Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.08 @ 19:58:34 Player: Finestep Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (168) 840 Value Destroyed (5043) 5043 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (3943) 3943 TOTAL SCORE: 17666 Bonus ------- High Alert Combat Kills 608 Follower Combat Kills 35 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/700 Matter 88/300 Energy 25/100 System Corruption 6% Temperature Cool (0) Movement Flying (34) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit Cesium-ion Thruster Improved VTOL Module > --- UTILITY (7) ------ Medium Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite Improved Propulsion Shielding Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Spear > --- INVENTORY (8) ---- VTOL Module Long-range Sensor Array Layered Light Armor Plating System Mapper Ghost Barrier Quantum Router Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Humpback Enhanced Optical Array Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Cannon > --- INVENTORY -------- Cooled Ion Engine Light Deuterium Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Improved VTOL Module Medium Storage Unit High-capacity Matter Pod Advanced Sensor Array Long-range Sensor Array Advanced Signal Interpreter Improved Propulsion Shielding Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield EM Pulse Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Rifle Gauss Rifle Gauss Rifle Shock Bomb Launcher Missile Launcher Remote Datajack Spear Spear [Rating: 54] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Humpback Device Improved Heat Sink Storage Humpback Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 5 | . . . . . 3 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 191 | 6 6 7 2 3 75 61 5 19 2 5 Power 16 | 1 1 1 . . 3 7 . 2 1 . Engine 11 | 1 1 1 . . 3 4 . . 1 . Core 5 | . . . . . . 3 . 2 . . Reactor . | . . . . . . . . . . . Propulsion 29 | 2 . 2 . 1 14 9 . . 1 . Treads 14 | 2 . 2 . 1 9 . . . . . Leg 5 | . . . . . . 5 . . . . Wheel 4 | . . . . . 3 1 . . . . Hover . | . . . . . . . . . . . Flight 6 | . . . . . 2 3 . . 1 . Utility 53 | 1 2 1 1 . 13 21 1 10 . 3 Device 10 | . . . . . 1 3 . 5 . 1 Storage 9 | 1 2 1 1 . 3 1 . . . . Processor 6 | . . . . . 1 4 . 1 . . Hackware 4 | . . . . . . 4 . . . . Protection 24 | . . . . . 8 9 1 4 . 2 Artifact . | . . . . . . . . . . . Weapon 93 | 2 3 3 1 2 45 24 4 7 . 2 Energy Gun 6 | 1 . 1 . . 4 . . . . . Energy Cannon 9 | . . . . . 5 4 . . . . Ballistic Gun 33 | 1 2 2 . . 14 14 . . . . Ballistic Cannon 7 | . . . 1 . 5 1 . . . . Launcher 15 | . 1 . . 2 4 2 2 3 . 1 Special Weapon 6 | . . . . . 5 . 1 . . . Impact Weapon 8 | . . . . . 8 . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 9 | . . . . . . 3 1 4 . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 4 . . . . . Parts Lost 26 | . 2 5 . 1 7 5 . 3 1 2 Power 8 | . 1 1 . . 1 1 . 2 1 1 Propulsion 3 | . . 1 . 1 . 1 . . . . Utility 7 | . . . . . 4 2 . 1 . . Weapon 8 | . 1 3 . . 2 1 . . . 1 Highest Loss Streak 5 | . 2 5 . 1 2 2 . 2 1 2 Average Slot Usage (%) 90 | . 99 99 90 84 88 88 92 91 88 85 Engine 8 | . 13 14 14 14 9 6 . . 2 1 Treads 15 | . 28 27 28 27 21 2 . . . . Leg 3 | . . . . . . 15 . . . . Wheel 1 | . . . . . 5 . . . . . Flight 5 | . . . . . . 4 23 23 23 23 Device 4 | . . . . . 4 6 7 6 5 6 Storage 16 | . 27 28 19 14 17 13 7 7 7 7 Processor 4 | . . . . . . 6 15 14 15 15 Hackware 5 | . . . . . . 3 23 23 23 23 Protection 6 | . . . . . 11 12 . 1 . . Energy Gun 1 | . 9 . . . . . . . . . Ballistic Gun 10 | . 18 27 28 1 10 10 . . . . Ballistic Cannon 1 | . . . . . 3 . . . . . Launcher 1 | . . . . 26 1 . . . . . Piercing Weapon 1 | . . . . . . . 7 5 4 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 143 | 11 40 58 91 95 137 143 23 21 17 21 Greatest Support 60 | 40 40 40 40 40 60 60 18 18 18 18 Greatest Overweight (x) 8 | 1 . 1 2 2 8 7 1 1 . 3 Average Overweight (x) . | . . . 1 2 2 1 . . . . Largest Inventory Capacity 52 | 6 16 18 24 24 52 32 8 8 8 8 Average Capacity 22 | 5 15 17 21 24 31 27 8 8 8 8 Most Carried 32 | 5 16 18 21 24 32 32 8 8 8 8 Average Carried 20 | 2 10 16 17 20 30 27 7 7 7 5 Final Capacity 32 | 6 16 18 24 24 32 8 8 8 8 8 Final Carried 32 | 5 16 17 21 24 32 8 8 7 8 6 Class Distribution -------------------- 54% | Hauler-Mutant 22% | Mutant 14% | Hacker-Sprinter 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 4875 | 302 445 203 223 71 1717 1453 118 265 23 55 Remotely . | . . . . . . . . . . . Salvage Created 6330 | 217 905 217 . 34 2269 2284 166 136 23 79 Parts 362 | 17 65 13 . 3 119 115 6 13 5 6 Haulers Intercepted 13 | . 2 . . . 6 5 . . . . Recyclers Shooed 8 | 1 2 1 . . 1 3 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 5 5 . 5 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 111 | . 15 4 . 2 37 37 3 10 . 3 Melee 5 | . . . . . 1 1 . . . 3 Guns 59 | . 15 4 . . 19 21 . . . . Cannons 12 | . . . . . 8 4 . . . . AOE 32 | . . . . 2 8 9 3 10 . . Classes Destroyed 14 | 3 5 1 . . 3 2 . . . . Worker 13 | 2 3 1 . . 6 1 . . . . Builder 2 | . 1 . . . . 1 . . . . Tunneler 8 | 4 2 . . 1 1 . . . . . Hauler 13 | . 2 . . . 6 5 . . . . Recycler 11 | 1 2 . . . 2 6 . . . . Operator 3 | . . . . . 3 . . . . . Watcher 6 | . 3 . . . 3 . . . . . Swarmer 32 | . 6 . . . 6 7 . 10 . 3 Grunt 53 | . 9 2 . 2 19 18 3 . . . Brawler 1 | . . . . . 1 . . . . . Duelist 2 | . . . . . . 2 . . . . Sentry 12 | . . 2 . . 8 2 . . . . Hunter 6 | . . . . . 3 3 . . . . Programmer 5 | . . . . . . 5 . . . . Best Kill Streak 8 | 4 7 3 . 3 5 8 3 4 1 2 Combat Bots Only 7 | . 4 2 . 2 4 7 3 4 . 2 Max Kills in Single Turn 4 | 1 1 1 . 2 3 4 2 2 1 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . 1 2 4 2 2 . . Melee 1 | . . . . . 1 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 6591 | . 474 576 . 60 2063 2545 . 267 150 456 Core 1102 | . 62 161 . 22 145 320 . 64 100 228 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 58 | 100 . . . 2 73 . . . . . Volleys Fired 456 | 14 92 23 . 3 162 136 13 13 . . Largest 2 | 2 2 2 . 2 2 2 1 1 . . Hottest 112 | 70 70 60 . 66 112 88 36 36 . . Shots Fired 816 | 25 177 45 . 6 288 249 13 13 . . Gun 670 | 25 176 45 . . 211 213 . . . . Cannon 91 | . . . . . 59 32 . . . . Launcher 40 | . 1 . . 6 10 4 6 13 . . Special 15 | . . . . . 8 . 7 . . . Kinetic 610 | 14 102 42 . . 224 228 . . . . Thermal 93 | 11 74 . . . 8 . . . . . Explosive 40 | . 1 . . 6 10 4 6 13 . . Electromagnetic 66 | . . 3 . . 46 17 . . . . Robot Hit Streak 20 | 5 11 20 . 4 16 16 2 4 . . Robot Miss Streak 6 | 2 6 1 . 1 5 6 1 2 . . Penetration Max 1 | . . . . . 1 1 . . . . Secondary Targets 5 | . 1 1 . . 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . Shots Hit Robots 548 | 16 97 38 . 3 198 173 7 8 1 7 Core Hits 279 | 7 39 10 . 3 102 93 7 14 1 3 Critical Hits 13 | . . 1 . . 2 7 . . . 3 Critical Kills 2 | . . . . . . 2 . . . . Critical Parts Destroyed 10 | . . . . . 2 5 . . . 3 Melee Attacks 84 | . . . . . 22 23 6 6 5 22 Impact 22 | . . . . . 22 . . . . . Slashing . | . . . . . . . . . . . Piercing 62 | . . . . . . 23 6 6 5 22 Sneak Attacks 10 | . . . . . 5 4 . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13789 | 225 1185 364 . 275 4540 5166 408 1265 114 247 Guns 6853 | 225 1185 364 . . 2360 2719 . . . . Cannons 1698 | . . . . . 947 751 . . . . Explosions 3484 | . . . . 275 594 1190 240 1185 . . Melee 1732 | . . . . . 617 506 168 80 114 247 Ramming . | . . . . . . . . . . . Kinetic 6773 | 112 678 327 . . 2614 3042 . . . . Thermal 1001 | 113 507 . . . 145 236 . . . . Explosive 3125 | . . . . 275 471 954 240 1185 . . Electromagnetic 1158 | . . 37 . . 693 428 . . . . Impact 617 | . . . . . 617 . . . . . Slashing . | . . . . . . . . . . . Piercing 1115 | . . . . . . 506 168 80 114 247 Highest Corruption 6 | . 4 4 4 4 . 6 6 6 6 6 Average Corruption 3 | . 2 4 4 4 . 1 6 6 6 6 Corruption Purged . | . . . . . . . . . . . Effects 111 | . 11 8 5 8 . 18 11 24 3 23 Message Errors 27 | . 1 2 2 2 . 5 4 4 . 7 Matter Fused 23 | . . . 2 2 . 6 2 4 1 6 Heat Flow Errors 10 | . . . . 1 . . 1 3 . 5 Energy Discharges 17 | . 5 1 . 2 . 3 2 2 . 2 Data Loss (minor) 17 | . . 2 1 1 . 1 1 7 1 3 Data Loss (major) 3 | . . . . . . . 1 2 . . Targeting Errors 12 | . 4 3 . . . 2 . 2 1 . Weapon Failures 2 | . 1 . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 576 | . . . . 15 278 127 . 156 . . Projectiles . | . . . . . . . . . . . Explosions 326 | . . . . 15 28 127 . 156 . . Melee 250 | . . . . . 250 . . . . . Knockbacks 14 | . . . . . 6 8 . . . . Impact 4 | . . . . . 4 . . . . . Kinetic 9 | . . . . . 2 7 . . . . Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 103 | . . . . 45 28 30 . . . . Shots 3 | . . . . 1 1 1 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 367 | 9 213 34 . 119 367 24 122 147 . 244 Average Temperature 67 | 6 65 10 . 32 75 8 33 54 . 121 Received Heat Transfer 2109 | . 237 201 . 9 873 708 . 36 18 27 Effects 3 | . 3 . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . Interference 2 | . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . 2 2 . . . . Combat Hostiles 3 | . . . . . 1 2 . . . . Parts Fried 9 | . . . . . 8 1 . . . . Impact Corruptions 9 | . . . . . 9 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . Heat Transferred 2274 | 333 1517 . . . 224 200 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 1 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 1491 | 35 272 136 . 60 502 1491 . . . . Initial 211 | . 22 66 . . 23 211 . . . . Average 273 | 18 106 108 . 48 299 460 . . . . Maximum Alert Level 4 | . 1 . . . 2 4 . . . . Low Security (%) 49 | 100 88 100 . 100 30 27 . . . . Level 1 23 | . 11 . . . 37 20 . . . . Level 2 20 | . . . . . 31 26 . . . . Level 3 4 | . . . . . . 18 . . . . Level 4 1 | . . . . . . 6 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 30 | . 3 . . . 8 18 . . . 1 Investigation 11 | . 3 . . . 4 4 . . . . Extermination 5 | . . . . . . 5 . . . . Reinforcement 6 | . . . . . 3 3 . . . . Assault 4 | . . . . . . 3 . . . 1 Garrison 4 | . . . . . 1 3 . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 5 | . 2 . . . 1 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 175 | . 17 4 . 2 65 55 3 6 3 20 Peak Tracking Total 10 | . 5 2 . 2 6 6 2 3 3 10 Tactical Retreats 25 | . . . . . 5 13 . 1 . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 5 | . 3 . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . . . Reused 1 | . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 19 | . . . . 1 4 14 . . . . Max in Single Turn 6 | . . . . 1 1 6 . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged 1 | . . . . . . 1 . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 39 | . 9 . 1 . 12 13 . . 4 . Terminals 24 | . 7 . . . 8 9 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 5 | . 2 . . . 2 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 139 | . 29 . 4 . 43 34 . . 29 . Successful 89 | . 13 . 4 . 25 18 . . 29 . Failed 48 | . 15 . . . 17 16 . . . . Catastrophic 8 | . 2 . . . 2 4 . . . . Database Lockouts 2 | . 1 . . . 1 . . . . . Manual 47 | . 15 . . . 17 15 . . . . Terminals 83 | . 26 . . . 32 25 . . . . Fabricators 5 | . . . . . . 5 . . . . Repair Stations 4 | . . . . . 4 . . . . . Recycling Units 9 | . 3 . . . 4 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . 3 2 . . . . Terminal Hacks 63 | . 9 . 4 . 12 9 . . 29 . Record 15 | . . . 4 . . . . . 11 . Part Schematic 10 | . . . . . 1 1 . . 8 . Robot Schematic 8 | . 1 . . . . . . . 7 . Robot Analysis 2 | . 2 . . . . . . . . . Prototype ID Bank 8 | . 4 . . . 1 . . . 3 . Branch Access Points 2 | . . . . . 1 1 . . . . Terminal Index 1 | . . . . . . 1 . . . . Alert Level 2 | . . . . . 1 1 . . . . Unreport Threat 6 | . 1 . . . 3 2 . . . . Locate Traps 3 | . . . . . 2 1 . . . . Reprogram Traps 1 | . . . . . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . . . Security Status 1 | . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 2 | . . . . . 2 . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . Load Schematic 2 | . . . . . . 2 . . . . Build 2 | . . . . . . 2 . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . Scan Component 2 | . . . . . 2 . . . . . Repair 2 | . . . . . 2 . . . . . Recycling Unit Hacks 3 | . 1 . . . 2 . . . . . Retrieve Components 3 | . 1 . . . 2 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Unlock Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 14 | . 3 . . . 7 4 . . . . Terminals 10 | . 1 . . . 5 4 . . . . Track 2 | . . . . . 2 . . . . . Botnet 5 | . 1 . . . 3 1 . . . . Detonate 2 | . . . . . . 2 . . . . Sabotage 1 | . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . Tunnel 4 | . 2 . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 29 | . 7 . . . 10 12 . . . . Full Trace Events 4 | . . . . . 1 3 . . . . Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 8 | . 1 . . . . . . . 7 . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 1 1 . . 8 . Parts Built 1 | . . . . . . 1 . . . . Matter 336 | . . . . . . 336 . . . . Time 168 | . . . . . . 168 . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . Parts Repaired 2 | . . . . . 2 . . . . . Time 77 | . . . . . 77 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 6 | . 6 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . 2 . . . . Robots Rewired 2 | . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 5 | . . . . . . 3 2 . . . Largest Group 3 | . . . . . . 3 . . . . Highest-Rated Group 93 | . . . . . . 93 . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 15 | . . . . . . 14 1 . . . Total Damage 180 | . . . . . . 167 13 . . . Kills 1 | . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total 117 | . 2 . . . . . . . 115 . Derelict Logs Recovered 7 | . . 1 . 1 . . 1 3 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 10132 | 255 1471 431 378 347 3316 2013 350 673 55 843 Spaces Moved 6410 | 133 735 200 188 166 1402 1386 694 1044 102 360 Core 14 | 11 . . . . . . . . . 3 Treads 2452 | 122 735 200 188 166 957 84 . . . . Legs 535 | . . . . . . 535 . . . . Wheels 467 | . . . . . 445 22 . . . . Hover . | . . . . . . . . . . . Flight 2942 | . . . . . . 745 694 1044 102 357 Fastest Speed 29 | 50 160 160 160 200 130 29 29 29 29 30 Average Speed 111 | 152 160 171 191 200 178 102 29 29 29 67 Slowest Speed 330 | 160 160 180 200 200 220 330 99 99 30 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 6 | . . . . . . 5 . . 1 . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 58 | 7 96 30 54 37 86 38 77 90 78 50 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 26 | . 2 . 1 . 2 . . . 21 . Known Exits Taken 3 | . . . . . . 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . 1 . Scrap Searched 9 | . . 2 . 3 . . 1 3 . . Spaces Dug 82 | . 14 . . . 36 11 4 5 . 12 Terrain Destroyed 502 | . 14 . . 49 120 174 45 88 . 12 Melee 42 | . . . . . 10 11 4 5 . 12 Projectile 9 | . . . . . 7 2 . . . . AOE 451 | . 14 . . 49 103 161 41 83 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total 8576 | 157 854 250 207 175 1936 1751 819 1378 120 929 Wait 1211 | . 6 14 . . 175 76 100 295 5 540 Move 6392 | 132 734 199 187 165 1401 1378 693 1043 100 360 Hop 2 | . . . . . . 2 . . . . Pick Up 120 | 5 14 6 16 4 48 23 . . 3 1 Fast Attach 48 | 6 1 . 1 . 13 25 . 2 . . Attach 52 | . 2 5 . 1 20 13 2 3 2 4 Detach 20 | . . . . . 7 6 2 2 2 1 Swap 91 | . 3 2 1 2 42 23 3 14 . 1 Drop 100 | . 2 1 2 . 46 46 . . 3 . Fire 456 | 14 92 23 . 3 162 136 13 13 . . Melee 84 | . . . . . 22 23 6 6 5 22 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 93 | -11/Scrapyard | Discovered new exit (range 16) 256 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 10) 329 | -10/Materials | Build established: Mutant 644 | -10/Materials | Central database locked down 777 | -10/Materials | Discovered new exit (range 12) 1027 | -10/Materials | Discovered new exit (range 15) 1159 | -10/Materials | Discovered new exit (range 16) 1727 | -10/Materials | Entered Mines 2014 | -10/Mines | Core integrity fell below 50% 2034 | -10/Mines | Core integrity fell below 20% 2073 | -10/Mines | Lost 5 parts (1p1n3w) 2149 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2151 | -10/Mines | Discovered new exit (range 5) 2158 | -10/Mines | Entered Exiles 2207 | -10/Exiles | Met 8R-AWN 2238 | -10/Exiles | Met EX-HEX 2368 | -10/Exiles | Met EX-DEC 2404 | -10/Exiles | Learned location of Zion (-6) 2517 | -10/Exiles | Discovered new exit (range 10) 2536 | -10/Exiles | Entered Mines 2577 | -9/Mines | Learned Materials interactive machine intel 2581 | -9/Mines | Build established: Hauler-Mutant 2873 | -9/Mines | Discovered new exit (range 5) 2883 | -9/Mines | Entered Materials 2883 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2884 | -8/Materials | Loaded intel: 19 interactive machine locations 3894 | -8/Materials | Discovered new exit (range 4) 4394 | -8/Materials | Discovered new exit (range 8) 4600 | -8/Materials | Central database locked down 4777 | -8/Materials | Repaired Imp. Flight Unit 4804 | -8/Materials | Repaired Lgt. Treads 4841 | -8/Materials | Garrison activated, responded to threat 6199 | -8/Materials | Entered Factory 6199 | -7/Factory | Evolved 2 slots: Utility x2 7045 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 7240 | -7/Factory | Destroyed 7 combat bots 7399 | -7/Factory | First assault squad dispatched 7586 | -7/Factory | Garrison activated, responded to threat 7751 | -7/Factory | Identified exit to Garrison 7991 | -7/Factory | Identified exit to Lower Caves 8001 | -7/Factory | Allied Derelicts emerged from ambush trap array 8212 | -7/Factory | Entered Lower Caves 8297 | -7/Lower Caves | Learned 12 Factory zone layouts 8302 | -7/Lower Caves | Build established: Hacker-Sprinter 8493 | -7/Lower Caves | Discovered new exit (range 5) 8560 | -7/Lower Caves | Identified exit to Lower Caves 8562 | -7/Lower Caves | Entered another Lower Caves area 8572 | -7/Lower Caves | Discovered new exit (range 8) 8605 | -7/Lower Caves | Learned Factory stockpile data 8693 | -7/Lower Caves | Learned Factory trap positions 8714 | -7/Lower Caves | Learned Factory security intel 9134 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9143 | -7/Lower Caves | Core integrity fell below 50% 9185 | -7/Lower Caves | Discovered new exit (range 11) 9212 | -7/Lower Caves | Identified exit to Data Miner 9235 | -7/Lower Caves | Entered Data Miner 9235 | -7/Data Miner | Discovered new exit (range 6) 9241 | -7/Data Miner | Met Data Miner 9246 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9246 | -7/Data Miner | Learned location of Section 7 (-2) 9251 | -7/Data Miner | Received God Mode back door access code from Data Miner 9255 | -7/Data Miner | Destroyed Data Miner 9257 | -7/Data Miner | Interfaced with the Data Conduit 9260 | -7/Data Miner | Found Prototype Hackware 9261 | -7/Data Miner | Found Prototype Hackware 9263 | -7/Data Miner | Found Prototype Hackware 9290 | -7/Data Miner | Entered Proximity Caves 9307 | -6/Proximity Caves | Core integrity fell below 20% 9833 | -6/Proximity Caves | Build established: Hacker-Mutant 10069 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10089 | -6/Proximity Caves | Learned Factory stockpile data 10134 | -6/Proximity Caves | Crushed by falling debris 10134 | -6/Proximity Caves | Smashed by cave-in Last Messages --------------- 09918_ System corrupted: Matter fused (-10). 09934_ System corrupted: Heat flow error (+267). 09966_ System corrupted: Matter fused (-5). 09994_ 5GXM >%O&%8ZN J%ZCSKA0% F 10017_ System corrupted: Matter fused (-10). 10044_ System corrupted: Heat flow error (+226). 10068_ Slug penetrates Wall. 10068_ G-50 Soldier springs to life. 10069_ System corrupted: Matter fused (-5). 10069_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 10071_ Penetrated by Slug. 10073_ Y-64 Sentinel: "REQUESTING BACKUP." 10085_ S-27 Virus destroyed. 10087_ Acquired VTOL Module. 10089_ Acquired derelict log, extracted data. Data stored: Factory stockpile data. 10090_ Autogun fries itself beyond repair. 10120_ System corrupted: Energy discharge (-8). 10133_ The unstable cave ceiling collapses. 10134_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ######??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ### #?????????????????????????????????????????? | | ### #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ##????????????????????????????????????????? | | #### #????????????????????????????????????????? | | ??## ##????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ?## #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | # =## #?????????????????????????????????????????? | | %### #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | ###?????????????????????????????????????????? | | " #????????????????????##?????????????????????? | | #???###????????????## #?????????????????????? | | " #??? ##??????????##@#??????????????????????? | | "" #?## ##????????### #??????????????????????? | | "" ### #???????## ###??????????????????????? | | "" ## #??????## ##????????????????????????? | | " ## #?????## ##?????????????????????????? | | ## ##????## ##??????????????????????????? | | "" # ##????## ##???????????????????????????? | | ### ##????## ##????????????????????????????? | | ### ##????## ##?????????????????????????????? | | ##????##;##??????????????????????????????? | | #????## ##???????????????????????????????? | | ##???# #???????????????????????????????? | | #???# #???????????????????????????????? | | ##??# ##???????????????????????????????? | | #### #????????????????????????????????? | | ## ## #????????????????????????????????? | | ## #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ## ## #????????????????????????????????? | | #?###?## #????????????????????????????????? | | ???????## ##????????????????????????????????? | | ?????????#######?????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 64 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Lrn. Sensor Array | -7/Factory | Hacked Mni. Smartbomb Launcher | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked I-47 Archangel | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityStoragePick Manual? 0 Play Time 01:18:22 Cumulative 567.3 hours Start 2021.06.08 @ 18:41:01 End 2021.06.08 @ 19:58:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 353 Rogue 353 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/0/1/0/0/0/0 Lore% 88 Gallery% 89 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 821d0184-2f9b-4e6b-9608-62160ba0d9ef