Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 13:56:49 Player: Ciaphas Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (128) 640 Value Destroyed (3350) 3350 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (757) 757 TOTAL SCORE: 9287 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 100 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 55/700 Matter 300/300 Energy 27/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Weight Redist. System Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Improved Light Armor Plating System Restoration Module Longsword +1 Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Melee Analysis Suite Layered Light Armor Plating Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Katana Longsword +1 > --- INVENTORY -------- Light Nuclear Core Advanced Treads Advanced Treads Improved VTOL Module Improved VTOL Module Large Matter Pod Structural Scanner Experimental Sensor Array Hardened Light Armor Plating Improved Light Armor Plating Hacking Suite System Shield System Restoration Module Heavy Rocket Launcher Remote Datajack [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Backup Propulsion III Flight Unit Improved VTOL Module Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Maul Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 3 | . . . 1 . . . 1 1 . . . Weapon . | . . . . . . . . . . . . Parts Attached 112 | 5 14 4 13 8 1 3 17 34 2 . 11 Power 14 | . 2 1 1 1 . 1 1 6 . . 1 Engine 6 | . 2 1 1 1 . . . 1 . . . Core 8 | . . . . . . 1 1 5 . . 1 Reactor . | . . . . . . . . . . . . Propulsion 29 | 2 1 3 4 . . . 8 8 . . 3 Treads 22 | 2 1 3 4 . . . 8 4 . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 7 | . . . . . . . . 4 . . 3 Utility 40 | 2 6 . 2 3 . 1 5 17 1 . 3 Device 16 | 2 2 . 1 1 . . 2 8 . . . Storage 5 | . 3 . . . . . . 1 . . 1 Processor 3 | . . . . . . . 1 2 . . . Hackware 5 | . . . . . . . . 4 . . 1 Protection 11 | . 1 . 1 2 . 1 2 2 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 29 | 1 5 . 6 4 1 1 3 3 1 . 4 Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 11 | . 5 . 4 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 7 | . . . 1 2 . . 1 . . . 3 Special Weapon 1 | . . . . . . . . . 1 . . Impact Weapon 2 | . . . 1 . . 1 . . . . . Slashing Weapon 7 | . . . . . 1 . 2 3 . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 2 1 . . Parts Lost 17 | . . . . . 1 . 1 4 1 . 10 Power 2 | . . . . . . . . 1 . . 1 Propulsion 7 | . . . . . . . 1 1 1 . 4 Utility 6 | . . . . . . . . 2 . . 4 Weapon 2 | . . . . . 1 . . . . . 1 Highest Loss Streak 5 | . . . . . 1 . 1 2 1 . 5 To Critical Strikes 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 92 | . 99 100 100 100 99 100 99 90 68 61 49 Engine 5 | . 13 14 11 11 11 10 . . 7 7 . Core 6 | . . . . . . . 9 12 7 7 4 Treads 24 | . 27 28 33 33 33 33 36 21 . . . Flight 2 | . . . . . . . . 4 7 7 8 Device 9 | . 13 14 11 10 11 6 8 7 15 15 9 Storage 8 | . 14 14 11 11 11 11 9 6 . . 3 Processor 2 | . . . . . . . 7 5 . . . Hackware 5 | . . . . . . . . 10 15 15 15 Protection 5 | . . . 11 11 11 15 11 5 . . . Ballistic Gun 8 | . 26 28 20 21 20 5 . . . . . Slashing Weapon 7 | . . . . . 1 11 16 12 3 . 3 Naked Turns 1 | . . . . . . . . 1 . . . Heaviest Build 46 | 14 32 32 33 42 42 46 42 44 18 18 18 Greatest Support 94 | 40 40 40 69 69 69 69 90 94 11 11 20 Greatest Overweight (x) 2 | . 1 . . . . . . 2 1 1 1 Average Overweight (x) . | . . . . . . . . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 8 Average Capacity 12 | 8 11 15 15 15 15 15 15 12 5 5 6 Most Carried 15 | 8 12 13 15 12 13 13 15 15 5 5 5 Average Carried 10 | 5 9 11 12 10 11 11 12 11 4 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 Final Carried 14 | 3 12 12 11 12 11 12 14 5 5 5 4 Class Distribution -------------------- 42% | Mutant 27% | Gladiator 15% | Hacker-Mutant 9% | Scavenger-Gladiator 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gladiator | -8/Materials Gladiator | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Matter Collected 2699 | 252 533 107 557 441 . 59 178 393 25 . 154 Remotely . | . . . . . . . . . . . . Salvage Created 4347 | 91 574 38 619 468 . 483 334 1654 22 . 64 Parts 248 | 7 42 8 46 22 . 17 18 83 . . 5 Haulers Intercepted 4 | . 1 . 1 . . . . 2 . . . Recyclers Shooed 2 | . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . 2 Prevented 3 | . . . . . . . . . . . 3 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Combat Hostiles Destroyed 86 | . 16 3 17 12 . 7 8 17 1 . 5 Melee 30 | . . . . . . 7 6 17 . . . Guns 37 | . 16 3 11 7 . . . . . . . AOE 18 | . . . 6 5 . . 2 . . . 5 Classes Destroyed 16 | 2 5 . 2 1 . 1 . 5 . . . Worker 6 | . . . 2 1 . . . 3 . . . Builder 1 | . . . . . . . . 1 . . . Tunneler 6 | 1 1 1 . 2 . . . 1 . . . Hauler 4 | . 1 . 1 . . . . 2 . . . Recycler 10 | 1 . . 2 . . 2 . 5 . . . Mechanic 1 | . . . . . . . . 1 . . . Operator 7 | . 2 . 1 . . . 1 3 . . . Watcher 7 | . 2 . 2 . . . 2 1 . . . Swarmer 31 | . 9 3 11 . . . 3 . . . 5 Grunt 34 | . 7 . 4 10 . 6 3 4 . . . Brawler 2 | . . . . 2 . . . . . . . Duelist 2 | . . . . . . 1 . 1 . . . Sentry 6 | . . . 2 . . . 2 2 . . . Specialist 2 | . . . . . . . . 2 . . . Hunter 2 | . . . . . . . . 1 1 . . Programmer 7 | . . . . . . . . 7 . . . Best Kill Streak 9 | 2 6 3 9 4 . 7 4 5 1 . 3 Combat Bots Only 7 | . 6 3 7 4 . 5 4 4 1 . 3 Max Kills in Single Turn 4 | 1 1 1 4 2 . 1 1 1 1 . 2 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 3 | . . . 3 2 . . 1 . . . 2 Melee 1 | . . . . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Hostile Shots Fired 482 | . 53 24 56 26 3 20 37 125 10 . 128 Missed 157 | . 10 11 11 10 . 2 10 33 4 . 66 Damage Taken 4593 | . 384 108 502 218 137 313 452 1514 99 . 866 Core 974 | . 74 7 110 12 12 65 49 296 13 . 336 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 22 | . . . 22 . . . . . . . . Regen/Repaired (Parts) 279 | . . . . . . . 234 45 . . . Core Remaining (%) 77 | 100 . 67 . . . 50 91 . . . . Volleys Fired 145 | 2 55 13 40 24 . . 3 . 2 . 6 Largest 2 | 2 2 2 2 2 . . 1 . 1 . 1 Hottest 60 | 60 46 46 46 56 . . 33 . . . 39 Shots Fired 271 | 4 110 26 75 45 . . 3 . 2 . 6 Gun 250 | 4 110 26 70 40 . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 19 | . . . 5 5 . . 3 . . . 6 Special 2 | . . . . . . . . . 2 . . Kinetic 248 | 2 110 26 70 40 . . . . . . . Thermal 2 | 2 . . . . . . . . . . . Explosive 19 | . . . 5 5 . . 3 . . . 6 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 10 | 3 8 3 9 6 . . 6 . 8 . 10 Robot Miss Streak 6 | . 6 5 3 2 . . . . . . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . 3 . 2 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . Shots Hit Robots 291 | 3 63 12 46 28 . 24 20 90 2 . 3 Core Hits 141 | 3 27 5 33 23 . 7 12 27 . . 4 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 16 | . 1 . . . . 2 2 11 . . . Destroy 1 | . 1 . . . . . . . . . . Sever 15 | . . . . . . 2 2 11 . . . Melee Attacks 204 | . . . 1 . . 24 34 143 2 . . Impact 2 | . . . 1 . . 1 . . . . . Slashing 202 | . . . . . . 23 34 143 2 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 22 | . . . . . . 2 1 19 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . 1 1 8 . . . Damage Inflicted 11019 | 33 1042 188 1256 711 . 1119 1100 4920 . . 650 Guns 2298 | 33 1013 180 672 400 . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 1641 | . . . 584 266 . . 141 . . . 650 Melee 6998 | . . . . . . 1119 959 4920 . . . Ramming 82 | . 29 8 . 45 . . . . . . . Kinetic 2275 | 10 1013 180 672 400 . . . . . . . Thermal 23 | 23 . . . . . . . . . . . Explosive 1641 | . . . 584 266 . . 141 . . . 650 Electromagnetic . | . . . . . . . . . . . . Impact 25 | . . . . . . 25 . . . . . Slashing 6973 | . . . . . . 1094 959 4920 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . 2 2 2 2 . 4 . . . Average Corruption 1 | . . . 2 2 2 2 . 1 . . . Corruption Purged 6 | . . . . . . . . 6 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 48 | . . . 3 7 8 7 . 23 . . . Message Errors 15 | . . . . 1 5 1 . 8 . . . Matter Fused 12 | . . . 1 3 1 1 . 6 . . . Heat Flow Errors 4 | . . . . 1 . 1 . 2 . . . Energy Discharges 7 | . . . 2 . 1 1 . 3 . . . Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . 1 1 2 . 2 . . . Data Loss (major) 1 | . . . . 1 . . . . . . . Alerts 2 | . . . . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1300 | . . . 14 . . 183 77 881 . . 145 Projectiles . | . . . . . . . . . . . . Explosions 159 | . . . 14 . . . . . . . 145 Melee 1141 | . . . . . . 183 77 881 . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 205 | . . . 81 18 . . 45 . . . 61 Shots 6 | . . . 2 1 . . 1 . . . 2 Rammed 8 | . 4 1 . 3 . . . . . . . Targets Rammed 10 | . 4 2 . 4 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed 2 | . . 1 . 1 . . . . . . . Highest Temperature 280 | 20 24 12 12 280 . 213 . 212 . . . Average Temperature 30 | 15 6 5 6 49 . 69 . 90 . . . Received Heat Transfer 675 | . 60 . 87 117 . 162 72 81 . . 96 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 50 | 50 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Peak Influence 544 | 10 203 141 481 544 . 185 331 242 . . . Initial 187 | . 6 36 54 187 . . 72 41 . . . Average 135 | 7 80 134 224 377 . 58 203 97 . . . Maximum Alert Level 2 | . 1 . 2 2 . . 1 1 . . . Low Security (%) 72 | 100 93 100 50 1 . 100 37 82 . . . Level 1 24 | . 6 . 37 74 . . 62 17 . . . Level 2 2 | . . . 12 24 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . 4 . 1 . . . 2 17 . . . Investigation 6 | . 1 . 1 . . . 1 3 . . . Extermination 7 | . . . . . . . . 7 . . . Reinforcement 11 | . 3 . . . . . 1 7 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Distress Signals 9 | . 4 . 4 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 155 | . 28 2 24 13 1 9 18 31 2 . 27 Peak Tracking Total 9 | . 6 2 7 4 1 6 4 4 1 . 9 Tactical Retreats 13 | . 1 . 1 1 . 1 1 4 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Traps Triggered 7 | . 2 . 1 . . . 1 3 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Machines Disabled 4 | . . 1 1 1 . . 1 . . . . Max in Single Turn 1 | . . 1 1 1 . . 1 . . . . Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Machines Accessed 45 | . 6 . 5 . 2 . 5 22 . 4 1 Terminals 23 | . 5 . 2 . . . 4 11 . . 1 Fabricators 3 | . . . . . . . . 3 . . . Repair Stations 4 | . . . 1 . . . 1 2 . . . Recycling Units 3 | . 1 . 1 . . . . 1 . . . Scanalyzers 4 | . . . 1 . . . . 3 . . . Garrison Access 2 | . . . . . . . . 2 . . . Total Hacks 135 | . 18 . 16 . 2 . 12 55 . 31 1 Successful 92 | . 8 . 8 . 2 . 10 32 . 31 1 Failed 43 | . 10 . 8 . . . 2 23 . . . Catastrophic 8 | . 1 . . . . . 2 5 . . . Database Lockouts . | . . . . . . . . . . . . Manual 48 | . 12 . 10 . 1 . 5 19 1 . . Terminals 62 | . 16 . 9 . . . 8 28 . . 1 Fabricators 8 | . . . . . . . . 8 . . . Repair Stations 10 | . . . 1 . . . 4 5 . . . Recycling Units 5 | . 2 . 2 . . . . 1 . . . Scanalyzers 15 | . . . 4 . . . . 11 . . . Garrison Access 2 | . . . . . . . . 2 . . . Terminal Hacks 58 | . 4 . 2 . 2 . 4 14 . 31 1 Record 20 | . . . . . 1 . 1 6 . 11 1 Part Schematic 11 | . . . . . . . . . . 11 . Robot Schematic 6 | . . . . . . . . . . 6 . Robot Analysis 2 | . 1 . 1 . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . 1 . . 3 . Open DSF 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . Alert Level 6 | . 1 . . . . . 1 4 . . . Unreport Threat 1 | . . . . . . . . 1 . . . Investigation Status 1 | . 1 . . . . . . . . . . Recall Investigation 2 | . . . . . . . 1 1 . . . Hauler Manifests 1 | . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . Load Schematic 2 | . . . . . . . . 2 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks 9 | . . . . . . . 4 5 . . . Scan Component 4 | . . . . . . . 2 2 . . . Repair 4 | . . . . . . . 2 2 . . . Refit 1 | . . . . . . . . 1 . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . . . . . Process 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . Scanalyzer 11 | . . . 3 . . . . 8 . . . Insert Component 5 | . . . 1 . . . . 4 . . . Analyze 6 | . . . 2 . . . . 4 . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 7 | . 2 . 2 . . . 2 1 . . . Terminals 7 | . 2 . 2 . . . 2 1 . . . Botnet 7 | . 2 . 2 . . . 2 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 32 | . 6 . 3 . . . 4 19 . . . Full Trace Events 4 | . 1 . 1 . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . . . . 3 . 11 . Parts Built 1 | . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . . Total Part Build Rating 3 | . . . . . . . . 3 . . . Parts Repaired 4 | . . . . . . . 2 2 . . . Time 107 | . . . . . . . 64 43 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 6 | . 6 . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . . . . 4 . . . Part Schematics Acquired 4 | . . . 1 . . . . 3 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Total Allies 1 | . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . . . 16 Total Damage 415 | . . . . . . . . . . . 415 Kills 5 | . . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Robot Analysis Total 2 | . 1 . 1 . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . 1 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Turns Passed 9298 | 43 1346 288 540 596 520 325 903 3821 534 93 289 Spaces Moved 6328 | 16 719 152 255 316 324 159 399 2893 496 89 510 Core 206 | . . . . . . . . 2 . . 204 Treads 3915 | 15 719 152 255 316 324 159 399 1576 . . . Legs 1 | 1 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2206 | . . . . . . . . 1315 496 89 306 Fastest Speed 30 | 120 160 160 160 160 160 160 145 32 105 105 30 Average Speed 122 | 157 160 160 160 160 160 160 150 109 105 105 50 Slowest Speed 240 | 160 240 160 160 160 160 160 160 175 105 105 115 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 55 | 2 99 39 31 82 63 35 43 67 73 75 60 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . . . . 1 . . . . 1 . Known Exits Taken 1 | . . . 1 . . . . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 10 | . . 3 . 1 . . . . 2 . 4 Spaces Dug 86 | . . . 16 13 . . 11 44 2 . . Terrain Destroyed 196 | . . . 32 42 . . 22 44 2 . 54 Melee 58 | . . . 1 . . . 11 44 2 . . Projectile . | . . . . . . . . . . . . AOE 138 | . . . 31 42 . . 11 . . . 54 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Total 7453 | 33 824 175 325 365 326 205 665 3411 503 88 533 Wait 531 | . 8 . 1 8 . 19 204 291 . . . Move 6317 | 15 718 151 254 315 323 158 398 2892 495 88 510 Hop . | . . . . . . . . . . . . Pick Up 50 | 1 12 1 6 3 1 1 5 19 . . 1 Fast Attach 35 | 4 6 . . . . . 2 18 1 . 4 Attach 15 | 1 . . 2 . 1 . 2 4 1 . 4 Detach 11 | 3 2 . . . . . . 3 1 . 2 Swap 62 | . 8 4 11 8 . 3 13 12 . . 3 Drop 75 | 7 11 4 10 3 1 1 8 26 1 . 3 Fire 145 | 2 55 13 40 24 . . 3 . 2 . 6 Melee 184 | . . . 1 . . 23 30 128 2 . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 10 | . 4 2 . 4 . . . . . . . Escape Stasis 18 | . . . . . . . . 18 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min / Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: Low / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 1) 44 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 15) 433 | -10/Materials | Discovered new exit (range 3) 618 | -10/Materials | Discovered new exit (range 13) 822 | -10/Materials | Discovered new exit (range 8) 1264 | -10/Materials | Discovered new exit (range 8) 1390 | -10/Materials | Entered Mines 1559 | -10/Mines | Discovered new exit (range 9) 1601 | -10/Mines | Discovered new exit (range 15) 1678 | -10/Mines | Entered Materials 1678 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1754 | -9/Materials | Identified exit to Mines 1754 | -9/Materials | Identified exit to Storage 2119 | -9/Materials | Destroyed 7 combat bots 2218 | -9/Materials | Entered Mines 2583 | -9/Mines | Found a hidden stash of uninstalled traps 2612 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2658 | -9/Mines | Discovered new exit (range 15) 2762 | -9/Mines | Learned Materials terminal intel 2780 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2783 | -9/Mines | Found Prototype Device 2806 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2806 | -9/Mines | Discovered new exit (range 5) 2814 | -9/Mines | Entered Exiles 2851 | -9/Exiles | Met 8R-AWN 2882 | -9/Exiles | Met EX-HEX 2926 | -9/Exiles | Met EX-BIN 2947 | -9/Exiles | Met EX-DEC 2954 | -9/Exiles | Learned location of Zion (-6) 3062 | -9/Exiles | Aligned with FarCom system 3064 | -9/Exiles | Given EX-Vault access code 3106 | -9/Exiles | Opened EX-Vault 3120 | -9/Exiles | Found Longsword +1 3152 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3172 | -9/Exiles | Exiles lab attacked by MAIN.C 3318 | -9/Exiles | Discovered new exit (range 12) 3334 | -9/Exiles | Left Exiles lab with Longsword +1 3334 | -9/Exiles | Entered Mines 3635 | -8/Mines | Discovered new exit (range 6) 3659 | -8/Mines | Entered Materials 3659 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3660 | -8/Materials | Loaded intel: 12 terminal locations 4103 | -8/Materials | Build established: Gladiator 4221 | -8/Materials | Repaired Hrd. Light Armor Plating 4255 | -8/Materials | Repaired Hrd. Light Armor Plating 4389 | -8/Materials | Discovered new exit (range 15) 4562 | -8/Materials | Entered Factory 4562 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4867 | -7/Factory | Build established: Scavenger-Gladiator 5779 | -7/Factory | Build established: Gladiator 5940 | -7/Factory | Repaired Structural Scanner 5949 | -7/Factory | Discovered new exit (range 4) 6334 | -7/Factory | Cargo convoy interrupted 6350 | -7/Factory | Fabricated Imp. VTOL Module (x1) 7300 | -7/Factory | Released all parts (13) 7351 | -7/Factory | Identified Exp. Sensor Array 7728 | -7/Factory | Build established: Hacker-Mutant 8292 | -7/Factory | Repaired Imp. VTOL Module 8383 | -7/Factory | Entered Lower Caves 8410 | -7/Lower Caves | Encountered a Warlord checkpoint 8472 | -7/Lower Caves | Identified exit to Lower Caves 8538 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8674 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8686 | -7/Lower Caves | Found Prototype Special Weapon 8686 | -7/Lower Caves | Identified Molecular Deconstructor 8896 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8917 | -7/Lower Caves | Entered Data Miner 8917 | -7/Data Miner | Discovered new exit (range 6) 8937 | -7/Data Miner | Met Data Miner 8968 | -7/Data Miner | Learned location of Section 7 (-2) 8968 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8988 | -7/Data Miner | Received God Mode back door access code from Data Miner 9010 | -7/Data Miner | Entered Proximity Caves 9053 | -6/Proximity Caves | Escorted by Enhanced Grunt 9086 | -6/Proximity Caves | Core integrity fell below 50% 9162 | -6/Proximity Caves | Learned Factory security intel 9189 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9247 | -6/Proximity Caves | Lost 5 parts (1p3n1u) 9282 | -6/Proximity Caves | Core integrity fell below 20% 9299 | -6/Proximity Caves | Self-destructed Last Messages --------------- 09177_ Acquired 6 matter. 09186_ S-27 Virus destroyed. 09186_ Destroyed Lgt. Nuclear Core. 09186_ S-27 Virus destroyed. 09189_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 09190_ Fission Core destroyed. 09190_ Hacking Suite destroyed. 09192_ Xenon Bombardment Thruster destroyed. 09193_ The unstable cave ceiling collapses. 09194_ VTOL Module destroyed. 09203_ Acquired 43 matter. 09215_ Searching scrap... 09215_ Found 18 Matter. 09215_ Found 19 Matter. 09215_ Acquired 3 matter. 09216_ VTOL Module destroyed. 09225_ Enhanced Grunt destroyed. 09272_ System Shield destroyed. 09295_ Hvy. Rocket Launcher destroyed. 09295_ Sml. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????## # *% ##????? | | ??????????????????????## # * ! + #####?? | | ??????????????????????## # "# ######? | | ????????????????######## "# # ###? | | ???????????????######### "" # ##? | | ??????????????#### ## ] "# ##? | | ??????????????### ### # " ###### | | ?????????????### ### ######+## ####### | | ?????????????### ## ## | | ?????????????## # ## ##? | | ?????????????## ######### |######## ##? | | ?????????????## ########## ####### ### | | ?????????????## ##########" ###### ### | | ?????????????### ######## #### | | ?????????????#### ###?## ## | | ??????????????### ##?### | | ???????????????## | | ???????????????## # % | | ???????????????########### ## # | | ???????????????########## ###### | | ???????????????????????### ## ####### | | ??????????????????????### ### ### # | | ?????????????????????### ## ## | | ????????????????????### s | | ??????????????????### ss s | | ?????????????????## @ ## # | | ?????????????????# ### ### # | | ?????????????????####?# ###### | | ??????????????????????# ######## ### | | ??????????????????????## #####???# ### # | | ???????????????????????###??????# ### # | | ????????????????????????????????# ## ### | | ????????????????????????????????###### #?# | | ?????????????????????????????????????####?## # | | ???????????????????????????????????????????## | | ??????????????????????????????????????????## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????## | | ???????????????????????????????????????????### | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 28 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Corruption Block 8 Armor Coverage 300 Power Shielding 33 Evasion (%) 64 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Lyr. Light Armor Plating | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Adv. Sensor Array | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Deconstruction Challenges ------------ None Game ------ Seed CobblerRefineryStripper Manual? 0 Play Time 01:38:34 Cumulative 9.1 hours Start 2024.04.03 @ 12:13:03 End 2024.04.03 @ 13:56:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 14 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92925565-d373-4f36-a84a-a266d97a7117