mutant 8% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 702 | 274 215 150 63 Remotely . | . . . . Salvage Created 1221 | 24 640 296 261 Parts 84 | 4 38 32 10 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 4 | . . 2 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 33 | . 12 13 8 Guns 17 | . 11 1 5 AOE 15 | . . 12 3 Classes Destroyed 9 | 1 4 3 1 Worker 3 | . 1 2 . Builder 1 | . . 1 . Tunneler 4 | 1 . 3 . Hauler 2 | . 2 . . Recycler 2 | . . 1 1 Operator 1 | . 1 . . Swarmer 12 | . . 9 3 Grunt 20 | . 12 4 4 Sentry 1 | . . . 1 Best Kill Streak 5 | 1 3 5 4 Combat Bots Only 5 | . 2 5 4 Max Kills in Single Turn 3 | 1 1 3 3 Gunslinging . | . . . . Exploded 3 | . . 3 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1550 | . 762 414 374 Core 296 | . 151 87 58 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 43 | . 43 . . Core Remaining (%) 52 | 100 . 4 . Volleys Fired 128 | 4 55 49 20 Largest 2 | 2 2 1 2 Hottest 130 | 70 130 50 115 Shots Fired 187 | 8 93 49 37 Gun 174 | 8 93 38 35 Cannon . | . . . . Launcher 13 | . . 11 2 Special . | . . . . Kinetic 15 | 4 11 . . Thermal 159 | 4 82 38 35 Explosive 13 | . . 11 2 Electromagnetic . | . . . . Robot Hit Streak 10 | 1 10 10 9 Robot Miss Streak 3 | 2 3 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 125 | 3 60 32 30 Core Hits 74 | 1 30 28 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 5 1 . Burn 6 | . 5 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2736 | 31 835 1180 690 Guns 1674 | 31 835 372 436 Cannons . | . . . . Explosions 1062 | . . 808 254 Melee . | . . . . Ramming . | . . . . Kinetic 60 | 6 54 . . Thermal 1614 | 25 781 372 436 Explosive 1062 | . . 808 254 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . . 5 5 Projectiles . | . . . . Explosions 10 | . . 5 5 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 113 | . . 72 41 Shots 6 | . . 4 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 438 | 70 438 96 6 Average Temperature 127 | 35 176 28 5 Received Heat Transfer 663 | . 414 129 120 Effects 10 | . 10 . . Shutdowns 2 | . 2 . . Energy Bleed 2 | . 2 . . Interference 3 | . 3 . . Matter Decay 1 | . 1 . . Short Circuit 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 11 | . 2 3 6 Heat Transferred 4884 | 74 2479 1184 1147 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 402 | 5 159 402 244 Initial 109 | . 3 48 109 Average 112 | 1 68 181 114 Maximum Alert Level 2 | . . 2 1 Low Security (%) 81 | 100 100 50 88 Level 1 16 | . . 41 11 Level 2 2 | . . 7 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 5 . 3 Investigation 4 | . 4 . . Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 26 13 14 Peak Tracking Total 7 | . 4 5 7 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed 1 | . . 1 . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 10 | . 10 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 34 | . 34 . . Successful 21 | . 21 . . Failed 13 | . 13 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 17 | . 17 . . Terminals 29 | . 29 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 13 . . Part Schematic 2 | . 2 . . Robot Schematic 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Unreport Threat 2 | . 2 . . Locate Traps 2 | . 2 . . Recall Reinforcements 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 3 | . 3 . . Botnet 2 | . 2 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 2 | . 2 . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 2 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 3397 | 128 1572 1179 518 Spaces Moved 1448 | 66 662 570 150 Core 1 | 1 . . . Treads 126 | 61 65 . . Legs . | . . . . Wheels 1321 | 4 597 570 150 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 185 185 Average Speed 188 | 153 195 185 185 Slowest Speed 290 | 160 290 185 185 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 5 97 84 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug 48 | . . 43 5 Terrain Destroyed 81 | . . 70 11 Melee . | . . . . Projectile . | . . . . AOE 81 | . . 70 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1941 | 83 857 650 351 Wait 248 | 3 57 17 171 Move 1445 | 65 661 569 150 Hop . | . . . . Pick Up 59 | 3 49 6 1 Fast Attach 8 | 7 1 . . Attach 14 | . 7 2 5 Detach . | . . . . Swap 13 | . 7 2 4 Drop 25 | 1 20 4 . Fire 128 | 4 55 49 20 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 1 | . . 1 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 15) 278 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Build established: Mutant 483 | -10/Materials | Repaired Ion Engine 604 | -10/Materials | Build established: Hauler-Mutant 803 | -10/Materials | Discovered new exit (range 14) 1140 | -10/Materials | Discovered new exit (range 13) 1417 | -10/Materials | Identified exit to Mines 1533 | -10/Materials | Core integrity fell below 50% 1568 | -10/Materials | Lost 4 parts (1p2n1w) 1701 | -10/Materials | Entered Mines 1775 | -10/Mines | Learned Materials emergency access door positions 1781 | -10/Mines | Discovered new exit (range 5) 1846 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1846 | -10/Mines | Discovered new exit (range 5) 1944 | -10/Mines | Found a hidden stash of uninstalled traps 2145 | -10/Mines | Discovered new exit (range 14) 2158 | -10/Mines | Learned location of Zion (-6) 2283 | -10/Mines | Core integrity fell below 20% 2880 | -10/Mines | Entered Materials 2880 | -9/Materials | Evolved 2 slots: Utility x2 3398 | -9/Materials | Self-destructed Last Messages --------------- 03286_ R-06 Scavenger collects Lgt. Treads. 03292_ Destroyed Com. Wheel. 03295_ Destroyed Tractor Beam. 03295_ R-06 Scavenger destroyed. 03325_ K-01 Serf collects debris. 03343_ Med. Laser destroyed. 03348_ Wheel destroyed. 03348_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 03354_ K-01 Serf collects debris. 03361_ S-10 Pest destroyed. 03365_ Acquired 4 matter. 03366_ Acquired 9 matter. 03372_ U-05 Engineer lays Concrete. 03392_ C-30 ARC bursts open, deploying its payload. 03392_ B-36 Bruiser unfolds itself. 03392_ Material Processor disabled. 03392_ Grenade Launcher destroyed. 03392_ Destroyed Grenade Launcher. 03396_ U-05 Engineer builds a Door. 03396_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??+??????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ?????????????????????????o???????????????????? | | ??????????????? ??????+ #??????????????????? | | ??????????????# ??????# #??????????????????? | | ??????????????# ??????# #??????????????????? | | ??????????????+ ?????? ??????????????????? | | ??????????????# ?????? ??????????????????? | | ??????????????# ??????=Y ??????????????????? | | ??????????????# ??????# #??????????????????? | | ??????????????# #?????# #??????????????????? | | ??????????????# #######@#??????????????????? | | ??????????????# # #/###????????????????? | | ??????????????# #????????????????? | | ??????????????# # #????????????????? | | ??????????????# # """ #????????????????? | | ????????#######? # """ #????????????????? | | ????????? + "+% """"" #????????????????? | | ????????????### # """"" #????????????????? | | ??????????????### # """ #????????????????? | | ????????????????# # #????????????????? | | ????????+??????## ###########????????????????? | | ???????????????# ##?????????????????????????? | | ???????????????# =[#????##########???????????? | | ???+######+#####= ###### #???????????? | | # ]] #???????????? | | # ]] #???????????? | | # ]] #???????????? | | ??#+################# + #??????????? | | ????????????????????# %# ##??????????? | | ????????????????????# # ""T"" #???????????? | | ????????????????????# # """"" #???????????? | | ?????????????######## # #???????????? | | ?????????????# """==# ##########???????????? | | ?????????????# """ %#% #????????????????????? | | ?????????????# """%*+^* #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 41 Recoil Reduction 1 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Robot Schematics ------------------ S-10 Pest | -10/Materials | Hacked O-16 Technician | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed ConcussiveDeliveryWeb Manual? 0 Play Time 00:30:01 Cumulative 45.3 hours Start 2022.06.09 @ 15:40:59 End 2022.06.11 @ 12:34:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 54 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9342ea4b-b840-4569-9a7d-bf02eb62d6f9