Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.02 @ 02:30:48 Player: WeirdFoe Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (11) 55 Value Destroyed (242) 242 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (673) 673 TOTAL SCORE: 2510 Bonus ------- Follower Combat Kills 73 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (12) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Small Storage Unit 0b10 Decoder Chip [Scout] Targeting Computer Light Armor Plating Improved Grenade Launcher Heavy Rocket Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit ECM Suite > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Small Storage Unit Medium Laser Advanced Beam Cannon Advanced Beam Cannon Assault Rifle Improved Assault Rifle [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Weapon Improved Assault Rifle Energy Gun Riot Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 20 | 6 2 7 3 2 . Power 2 | 1 . . 1 . . Engine 2 | 1 . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . 2 . . . Treads . | . . . . . . Leg 4 | 2 . 2 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | 1 2 . . . . Device 1 | . 1 . . . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 . 5 2 2 . Energy Gun 3 | 2 . . . 1 . Energy Cannon 1 | . . 1 . . . Ballistic Gun 5 | . . 3 1 1 . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 8 | . . . 1 . 7 Power 2 | . . . 1 . 1 Propulsion 4 | . . . . . 4 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 7 | . . . 1 . 7 Average Slot Usage (%) 96 | . 86 94 98 99 80 Engine 10 | . 14 11 9 11 9 Leg 41 | . 28 38 44 44 32 Device 10 | . 1 11 11 11 10 Storage 11 | . 14 11 11 11 11 Energy Gun 9 | . 28 3 . 10 8 Ballistic Gun 11 | . . 14 19 11 9 Naked Turns . | . . . . . . Heaviest Build 21 | 13 18 21 21 18 18 Greatest Support 40 | 20 20 40 40 20 30 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 8 Average Capacity 7 | 4 6 8 8 8 8 Most Carried 8 | 4 5 8 7 7 7 Average Carried 5 | 1 2 5 6 5 7 Final Capacity 8 | 6 8 8 8 8 8 Final Carried 7 | 2 5 6 6 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 503 | 256 4 134 89 20 . Remotely . | . . . . . . Salvage Created 272 | . 23 157 92 . . Parts 22 | . 4 14 4 . . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . . 3 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 8 | . . 6 2 . . Guns 1 | . . . 1 . . Cannons 4 | . . 4 . . . AOE 3 | . . 2 1 . . Classes Destroyed 5 | . 1 3 1 . . Hauler 1 | . . 1 . . . Watcher 2 | . 1 1 . . . Swarmer 4 | . . 4 . . . Grunt 2 | . . 2 . . . Sentry 2 | . . . 2 . . Best Kill Streak 4 | . 1 4 2 . . Combat Bots Only 4 | . . 4 2 . . Max Kills in Single Turn 2 | . 1 2 1 . . Gunslinging . | . . . . . . Exploded 1 | . . 1 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 1298 | . . 304 131 . 863 Core 414 | . . 25 15 . 374 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 36 | . 5 15 8 . 8 Largest 2 | . 2 2 1 . 2 Hottest 100 | . 100 91 33 . 73 Shots Fired 59 | . 10 28 8 . 13 Gun 48 | . 10 18 7 . 13 Cannon 8 | . . 8 . . . Launcher 3 | . . 2 1 . . Special . | . . . . . . Kinetic 33 | . . 18 7 . 8 Thermal 18 | . 10 8 . . . Explosive 3 | . . 2 1 . . Electromagnetic 5 | . . . . . 5 Robot Hit Streak 8 | . 2 8 4 . 2 Robot Miss Streak 4 | . 2 2 1 . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 35 | . 5 19 5 . 6 Core Hits 17 | . 1 10 3 . 3 Critical Hits 2 | . . 2 . . . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 746 | . 36 551 112 . 47 Guns 314 | . 36 156 75 . 47 Cannons 165 | . . 165 . . . Explosions 267 | . . 230 37 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 259 | . . 156 75 . 28 Thermal 201 | . 36 165 . . . Explosive 267 | . . 230 37 . . Electromagnetic 19 | . . . . . 19 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 168 | . 156 168 . . 15 Average Temperature 62 | . 68 83 . . 8 Received Heat Transfer 165 | . . 54 36 . 75 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 407 | . 111 296 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 339 | . 37 339 177 . . Initial 132 | . . 15 132 . . Average 132 | . 25 193 172 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 80 | 100 100 53 100 . . Level 1 19 | . . 46 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 4 13 2 . 25 Peak Tracking Total 8 | . 1 7 2 . 8 Tactical Retreats 10 | . 1 3 . . 6 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 5 | . . . . . 5 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 3 | . . 1 2 . . Max in Single Turn 2 | . . 1 2 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 151 | . . . . 151 151 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 12 | . . . . . 12 Total Damage 443 | . . . . . 443 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 2393 | 57 127 247 157 1581 224 Spaces Moved 1533 | 38 88 96 108 1051 152 Core 24 | 2 . . . . 22 Treads . | . . . . . . Legs 1509 | 36 88 96 108 1051 130 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 120 | 116 120 120 120 120 127 Slowest Speed 150 | 120 120 120 120 120 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 22 14 30 90 38 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 18 | . . 8 10 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 18 | . . 8 10 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 2023 | 51 99 204 127 1371 171 Wait 397 | . 1 68 7 311 10 Move 1526 | 37 87 95 107 1048 152 Hop 1 | . . . . 1 . Pick Up 27 | 8 4 9 1 5 . Fast Attach 1 | . . 1 . . . Attach 16 | 6 1 6 2 1 . Detach 4 | . . 3 1 . . Swap 3 | . 1 . 1 1 . Drop 12 | . . 7 . 4 1 Fire 36 | . 5 15 8 . 8 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 11) 185 | -10/Materials | Entered another Materials area 185 | -9/Materials | Evolved 2 slots: Propulsion x2 301 | -9/Materials | Build established: Mutant 308 | -9/Materials | Discovered new exit (range 15) 432 | -9/Materials | Entered Mines 579 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 589 | -9/Mines | Entered Zion 621 | -7/Zion | Given A8's code to call for help 1305 | -7/Zion | Found CR-A16's Pointy Stick 1390 | -7/Zion | Discovered new exit (range 11) 1610 | -7/Zion | Learned Factory emergency access door positions 1793 | -7/Zion | Imprinted 1796 | -7/Zion | Declared Zion's savior 2170 | -7/Zion | Entered Proximity Caves 2170 | -6/Proximity Caves | Accompanied by 4 allies 2205 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2376 | -6/Proximity Caves | Core integrity fell below 50% 2390 | -6/Proximity Caves | Core integrity fell below 20% 2391 | -6/Proximity Caves | Spotted B-75 Beast 2394 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- type... 01970_ Acquired 0b10 Decoder Chip [Scout]. LOCATION=UNKNOWN GOAL=ESCAPE 02186_ Penetrated by Slug. 02190_ Slug penetrates U1-NEI(M). 02191_ L-41 Fighter destroyed. 02201_ B-48 Gladiator system terminally corrupted. 02205_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 02207_ Lgt. Treads self-destruct mechanism malfunctions. 02208_ Carbon-fiber Leg fries itself beyond repair. 02209_ Y-64 Sentinel: "REQUESTING BACKUP." 02319_ Aluminum Leg destroyed. 02332_ NL-043(M) destroyed. 02333_ Dropped Riot Gun. 02335_ Aluminum Leg destroyed. 02357_ Lgt. Ion Engine destroyed. 02361_ Imp. Assault Rifle destroyed. 02362_ Aluminum Leg destroyed. 02379_ ECM Suite destroyed. 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