Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 19:05:34 Player: Sketchy Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1982) 1982 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (168) 168 TOTAL SCORE: 5020 Bonus ------- High Alert Combat Kills 91 Follower Combat Kills 77 Cogmind --------- Core Integrity 0/700 Matter 29/300 Energy 100/100 System Corruption 0% Temperature Critical (507) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit Targeting Computer > --- WEAPON (3) ------- Mace > --- INVENTORY (8) ---- Reinforced Ion Engine Improved Heat Sink Advanced ECM Suite Improved Trap Extractor (0/6) Enhanced Autogun Enhanced Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Targeting Computer Advanced ECM Suite > --- WEAPON ----------- Spread Laser Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Reinforced Ion Engine Improved Heat Sink Particle Gun Enhanced Autogun Mace [Rating: 33] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Gauss Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Impact Weapon Mace Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . . . 2 Utility 2 | . . 1 . 1 . Weapon 1 | . . 1 . . . Parts Attached 69 | 7 3 5 3 26 25 Power 14 | 1 . 1 1 3 8 Engine 12 | 1 . 1 1 3 6 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 15 | 2 . . . 6 7 Treads 12 | 2 . . . 6 4 Leg 3 | . . . . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 2 1 2 4 4 Device 7 | . 1 1 1 1 3 Storage 3 | 1 . . . 1 1 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 3 | . . . 1 2 . Artifact . | . . . . . . Weapon 26 | 3 1 3 . 13 6 Energy Gun 10 | . . 2 . 6 2 Energy Cannon 1 | . . 1 . . . Ballistic Gun 7 | 3 . . . 2 2 Ballistic Cannon 6 | . 1 . . 5 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 3 . 1 . Parts Lost 17 | . . . . 2 15 Power 4 | . . . . . 4 Propulsion 7 | . . . . 1 6 Utility 3 | . . . . 1 2 Weapon 3 | . . . . . 3 Highest Loss Streak 9 | . . . . 2 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 93 94 100 99 89 Engine 13 | . 14 11 11 18 8 Core 1 | . . . . . 5 Treads 18 | . 28 22 22 17 16 Leg 2 | . . . . . 10 Device 11 | . 7 6 11 13 8 Storage 7 | . 14 11 3 8 5 Processor 8 | . . 11 11 9 7 Protection 3 | . . . 7 4 2 Energy Gun 12 | . . 11 22 13 5 Energy Cannon 2 | . . 1 11 1 . Ballistic Gun 4 | . 16 10 . . 9 Ballistic Cannon 7 | . 11 9 . 10 4 Naked Turns . | . . . . . . Heaviest Build 63 | 14 16 24 25 63 55 Greatest Support 80 | 40 40 40 40 40 80 Greatest Overweight (x) 3 | 1 . . . 2 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 Average Capacity 11 | 6 8 8 5 14 11 Most Carried 15 | 4 6 8 8 15 15 Average Carried 8 | 1 4 5 5 11 9 Final Capacity 15 | 8 8 8 5 15 8 Final Carried 14 | 2 6 8 5 14 6 Class Distribution -------------------- 57% | Scavenger-Gunner 29% | Gunner 9% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1462 | 251 26 163 30 657 335 Remotely . | . . . . . . Salvage Created 1784 | . 26 147 60 797 754 Parts 89 | . 3 13 7 35 31 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 49 | . 1 5 6 19 18 Melee 2 | . . . . . 2 Guns 23 | . . 3 5 6 9 Cannons 22 | . 1 2 . 13 6 Classes Destroyed 10 | . 1 3 . 5 1 Builder 2 | . . . . 1 1 Hauler 1 | . . . . 1 . Recycler 2 | . . 1 . 1 . Watcher 4 | . . 1 . 2 1 Swarmer 13 | . . 4 6 3 . Grunt 28 | . 1 1 . 11 15 Brawler 1 | . . . . 1 . Duelist 2 | . . . . . 2 Sentry 3 | . . . . 3 . Hunter 2 | . . . . 1 1 Best Kill Streak 6 | . 1 6 3 3 5 Combat Bots Only 5 | . 1 4 3 2 5 Max Kills in Single Turn 2 | . 1 2 1 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 324 | . . 28 33 110 153 Missed 78 | . . 6 9 36 27 Damage Taken 3874 | . . 184 192 1060 2438 Core 873 | . . 27 9 110 727 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 100 . 91 80 . Volleys Fired 127 | . 2 13 13 48 51 Largest 3 | . 2 3 3 3 3 Hottest 205 | . 55 124 189 205 138 Shots Fired 336 | . 4 33 36 141 122 Gun 183 | . 3 20 23 53 84 Cannon 153 | . 1 13 13 88 38 Launcher . | . . . . . . Special . | . . . . . . Kinetic 179 | . 4 22 . 69 84 Thermal 157 | . . 11 36 72 38 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 1 6 7 14 13 Robot Miss Streak 11 | . 1 11 11 4 4 Penetration Max 1 | . . . . 1 1 Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 218 | . 2 19 16 83 98 Core Hits 128 | . 1 13 11 51 52 Critical Kills 2 | . . . 1 . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 22 | . . . 3 12 7 Burn 6 | . . . 2 3 1 Meltdown 1 | . . . 1 . . Blast 13 | . . . . 9 4 Smash 2 | . . . . . 2 Melee Attacks 14 | . . . . . 14 Impact 14 | . . . . . 14 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4732 | . 29 261 216 2004 2222 Guns 1939 | . 10 92 175 523 1139 Cannons 2364 | . 19 169 41 1468 667 Explosions 87 | . . . . . 87 Melee 329 | . . . . . 329 Ramming 13 | . . . . 13 . Kinetic 2710 | . 29 192 . 1242 1247 Thermal 1680 | . . 69 216 749 646 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 329 | . . . . . 329 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 125 | . . . . 6 119 Projectiles 6 | . . . . 6 . Explosions 67 | . . . . . 67 Melee 52 | . . . . . 52 Knockbacks 20 | . . 1 . 8 11 Impact 5 | . . . . 1 4 Kinetic 13 | . . 1 . 7 5 Secondary 2 | . . . . . 2 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 3 | . . . . 3 . Targets Rammed 4 | . . . . 4 . Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 610 | . . 297 217 500 610 Average Temperature 126 | . . 156 67 110 155 Received Heat Transfer 1617 | . . 24 . 513 1080 Effects 16 | . . . . 4 12 Shutdowns 4 | . . . . 2 2 Energy Bleed 3 | . . . . 1 2 Matter Decay 1 | . . . . . 1 Short Circuit 3 | . . . . 1 2 Damage (major) 3 | . . . . . 3 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 4 | . . . . . 4 Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 4 | . . . 2 1 1 Heat Transferred 3484 | . . 107 556 1613 1208 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 557 | . 49 142 225 238 557 Initial 107 | . . 20 55 9 107 Average 167 | . 35 93 143 116 342 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 67 | 100 100 100 65 76 29 Level 1 23 | . . . 34 23 29 Level 2 9 | . . . . . 40 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 . 1 3 2 Investigation 5 | . . . 1 3 1 Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 92 | . 2 10 8 34 38 Peak Tracking Total 11 | . 1 5 4 5 11 Tactical Retreats 7 | . . . 1 1 5 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 6 | . . . . 1 5 Max in Single Turn 4 | . . . . 1 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 6 | . 2 . 1 2 1 Terminals 4 | . 1 . . 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 8 . 1 8 2 Successful 9 | . 4 . 1 4 . Failed 10 | . 4 . . 4 2 Catastrophic 4 | . 1 . . 1 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 14 | . 4 . . 8 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 1 . 1 4 . Open Door 1 | . . . 1 . . Locate Traps 2 | . 1 . . 1 . Registered Components 1 | . . . . 1 . Zone Layout 2 | . . . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Process 1 | . 1 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 . . 2 1 Full Trace Events 4 | . 1 . . 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 1 . Highest-Rated Group 54 | . . . 54 31 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 18 | . . . 2 16 . Total Damage 274 | . . . 22 252 . Kills 3 | . . . 1 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3174 | 73 164 267 492 1403 775 Spaces Moved 1364 | 40 87 108 269 479 381 Core 9 | 7 . . . . 2 Treads 1134 | 33 87 108 269 479 158 Legs 221 | . . . . . 221 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 Average Speed 180 | 147 160 160 160 237 138 Slowest Speed 320 | 160 160 160 160 320 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 21 13 68 32 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 70 | . . . . 33 37 Melee . | . . . . . . Projectile 41 | . . . . 33 8 AOE 29 | . . . . . 29 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1798 | 54 108 176 305 639 516 Wait 105 | . 11 37 10 30 17 Move 1359 | 39 86 107 268 478 381 Hop . | . . . . . . Pick Up 72 | 8 5 9 3 30 17 Fast Attach 4 | . . . 1 2 1 Attach 32 | 6 2 2 . 11 11 Detach 1 | . 1 . . . . Swap 33 | 1 1 3 2 13 13 Drop 47 | . . 5 8 23 11 Fire 127 | . 2 13 13 48 51 Melee 14 | . . . . . 14 Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . . . 4 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 16) 238 | -10/Materials | Entered another Materials area 238 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 429 | -9/Materials | Met 8R-AWN 435 | -9/Materials | Discovered new exit (range 15) 505 | -9/Materials | Entered Mines 506 | -9/Mines | Followed 8R-AWN into the Mines 511 | -9/Mines | Met a Derelict bent on vengeance 564 | -9/Mines | Build established: Gunner 570 | -9/Mines | Met a Derelict shopkeep closing up shop 908 | -9/Mines | Learned location of Storage (-7) 986 | -9/Mines | Discovered new exit (range 7) 997 | -9/Mines | Entered Materials 997 | -8/Materials | Accompanied by 1 ally 997 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1002 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1511 | -8/Materials | Build established: Scavenger-Gunner 2339 | -8/Materials | Discovered new exit (range 15) 2400 | -8/Materials | Entered Factory 2400 | -7/Factory | Evolved 2 slots: Propulsion x2 2846 | -7/Factory | Lost 4 parts (2p2n) 3144 | -7/Factory | Core integrity fell below 50% 3168 | -7/Factory | Core integrity fell below 20% 3176 | -7/Factory | Core destroyed Last Messages --------------- 03168_ Carbon-fiber Leg broken. 03168_ Overheating: Short circuit. 03168_ Carbon-fiber Leg destroyed. 03169_ Critical hit (Burn: +37). 03169_ Destroyed Imp. Heat Sink. 03169_ G-47 Trooper system corrupted by crushing effect. 03169_ G-47 Trooper knocked back. 03169_ K-01 Serf collects debris. 03170_ G-47 Trooper system terminally corrupted. 03170_ K-01 Serf collects debris. 03171_ Broken Carbon-fiber Leg destroyed. 03172_ Overheating: Matter decay (-7). 03172_ K-01 Serf collects debris. 03173_ Targeting Computer broken. 03173_ Overheating: Short circuit. 03174_ K-01 Serf collects debris. 03175_ Enh. Autogun destroyed. 03175_ K-01 Serf collects debris. 03176_ Overheating: Core damaged (-84). 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