Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.04.28 @ 21:44:58 // AFD2020/Player2 Player: MitchellFJN Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (1) 5 Value Destroyed (6) 6 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 411 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 121/125 System Corruption 0% Temperature Cool (2) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Small Laser Assault Rifle > --- INVENTORY (8) ---- Ion Engine Light Treads Light Treads Experimental Sensor Array Signal Interpreter Targeting Computer Utility Shielding Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Experimental Sensor Array Signal Interpreter Targeting Computer Utility Shielding Assault Rifle [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved 1 | . 1 . Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon . | . . . Parts Attached . | . . . Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion . | . . . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility . | . . . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon . | . . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 87 | . 87 87 Engine 12 | . 12 12 Leg 25 | . 25 25 Storage 12 | . 12 12 Protection 12 | . 12 12 Energy Gun 12 | . 12 12 Ballistic Gun 12 | . 12 12 Naked Turns . | . . . Heaviest Build 17 | 17 17 17 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 8 | 8 8 8 Most Carried 8 | 7 7 8 Average Carried 7 | 7 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 7 7 8 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 212 | 212 . . Remotely . | . . . Salvage Created 100 | 100 . . Parts . | . . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed . | . . . Classes Destroyed 1 | 1 . . Recycler 1 | 1 . . Best Kill Streak 1 | 1 . . Combat Bots Only . | . . . Max Kills in Single Turn 1 | 1 . . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 4 | . . 4 Core . | . . . Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 4 | 4 . . Largest 2 | 2 . . Hottest 60 | 60 . . Shots Fired 8 | 8 . . Gun 8 | 8 . . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 4 | 4 . . Thermal 4 | 4 . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 4 | 4 . . Robot Miss Streak 1 | 1 . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 5 | 5 . . Core Hits 3 | 2 . 1 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 69 | 60 . 9 Guns 60 | 60 . . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 9 | . . 9 Kinetic 38 | 38 . . Thermal 22 | 22 . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 4 | . . 4 Shots . | . . . Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 36 | 36 . . Average Temperature 18 | 18 . . Received Heat Transfer . | . . . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | 50 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 5 | 5 . 5 Average Influence 2 | 4 . . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 10 | . . 10 Peak Tracking Total 19 | . . 19 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 56 | . 56 56 Highest-Rated Ally 56 | . 56 56 Total Orders . | . . . Ally Attacks 9 | . . 9 Total Damage 109 | . . 109 Kills 1 | . . 1 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 796 | 484 68 244 Spaces Moved 282 | 28 54 200 Core . | . . . Treads . | . . . Legs 282 | 28 54 200 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 120 | 120 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 6 14 58 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 731 | 470 57 204 Wait 444 | 439 4 1 Move 280 | 27 53 200 Hop . | . . . Pick Up 1 | . . 1 Fast Attach . | . . . Attach . | . . . Detach . | . . . Swap . | . . . Drop . | . . . Fire 4 | 4 . . Melee . | . . . Ram . | . . . Kick 2 | . . 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Identified exit to Materials 13 | -11/Scrapyard | Discovered exit to Materials (range 3) 485 | -11/Scrapyard | Entered Materials 485 | -10/Materials | Evolved 1 slot: Utility x1 486 | -10/Materials | Build established: Hacker-Mutant 519 | -10/Materials | Identified exit to Mines 519 | -10/Materials | Discovered exit to Mines (range 6) 553 | -10/Materials | Entered Mines 553 | -10/Mines | Accompanied by 1 ally 605 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 609 | -10/Mines | Found Prototype Device 754 | -10/Mines | Assembled infested the area 759 | -10/Mines | Assisted by a Guerilla fighting off Assembled 790 | -10/Mines | Core integrity fell below 50% 796 | -10/Mines | Core integrity fell below 20% 797 | -10/Mines | Core destroyed Last Messages --------------- 00678_ Slammed into K-01 Serf. 00681_ K-01 Serf collects debris. 00683_ Slammed into K-01 Serf. Player 2: "You do know you're using an older variant of the Assault Rifle there, yeah?" 00712_ K-01 Serf collects debris. 00754_ ALERT: Infestation in the mines, dispatching Demolisher response squad. Player 2: "Okay we need to either get out of here fast, or hide and let 0b10 handle the infestation, then avoid the dispatch." 00757_ T-07 Excavator destroyed. 00758_ DD-FGN(h): "I'll hold them off! Go on ahead or try to find another way!" 00759_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00762_ HV Slug penetrates as-22868. 00762_ as-22868 suffers critical hit. 00762_ as-22868 destroyed. 00768_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????# | ##????????# | | ???????????????# % !%= ##?????????## | | ???????????????# "## ##??????????# | | ???????????????# ????#### ##??####???? | | ???????????????# ??????????##### #?## ###?? | | ???????????????#?????????????????## ### ##? | | ??????????????????????????????????# ## ## | | ????????????????????????#########?# ### # | | ???????????????????????## ??# #?# # | | ???????????????????????# ???## ##?# ## | | ???????????????????????# ????## #### ##? | | ??????????????????????## ??#### ## #### | | ????????????????????### ??## | | ???????????????????## #??# | | ???????????????????# #### ######### | | ???????????????????# ## ##???????? | | ???????????????????## ##????????? | | ????????????????????## ### ##?????????? | | ?????????????????????# #?## #??????????? | | ?????????????????????# ##?### #??????????? | | ?????????????????##### ##??## ##??????????? | | ????????????????## k ##??## #???????????? | | ????????????????# ##??#### #???????????? | | ????????????????# t #?????# #???????????? | | ????????????????## ##????# #???????????? | | ?????????????????#### @ #????# #???????????? | | ????????????????????## #???# #?????????### | | ?????????????????????## #??? #?????????# | | ??????????????????????## #???? ??????????# | | ???????????????????????# ??????????????# " | | ???????????????????????# """ ????????????# " | | ??????????????????????? """ ??????????# " | | ??????????????????????? """ #?????????# | | ???????????????????????##### ????#?????????# " | | ????????????????????????????# ??????????????# " | | ?????????????????????????????# ??????????????# " | | ??????????????????????????????###??????????????# | | ???????????????????????????????????????????????# " | | ???????????????????????????????????????????????# " | | ???????????????????????????????????????????????# " | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# " | | ???????????????????????????????????????????????# " | | ???????????????????????????????????????????????# " | | ???????????????????????????????????????????????# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 ---------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | . 6 4 Parts Lost 4 | . . 4 Damage Taken 794 | . . 794 Core 264 | . . 264 Player 2/Cogmind (%) 100 | . . 100 Absorbed by Shields . | . . . Damage Inflicted 109 | . . 109 Player 2/Cogmind (%) 61 | . . 92 Combat Hostiles Destroyed . | . . . Player 2/Cogmind (%) . | . . . Game ------ Seed HugeBeamFlamer Manual? 0 Play Time 00:03:54 Cumulative 381.7 hours Start 2020.04.28 @ 21:41:46 End 2020.04.28 @ 21:44:58 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode AFD2020/Player2 Game No. 43 Rogue 3 Adventurer 16 Explorer 24 Win Type - Total 31 Types 3/14/4/5/0/4/1 Lore% 91 Gallery% 84 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3067c0ad-c0d3-4e34-94c8-eb7d3ac0f859