Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.14 @ 02:26:17 Player: dhtilly Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (109) 545 Value Destroyed (3435) 3435 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (735) 735 TOTAL SCORE: 8875 Bonus ------- High Alert Combat Kills 300 Follower Combat Kills 135 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 267/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced Terrain Scan Processor Improved Salvage Targeting Computer Hacking Suite Hacking Suite > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Remote Datajack Greatsword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Surge Thruster Surge Thruster Surge Thruster > --- UTILITY ---------- Improved Cooling System Large Storage Unit Makeshift Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy Laser Precision Assault Rifle > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Flying Fortress v7 Advanced Terrain Scan Processor Hacking Suite Heavy Missile Launcher Remote Datajack Remote Datajack Katana Greatsword Power Sword [Rating: 51] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Surge Thruster Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit Surge Thruster Utility Hacking Suite Device Transmission Jammer Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Makeshift Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 5 | . . . . . 4 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 137 | 6 7 . . . 52 49 11 3 . 9 Power 12 | 1 . . . . 5 4 . 1 . 1 Engine 5 | 1 . . . . 4 . . . . . Core 7 | . . . . . 1 4 . 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 23 | 2 2 . . . 10 4 3 . . 2 Treads 5 | . 2 . . . 2 1 . . . . Leg 3 | . . . . . 3 . . . . . Wheel 8 | 2 . . . . 4 2 . . . . Hover 1 | . . . . . . . . . . 1 Flight 6 | . . . . . 1 1 3 . . 1 Utility 36 | 1 3 . . . 15 13 2 1 . 1 Device 11 | . 2 . . . 5 4 . . . . Storage 3 | 1 1 . . . 1 . . . . . Processor 5 | . . . . . 2 . 1 1 . 1 Hackware 4 | . . . . . . 4 . . . . Protection 13 | . . . . . 7 5 1 . . . Artifact . | . . . . . . . . . . . Weapon 66 | 2 2 . . . 22 28 6 1 . 5 Energy Gun 23 | 2 2 . . . 12 6 1 . . . Energy Cannon 14 | . . . . . 4 10 . . . . Ballistic Gun 4 | . . . . . . 1 1 . . 2 Ballistic Cannon 2 | . . . . . 2 . . . . . Launcher 10 | . . . . . 4 3 1 . . 2 Special Weapon 2 | . . . . . . . 1 1 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 11 | . . . . . . 8 2 . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 4 6 . . . . Parts Lost 39 | . . . . . 18 7 5 . . 9 Power 4 | . . . . . 1 2 . . . 1 Propulsion 12 | . . . . . 5 1 1 . . 5 Utility 16 | . . . . . 9 2 3 . . 2 Weapon 7 | . . . . . 3 2 1 . . 1 Highest Loss Streak 9 | . . . . . 7 4 3 . . 9 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 100 100 100 91 91 87 96 100 98 Engine 4 | . 14 14 14 14 6 1 . . . . Core 4 | . . . . . 1 5 7 7 7 6 Treads 7 | . 20 28 28 28 9 . . . . . Wheel 5 | . 7 . . . 6 14 3 . . . Flight 6 | . . . . . . . 9 23 23 22 Device 11 | . 12 14 14 14 17 18 9 . . . Storage 10 | . 14 14 14 14 9 13 7 7 7 6 Processor 4 | . . . . . 5 . . 12 15 15 Hackware 10 | . . . . . . 7 29 23 23 22 Protection 7 | . . . . . 15 11 3 7 7 6 Energy Gun 10 | . 28 28 28 28 14 2 3 . . . Energy Cannon 2 | . . . . . 1 9 . . . . Ballistic Gun 1 | . . . . . . . 6 . . 4 Special Weapon 1 | . . . . . . . . 6 7 2 Slashing Weapon 2 | . . . . . . . 3 7 7 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 58 | 14 33 33 33 33 53 58 42 34 34 38 Greatest Support 40 | 26 40 40 40 40 40 40 28 9 9 10 Greatest Overweight (x) 13 | . . . . . 9 2 13 3 3 10 Average Overweight (x) 1 | . . . . . 1 1 1 3 3 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 9 15 15 15 15 15 15 15 15 14 Most Carried 15 | 4 12 15 15 15 15 15 15 15 15 15 Average Carried 13 | 2 7 14 14 15 13 14 14 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 12 15 15 15 15 15 15 15 15 3 Class Distribution -------------------- 50% | Mutant 40% | Hacker-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 2220 | 188 157 6 . 15 726 649 318 53 . 108 Remotely . | . . . . . . . . . . . Salvage Created 3787 | . 258 . . 33 1789 1327 301 . . 79 Parts 197 | . 15 . . 4 106 60 8 . . 4 Haulers Intercepted 6 | . 2 . . . 3 1 . . . . Recyclers Shooed 2 | . . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 7 3 . 8 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 84 | . 8 . . 3 45 20 5 . . 3 Melee 1 | . . . . . . . 1 . . . Guns 42 | . 8 . . 3 24 3 4 . . . Cannons 19 | . . . . . 9 10 . . . . AOE 18 | . . . . . 12 3 . . . 3 Classes Destroyed 16 | . 4 . . . 8 3 1 . . . Worker 1 | . . . . . 1 . . . . . Builder 7 | . . . . . 3 4 . . . . Tunneler 1 | . . . . . . 1 . . . . Hauler 6 | . 2 . . . 3 1 . . . . Recycler 4 | . . . . . 2 2 . . . . Mechanic 2 | . . . . . 1 1 . . . . Operator 1 | . . . . . . 1 . . . . Watcher 3 | . 1 . . . 2 . . . . . Swarmer 24 | . 6 . . 3 13 . . . . 2 Grunt 39 | . 2 . . . 20 13 3 . . 1 Brawler 3 | . . . . . 3 . . . . . Duelist 2 | . . . . . 2 . . . . . Protector 1 | . . . . . 1 . . . . . Sentry 12 | . . . . . 6 5 1 . . . Programmer 2 | . . . . . . 2 . . . . Mutant 1 | . . . . . . . 1 . . . Best Kill Streak 13 | . 3 . . 3 10 13 2 . . 2 Combat Bots Only 9 | . 3 . . 3 9 6 2 . . 2 Max Kills in Single Turn 4 | . 1 . . 1 4 2 1 . . 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 3 1 . . . 2 Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Damage Taken 6995 | . 239 . . 32 2945 1869 847 18 . 1045 Core 1324 | . 95 . . . 519 203 255 . . 252 Absorbed by Shields 69 | . . . . . 69 . . . . . Regen/Repaired (Parts) 40 | . . . . . . . . . 40 . Core Remaining (%) 55 | 100 . . . 62 5 . . . . . Volleys Fired 285 | . 36 1 . 5 131 81 27 . . 4 Largest 2 | . 2 2 . 2 2 2 2 . . 1 Hottest 150 | . 130 130 . 130 130 150 97 . . 39 Shots Fired 470 | . 63 3 . 10 201 139 50 . . 4 Gun 314 | . 63 3 . 10 156 34 46 . . 2 Cannon 132 | . . . . . 32 100 . . . . Launcher 20 | . . . . . 13 5 . . . 2 Special 4 | . . . . . . . 4 . . . Kinetic 57 | . . . . . 32 . 23 . . 2 Thermal 389 | . 63 3 . 10 156 134 23 . . . Explosive 20 | . . . . . 13 5 . . . 2 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 21 | . 9 3 . 3 13 21 17 . . 19 Robot Miss Streak 10 | . 10 2 . 8 5 3 2 . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 337 | . 39 2 . 9 135 108 42 . . 2 Core Hits 228 | . 20 3 . 7 140 40 12 . . 6 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 15 | . 6 . . . 6 3 . . . . Burn 14 | . 6 . . . 6 2 . . . . Meltdown 1 | . . . . . . 1 . . . . Melee Attacks 28 | . . . . . . 22 6 . . . Impact . | . . . . . . . . . . . Slashing 28 | . . . . . . 22 6 . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8852 | . 533 25 . 54 3883 3201 824 . . 332 Guns 3717 | . 533 25 . 54 1871 517 695 . . 22 Cannons 2681 | . . . . . 609 2072 . . . . Explosions 2325 | . . . . . 1403 612 . . . 310 Melee 129 | . . . . . . . 129 . . . Ramming . | . . . . . . . . . . . Kinetic 1003 | . . . . . 609 . 372 . . 22 Thermal 5428 | . 533 25 . 54 1904 2589 323 . . . Explosive 2271 | . . . . . 1349 612 . . . 310 Electromagnetic 21 | . . . . . 21 . . . . . Impact . | . . . . . . . . . . . Slashing 129 | . . . . . . . 129 . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . 2 2 2 2 7 2 2 2 2 2 Average Corruption 2 | . 1 2 2 2 6 1 2 2 2 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 118 | . 11 10 4 . 21 18 15 10 7 22 Message Errors 30 | . 4 4 1 . 5 4 4 2 4 2 Matter Fused 35 | . 2 2 1 . 7 7 6 2 1 7 Heat Flow Errors 13 | . 1 . . . 2 3 . 4 1 2 Energy Discharges 15 | . 1 . . . 4 3 2 . 1 4 Parts Rejected 1 | . . . . . . 1 . . . . Parts Fused 2 | . . . 1 . . . 1 . . . Data Loss (minor) 14 | . 1 3 1 . 1 . 2 2 . 4 Data Loss (major) 4 | . 2 . . . . . . . . 2 Misfires 1 | . . 1 . . . . . . . . Alerts 1 | . . . . . . . . . . 1 Weapon Failures 2 | . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 206 | . . . . . 78 114 . . . 14 Projectiles 53 | . . . . . . 53 . . . . Explosions 153 | . . . . . 78 61 . . . 14 Melee . | . . . . . . . . . . . Knockbacks 10 | . . . . . 10 . . . . . Impact . | . . . . . . . . . . . Kinetic 9 | . . . . . 9 . . . . . Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 260 | . . . . . 81 179 . . . . Shots 5 | . . . . . 2 3 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 331 | . 322 3 . 9 331 222 225 242 163 278 Average Temperature 90 | . 126 2 . 4 87 72 88 91 85 130 Received Heat Transfer 2257 | . 48 . . . 1231 675 234 . . 69 Effects 5 | . 2 . . . 3 . . . . . Energy Bleed 1 | . 1 . . . . . . . . . Interference 3 | . 1 . . . 2 . . . . . Matter Decay 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 5 | . 1 . . . . 4 . . . . Combat Hostiles 4 | . . . . . . 4 . . . . Parts Melted 24 | . 9 . . . 5 9 1 . . . Heat Transferred 10623 | . 1964 35 . 60 3828 4107 629 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 810 | . 280 5 . 105 810 539 . . . . Initial 271 | . . 1 . . 40 271 . . . . Average 239 | . 94 . . 22 399 282 . . . . Maximum Alert Level 3 | . 1 . . . 3 2 . . . . Low Security (%) 45 | 100 78 100 . 100 37 14 . . . . Level 1 34 | . 21 . . . 6 73 . . . . Level 2 17 | . . . . . 46 11 . . . . Level 3 2 | . . . . . 9 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . 3 . . . 6 10 . . . . Investigation 5 | . 1 . . . . 4 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 7 | . 2 . . . 1 4 . . . . Assault 2 | . . . . . 2 . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 11 | . 4 . . . 6 1 . . . . Communications Jammed 13 | . . . . . . 13 . . . . Distress Signals 13 | . . . . . . 13 . . . . Times Spotted 129 | . 16 . . 6 58 30 8 3 . 8 Peak Tracking Total 9 | . 4 . . 4 9 4 3 3 . 5 Tactical Retreats 13 | . 1 . . 1 5 2 3 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 9 | . 3 . . . . 6 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 13 | . . . . . 7 5 1 . . . Max in Single Turn 3 | . . . . . 3 2 1 . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 28 | . 6 2 1 . 8 10 . 1 . . Terminals 19 | . 6 1 . . 6 6 . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 77 | . 25 3 1 . 26 21 . 1 . . Successful 46 | . 14 2 1 . 18 10 . 1 . . Failed 31 | . 11 1 . . 8 11 . . . . Catastrophic 5 | . 1 . . . 2 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 53 | . 22 . 1 . 19 11 . . . . Terminals 61 | . 25 2 . . 22 12 . . . . Fabricators 6 | . . . . . . 6 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 5 | . . . . . 2 3 . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 22 | . 7 2 1 . 9 2 . 1 . . Part Schematic 2 | . 1 . . . 1 . . . . . Open Door 2 | . . 1 . . . . . 1 . . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 3 | . 1 . . . 1 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . Alert Level 3 | . 1 . . . 1 1 . . . . Unreport Threat 3 | . 1 . . . 2 . . . . . Patrol Status 1 | . . . . . 1 . . . . . Recall Investigation 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 6 | . . . . . . 6 . . . . Load Schematic 3 | . . . . . . 3 . . . . Build 3 | . . . . . . 3 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . . . 2 1 . . . . Insert Component 2 | . . . . . 1 1 . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 14 | . 7 . . . 6 1 . . . . Terminals 14 | . 7 . . . 6 1 . . . . Assimilate 1 | . 1 . . . . . . . . . Botnet 13 | . 6 . . . 6 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 6 1 . . 8 10 . . . . Full Trace Events 4 | . . . . . . 4 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . 2 . . . . . Parts Built 3 | . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . Time 145 | . . . . . . 145 . . . . Total Part Build Rating 9 | . . . . . . 9 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 6 | . . . . . . 3 3 . . . Largest Group 3 | . . . . . . 3 3 3 3 3 Highest-Rated Group 93 | . . . . . . 93 75 75 75 75 Highest-Rated Ally 31 | . . . . . . 31 25 25 25 25 Total Orders 1 | . . . . . . . . . . 1 GUARD 1 | . . . . . . . . . . 1 Ally Attacks 36 | . . . . . . 21 . 10 . 5 Total Damage 699 | . . . . . . 333 . 261 . 105 Kills 6 | . . . . . . 1 . 3 . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . 3 1 . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 8768 | 52 964 615 365 103 1439 2091 1061 857 236 985 Spaces Moved 5019 | 43 597 379 226 50 500 1268 696 562 157 541 Core 24 | 3 . . . . 1 . 2 . . 18 Treads 1272 | . 418 379 226 50 199 . . . . . Legs 8 | . . . . . 8 . . . . . Wheels 2251 | 40 179 . . . 292 1268 472 . . . Hover 7 | . . . . . . . . . . 7 Flight 1457 | . . . . . . . 222 562 157 516 Fastest Speed 50 | 50 90 160 160 160 100 95 115 149 149 50 Average Speed 142 | 90 139 160 160 160 170 111 136 149 149 171 Slowest Speed 700 | 100 160 160 160 160 500 115 700 149 149 435 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 4 88 70 61 13 55 39 77 74 11 59 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . 1 . . . Known Exits Taken 3 | . 1 . . . 1 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . . 1 1 1 . Scrap Searched 10 | . . 1 . . . . 2 6 . 1 Spaces Dug 31 | . . . . . . 18 . . . 13 Terrain Destroyed 199 | . . . . . 119 65 . . . 15 Melee 18 | . . . . . . 18 . . . . Projectile 3 | . . . . . 3 . . . . . AOE 178 | . . . . . 116 47 . . . 15 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Total 6151 | 52 674 386 232 63 885 1774 750 583 159 593 Wait 550 | . 10 5 . 9 153 311 8 15 3 36 Move 5009 | 42 596 378 225 49 499 1267 695 561 156 541 Hop . | . . . . . . . . . . . Pick Up 61 | 4 14 2 2 . 22 11 2 3 . 1 Fast Attach 47 | 6 1 . . . 20 18 2 . . . Attach 31 | . 2 . . . 11 10 4 2 . 2 Detach 13 | . 1 . . . 4 7 1 . . . Swap 59 | . 4 . . . 21 21 5 1 . 7 Drop 68 | . 10 . 5 . 24 26 . 1 . 2 Fire 285 | . 36 1 . 5 131 81 27 . . 4 Melee 28 | . . . . . . 22 6 . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 15) 53 | -11/Junkyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 10) 187 | -10/Materials | Discovered new exit (range 16) 253 | -10/Materials | Discovered new exit (range 11) 300 | -10/Materials | Build established: Mutant 387 | -10/Materials | Identified exit to Mines 642 | -10/Materials | Discovered new exit (range 3) 758 | -10/Materials | Discovered new exit (range 10) 1017 | -10/Materials | Entered Mines 1028 | -10/Mines | Found the Drone Emporium 1037 | -10/Mines | Found Prototype Device 1255 | -10/Mines | Discovered new exit (range 15) 1489 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1544 | -10/Mines | Learned location of 1 exit from Materials 1610 | -10/Mines | Discovered new exit (range 15) 1610 | -10/Mines | Discovered new exit (range 15) 1624 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1632 | -10/Mines | Entered Exiles 1671 | -10/Exiles | Met 8R-AWN 1698 | -10/Exiles | Met EX-HEX 1743 | -10/Exiles | Met EX-BIN 1760 | -10/Exiles | Aligned with FarCom system 1762 | -10/Exiles | Given EX-Vault access code 1802 | -10/Exiles | Opened EX-Vault 1818 | -10/Exiles | Found Flying Fortress v7 1853 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1901 | -10/Exiles | Met EX-DEC 1984 | -10/Exiles | Discovered new exit (range 10) 1997 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1997 | -10/Exiles | Entered Mines 1998 | -9/Mines | Met a Derelict bent on vengeance 2062 | -9/Mines | Discovered new exit (range 7) 2100 | -9/Mines | Entered Materials 2100 | -8/Materials | Evolved 4 slots: Utility x4 2101 | -8/Materials | Identified exit to Factory 2433 | -8/Materials | Garrison activated, responded to threat 2860 | -8/Materials | Destroyed 7 combat bots 2900 | -8/Materials | First assault squad dispatched 2969 | -8/Materials | Core integrity fell below 50% 3045 | -8/Materials | Core integrity fell below 20% 3059 | -8/Materials | Destroyed 9 combat bots 3101 | -8/Materials | Lost 7 parts (1p2n3u1w) 3393 | -8/Materials | Build established: Scavenger-Mutant 3539 | -8/Materials | Entered Factory 3539 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3731 | -7/Factory | Discovered new exit (range 5) 4182 | -7/Factory | Build established: Mutant 4380 | -7/Factory | Discovered new exit (range 14) 5107 | -7/Factory | Fabricated Hacking Suite? 5272 | -7/Factory | Allied Derelicts emerged from ambush trap array 5314 | -7/Factory | Fabricated Hacking Suite (x1) 5418 | -7/Factory | Lost 4 parts (1p1n1u1w) 5497 | -7/Factory | Identified exit to Storage 5497 | -7/Factory | Identified exit to Lower Caves 5517 | -7/Factory | Build established: Hacker-Mutant 5590 | -7/Factory | Fabricated Hacking Suite (x1) 5630 | -7/Factory | Entered Lower Caves 5640 | -7/Lower Caves | Learned location of 1 exit from Factory 5648 | -7/Lower Caves | Learned Factory emergency access door positions 5688 | -7/Lower Caves | Encountered a Warlord checkpoint 5926 | -7/Lower Caves | Learned location of Zion (-7) 6118 | -7/Lower Caves | Spotted B-75 Beast 6230 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6532 | -7/Lower Caves | Discovered new exit (range 11) 6540 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6546 | -7/Lower Caves | Core integrity fell below 50% 6597 | -7/Lower Caves | Lost 3 parts (2u1w) 6691 | -7/Lower Caves | Entered another Lower Caves area 6691 | -7/Lower Caves | Accompanied by 3 allies 6722 | -7/Lower Caves | Encountered a Warlord checkpoint 6739 | -7/Lower Caves | Discovered new exit (range 8) 7342 | -7/Lower Caves | Discovered new exit (range 8) 7548 | -7/Lower Caves | Entered Zion 7548 | -7/Zion | Accompanied by 3 allies 7572 | -7/Zion | Given A8's code to call for help 7756 | -7/Zion | Discovered new exit (range 11) 7784 | -7/Zion | Entered Proximity Caves 7784 | -6/Proximity Caves | Accompanied by 3 allies 7844 | -6/Proximity Caves | Learned 4 Factory zone layouts 7853 | -6/Proximity Caves | Learned location of 1 exit from Factory 8066 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8467 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8684 | -6/Proximity Caves | Spotted B-75 Beast 8759 | -6/Proximity Caves | Core integrity fell below 20% 8769 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 08720_ System corrupted: Matter fused (-10). 08729_ Mak. Armor Plating destroyed. 08729_ VTOL Module destroyed. 08729_ Surge Thruster destroyed. 08732_ S-27 Virus destroyed. 08732_ Destroyed VTOL Module. 08733_ S-27 Virus destroyed. 08740_ VTOL Module fries itself beyond repair. 08742_ Lgt. Nuclear Core destroyed. 08742_ Knocked back. 08744_ VTOL Module fries itself beyond repair. 08744_ Autogun fries itself beyond repair. 08746_ System corrupted: Energy discharge (-32). 08749_ Surge Thruster destroyed. 08755_ Hvy. Machine Gun destroyed. 08755_ Knocked back. 08758_ Airjet destroyed. 08758_ System Shield destroyed. 08759_ Dropped Lrg. Storage Unit. 08761_ Acquired Remote Datajack. Map ----- +----------------------------------------------------+ | ??# ####??###????????????????????????????? | | ??# #????????????????????????????????????? | | #?# ## # #???????????????????????????????????? | | ### ## # #???????????????????????????????????? | | ## #### # #?????????????????????????????????? | | ### #??# ## #????????????????????????????????? | | ### #??## ??#????????????????????????????????? | | #????# ##??????????????????????????????????? | | #?????###???????????????????????????????????? | | #####???????????????????????????????????????????? | | ##????####??????????????????????????????????????? | | #?#### #???? ###??????????????????????????????? | | ### ##?? ????????????????????????????? | | #?? #???????????????????????????? | | ##??# #???????????????????????????? | | ####???# #???????????????????????????? | | ##????## /% #???????????????????????????? | | ### #???## % ????????????????????????????? | | ### ##???# ##????????????????????????????? | | ## ###???## % #????????????????????????????? | | # #?????#" ?????????????????????????????? | | ##????#" #????????####???????????????????? | | ##??## #???????## ##??###?????????????? | | #### ##?????## ### ##????????????? | | ### % ;###### % ##???????????? | | ??### %#; BB; %@ #???????????? | | ????########;; BB *s ######???????????? | | ???????????###; ] ### ##????????????????? | | ?????????????###;###;;=!!#### ##?????????????????? | | ???????????????#"#?##; *%* ###??????????????????? | | ???????????????# ??# | % #???????????????????? | | ???????????????# #???????????????????? | | ???????????????## #??????????????????? | | ????????????????# % #??????????????????? | | ????????????????#$ % "#??????????????????? | | ??????????????? % ##??????????????????? | | ????????????? ### ???????????????????? | | ????????????? ?? ??????????????????? | | ????????????## ###? #?????????????????? | | ?????????????# #####??# ##?????????????????? | | ??????????????#??????? ??????????????????? | | ?????????????????????? ??????????????????? | | ????????????????????? ###?????????????????? | | ????????????????????? ???????????????????? | | ?????????????????????? ???????????????????? | | ???????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 19 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 210 Jamming Range 12 Power Amplification 20 Armor Coverage 1200 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 2 Particle Charging 15 Salvage Targeting 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineFireFirepult Manual? 0 Play Time 01:44:13 Cumulative 101.8 hours Start 2023.03.14 @ 00:29:06 End 2023.03.14 @ 02:26:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4126adf3-ef4a-4203-9e83-c5ae57815762