Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.24 @ 22:44:32 Player: Beef Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (60) 300 Value Destroyed (1934) 1934 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (242) 242 TOTAL SCORE: 5296 Bonus ------- High Alert Combat Kills 379 Follower Combat Kills 33 Friendly Fire -170 Cogmind --------- Core Integrity 461/700 Matter 188/300 Energy 30/100 System Corruption 7% Temperature Cool (0) Movement Treading (145) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Advanced Treads > --- UTILITY (6) ------ Medium Storage Unit Improved Terrain Scan Processor Targeting Computer Targeting Computer Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (10) --- Light Treads Improved Terrain Scanner Improved Light Armor Plating Improved Medium Armor Plating Beam Rifle Beam Rifle Heavy Assault Rifle Enhanced Autogun Flail Powered Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Targeting Computer Targeting Computer Hacking Suite > --- WEAPON ----------- Precision Shock Rifle Enhanced Autogun > --- INVENTORY -------- Light Ion Engine Advanced Treads Terrain Scanner Improved Terrain Scanner Improved Light Armor Plating Beam Rifle Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Flail [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Targeting Computer Device Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 4 | . . . 2 . 2 . Weapon . | . . . . . . . Parts Attached 69 | 6 . 5 20 1 24 13 Power 15 | 1 . 1 5 . 5 3 Engine 13 | 1 . 1 5 . 3 3 Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 19 | 2 . 1 4 1 7 4 Treads 4 | . . . 3 . . 1 Leg 11 | . . . . 1 7 3 Wheel 4 | 2 . 1 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 . 1 3 . 4 3 Device 4 | . . . 1 . 1 2 Storage 2 | 1 . . 1 . . . Processor 4 | . . 1 1 . 2 . Hackware 1 | . . . . . 1 . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 23 | 2 . 2 8 . 8 3 Energy Gun 10 | 1 . 1 3 . 3 2 Energy Cannon . | . . . . . . . Ballistic Gun 10 | 1 . 1 3 . 4 1 Ballistic Cannon . | . . . . . . . Launcher 3 | . . . 2 . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 . 2 1 Parts Lost 26 | . . . 9 1 8 8 Power 6 | . . . 2 . 2 2 Propulsion 11 | . . . 3 1 3 4 Utility 1 | . . . . . . 1 Weapon 8 | . . . 4 . 3 1 Highest Loss Streak 6 | . . . 3 1 5 6 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 96 | . 85 97 97 99 93 97 Engine 9 | . 14 14 10 11 7 6 Treads 7 | . . . 15 15 . 5 Leg 8 | . . . . 6 17 23 Wheel 6 | . 28 28 5 . . . Device 7 | . . . 11 11 6 6 Storage 10 | . 14 14 11 11 9 7 Processor 21 | . . 12 22 22 27 23 Hackware 3 | . . . . . 8 7 Energy Gun 7 | . 14 14 12 . 3 6 Ballistic Gun 9 | . 14 14 6 11 11 7 Launcher 2 | . . . 1 11 2 . Naked Turns . | . . . . . . . Heaviest Build 29 | 11 11 16 27 27 29 23 Greatest Support 58 | 26 26 26 40 40 30 58 Greatest Overweight (x) 2 | . . . 1 2 2 . Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 Most Carried 10 | 2 2 8 10 10 10 10 Average Carried 8 | . 2 6 7 10 8 8 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 10 | 2 2 8 10 10 9 10 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1580 | 231 . 169 196 114 760 110 Remotely . | . . . . . . . Salvage Created 2141 | . . 193 603 43 1192 110 Parts 136 | . . 18 40 10 63 5 Haulers Intercepted 3 | . . . 2 . 1 . Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 47 | . . 6 13 5 22 1 Guns 30 | . . 6 12 . 11 1 AOE 15 | . . . . 5 10 . Classes Destroyed 8 | . . 4 1 . 3 . Builder 4 | . . 1 . . 3 . Hauler 3 | . . . 2 . 1 . Recycler 3 | . . . . . 3 . Watcher 2 | . . . . . 1 1 Swarmer 12 | . . 3 4 3 2 . Grunt 23 | . . 2 3 2 16 . Duelist 1 | . . . . . 1 . Sentry 11 | . . 1 6 . 3 1 Thug 1 | . . . . . 1 . Best Kill Streak 15 | . . 2 5 3 15 1 Combat Bots Only 11 | . . 2 5 3 11 1 Max Kills in Single Turn 4 | . . 1 1 2 4 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 324 | . 4 40 85 8 109 78 Missed 95 | . 1 7 22 1 38 26 Damage Taken 3595 | . 34 387 721 103 1437 913 Core 900 | . . 153 130 37 341 239 Absorbed by Shields . | . . . . . . . Core Remaining (%) 58 | 100 . 38 . 58 38 . Volleys Fired 190 | . . 30 48 6 82 24 Largest 2 | . . 2 2 2 2 2 Hottest 112 | . . 79 112 59 86 80 Shots Fired 359 | . . 60 94 11 146 48 Gun 339 | . . 60 94 6 131 48 Cannon . | . . . . . . . Launcher 20 | . . . . 5 15 . Special . | . . . . . . . Kinetic 182 | . . 30 17 6 105 24 Thermal 133 | . . 30 77 . 26 . Explosive 20 | . . . . 5 15 . Electromagnetic 24 | . . . . . . 24 Robot Hit Streak 19 | . . 8 19 2 19 10 Robot Miss Streak 6 | . . 5 6 2 2 5 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 1 . 1 . Max Gunslinging Chain 1 | . . . 1 . 1 . Shots Hit Robots 248 | . . 40 58 4 111 35 Core Hits 104 | . . 11 23 5 56 9 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 13 | . . 2 7 . 4 . Burn 11 | . . 2 5 . 4 . Destroy 2 | . . . 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5228 | . . 577 849 370 2901 531 Guns 3598 | . . 577 849 15 1627 530 Cannons . | . . . . . . . Explosions 1622 | . . . . 355 1267 . Melee . | . . . . . . . Ramming 8 | . . . . . 7 1 Kinetic 2025 | . . 272 204 15 1246 288 Thermal 1384 | . . 305 645 . 434 . Explosive 1569 | . . . . 355 1214 . Electromagnetic 242 | . . . . . . 242 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . 5 5 . 7 Average Corruption 5 | . . . 5 5 . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 29 | . . . 17 6 . 6 Message Errors 9 | . . . 7 1 . 1 Matter Fused 7 | . . . 4 1 . 2 Heat Flow Errors 1 | . . . 1 . . . Energy Discharges 2 | . . . . 1 . 1 Parts Fused 1 | . . . . 1 . . Data Loss (minor) 4 | . . . 1 2 . 1 Data Loss (major) 1 | . . . 1 . . . Misfires 3 | . . . 2 . . 1 Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 69 | . . . . 33 36 . Projectiles . | . . . . . . . Explosions 69 | . . . . 33 36 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 209 | . . . . 29 180 . Shots 7 | . . . . 2 5 . Rammed 1 | . . . . . . 1 Targets Rammed 3 | . . . . . 1 2 Kicked 2 | . . . . . 1 1 Crushed . | . . . . . . . Highest Temperature 349 | . . 200 348 6 349 124 Average Temperature 90 | . . 73 109 4 104 33 Received Heat Transfer 1194 | . 18 156 213 21 567 219 Effects 3 | . . . 2 . 1 . Energy Bleed 1 | . . . . . 1 . Interference 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 1 . 1 . Combat Hostiles 2 | . . . 1 . 1 . Parts Melted 6 | . . 2 3 . 1 . Heat Transferred 4158 | . . 926 2072 . 1160 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 928 | . . 206 474 387 928 468 Initial 406 | . . . 79 118 150 406 Average 366 | . . 89 248 321 694 425 Maximum Alert Level 3 | . . 1 2 1 3 2 Low Security (%) 29 | 100 100 96 27 2 12 . Level 1 36 | . . 3 69 97 4 3 Level 2 14 | . . . 2 . 5 96 Level 3 20 | . . . . . 77 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . . 1 . 5 2 Investigation 3 | . . . . . 3 . Extermination 1 | . . . . . . 1 Reinforcement 3 | . . . 1 . 2 . Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 3 | . . . 1 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 81 | . 2 7 21 5 35 11 Peak Tracking Total 8 | . 2 2 4 3 6 8 Tactical Retreats 12 | . . 1 2 . 8 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 3 | . . . 1 . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 15 | . . . . 9 6 . Max in Single Turn 5 | . . . . 5 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 10 | . . . 4 1 5 . Terminals 9 | . . . 4 1 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 29 | . . . 13 3 13 . Successful 18 | . . . 8 2 8 . Failed 11 | . . . 5 1 5 . Catastrophic 3 | . . . 1 . 2 . Database Lockouts . | . . . . . . . Manual 17 | . . . 7 2 8 . Terminals 28 | . . . 13 3 12 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . . . 4 2 5 . Prototype ID Bank 1 | . . . 1 . . . Branch Access Points 3 | . . . 1 1 1 . Alert Level 1 | . . . . . 1 . Locate Traps 1 | . . . . . 1 . Zone Layout 5 | . . . 2 1 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . . . 4 . 3 . Terminals 6 | . . . 4 . 2 . Botnet 6 | . . . 4 . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Tunnel 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 8 | . . . 3 1 4 . Full Trace Events 2 | . . . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 31 | . . . . 31 31 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 5 | . . . . . 5 . Total Damage 106 | . . . . . 106 . Kills 2 | . . . . . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 2407 | 45 28 360 701 344 629 300 Spaces Moved 1326 | 43 31 281 361 153 293 164 Core 10 | 10 . . . . . . Treads 266 | . . . 186 78 . 2 Legs 530 | . . . . 75 293 162 Wheels 520 | 33 31 281 175 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 90 160 120 120 Average Speed 126 | 80 90 90 133 210 123 120 Slowest Speed 260 | 90 90 90 160 260 260 145 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 3 9 52 34 30 26 6 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 127 | . . . . 11 116 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 127 | . . . . 11 116 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 1717 | 50 30 327 490 165 432 223 Wait 69 | . . 2 37 4 14 12 Move 1320 | 42 30 280 360 152 292 164 Hop . | . . . . . . . Pick Up 36 | 2 . 6 12 1 11 4 Fast Attach 28 | 6 . 2 7 1 8 4 Attach 22 | . . . 9 . 8 5 Detach 7 | . . 1 4 . . 2 Swap 19 | . . 3 4 . 8 4 Drop 23 | . . 3 9 1 8 2 Fire 190 | . . 30 48 6 82 24 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . . . 1 1 Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 15) 74 | -10/Materials | Entered Mines 85 | -10/Mines | Discovered new exit (range 11) 97 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 301 | -10/Mines | Discovered new exit (range 6) 336 | -10/Mines | Build established: Mutant 416 | -10/Mines | Core integrity fell below 50% 434 | -10/Mines | Entered Materials 434 | -9/Materials | Evolved 2 slots: Utility x2 597 | -9/Materials | Lost 3 parts (1p1n1w) 630 | -9/Materials | Identified exit to Mines 630 | -9/Materials | Identified exit to Storage 759 | -9/Materials | Lost 3 parts (1n2w) 892 | -9/Materials | Build established: Scavenger-Mutant 1135 | -9/Materials | Entered Mines 1204 | -9/Mines | Discovered new exit (range 12) 1429 | -9/Mines | Received a Mining Laser from a helpful Derelict 1479 | -9/Mines | Entered Materials 1479 | -8/Materials | Accompanied by 1 ally 1479 | -8/Materials | Evolved 2 slots: Utility x2 1643 | -8/Materials | Destroyed 11 combat bots 1841 | -8/Materials | Discovered new exit (range 17) 1896 | -8/Materials | Core integrity fell below 50% 1961 | -8/Materials | Lost 5 parts (2p3n) 2108 | -8/Materials | Entered Factory 2108 | -7/Factory | Evolved 2 slots: Propulsion x2 2373 | -7/Factory | Garrison activated, responded to threat 2408 | -7/Factory | Self-destructed Last Messages --------------- 02302_ Acquired Lgt. Ion Engine. 02304_ K-01 Serf cleans the Neutrino Reactor. 02304_ Acquired Carbon-fiber Leg. 02308_ K-01 Serf cleans the Neutrino Reactor. 02335_ System corrupted: Component data lost. 02356_ W-25 Informer destroyed. 02358_ ALERT: Rogue bot located, Programmers report to Factory Zone 9U. 02367_ Acquired 35 matter. 02372_ System corrupted: FCS attempts to trigger Prc. Shock Rifle. 02372_ System corrupted: Prc. Shock Rifle misfires. 02373_ P-60 Hacker calls for garrison reinforcements. 02373_ ALERT: Activating Garrison Access F002. 02378_ Carbon-fiber Leg destroyed. 02381_ P-60 Hacker resets L-41 Fighter, system corruption cleaned. 02388_ U-05 Engineer destroyed. 02394_ Imp. Terrain Scanner destroyed. 02398_ Lgt. Ion Engine destroyed. 02400_ Slammed into G-47 Trooper. 02404_ Prc. Shock Rifle destroyed. 02405_ Carbon-fiber Leg destroyed. 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"?" ????#????""???????????? | | ???????"????"???? ??? ? gk###??## ???""?????????? | | ???????????""? ??##????##g#?##??##?? ? ?????????? | | ???? ?? ?? ?#??######p##??##?#? ?? ?????????? | | ?????????"?"""? ?##??#?## #?####?#???? ??????????? | | ???? ? ?""?"?"??##?????## #??????#???????????????? | | ?#????"?""""" ##?###?## # ? ??#??? ? ?????????? | | #?#?? ?""??"" ?##?#?#??# #? ??T #? ?? ????????? | | ?### ? ? ??? ##?#??#?#@# ? # ?? ???????????? | | ##########/##############w# #???? ??"???????? | | %g/ # ? ? ??????????? | | g # #?###??#????????? | | ##+########?? ? ????????? | | # ???? ?? ? ? ????????? | | # """ ?"" #? ????????????? | | # """ ""????? ???????????? | | # """ """ ???????????????? | | #########+#### # ?#?? ???????????? | | # # ###########??? ???????????? | | # # ????????????? | | # ! !# ? ??????????? | | # # ????????????? | | / """ """ # ????????????? | | ### """ """ # ?????????????? | | ## """ """ # ?????????????? | | ##] # ??????????????? | | ## """ """ ########## ??????????????? | | [## """ """ #?###?#?## ??????????????? | | [# """ ""??#?#??##?#? ???????????????? | | ## #??? ???? ???????????????? | | ###############??? ???? ????????????????? | | ######?#?##?????? ?????? ?? ????????????????? | | ####??###?#??#? ????? ????? ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableTractorImmobilizer Manual? 0 Play Time 00:18:33 Cumulative 95.5 hours Start 2024.07.24 @ 22:28:16 End 2024.07.24 @ 22:44:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 63 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e1ac5df-7178-4709-9d7e-dee90999930c