Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 13:18:32 Player: ChromeKnight Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (126) 630 Value Destroyed (2931) 2931 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (88) 88 TOTAL SCORE: 7109 Bonus ------- Follower Combat Kills 88 Cogmind --------- Core Integrity 0/700 Matter 223/300 Energy 55/100 System Corruption 5% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Lightning Gun > --- INVENTORY (10) --- Light Deuterium Engine Light Nuclear Core Cryofiber Web Particle Charger Improved Utility Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Core Analyzer Reflective Plating > --- WEAPON ----------- Improved EM Shotgun Advanced Beam Rifle Precision Assault Rifle > --- INVENTORY -------- Aerolev Unit Cryofiber Web Improved Cooling System Particle Charger Improved Utility Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Grenade Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . Utility 3 | . . . 1 . . . 1 1 . Weapon 1 | . . . 1 . . . . . . Parts Attached 91 | 7 8 3 22 2 . 2 12 15 20 Power 10 | 1 1 . 1 . . 2 . 2 3 Engine 7 | 1 1 . 1 . . 1 . 2 1 Core 3 | . . . . . . 1 . . 2 Reactor . | . . . . . . . . . . Propulsion 27 | 2 2 . 5 . . . 3 4 11 Treads 10 | 2 2 . 4 . . . 2 . . Leg 4 | . . . . . . . . . 4 Wheel 2 | . . . . . . . . . 2 Hover 10 | . . . . . . . 1 4 5 Flight 1 | . . . 1 . . . . . . Utility 25 | 1 3 1 5 1 . . 5 7 2 Device 10 | . 1 1 3 . . . 1 3 1 Storage 5 | 1 1 . . . . . 1 1 1 Processor 4 | . 1 . . . . . 1 2 . Hackware . | . . . . . . . . . . Protection 6 | . . . 2 1 . . 2 1 . Artifact . | . . . . . . . . . . Weapon 29 | 3 2 2 11 1 . . 4 2 4 Energy Gun 16 | 2 2 2 4 1 . . 3 . 2 Energy Cannon 2 | . . . 2 . . . . . . Ballistic Gun 8 | 1 . . 4 . . . 1 1 1 Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . 4 . . . 2 2 . Parts Lost 42 | . . 4 9 . . 1 10 . 18 Power 4 | . . . 1 . . 1 1 . 1 Propulsion 15 | . . 1 2 . . . 3 . 9 Utility 6 | . . . 2 . . . 2 . 2 Weapon 17 | . . 3 4 . . . 4 . 6 Highest Loss Streak 8 | . . 2 6 . . 1 8 . 7 To Critical Strikes . | . . . . . . . . . . Average Backups 16 | . 13 19 18 19 19 19 18 9 10 Power . | . 1 1 . . . . . . 1 Propulsion 6 | . 7 10 7 6 6 6 4 1 . Utility 6 | . 2 6 6 7 8 8 10 7 7 Weapon 3 | . 1 . 3 5 4 4 3 1 . Tool/Special . | . . . . . . . . . . Unused Backups 22 | . . . 5 1 . . 5 2 9 Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 16 | . . . 1 1 . . 3 2 9 Weapon 5 | . . . 4 . . . 1 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 96 100 100 99 94 86 68 Engine 8 | . 14 14 10 11 11 6 . 5 2 Core 1 | . . . . . . 4 8 . 2 Treads 21 | . 27 28 21 22 22 22 25 . . Hover 2 | . . . . . . . . 29 9 Device 10 | . 11 14 11 11 11 11 3 11 4 Storage 11 | . 14 14 11 11 11 11 9 7 10 Processor 2 | . 2 . . . . . 8 9 10 Protection 6 | . . . 8 11 11 11 12 2 1 Energy Gun 15 | . 27 27 14 11 11 11 8 14 5 Energy Cannon 4 | . . . 1 11 11 11 8 . . Ballistic Gun 7 | . . . 16 11 11 11 8 . 8 Peak Build Rating 42 | 6 13 14 23 22 22 24 34 42 38 Average Rating 20 | 4 10 12 18 21 22 23 29 33 27 On Entrance 17 | . 6 12 13 21 22 22 24 12 38 Avg Prop Armor Cover (%) 9 | . . . . . . . 14 8 3 Naked Turns . | . . . . . . . . . . Heaviest Build 171 | 11 51 49 61 63 63 67 73 27 171 Greatest Support 69 | 40 46 46 46 46 46 46 69 28 40 Greatest Overweight (x) 50 | . 2 1 2 1 1 1 24 8 50 Average Overweight (x) . | . . 1 1 1 1 1 . . 1 Largest Inventory Capacity 30 | 8 20 20 20 20 20 20 20 20 30 Average Capacity 18 | 7 17 20 20 20 20 20 20 10 18 Most Carried 20 | . 20 20 20 20 20 20 20 18 12 Average Carried 17 | . 13 19 18 19 20 20 19 9 10 Final Capacity 20 | 8 20 20 20 20 20 20 20 10 10 Final Carried 20 | . 20 18 20 20 20 20 19 10 10 Scrap Suit Usage (%) 1 | . . . . . . . . 1 . Class Distribution -------------------- 49% | Tank 27% | Mutant 6% | Scavenger-Mutant 5% | Commander-Tank 4% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Mutant | -7/Factory Hauler-Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Matter Collected 2303 | 193 227 45 751 129 . 120 229 132 477 Remotely . | . . . . . . . . . . Salvage Created 4257 | . 398 297 1588 200 . 67 704 230 773 Parts 276 | . 31 23 99 22 . 5 43 9 44 Haulers Intercepted 7 | . 1 . 4 . . . 1 . 1 Recyclers Shooed 6 | . 1 2 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 84 | . 11 10 27 6 . 4 14 1 11 Guns 65 | . 11 10 25 2 . 2 5 . 10 Cannons 13 | . . . 1 1 . 2 8 1 . AOE 6 | . . . 1 3 . . 1 . 1 Classes Destroyed 14 | . 6 1 4 . . . 1 1 1 Worker 10 | . 2 1 5 . . . . 1 1 Builder 4 | . . . 1 . . . 1 1 1 Tunneler 2 | . . 1 . 1 . . . . . Hauler 7 | . 1 . 4 . . . 1 . 1 Recycler 5 | . . . 2 1 . . . . 2 Mechanic 1 | . . . . . . . . . 1 Operator 6 | . 2 . 2 . . . 1 1 . Watcher 7 | . 1 . 3 . . . . 2 1 Swarmer 33 | . 6 6 9 5 . 4 3 . . Grunt 36 | . 5 4 12 . . . 7 . 8 Brawler 1 | . . . 1 . . . . . . Sentry 10 | . . . 5 1 . . 3 . 1 Hunter 2 | . . . . . . . 1 . 1 Programmer 2 | . . . . . . . . 1 1 Best Kill Streak 8 | . 4 5 8 5 . 4 4 2 6 Combat Bots Only 6 | . 3 3 6 4 . 4 4 1 5 Max Kills in Single Turn 5 | . 1 1 2 5 . 2 2 2 2 Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . . . 1 3 . . 1 . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 764 | . 42 78 140 20 . 9 98 12 365 Missed 244 | . 14 31 41 5 . 4 17 4 128 Hits 520 | . 28 47 99 15 . 5 81 8 237 Melee 4 | . . . 4 . . . . . . Projectile 516 | . 28 47 95 15 . 5 81 8 237 AOE 1 | . . . . . . . . . 1 Critical Strikes 9 | . . 1 . . . . 5 1 2 Damage Taken 6233 | . 256 506 1210 167 . 64 1467 122 2441 Core 1263 | . 36 50 131 21 . 23 288 14 700 Absorbed by Shields 35 | . . . . . . . . . 35 Redirected to Shielding 3 | . . . 3 . . . . . . Ignored by Resistances 58 | . . . . . . . . . 58 Regen/Repaired (Parts) 62 | . . . 62 . . . . . . Core Remaining (%) 67 | 100 . 65 . . . 56 47 . . Volleys Fired 282 | . 48 40 86 10 . 5 43 14 36 Largest 3 | . 2 2 3 3 . 3 3 3 3 Hottest 138 | . 100 90 136 136 . 136 138 126 134 Shots Fired 684 | . 93 78 248 30 1 14 108 31 81 Gun 610 | . 93 78 241 19 1 9 68 26 75 Cannon 63 | . . . 7 11 . 5 40 . . Launcher 6 | . . . . . . . . . 6 Special 5 | . . . . . . . . 5 . Kinetic 226 | . . . 123 11 . 4 41 . 47 Thermal 354 | . 93 78 90 11 . 5 40 18 19 Explosive 6 | . . . . . . . . . 6 Electromagnetic 98 | . . . 35 8 1 5 27 13 9 Robot Hit Streak 24 | . 9 12 24 4 . 4 13 8 15 Robot Miss Streak 6 | . 4 6 5 3 . 3 4 4 2 Penetration Max . | . . . . . . . . . . Secondary Targets 14 | . 1 4 8 . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . . . 1 Shots Hit Robots 436 | . 58 49 159 17 . 10 71 22 50 Core Hits 205 | . 24 20 68 10 . 5 31 11 36 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 10 | . 3 2 5 . . . . . . Burn 9 | . 3 2 4 . . . . . . Destroy 1 | . . . 1 . . . . . . Melee Attacks 1 | . . . 1 . . . . . . Impact . | . . . . . . . . . . Slashing 1 | . . . 1 . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8140 | . 792 586 2463 436 . 186 1576 466 1635 Guns 6209 | . 792 586 2326 181 . 83 814 320 1107 Cannons 823 | . . . 82 103 . 103 535 . . Explosions 946 | . . . 50 152 . . 225 82 437 Melee . | . . . . . . . . . . Ramming 98 | . . . 5 . . . 2 . 91 Kinetic 2236 | . . . 1052 65 . 40 389 . 690 Thermal 3932 | . 792 586 855 255 . 103 760 301 280 Explosive 437 | . . . . . . . . . 437 Electromagnetic 1437 | . . . 551 116 . 43 425 165 137 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . 7 7 7 7 . 4 5 Average Corruption 6 | . . . 5 7 7 7 . 2 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 157 | . . . 41 51 13 33 . 3 16 Message Errors 45 | . . . 11 16 4 7 . 2 5 Matter Fused 37 | . . . 9 12 3 7 . 1 5 Heat Flow Errors 13 | . . . 2 4 1 3 . . 3 Energy Discharges 10 | . . . 3 1 1 4 . . 1 Parts Fused 2 | . . . 1 . . 1 . . . Data Loss (minor) 22 | . . . 4 9 2 6 . . 1 Data Loss (major) 8 | . . . 3 3 . 2 . . . Misfires 7 | . . . 3 3 1 . . . . Alerts 7 | . . . 2 2 1 2 . . . Weapon Failures 6 | . . . 3 1 . 1 . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 46 | . . . . 3 . 11 13 7 12 Projectiles 19 | . . . . 1 . 11 7 . . Explosions 27 | . . . . 2 . . 6 7 12 Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . Impact 1 | . . . . . . . 1 . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 188 | . . . 53 20 . . 39 . 76 Shots 5 | . . . 2 1 . . 1 . 1 Rammed 18 | . . . 2 . . . 2 . 14 Targets Rammed 18 | . . . 2 . . . 2 . 14 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 699 | . 45 36 304 250 180 245 699 86 371 Average Temperature 110 | . 16 12 50 63 92 69 243 25 118 Received Heat Transfer 2078 | . 66 174 408 27 . . 612 . 791 Effects 48 | . . . 1 . . . 42 . 5 Shutdowns 5 | . . . . . . . 5 . . Energy Bleed 4 | . . . 1 . . . 3 . . Interference 11 | . . . . . . . 7 . 4 Matter Decay 3 | . . . . . . . 3 . . Short Circuit 6 | . . . . . . . 5 . 1 Damage (minor) 2 | . . . . . . . 2 . . Damage (major) 14 | . . . . . . . 14 . . Damage (core) 3 | . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 2 | . . . 1 1 . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 17 | . 3 3 8 . . 1 . 2 . Heat Transferred 8811 | . 1974 1604 2489 385 . 185 1162 494 518 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 8 | . . . 3 1 . . 2 2 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Maximum Alert Level 1 | . . . 1 . . . . . 1 Low Security (%) 95 | 100 100 100 74 100 . 100 100 100 94 Level 1 4 | . . . 25 . . . . . 5 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 237 | . 167 106 237 189 . 99 156 45 213 Initial 81 | . . 47 36 81 . . . . 16 Average 47 | . 36 19 109 49 . 11 35 6 88 Influence Increases 2840 | . 335 250 793 281 . 134 421 168 458 Destroy 0b10 Robot/C 1760 | . 220 200 540 180 . 100 280 20 220 Destroy 0b10 Robot/NC 210 | . 30 10 85 10 . . 15 25 35 Destroy Leader 398 | . 54 40 114 20 . 20 82 14 54 Allied During Kill 55 | . . . 1 38 . 14 2 . . Successful Hack 10 | . . . 10 . . . . . . Disable Machine 120 | . . . 15 30 . . 15 45 15 Destroy Structure 77 | . 1 . 13 3 . . 12 4 44 Partial Spotted 30 | . . . . . . . . 15 15 Lose Combat Pursuer 180 | . 30 . 15 . . . 15 45 75 Influence Decreases 2796 | . 213 278 677 491 . 134 421 131 451 Entered New Map 283 | . . 75 58 129 . . . . 21 Time Decay 2165 | . 213 173 539 362 . 134 352 131 261 Lost Part 328 | . . 30 80 . . . 49 . 169 Lost Ally 20 | . . . . . . . 20 . . Squads Dispatched 18 | . 3 . 2 . . . 3 2 8 Investigation 2 | . . . . . . . 1 . 1 Extermination 2 | . . . . . . . . 1 1 Reinforcement 11 | . 3 . 2 . . . 2 1 3 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Distress Signals 12 | . 2 . 6 . . . 3 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 145 | . 22 10 42 9 . 5 23 8 26 Peak Tracking Total 10 | . 3 3 8 3 . 4 5 4 10 Tactical Retreats 7 | . 2 . 1 . . . 1 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Traps Triggered 7 | . 4 . . . . . 1 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Disabled 9 | . . . 2 2 . . 1 3 1 Max in Single Turn 2 | . . . 1 2 . . 1 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Accessed 10 | . 1 . 3 . . . 2 . 4 Terminals 9 | . 1 . 2 . . . 2 . 4 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 18 | . 3 . 7 . . . 2 . 6 Successful 7 | . . . 4 . . . 1 . 2 Failed 11 | . 3 . 3 . . . 1 . 4 Catastrophic 3 | . . . . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . . . . . 1 Terminals 16 | . 3 . 5 . . . 2 . 6 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 5 | . . . 2 . . . 1 . 2 Open Door 2 | . . . . . . . . . 2 Zone Layout 3 | . . . 2 . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . Scan Component 1 | . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 1 . 3 . . . 1 . 2 Full Trace Events 2 | . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 26 | . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total Allies 4 | . . . 1 3 . . . . . Largest Group 4 | . . . 1 4 3 3 2 . . Highest-Rated Group 58 | . . . 18 58 40 40 24 . . Highest-Rated Ally 18 | . . . 18 18 16 16 16 . . Total Orders . | . . . . . . . . . . Ally Attacks 42 | . . . 2 17 . 14 9 . . Total Damage 436 | . . . 66 178 . 121 71 . . Kills 5 | . . . . 4 . 1 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Active Infowar (turns) 1684 | . . . 91 . . . 1134 448 11 Optics 1135 | . . . . . . . 1134 1 . Sensors 458 | . . . . . . . . 447 11 Structural 91 | . . . 91 . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Turns Passed 10301 | 76 1722 965 1729 1601 495 1187 1319 581 626 Spaces Moved 3909 | 44 514 273 504 630 207 445 524 434 334 Core 34 | 5 . . . . . . 13 2 14 Treads 3123 | 39 514 273 504 630 207 445 511 . . Legs 44 | . . . . . . . . . 44 Wheels 52 | . . . . . . . . . 52 Hover 656 | . . . . . . . . 432 224 Flight . | . . . . . . . . . . Fastest Speed 48 | 50 160 240 240 240 240 240 160 48 48 Average Speed 202 | 147 229 240 240 240 240 240 212 52 118 Slowest Speed 2550 | 160 320 240 320 240 240 240 1250 450 2550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 57 | 6 78 71 57 99 61 86 45 12 56 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 5 | . . 1 . 2 . 2 . . . Spaces Dug 1 | . . . 1 . . . . . . Terrain Destroyed 68 | . . . 10 3 . . 11 4 40 Melee 1 | . . . 1 . . . . . . Projectile 1 | . . . . . . . 1 . . AOE 66 | . . . 9 3 . . 10 4 40 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total 5686 | 52 961 506 844 699 206 554 636 756 472 Wait 1217 | 1 360 185 179 52 . 102 27 271 40 Move 3900 | 43 513 272 503 629 206 444 523 433 334 Hop . | . . . . . . . . . . Pick Up 68 | . 20 3 21 2 . . 9 10 3 Fast Attach 55 | 7 9 . 11 . . 1 7 5 15 Attach 34 | . 1 4 10 . . . 4 11 4 Detach 2 | . . . . . . . 1 . 1 Swap 27 | . 5 1 8 2 . 1 4 1 5 Drop 69 | 1 5 1 19 4 . 1 16 11 11 Fire 282 | . 48 40 86 10 . 5 43 14 36 Melee 1 | . . . 1 . . . . . . Ram 16 | . . . . . . . 2 . 14 Kick . | . . . . . . . . . . Crush 2 | . . . 2 . . . . . . Escape Stasis 9 | . . . . . . . . . 9 Rewire 4 | . . . 4 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -7/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 677 | -10/Materials | Derelicts attacked the area 1185 | -10/Materials | Discovered new exit (range 4) 1630 | -10/Materials | Discovered new exit (range 4) 1715 | -10/Materials | Discovered new exit (range 9) 1799 | -10/Materials | Entered Mines 1921 | -10/Mines | Discovered new exit (range 10) 2157 | -10/Mines | Build established: Scavenger-Mutant 2733 | -10/Mines | Discovered new exit (range 9) 2736 | -10/Mines | Assembled infested the area 2741 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2764 | -10/Mines | Entered Materials 2764 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2871 | -9/Materials | Repaired Med. Laser 3144 | -9/Materials | Lost 6 parts (1p2n2u1w) 3358 | -9/Materials | Discovered new exit (range 13) 3650 | -9/Materials | Build established: Tank 3936 | -9/Materials | Discovered new exit (range 15) 4207 | -9/Materials | Discovered new exit (range 14) 4493 | -9/Materials | Entered Mines 4493 | -9/Mines | Accompanied by 1 ally 4532 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4829 | -9/Mines | Build established: Commander-Tank 4856 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4856 | -9/Mines | Discovered new exit (range 5) 5050 | -9/Mines | Discovered new exit (range 10) 5210 | -9/Mines | Discovered new exit (range 6) 5244 | -9/Mines | Learned location of Storage (-7) 5442 | -9/Mines | Build established: Tank 5513 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5566 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 5573 | -9/Mines | Found Scrap Suit 5722 | -9/Mines | Learned Materials emergency access door positions 6094 | -9/Mines | Entered Exiles 6094 | -9/Exiles | Found Exiles lab abandoned 6094 | -9/Exiles | Accompanied by 3 allies 6562 | -9/Exiles | Discovered new exit (range 14) 6589 | -9/Exiles | Entered Mines 6589 | -8/Mines | Accompanied by 3 allies 7661 | -8/Mines | Discovered new exit (range 5) 7776 | -8/Mines | Entered Materials 7776 | -8/Materials | Accompanied by 2 allies 7776 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8514 | -8/Materials | Discovered new exit (range 19) 8787 | -8/Materials | Discovered new exit (range 5) 8992 | -8/Materials | Core integrity fell below 50% 9042 | -8/Materials | Lost 8 parts (1p2n2u3w) 9095 | -8/Materials | Entered Factory 9095 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9240 | -7/Factory | Build established: Mutant 9672 | -7/Factory | Discovered new exit (range 6) 9675 | -7/Factory | Identified exit to Storage 9676 | -7/Factory | Entered Storage 9715 | -7/Storage | Build established: Skirmisher 9851 | -7/Storage | Lost 6 parts (4n1u1w) 9872 | -7/Storage | Garrison activated, responded to threat 10171 | -7/Storage | Core integrity fell below 50% 10201 | -7/Storage | Lost 7 parts (1p2n1u3w) 10202 | -7/Storage | Core integrity fell below 20% 10247 | -7/Storage | Discovered new exit (range 16) 10302 | -7/Storage | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10229_ Acquired Gravmag System. 10230_ Critical hit (Burn: +37). 10230_ M-13 Machinist repairs Y-54 Guardian. 10231_ Acquired Lightning Gun. 10232_ System corrupted: Matter fused (-6). 10235_ Slammed into G-47 Trooper. 10247_ EXIT=FOUND 10252_ Gravmag System destroyed. 10255_ Connecting with Terminal... 10265_ K-01 Serf cleans the Recycling Unit. 10269_ System corrupted: Matter fused (-6). 10269_ K-01 Serf cleans the Storage Shell. 10279_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 10287_ R-06 Scavenger collects Unknown Treads. 10291_ R-06 Scavenger collects Aluminum Leg. 10298_ Lightning Gun destroyed. 10299_ Gravmag System destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????###########################????????????? | | ??????# # #????????????? | | ??????# # """ ! !!! #????????????? | | ??????# # """ !!! #????????????? | | ??????# # """ ! #????????????? | | ?????## # %= #????????????? | | ?????# ######/#########;#########?????????? | | ????# [ =s=%=! #?????????? | | ????# %= u= !*[s #?????????? | | ????# =%% a% s *%@= #?????????? | | ????# # #######+##### ########?????????? | | ????# [ # #????????????????? | | ????? # " " # """# #????????????????? | | ????????# """?# """# #????????????????? | | ????????# ""??# """# #####????????????? | | ??????????? ???# # = # [ ##???????????? | | ???????????????# """# + [ T#???????????? | | ???????????????# """# ##""##???????????? | | ???????????????# """#* #????????????????? | | ???????????????# # #????????????????? | | ???????????????########## #????????????????? | | ????????????????????????# #????????????????? | | ???????????????########?# #????????????????? | | ???????????????#[[[ ]]??# #????????????????? | | ???????????????#[[[ ]]??# r#????????????????? | | ???????????????# ]???# #????????????????? | | ???????????????# ???# #????????????????? | | ???????????????## ##??# ####?????????????? | | ???????????????# T#??# ##T######????????? | | ???????????????# #??## ## #!!!!#????????? | | ???###############+##### # #????????? | | ???# # + # !!#????????? | | ???# [ ! + ########????????? | | ???# ! % # #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Core Shielding 20 Evasion (%) 55 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 11% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyPiercingMicroactuators Manual? 0 Play Time 00:40:42 Cumulative 495.7 hours Start 2025.10.30 @ 12:23:50 End 2025.10.30 @ 13:18:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 826 Rogue 671 Adventurer 148 Explorer 7 Win Type - Total 24 Types 19/1/3/1/0/0/0/0/0/0 Lore% 72 Gallery% 77 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65957e8a-1003-40b2-aec9-25c3717aca0b