Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.05.05 @ 04:24:55 Player: Farfid Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (231) 1155 Value Destroyed (8477) 8477 Prototype IDs (59) 1180 Alien Tech Used (1) 200 Bonus (5946) 5946 TOTAL SCORE: 24758 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 868 Follower Combat Kills 278 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 45% Temperature Cool (4) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Coolant Injector Advanced Matter Compressor (400) Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Experimental Heat Sink Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Terrain Scanner Terrain Scan Processor Experimental Targeting Computer Experimental Armor Integrity Analyzer Quantum Capacitor Heavy Armor Plating > --- WEAPON ----------- Heavy Tesla Rifle Gamma Rifle Enhanced Nova Cannon Heavy Machine Gun > --- INVENTORY -------- Particle Reactor Vortex Chain Reactor Centrium Leg Centrium Leg Advanced Coolant Injector Large Storage Unit Energy Well Advanced Matter Compressor Advanced Core Analyzer Energy Filter Improved Transmission Jammer EM Shield Advanced Remote Shield Dynamic Insulation System Drone Bay Quantum Rifle Cooled Plasma Cannon Heavy Phase Cannon Enhanced Nova Cannon KE Penetrator Railgun Hypervelocity Gauss Cannon Field Lobotomy Kit Power Sword Signal Generator [Rating: 157] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Wheel Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Armor Integrity Analyzer Protection Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Missile Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Res Res Qua Slots Evolved 16 | . . . 2 . . . 2 . 2 2 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . . . . . 1 . . . . . . 1 . . . Utility 11 | . . . 1 . . . 2 . 1 2 1 . . . . 1 1 2 . Weapon 2 | . . . 1 . . . . . . . . . . . . . 1 . . Parts Attached 307 | 6 . . 12 14 5 2 22 11 4 55 9 8 14 19 32 36 25 15 18 Power 32 | 1 . . . 2 1 . 1 2 . 4 1 1 1 1 4 6 3 . 4 Engine 8 | 1 . . . 1 1 . . . . 3 1 . 1 . . . . . . Core 9 | . . . . 1 . . 1 2 . 1 . 1 . . 1 2 . . . Reactor 15 | . . . . . . . . . . . . . . 1 3 4 3 . 4 Propulsion 59 | 2 . . 2 3 . 1 5 . 1 11 1 1 1 10 2 8 2 6 3 Treads 4 | . . . . . . . 2 . . 1 . . . 1 . . . . . Leg 18 | . . . . . . 1 . . . . . . . 8 2 . . 4 3 Wheel 37 | 2 . . 2 3 . . 3 . 1 10 1 1 1 1 . 8 2 2 . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 83 | 1 . . 4 3 2 . 7 3 1 15 3 2 3 6 9 10 7 4 3 Device 40 | . . . 2 1 . . 2 1 . 6 2 1 2 2 6 7 3 3 2 Storage 12 | 1 . . 1 . 2 . 1 2 1 1 . . . . 1 1 1 . . Processor 9 | . . . 1 . . . 1 . . . . . . 1 1 2 1 1 1 Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 22 | . . . . 2 . . 3 . . 8 1 1 1 3 1 . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 133 | 2 . . 6 6 2 1 9 6 2 25 4 4 9 2 17 12 13 5 8 Energy Gun 49 | . . . 2 1 . 1 2 1 . 18 2 2 4 . 4 3 7 1 1 Energy Cannon 21 | . . . 1 . . . . 1 . 3 . . . 1 3 3 2 4 3 Ballistic Gun 43 | 2 . . 3 3 1 . 7 3 1 1 2 1 3 1 5 4 4 . 2 Ballistic Cannon 6 | . . . . . . . . 1 . . . . 1 . 2 1 . . 1 Launcher 9 | . . . . 2 . . . . . 2 . 1 1 . 3 . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 1 . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 1 . . . 2 2 . 5 . . . 4 . 3 2 1 2 Parts Lost 113 | . . . 2 4 . 2 8 1 . 15 1 1 16 . 17 15 . . 31 Power 11 | . . . . 1 . . 1 . . 1 . . 1 . 2 3 . . 2 Propulsion 26 | . . . . . . 1 2 . . 7 . 1 3 . . 6 . . 6 Utility 33 | . . . 1 2 . . 2 . . 2 . . 5 . 7 1 . . 13 Weapon 43 | . . . 1 1 . 1 3 1 . 5 1 . 7 . 8 5 . . 10 Highest Loss Streak 31 | . . . 1 2 . 2 6 1 . 6 1 1 15 . 5 3 . . 31 Average Slot Usage (%) 91 | . 85 85 98 98 99 98 87 89 90 96 92 99 71 85 92 89 97 91 67 Engine 3 | . 14 14 11 3 6 11 4 . . 3 11 5 4 5 3 . . . . Core 3 | . . . . 6 4 . 4 8 7 2 . 4 5 3 1 3 1 . . Reactor 2 | . . . . . . . . . . . . . . 1 4 5 6 8 5 Leg 3 | . . . . . . 10 . . . . . . . 3 17 2 . 3 14 Wheel 13 | . 28 28 22 22 22 11 15 18 21 18 12 16 5 3 . 15 19 13 . Device 13 | . . . 10 11 11 11 10 9 7 17 20 23 17 15 10 15 16 16 13 Storage 16 | . 14 14 11 11 11 11 16 18 22 20 17 17 17 17 21 15 14 13 8 Processor 4 | . . . 10 . . . . . . . . . . 1 5 16 16 14 11 Protection 6 | . . . . 10 11 11 8 9 7 12 11 11 4 7 7 . 2 4 1 Energy Gun 7 | . . . 6 22 22 21 8 . . 10 9 10 2 5 2 2 7 8 4 Energy Cannon 1 | . . . . . . . . . . . . . . . 1 4 2 4 2 Ballistic Gun 11 | . 28 28 26 10 5 11 18 26 22 8 5 5 9 11 10 5 6 4 2 Naked Turns 9 | . . . . . . . . . . . . . . . . . . . 9 Heaviest Build 162 | 13 13 13 23 26 48 48 81 80 110 129 129 127 135 141 146 130 157 160 162 Greatest Support 120 | 20 20 20 20 26 26 16 40 32 42 42 30 30 30 70 75 75 58 120 120 Greatest Overweight (x) 21 | 2 . . 1 1 1 2 21 2 3 12 6 6 13 13 2 12 3 5 1 Average Overweight (x) 2 | . . . . . . 2 2 2 2 2 5 4 10 10 1 2 2 2 . Largest Inventory Capacity 32 | 6 6 6 8 8 12 12 18 18 26 32 26 26 26 26 26 26 26 26 26 Average Capacity 21 | 5 6 6 6 8 9 12 17 18 25 26 26 26 26 26 26 26 26 26 19 Most Carried 26 | 4 2 3 8 8 11 12 18 18 26 26 26 26 26 26 26 26 26 26 26 Average Carried 20 | 2 2 2 5 7 8 10 16 17 23 25 25 25 21 25 25 23 25 25 18 Final Capacity 26 | 6 6 6 8 8 12 12 18 18 26 26 26 26 26 26 26 26 26 26 4 Final Carried 26 | 2 2 3 8 8 11 11 18 18 26 26 26 26 24 26 21 26 26 26 3 Class Distribution -------------------- 28% | Scavenger-Mutant 14% | Hauler-Tank 13% | Scavenger-Skirmisher 13% | Hauler-Mutant 6% | Hauler-Gunner 4% | Hauler-Skirmisher 4% | Scavenger-Tank 3% | Skirmisher 3% | Scavenger-Gunner 3% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Hauler-Skirmisher | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Tank | -5/Warlord Hauler-Gunner | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Res Res Qua Matter Collected 6623 | 187 . 40 611 236 50 93 584 359 88 876 383 193 246 346 770 755 436 101 269 Remotely 129 | . . . . . . . . . . . . . 129 . . . . . . Salvage Created 10603 | . . 12 1008 777 . 188 1293 439 60 2088 299 485 185 . 1186 1511 647 50 375 Parts 496 | . . 4 73 36 . 6 60 26 6 70 9 21 10 . 47 69 37 1 21 Haulers Intercepted 6 | . . . 2 . . . 1 1 . 1 . . . . . . 1 . . Recyclers Shooed 18 | . . . . 3 . . 2 . . 8 2 . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 134 | . . . . . . . . . . . . 10 4 91 29 . . . . Prevented 21 | . . . . . . . . . . . . 7 2 4 8 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Res Res Qua Combat Hostiles Destroyed 174 | . . 1 17 13 . 3 16 10 1 26 2 9 13 . 27 25 6 . 5 Guns 107 | . . 1 16 9 . 2 16 10 1 15 2 5 6 . 7 10 5 . 2 Cannons 24 | . . . 1 . . . . . . . . . 1 . 8 11 . . 3 AOE 33 | . . . . 4 . 1 . . . 7 . 3 6 . 10 2 . . . Classes Destroyed 16 | . . 1 8 2 . . . . . 2 . 1 1 . . . 1 . . Worker 13 | . . . 3 3 . . 2 . . 3 1 . . . . 1 . . . Builder 8 | . . . 1 1 . 1 1 . . 3 . . . . . 1 . . . Tunneler 3 | . . . 1 . . . . . 1 . . . . . . . 1 . . Hauler 6 | . . . 2 . . . 1 1 . 1 . . . . . . 1 . . Recycler 16 | . . . . 2 . . 4 . . 6 1 . . . . 2 1 . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . Watcher 10 | . . . 3 . . . 2 . . 2 . . . . . 2 . 1 . Swarmer 59 | . . 1 3 4 . . . 3 . 9 . 6 8 . 13 10 2 . . Grunt 49 | . . . 8 7 . 3 11 2 . 5 . . . . 8 2 . . 3 Brawler 9 | . . . 1 1 . . 1 . 1 4 . . . . . 1 . . . Duelist 3 | . . . . 1 . . 1 1 . . . . . . . . . . . Sentry 22 | . . . 5 . . . 3 4 . 4 1 1 . . 1 2 1 . . Hunter 3 | . . . . . . . . . . 1 . . . . 2 . . . . Programmer 22 | . . . . . . . . . . 3 1 1 . . 2 10 3 . 2 Behemoth 3 | . . . . . . . . . . . . 1 1 . 1 . . . . Assembled 4 | . . . . . . . . . . . . . 4 . . . . . . Best Kill Streak 10 | . . 1 7 10 . 3 8 4 1 8 2 3 7 . 7 7 3 1 5 Combat Bots Only 7 | . . 1 6 4 . 3 7 4 1 5 1 3 7 . 7 6 3 . 5 Max Kills in Single Turn 3 | . . 1 3 3 . 1 2 1 1 3 1 3 3 . 3 2 1 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . Exploded 3 | . . . . 3 . 1 . . . 2 . 3 3 . 3 2 . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Res Res Qua Damage Taken 20293 | . 10 13 655 403 . 210 1534 298 . 2615 252 576 1790 . 3158 1388 281 . 7110 Core 2994 | . . . 119 60 . 18 131 26 . 326 41 34 152 . 403 188 45 . 1451 Absorbed by Shields 1456 | . . . . . . . . . . . . . . . . . . . 1456 Core Remaining (%) 77 | 100 . 100 . . . 50 . 71 100 61 . . . . 37 83 96 . . Volleys Fired 710 | . . 3 56 37 . 7 63 22 8 121 12 32 44 1 98 113 22 27 44 Largest 3 | . . 2 3 3 . 3 3 3 3 3 2 3 2 1 3 3 3 2 2 Hottest 188 | . . 40 113 113 . 113 113 73 73 130 120 148 125 105 186 188 161 150 120 Shots Fired 1404 | . . 6 167 90 . 19 176 64 22 248 24 71 61 2 146 179 49 33 47 Gun 1141 | . . 6 166 89 . 19 176 63 22 232 24 70 43 1 68 95 40 12 15 Cannon 238 | . . . 1 . . . . 1 . 9 . . 14 1 71 84 9 21 27 Launcher 20 | . . . . 1 . . . . . 7 . 1 4 . 7 . . . . Special 5 | . . . . . . . . . . . . . . . . . . . 5 Kinetic 699 | . . 6 150 27 . 6 139 64 22 65 12 19 41 1 78 43 14 . 12 Thermal 314 | . . . 1 . . . . . . 113 . . 3 1 30 106 9 21 30 Explosive 20 | . . . . 1 . . . . . 7 . 1 4 . 7 . . . . Electromagnetic 366 | . . . 16 62 . 13 37 . . 63 12 51 13 . 31 30 26 12 . Robot Hit Streak 31 | . . 2 17 21 . 7 9 15 4 24 11 12 10 . 8 31 15 2 16 Robot Miss Streak 8 | . . 2 6 3 . 2 7 7 3 5 1 4 8 2 5 2 1 1 2 Penetration Max 2 | . . . . . . . . . . . . . 1 . . . 1 . 2 Secondary Targets 14 | . . . 1 1 . . 6 2 . 3 . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 1 . 1 . . 1 . . . . . . Capacitor 39 | . . . . . . . . . . . . . . . . . . 12 27 Shots Hit Robots 917 | . . 2 98 63 6 17 126 34 13 162 18 43 41 . 91 124 38 5 36 Core Hits 455 | . . 1 40 35 . 10 63 19 5 86 7 18 24 . 54 57 18 . 18 Critical Hits 46 | . . . 1 . . 1 . . . 4 2 1 8 . 15 6 2 . 6 Critical Kills 5 | . . . . . . . . . . . 1 . . . . 2 . . 2 Critical Parts Destroyed 25 | . . . . . . 1 . . . 3 1 1 3 . 6 4 2 . 4 Melee Attacks 9 | . . . . . 6 . . . 2 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . 2 1 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 5 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22859 | . . 27 1215 1139 . 397 1967 509 204 4606 473 879 1374 . 3442 4063 1134 167 1263 Guns 14083 | . . 27 1197 884 . 218 1930 509 204 3664 473 688 481 . 1011 1288 884 167 458 Cannons 4496 | . . . 18 . . . . . . . . . 201 . 1261 1996 250 . 770 Explosions 4245 | . . . . 255 . 179 37 . . 942 . 191 692 . 1170 779 . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 35 | . . . . . . . . . . . . . . . . . . . 35 Kinetic 7094 | . . 27 981 194 . 45 1454 509 204 697 233 107 489 . 1051 499 334 . 270 Thermal 6959 | . . . 18 66 . 179 37 . . 1831 . . 24 . 802 2794 250 . 958 Explosive 3296 | . . . . 189 . . . . . 834 . 191 692 . 1061 329 . . . Electromagnetic 5475 | . . . 216 690 . 173 476 . . 1244 240 581 169 . 528 441 550 167 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 45 | . . . . 3 3 3 . . . 5 3 5 5 8 5 6 2 . 45 Average Corruption 3 | . . . . 3 3 3 . . . 3 2 4 5 2 3 3 1 . 20 Corruption Purged 2 | . . . . . . . . . . . . . . . . 2 . . . Effects 152 | . . . . 14 5 4 . . . 15 2 18 17 12 28 18 2 . 17 Message Errors 36 | . . . . 3 2 1 . . . 3 . 1 2 4 10 6 . . 4 Matter Fused 27 | . . . . 2 . 1 . . . 3 . 4 4 2 3 4 . . 4 Heat Flow Errors 13 | . . . . 1 2 . . . . 2 . 1 2 . 4 1 . . . Energy Discharges 19 | . . . . 6 . 1 . . . 2 . 2 1 2 3 2 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 13 | . . . . . 1 1 . . . 2 . . 2 3 2 . 1 . 1 Data Loss (major) 4 | . . . . . . . . . . 1 . 2 1 . . . . . . Misfires 3 | . . . . . . . . . . . . . 1 1 1 . . . . Targeting Errors 28 | . . . . 2 . . . . . 1 2 5 3 . 2 4 1 . 8 Weapon Failures 8 | . . . . . . . . . . 1 . 3 1 . 2 1 . . . Overload Shots 4 | . . . . . . . . . . 1 . . . 1 . . . 1 1 Overflow Damage 540 | . . . . 22 . . . . . 42 . . 154 . 126 172 4 . 20 Projectiles 180 | . . . . . . . . . . . . . . . 73 83 4 . 20 Explosions 360 | . . . . 22 . . . . . 42 . . 154 . 53 89 . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . . . . . . . 2 . . . 5 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . 2 . . . 3 Secondary 2 | . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 372 | . . . . 37 . 47 33 . . 53 . . 27 . 96 68 . . 11 Shots 11 | . . . . 1 . 2 1 . . 1 . . 2 . 2 2 . . . Rammed 14 | . . . . . . . . . . . . . . . . . . . 14 Targets Rammed 19 | . . . . . . . . . . . . . . . . . . . 19 Kicked 5 | . . . . . . . . . . . . . . . . . . . 5 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 324 | . . . 45 97 240 84 108 47 4 281 . 171 311 67 324 145 . 150 189 Average Temperature 62 | . . . 12 24 111 50 34 15 2 91 . 66 99 48 95 26 . 63 65 Received Heat Transfer 3136 | . 6 9 219 138 . 90 675 99 . 450 . 21 209 . 375 87 9 . 749 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . . 4 1 1 . . 1 1 2 1 . Combat Hostiles 8 | . . . . . . . . . . 4 . 1 . . 1 1 1 . . Parts Fried 31 | . . . . 2 . . 1 . . 6 3 4 . . 7 1 4 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 1 . . . Parts Melted 19 | . . . . . . . . . . 7 . . . . 2 10 . . . Heat Transferred 8864 | . . . 37 150 . 150 50 . . 3383 . . 37 . 877 3319 222 . 639 Parts Sabotaged 6 | . . . . . . . . . . 3 . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 1 2 . 2 1 . . 1 . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Res Res Qua Peak Influence 1609 | . 20 27 440 416 . 60 327 279 30 774 415 . . . . 490 559 394 1609 Initial 340 | . . 7 10 156 . . 23 83 6 7 340 . . . . 130 214 171 123 Average 312 | . 2 18 245 304 . 54 144 173 5 486 364 . . . . 275 330 299 1560 Maximum Alert Level 5 | . . . 2 2 . . 1 1 . 3 2 . . . . 2 2 1 5 Low Security (%) 37 | 100 100 100 35 12 . 100 77 49 100 22 . . . . . 34 . 11 . Level 1 36 | . . . 51 66 . . 22 50 . . 70 . . . . 45 85 88 . Level 2 18 | . . . 12 21 . . . . . 54 29 . . . . 19 14 . . Level 3 4 | . . . . . . . . . . 23 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 41 | . . . 4 . . . 3 1 1 9 . . . . . 9 2 . 12 Investigation 3 | . . . . . . . 1 . . 1 . . . . . 1 . . . Extermination 9 | . . . . . . . . . . 4 . . . . . 4 1 . . Reinforcement 10 | . . . 4 . . . 1 1 1 2 . . . . . . 1 . . Assault 14 | . . . . . . . . . . 2 . . . . . . . . 12 Garrison 5 | . . . . . . . 1 . . . . . . . . 4 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Res Res Qua Distress Signals 14 | . . . . . . . 1 1 1 2 . . . . . 2 1 6 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 342 | . 2 5 25 23 . 2 32 17 4 40 1 12 17 1 36 36 9 3 77 Peak Tracking Total 35 | . 2 . 5 22 . 2 7 4 3 8 1 4 9 10 7 4 4 2 35 Tactical Retreats 23 | . . . 2 . . . 3 2 . 2 . 2 1 . 6 3 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Res Res Qua Traps Triggered 11 | . . . . . . . 2 2 . 4 . . . . . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . 1 . . 1 . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . 2 . . 1 . 1 . . . . . . . . . . Triggered 11 | . . . . 1 . . 1 . 1 1 . . . 7 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Res Res Qua Machines Disabled 26 | . . . . 2 . . . 2 . 4 . . . 1 . 10 1 3 3 Max in Single Turn 4 | . . . . 1 . . . 1 . 4 . . . 1 . 4 . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Res Res Qua Machines Accessed 36 | . 1 . 4 2 2 . . 4 3 6 1 . . 2 . 6 4 1 . Terminals 21 | . 1 . 3 2 . . . 4 2 2 1 . . . . 4 2 . . Fabricators 4 | . . . . . . . . . 1 1 . . . . . 1 . 1 . Repair Stations 2 | . . . . . . . . . . 1 . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . . 1 . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . Total Hacks 79 | . 7 . 9 5 5 . . 6 6 13 1 . . 2 . 16 8 1 . Successful 38 | . 5 . 5 1 5 . . 3 2 8 . . . 2 . 5 2 . . Failed 41 | . 2 . 4 4 . . . 3 4 5 1 . . . . 11 6 1 . Catastrophic 10 | . . . . . . . . 1 1 1 1 . . . . 3 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 17 | . . . . . 1 . . 3 . 4 . . . . . 7 . 2 . Terminals 52 | . 7 . 7 5 . . . 6 5 5 1 . . . . 12 4 . . Fabricators 4 | . . . . . . . . . 1 1 . . . . . 1 . 1 . Repair Stations 5 | . . . . . . . . . . 2 . . . . . . 3 . . Recycling Units 2 | . . . . . . . . . . 2 . . . . . . . . . Scanalyzers 6 | . . . 2 . . . . . . 3 . . . . . . 1 . . Garrison Access 3 | . . . . . . . . . . . . . . . . 3 . . . Terminal Hacks 28 | . 5 . 3 1 5 . . 3 1 3 . . . 2 . 4 1 . . Record 5 | . 1 . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . . . 1 . . . Open Door 3 | . . . . . . . . 1 . . . . . 2 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . . . . . 2 1 1 . . . . . 1 . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . 1 . . Zone Layout 3 | . . . 1 1 . . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 1 . . . . . 1 . . . Build 3 | . . . . . . . . . 1 1 . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . . . 1 . . . . . . 1 . . Scan Component 2 | . . . . . . . . . . 1 . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 2 . . . . . . 1 . . . . . . . . . Insert Component 2 | . . . 1 . . . . . . 1 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . Terminals 1 | . . . . . . . . . . 1 . . . . . . . . . Operators 1 | . . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . Reject 1 | . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 1 . 3 2 . . . 3 2 4 1 . . . . 6 4 1 . Full Trace Events 1 | . . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built 5 | . . . . . . . . . 3 . . . . . . 2 . . . Matter 537 | . . . . . . . . . 252 . . . . . . 285 . . . Time 286 | . . . . . . . . . 134 . . . . . . 152 . . . Total Robot Build Rating 22 | . . . . . . . . . 12 . . . . . . 10 . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . Matter 212 | . . . . . . . . . . 212 . . . . . . . . . Time 53 | . . . . . . . . . . 53 . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . 12 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 5 . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . Combat 2 | . . . . . 2 . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . 5 . . . . . . . . . . . . . . parse_system 5 | . . . . . 5 . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 2 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Res Res Qua Total Allies 13 | . . . . 3 . . . . 3 . . . . . . 2 . . 5 Largest Group 4 | . . . . 3 . . . . 3 2 . . . . . 2 2 . 4 Highest-Rated Group 234 | . . . . 40 . . . . 60 40 . . . . . 82 82 . 234 Highest-Rated Ally 90 | . . . . 16 . . . . 20 20 . . . . . 41 41 . 90 Total Orders 2 | . . . . . . . . . . . . . . . 2 . . . . EXPLORE 2 | . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 55 | . . . . 24 . . . . . 3 . . . . . . 10 . 18 Total Damage 1709 | . . . . 295 . . . . . 31 . . . . . . 917 . 466 Kills 11 | . . . . 2 . . . . . . . . . . . . 8 . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . . . . . . . . 5 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Res Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . . . . 1 1 . 2 . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . 2 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Res Res Qua Turns Passed 14179 | 47 49 244 644 834 406 219 965 540 712 1812 272 539 584 1618 1530 1392 849 620 303 Spaces Moved 8154 | 45 61 221 436 703 410 161 528 295 499 853 152 341 243 779 721 641 543 405 117 Core 17 | 14 . . . . . . 3 . . . . . . . . . . . . Treads 17 | . . . . . . . 17 . . . . . . . . . . . . Legs 1190 | . . . . . . . . . . . . . . 194 721 83 . 75 117 Wheels 6930 | 31 61 221 436 703 410 161 508 295 499 853 152 341 243 585 . 558 543 330 . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 90 120 100 120 113 106 120 120 110 143 143 110 110 115 120 Average Speed 125 | 77 80 80 81 89 93 120 121 120 114 117 135 121 188 200 160 123 112 121 144 Slowest Speed 1100 | 150 80 80 90 90 100 120 1100 120 130 200 140 140 210 210 173 200 120 270 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 18 40 44 99 77 54 39 49 11 22 4 48 39 91 83 16 18 16 20 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 4 | . . . . 1 1 . . . . . . 1 . . 1 . . . . Known Exits Taken 2 | . . . 1 . . . . . . . . . . . . 1 . . . Unknown Exits Taken 17 | 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 11 | . . . . 1 . . . . . . . 3 4 . 3 . . . . Spaces Dug 72 | . . . . . . . . . 2 10 . . 17 . 3 21 1 16 2 Terrain Destroyed 339 | . . . 6 22 . 8 4 . 2 66 . 9 28 . 63 107 3 16 5 Melee 3 | . . . . . . . . . 2 1 . . . . . . . . . Projectile 76 | . . . . . . . . . . 11 . . 1 . 16 24 3 16 5 AOE 260 | . . . 6 22 . 8 4 . . 54 . 9 27 . 47 83 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Res Res Qua Total 11093 | 55 60 281 602 831 429 171 739 451 627 1510 200 419 330 843 976 1088 743 512 226 Wait 1461 | . . 57 70 62 . . 79 108 97 404 18 30 17 3 102 247 114 47 6 Move 8135 | 44 60 220 435 702 409 160 527 294 498 852 151 340 242 778 720 640 542 404 117 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 232 | 5 . 1 17 6 5 2 28 6 13 41 6 4 11 18 16 36 8 4 5 Fast Attach 65 | 3 . . 4 3 . . 7 4 . 12 1 2 . 4 1 1 11 9 3 Attach 158 | 3 . . 6 4 2 2 12 3 2 25 3 2 14 12 19 30 2 . 17 Detach 13 | . . . . . . . . . . 1 . . 2 5 . 4 1 . . Swap 86 | . . . 2 7 3 . 3 4 2 18 5 4 . 3 12 5 12 6 . Drop 184 | . . . 12 8 4 . 19 10 4 35 4 5 . 18 8 12 23 15 7 Fire 710 | . . 3 56 37 . 7 63 22 8 121 12 32 44 1 98 113 22 27 44 Melee 9 | . . . . . 6 . . . 2 1 . . . . . . . . . Ram 6 | . . . . . . . . . . . . . . . . . . . 6 Kick 13 | . . . . . . . . . . . . . . . . . . . 13 Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . . . . . 8 . 6 Rewire 3 | . . . . . . . . . . . . . . 1 . . . . 2 Trap 4 | . . . . 2 . . 1 . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 2 exits: *Res / Tes) -2/Research -2/Quarantine History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 5) 97 | -10/Materials | Entered Mines 208 | -10/Mines | Met a Derelict bent on vengeance 225 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 255 | -10/Mines | Learned Materials trap positions 262 | -10/Mines | Learned 2 Materials zone layouts 306 | -10/Mines | Discovered new exit (range 8) 315 | -10/Mines | Build established: Mutant 341 | -10/Mines | Entered Materials 341 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 343 | -9/Materials | Loaded intel: 15 trap records 572 | -9/Materials | Identified exit to Mines 688 | -9/Materials | Build established: Gunner 801 | -9/Materials | Discovered new exit (range 16) 985 | -9/Materials | Entered Mines 1092 | -9/Mines | Discovered new exit (range 7) 1159 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1268 | -9/Mines | Found a hidden stash of uninstalled traps 1333 | -9/Mines | Learned location of Zion (-6) 1397 | -9/Mines | Build established: Scavenger-Mutant 1408 | -9/Mines | Assembled infested the area 1661 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1691 | -9/Mines | Discovered new exit (range 7) 1815 | -9/Mines | Discovered new exit (range 5) 1819 | -9/Mines | Entered Exiles 1841 | -9/Exiles | Met 8R-AWN 1856 | -9/Exiles | Met EX-HEX 1929 | -9/Exiles | Met EX-BIN 1940 | -9/Exiles | Aligned with FarCom system 1941 | -9/Exiles | Given EX-Vault access code 1962 | -9/Exiles | Opened EX-Vault 1970 | -9/Exiles | Found Field Lobotomy Kit 1989 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2014 | -9/Exiles | Met EX-DEC 2108 | -9/Exiles | Visited The Gauntlet 2211 | -9/Exiles | Discovered new exit (range 14) 2225 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2225 | -9/Exiles | Entered Mines 2429 | -8/Mines | Discovered new exit (range 13) 2444 | -8/Mines | Entered Materials 2444 | -8/Materials | Evolved 2 slots: Utility x2 3109 | -8/Materials | Garrison activated, responded to threat 3169 | -8/Materials | Lost 6 parts (2n2u2w) 3170 | -8/Materials | Destroyed 7 combat bots 3286 | -8/Materials | Build established: Skirmisher 3289 | -8/Materials | Discovered new exit (range 4) 3378 | -8/Materials | Discovered new exit (range 10) 3409 | -8/Materials | Entered Storage 3773 | -8/Storage | Build established: Scavenger-Skirmisher 3900 | -8/Storage | Discovered new exit (range 16) 3949 | -8/Storage | Entered Factory 3949 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3953 | -7/Factory | Discovered new exit (range 13) 4310 | -7/Factory | Build established: Hauler-Skirmisher 4451 | -7/Factory | Fabricated B-48 Gladiator (x3) 4661 | -7/Factory | Entered another Factory area 4661 | -6/Factory | Accompanied by 2 allies 4661 | -6/Factory | Evolved 2 slots: Utility x2 4860 | -6/Factory | Fabricated Hvy. Phase Cannon (x2) 5065 | -6/Factory | Local fabrication network quarantined 5442 | -6/Factory | Found Exp. Targeting Computer 5711 | -6/Factory | First assault squad dispatched 6277 | -6/Factory | Found Unknown Device 6277 | -6/Factory | Identified Launcher Loader 6349 | -6/Factory | Discovered new exit (range 8) 6405 | -6/Factory | Lost 6 parts (3n1u2w) 6473 | -6/Factory | Entered another Factory area 6473 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6668 | -5/Factory | Discovered new exit (range 15) 6677 | -5/Factory | Build established: Hauler-Mutant 6745 | -5/Factory | Entered Upper Caves 6975 | -5/Upper Caves | Spotted B-75 Beast 6994 | -5/Upper Caves | Destroyed B-75 Beast 7164 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7260 | -5/Upper Caves | Build established: Scavenger-Mutant 7277 | -5/Upper Caves | Discovered new exit (range 5) 7284 | -5/Upper Caves | Entered another Upper Caves area 7317 | -5/Upper Caves | Spotted B-75 Beast 7358 | -5/Upper Caves | Destroyed 7 combat bots 7428 | -5/Upper Caves | Destroyed B-75 Beast 7436 | -5/Upper Caves | Lost 15 parts (1p3n4u7w) 7611 | -5/Upper Caves | Learned location of 2 exits from Factory 7617 | -5/Upper Caves | Build established: Hauler-Mutant 7836 | -5/Upper Caves | Discovered new exit (range 11) 7868 | -5/Upper Caves | Entered Warlord 7940 | -5/Warlord | System corruption cleaned by Quarantine Array 8063 | -5/Warlord | Build established: Hauler-Tank 8073 | -5/Warlord | Found Signal Generator 8204 | -5/Warlord | Opened side exit 8970 | -5/Warlord | Warlord's base attacked by MAIN.C 9080 | -5/Warlord | Met Warlord 9118 | -5/Warlord | Found Prototype Processor 9118 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 9135 | -5/Warlord | Found Prototype Device 9139 | -5/Warlord | Identified Exp. Phase Shifter 9155 | -5/Warlord | Found Prototype Reactor 9320 | -5/Warlord | Warlord forces counterattacked 9432 | -5/Warlord | Build established: Hauler-Gunner 9463 | -5/Warlord | Discovered new exit (range 15) 9470 | -5/Warlord | Spotted Executioner 9486 | -5/Warlord | Entered Proximity Caves 9625 | -4/Proximity Caves | Spotted B-86 Titan 10188 | -4/Proximity Caves | Destroyed B-86 Titan 10374 | -4/Proximity Caves | Lost 3 parts (1u2w) 10385 | -4/Proximity Caves | Destroyed 7 combat bots 10869 | -4/Proximity Caves | Core integrity fell below 50% 10914 | -4/Proximity Caves | Lost 5 parts (1p2u2w) 10920 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10989 | -4/Proximity Caves | Lost 3 parts (1u2w) 11002 | -4/Proximity Caves | Discovered new exit (range 10) 11016 | -4/Proximity Caves | Entered Factory 11016 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11017 | -4/Factory | Identified exit to Research 11017 | -4/Factory | Identified exit to Upper Caves 11207 | -4/Factory | Garrison activated, responded to threat 11213 | -4/Factory | Lost 3 parts (1n2w) 11264 | -4/Factory | Found Prototype Slashing Weapon 11364 | -4/Factory | Lost 3 parts (1p1n1w) 11423 | -4/Factory | Identified Centrium Greatsword 11426 | -4/Factory | Lost 3 parts (1p2w) 11564 | -4/Factory | Garrison activated, responded to threat 11758 | -4/Factory | Build established: Scavenger-Mutant 12387 | -4/Factory | Fabricated H-66 Slayer (x2) 12408 | -4/Factory | Entered Research 12408 | -3/Research | Accompanied by 2 allies 12408 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 12409 | -3/Research | Identified exit to Testing 12742 | -3/Research | Build established: Scavenger-Skirmisher 13179 | -3/Research | Discovered new exit (range 14) 13225 | -3/Research | Found Prototype Processor 13225 | -3/Research | Identified Spectral Analyzer 13257 | -3/Research | Entered another Research area 13257 | -2/Research | Warlord forces began assault on 0b10 13257 | -2/Research | Evolved 2 slots: Utility x2 13367 | -2/Research | Research machine network offline 13584 | -2/Research | Borebot progress halted 13592 | -2/Research | Found Quantum Capacitor 13603 | -2/Research | Met up with Warlord 13702 | -2/Research | Discovered new exit (range 6) 13820 | -2/Research | Borebot progress halted 13846 | -2/Research | Borebot progress halted 13868 | -2/Research | Build established: Scavenger-Mutant 13877 | -2/Research | Entered Quarantine 13878 | -2/Quarantine | Maximum security lockdown engaged 14009 | -2/Quarantine | Spotted Striker 14035 | -2/Quarantine | Identified Vortex Chain Reactor 14042 | -2/Quarantine | P-80 Master assimilated allied LS-UXB(b) 14048 | -2/Quarantine | System corruption reached 10% 14066 | -2/Quarantine | Found Alien Artifact 14067 | -2/Quarantine | Identified Subatomic Replicator 14120 | -2/Quarantine | Assimilated P-80 Master with FLK Orb 14123 | -2/Quarantine | Assimilated G-73 Enforcer with FLK Orb 14126 | -2/Quarantine | Assimilated B-74 Champion with FLK Orb 14129 | -2/Quarantine | Assimilated L-61 Swordsman with FLK Orb 14132 | -2/Quarantine | Assimilated G-73 Enforcer with FLK Orb 14138 | -2/Quarantine | Spotted Investigator 14142 | -2/Quarantine | Core integrity fell below 50% 14142 | -2/Quarantine | Used Subatomic Replicator to replicate Adv. Remote Datajack 14150 | -2/Quarantine | Scanned by Researcher 14154 | -2/Quarantine | System corruption reached 30% 14172 | -2/Quarantine | Core integrity fell below 20% 14180 | -2/Quarantine | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 14175_ P-80 Master stasis bubble strength at 101. 14175_ G-73 Enforcer stasis bubble strength at 85. 14176_ Stasis bubble strength at 182. 14176_ Investigator stasis bubble strength at 165. 14176_ P-80 Master stasis bubble strength at 90. 14176_ G-73 Enforcer stasis bubble strength at 62. 14177_ Stasis bubble strength at 176. 14177_ Investigator stasis bubble strength at 158. 14177_ P-80 Master stasis bubble strength at 79. 14177_ G-73 Enforcer stasis bubble strength at 39. 14178_ Stasis bubble strength at 170. 14178_ Investigator stasis bubble strength at 151. 14178_ P-80 Master stasis bubble strength at 68. 14178_ G-73 Enforcer stasis bubble strength at 16. 14179_ Stasis bubble strength at 164. 14179_ Investigator stasis bubble strength at 144. 14179_ P-80 Master stasis bubble strength at 57. 14179_ G-73 Enforcer stasis bubble bursts. 14180_ Investigator stasis bubble strength at 137. 14180_ P-80 Master stasis bubble strength at 46. 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""" # | | ????????????##?######+#### # """ ""?? ??# | | ???????#???#????????# #### # ? ?? ??# | | ?????????#??????###?# #?## + ?? ? ??# | | ???#???????#????#?#?# #??# #?##?##?##?### | | ??????????##????#???# #??# #########?#### | | ?????#??#?????####### #### #####??####### | | ?????????????#?# ##?##??#?##?#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Coolant Potential 100 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 8 Armor Coverage 750 Resistance: TH 30 Core Shielding 20 Propulsion Shielding 66 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 50 Targeting Accuracy 20 Core Analysis 10 Armor Integrity Analysis 90 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Hvy. Phase Cannon | x2 | -6/Factory | Preloaded H-66 Slayer | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed NodeTitaniumJammer Manual? 0 Play Time 02:58:41 Cumulative 191.4 hours Start 2021.05.04 @ 03:06:18 End 2021.05.05 @ 04:24:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 75 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d995b4de-33e0-4b22-92dd-265ad3994d95