Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.12 @ 21:29:18 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (1) 5 Value Destroyed (16) 16 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1121 Bonus ------- None Cogmind --------- Core Integrity 382/400 Matter 241/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Targeting Computer > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (5) ---- Light Armor Plating Mace Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Targeting Computer > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 4] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Utility Targeting Computer Processor Targeting Computer Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 4 | 2 1 1 . Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 1 | 1 . . . Treads 1 | 1 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 1 | . . 1 . Device . | . . . . Storage . | . . . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 2 | 1 1 . . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 36 | . 34 41 . Treads 13 | . 14 11 . Processor 2 | . . 8 . Energy Gun 13 | . 14 11 . Ballistic Gun 7 | . 6 11 . Naked Turns . | . . . . Heaviest Build 2 | 1 2 2 . Greatest Support 3 | 3 3 3 . Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 . Average Capacity 5 | 5 5 5 . Most Carried 4 | 4 . 2 . Average Carried . | 2 . . . Final Capacity 5 | 5 5 5 5 Final Carried 2 | . . 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 188 | 174 14 . . Remotely . | . . . . Salvage Created 14 | . 14 . . Parts 2 | . 2 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed . | . . . . Classes Destroyed 1 | . 1 . . Operator 1 | . 1 . . Best Kill Streak 1 | . 1 . . Combat Bots Only . | . . . . Max Kills in Single Turn 1 | . 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 231 | . 199 32 . Core 59 | . 41 18 . Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 83 . . Volleys Fired 11 | . 8 3 . Largest 2 | . 2 2 . Hottest 60 | . 60 60 . Shots Fired 21 | . 15 6 . Gun 21 | . 15 6 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 10 | . 7 3 . Thermal 11 | . 8 3 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 5 | . 5 3 . Robot Miss Streak 2 | . 2 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 14 | . 11 3 . Core Hits 6 | . 5 1 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 130 | . 101 29 . Guns 129 | . 100 29 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 1 | . 1 . . Kinetic 64 | . 57 7 . Thermal 65 | . 43 22 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 47 | . 47 4 . Average Temperature 12 | . 15 3 . Received Heat Transfer 123 | . 114 9 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . 100 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 81 | . 81 63 . Initial 33 | . . 33 26 Average 49 | . 54 42 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 15 | . 14 1 . Peak Tracking Total 7 | . 7 1 . Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful 1 | . 1 . . Failed 1 | . 1 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 166 | 4 110 52 . Spaces Moved 253 | 1 171 81 . Core 253 | 1 171 81 . Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 . Average Speed 50 | 50 50 50 . Slowest Speed 50 | 50 50 50 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 1 46 13 2 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 271 | 5 180 86 . Wait . | . . . . Move 250 | . 170 80 . Hop . | . . . . Pick Up 2 | . . 2 . Fast Attach 2 | . 1 1 . Attach 2 | 2 . . . Detach . | . . . . Swap . | . . . . Drop 3 | 3 . . . Fire 11 | . 8 3 . Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Sto x2]) -9/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 13) 115 | -10/Materials | Entered another Materials area 115 | -9/Materials | Evolved 2 slots: Utility x2 116 | -9/Materials | Discovered new exit (range 14) 165 | -9/Materials | Discovered new exit (range 5) 167 | -9/Materials | Entered Storage 167 | -9/Storage | Self-destructed Last Messages --------------- 00085_ O-16 Technician uses terminal to summon reinforcements. 00085_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 00085_ O-16 Technician locks terminal. 00090_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 00095_ EXIT=FOUND 00101_ O-16 Technician destroyed. 00104_ Acquired 14 matter. 00105_ Slammed into G-34 Mercenary. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 00116_ EXIT=FOUND 00126_ Acquired Targeting Computer. 00153_ Acquired Mace. 00155_ Acquired Lgt. Armor Plating. 00165_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ???????????????????????? ??? | | ???????????????????????? ??? | | ???????????????????????? ??? | | ???????????????????????# #?? | | ???????????????????????# #?? | | ???????????????????????# #?? | | ???????????????????????# #?? | | ???????????????????????# #?? | | ???????????????????????+ #?? | | ???????????????????????# #?? | | ???????????????????????# #?? | | ???????????????????????+ #?? | | ???????????????????????# #?? | | ???????????????????????# #?? | | ???????????????????????# #?? | | ???????????????????????# @ #?? | | ???????????????????????# #?? | | ???????????????????????#####?? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 5 Energy Capacity 100 Matter Stores 255 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedRagnarokShifter Manual? 0 Play Time 00:02:46 Cumulative 152.8 hours Start 2021.07.12 @ 21:26:41 End 2021.07.12 @ 21:29:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 233 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 51 Gallery% 77 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6f11aa4-afe2-4f38-be7d-558d6d1b8a30