Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.26 @ 19:04:03 Player: toydarian Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (134) 670 Value Destroyed (4853) 4853 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (80) 80 TOTAL SCORE: 11883 Bonus ------- High Alert Combat Kills 80 Cogmind --------- Core Integrity 0/1150 Matter 271/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Wheel Improved Linear Gravjet Signal Interpreter Improved Core Shielding Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Compact Wheel Xenon Bombardment Thruster Makeshift Flight Unit > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Signal Interpreter Targeting Computer Improved Light Armor Plating Makeshift Heavy Armor Plating System Shield > --- WEAPON ----------- Enhanced Coil Gun Enhanced Coil Gun Neutron Missile Launcher > --- INVENTORY -------- Large Matter Pod Signal Interpreter Signal Interpreter Transmission Jammer Component Analysis Suite Hacking Drone Bay Heavy Assault Rifle Improved Assault Rifle Enhanced Autogun Gauss Rifle Makeshift Shrapnel Gun Hypervelocity Gauss Rifle Flak Cannon Compact Mass Driver Missile Launcher Heavy Missile Launcher Precision Rocket Launcher Neutron Missile Launcher Makeshift Spear [Rating: 70] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Reactor Mini Fusion Reactor Propulsion Compact Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Compact Mass Driver Launcher Neutron Missile Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . . 1 . . . Utility 8 | . . 1 2 1 . . . . 2 . . 1 . . 1 Weapon 2 | . . 1 . . . . . . . . . . . . 1 Parts Attached 141 | 7 6 25 6 9 11 8 4 11 20 5 . 8 10 5 6 Power 9 | 1 . 3 . . 1 . . 1 1 . . . . 1 1 Engine 6 | 1 . 3 . . 1 . . . 1 . . . . . . Core 2 | . . . . . . . . . . . . . . 1 1 Reactor 1 | . . . . . . . . 1 . . . . . . . Propulsion 33 | 2 4 9 1 4 1 4 . 1 1 1 . 2 1 . 2 Treads 13 | . 2 5 . 3 1 . . . 1 . . . 1 . . Leg 1 | . . . . . . . . . . 1 . . . . . Wheel 14 | 2 2 4 1 1 . 1 . . . . . 1 . . 2 Hover 1 | . . . . . . . . . . . . 1 . . . Flight 4 | . . . . . . 3 . 1 . . . . . . . Utility 35 | 2 2 6 3 2 3 3 2 3 4 1 . 2 . . 2 Device 14 | 1 . 4 . . . 1 1 3 . 1 . 2 . . 1 Storage 2 | 1 1 . . . . . . . . . . . . . . Processor 3 | . 1 . 1 . . . . . 1 . . . . . . Hackware 1 | . . . . . . . . . 1 . . . . . . Protection 15 | . . 2 2 2 3 2 1 . 2 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 64 | 2 . 7 2 3 6 1 2 6 14 3 . 4 9 4 1 Energy Gun 2 | . . 2 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 34 | 2 . 5 2 3 4 1 1 2 7 1 . 1 3 2 . Ballistic Cannon 7 | . . . . . . . . 2 1 2 . . . 2 . Launcher 12 | . . . . . 2 . . 2 2 . . 1 5 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 9 | . . . . . . . 1 . 4 . . 2 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 1 . . . 1 7 1 . . . . . . Parts Lost 59 | . . 6 . 2 7 9 . . 11 4 . . 10 6 4 Power 7 | . . 2 . . 1 1 . . 1 1 . . . . 1 Propulsion 16 | . . 2 . 1 1 4 . . 3 1 . . 3 1 . Utility 15 | . . . . 1 2 3 . . 4 . . . 2 2 1 Weapon 21 | . . 2 . . 3 1 . . 3 2 . . 5 3 2 Highest Loss Streak 6 | . . 1 . 2 4 6 . . 5 4 . . 4 5 2 To Critical Strikes 2 | . . . . . . 2 . . . . . . . . . Average Slot Usage (%) 72 | . 100 98 100 99 93 65 75 86 83 57 53 69 54 39 19 Engine 2 | . 14 10 9 7 7 . . . . 4 . . . . . Treads 3 | . 4 8 . 8 16 2 . . 1 4 . . 1 1 . Wheel 4 | . 23 13 18 14 . . 7 7 5 . . 4 1 . . Flight 2 | . . . . . . 4 7 9 9 . . . . . . Device 7 | . 14 1 9 7 7 5 14 6 2 6 6 13 12 6 3 Storage 6 | . 14 11 9 7 7 7 7 7 6 6 6 5 5 5 2 Processor 12 | . . 11 18 15 15 15 15 15 12 13 13 11 11 8 2 Hackware 1 | . . . . . . . . . 6 6 6 5 2 . . Protection 4 | . . 9 9 15 14 5 . 7 10 . . . . . . Ballistic Gun 14 | . 28 28 27 22 22 22 17 15 14 5 6 5 5 . . Ballistic Cannon 2 | . . . . . . . . 1 . 6 6 5 5 11 7 Peak Build Rating 70 | 7 9 20 26 33 36 32 40 67 70 35 35 68 62 35 34 Average Rating 34 | 5 8 14 23 30 31 24 37 60 62 32 35 58 40 29 19 On Entrance 30 | . 7 9 20 26 33 32 28 40 64 23 35 35 62 35 34 Naked Turns 101 | . . . . . . . . . . . . . . . 101 Heaviest Build 103 | 12 47 61 65 70 72 62 81 92 103 64 52 58 58 77 77 Greatest Support 63 | 32 40 43 32 63 63 62 16 16 20 20 15 28 28 23 10 Greatest Overweight (x) 25 | . 1 2 2 3 1 17 5 5 6 17 3 3 16 25 25 Average Overweight (x) 3 | . . 1 1 1 . 5 4 4 5 3 3 1 2 11 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 20 20 20 20 20 12 Most Carried 20 | 8 20 20 20 20 20 16 20 20 20 19 15 15 15 11 9 Average Carried 15 | 4 15 18 19 19 15 14 17 19 18 15 15 14 13 9 6 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 20 20 20 20 15 15 20 19 20 15 15 15 11 9 5 Class Distribution -------------------- 22% | Skirmisher 22% | Mutant 14% | Tank 8% | Infiltrator-Mutant 7% | Gunner 7% | Scavenger-Gunner 4% | Infiltrator-Gunner 4% | Derelict-Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Zion Skirmisher | -6/Proximity Caves Derelict-Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Mutant | -6/Lower Caves Infiltrator-Mutant | -5/Factory Infiltrator-Gunner | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Matter Collected 5021 | 327 421 418 267 270 533 230 20 396 562 452 16 114 604 305 86 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4616 | 94 360 541 267 422 540 205 . 248 630 230 . 370 627 60 22 Parts 237 | 9 23 44 19 18 20 14 . 18 25 9 . 11 19 3 5 Haulers Intercepted 2 | . 1 . 1 . . . . . . . . . . . . Recyclers Shooed 4 | . 3 . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . 17 14 . 13 . 15 . . 15 4 . Prevented 1 | . . . . . . . . . . . . . 1 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Combat Hostiles Destroyed 117 | . 9 14 2 9 15 6 . 12 9 5 . 6 24 6 . Melee 2 | . . . . . . . . . . . . . 2 . . Guns 70 | . 9 14 2 9 13 6 . 4 7 3 . . 3 . . Cannons 16 | . . . . . . . . . 1 2 . 2 5 6 . AOE 29 | . . . . . 2 . . 8 1 . . 4 14 . . Classes Destroyed 13 | 2 3 2 1 . 2 . . 1 1 . . . 1 . . Worker 3 | . . . . . . . . . 1 . . . . . 2 Tunneler 3 | 3 . . . . . . . . . . . . . . . Hauler 2 | . 1 . 1 . . . . . . . . . . . . Recycler 5 | 1 . . 1 1 . . . . 1 . . 1 . . . Drone 2 | . . . . . . . . 2 . . . . . . . Watcher 4 | . . 2 2 . . . . . . . . . . . . Swarmer 45 | . 3 6 . 4 5 4 . 9 . . . . 10 4 . Grunt 46 | . 6 5 . 4 7 . . . 5 4 . 5 9 1 . Brawler 5 | . . . . . 1 . . . 1 . . 1 2 . . Duelist 2 | . . . . . . . . . . . . . 2 . . Sentry 10 | . . 3 1 . 1 1 . 1 1 . . . 1 1 . Hunter 5 | . . . 1 1 1 1 . . 1 . . . . . . Programmer 2 | . . . . . . . . . 1 1 . . . . . Decomposer 2 | . . . . . 1 . . . . . . . 1 . . Best Kill Streak 9 | 4 3 4 3 8 4 4 . 4 4 4 . 5 9 4 1 Combat Bots Only 9 | . 3 4 2 8 4 4 . 4 3 4 . 4 9 4 . Max Kills in Single Turn 5 | 1 1 1 1 1 1 2 . 3 1 1 . 5 4 2 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . Exploded 4 | . . . . . 1 . . 3 1 . . 4 4 . . Melee 1 | . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Hostile Shots Fired 1111 | . 46 70 29 43 204 99 . 26 201 55 . 16 101 73 148 Missed 342 | . 9 18 8 8 67 39 . 9 42 14 . 6 34 24 64 Damage Taken 11803 | . 535 550 299 569 1863 677 . 286 2449 737 . 246 1241 839 1512 Core 2232 | . 115 58 109 . 118 36 . 17 108 192 . . 173 156 1150 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 77 | . . . . . . 66 . . . . . . . . 11 Core Remaining (%) 75 | 100 54 85 80 . . . . 75 . . 64 . . 67 . Volleys Fired 314 | 17 44 43 18 19 33 15 . 21 33 20 . 10 24 15 2 Largest 3 | 2 2 3 3 3 3 3 . 3 3 2 . 3 3 3 3 Hottest 171 | 40 40 90 71 71 89 76 . 109 104 96 . 119 139 171 171 Shots Fired 812 | 34 88 129 54 57 98 45 . 49 89 38 . 28 59 38 6 Gun 701 | 34 88 129 54 57 94 45 . 44 82 20 . 18 29 7 . Cannon 90 | . . . . . . . . 1 5 18 . 9 20 31 6 Launcher 21 | . . . . . 4 . . 4 2 . . 1 10 . . Special . | . . . . . . . . . . . . . . . . Kinetic 766 | 34 88 104 54 57 94 45 . 45 87 38 . 27 49 38 6 Thermal 25 | . . 25 . . . . . . . . . . . . . Explosive 21 | . . . . . 4 . . 4 2 . . 1 10 . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 12 | 6 10 9 8 12 9 10 . 10 10 6 . 6 5 8 . Robot Miss Streak 12 | 2 3 4 2 2 4 4 . 12 3 2 . 2 5 2 . Penetration Max 1 | . . . . . . . . . 1 . . 1 . . . Secondary Targets 9 | . 1 1 . 2 2 2 . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . . 1 . . . . . . Shots Hit Robots 512 | 21 64 79 36 40 66 27 . 21 59 20 . 18 33 25 3 Core Hits 276 | 8 26 33 13 24 35 11 . 12 33 8 . 15 44 11 3 Critical Kills 5 | . . 1 . . . . . 1 2 1 . . . . . Critical Parts Destroyed 12 | . . 2 . . . . . . 7 . . 2 1 . . Critical Strikes 24 | . . 4 . . . . . 1 9 2 . 3 3 2 . Burn 1 | . . 1 . . . . . . . . . . . . . Destroy 17 | . . 3 . . . . . 1 9 1 . 2 1 . . Blast 4 | . . . . . . . . . . 1 . 1 . 2 . Impale 2 | . . . . . . . . . . . . . 2 . . Melee Attacks 80 | . . . . . . . 1 . 32 . . 34 3 1 9 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 80 | . . . . . . . 1 . 32 . . 34 3 1 9 Sneak Attacks 9 | . . . . . . . . . 1 . . 2 3 . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13966 | 230 651 820 457 637 1620 420 . 1249 1825 715 . 1390 2824 939 189 Guns 6866 | 230 651 820 457 637 1015 420 . 448 1254 328 . 280 224 102 . Cannons 1967 | . . . . . . . . 49 80 387 . 252 362 837 . Explosions 4650 | . . . . . 605 . . 752 449 . . 761 2083 . . Melee 469 | . . . . . . . . . 42 . . 97 155 . 175 Ramming 14 | . . . . . . . . . . . . . . . 14 Kinetic 8620 | 230 651 607 457 637 1015 420 . 497 1334 715 . 532 586 939 . Thermal 244 | . . 213 . . . . . . 31 . . . . . . Explosive 4619 | . . . . . 605 . . 752 418 . . 761 2083 . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 469 | . . . . . . . . . 42 . . 97 155 . 175 Highest Corruption 13 | . . . . . . . . . 10 13 13 . . . . Average Corruption 11 | . . . . . . . . . 8 11 13 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 104 | . . . . . . . . . 23 67 14 . . . . Message Errors 20 | . . . . . . . . . 4 13 3 . . . . Matter Fused 25 | . . . . . . . . . 5 18 2 . . . . Heat Flow Errors 18 | . . . . . . . . . 4 10 4 . . . . Energy Discharges 12 | . . . . . . . . . 2 7 3 . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . Data Loss (minor) 12 | . . . . . . . . . 2 8 2 . . . . Data Loss (major) 4 | . . . . . . . . . . 4 . . . . . Misfires 2 | . . . . . . . . . . 2 . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . Misdirections 2 | . . . . . . . . . 2 . . . . . . Weapon Failures 6 | . . . . . . . . . 3 3 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 548 | . . . . . 14 . . 179 . 166 . 74 77 38 . Projectiles 264 | . . . . . . . . . . 166 . 46 14 38 . Explosions 244 | . . . . . 14 . . 179 . . . 11 40 . . Melee 40 | . . . . . . . . . . . . 17 23 . . Knockbacks 24 | . . . . . . . . 1 2 4 . 5 2 10 . Impact . | . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . . . . 1 2 4 . 4 2 8 . Secondary 3 | . . . . . . . . . . . . 1 . 2 . Self-Inflicted Damage 216 | . . . . . 3 . . 55 . . . 47 105 . 6 Shots 5 | . . . . . 1 . . 1 . . . 1 2 . . Rammed 4 | . . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 507 | . 19 309 43 340 170 41 . 236 507 252 208 20 45 217 97 Average Temperature 105 | . 10 80 16 123 51 12 . 80 184 76 97 10 9 65 48 Received Heat Transfer 2327 | . 255 183 . 243 378 . . . 511 246 . 57 165 90 199 Effects 9 | . . 3 . . . . . . 6 . . . . . . Shutdowns 4 | . . . . . . . . . 4 . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . 2 . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . Heat Transferred 753 | . . 703 . . . . . . 50 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Peak Influence 659 | 20 176 353 245 257 . . . . 659 . . 413 . . 210 Initial 450 | . 13 44 120 37 . . . . 450 . . . . . 37 Average 161 | 6 64 229 161 76 . . . . 449 . . 52 . . 60 Maximum Alert Level 2 | . . 1 1 1 . . . . 2 . . 2 . . 1 Low Security (%) 64 | 100 100 34 48 88 . . . . . . . 88 . . 99 Level 1 21 | . . 65 51 11 . . . . 14 . . 8 . . . Level 2 14 | . . . . . . . . . 85 . . 3 . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 2 1 3 1 . . . . 5 . . 1 . . 3 Investigation 3 | . 1 1 1 . . . . . . . . . . . . Extermination 3 | . . . . . . . . . 2 . . 1 . . . Reinforcement 9 | . 1 . 2 1 . . . . 3 . . . . . 2 Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Distress Signals 7 | . 1 3 2 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 209 | . 14 24 8 17 18 6 . 12 23 5 . 12 23 10 37 Peak Tracking Total 11 | . 4 5 4 7 5 4 . 4 8 3 . 4 9 5 11 Tactical Retreats 16 | . . 1 1 1 3 . . . . . . 1 . 3 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Traps Triggered 1 | . 1 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 6 | . . 6 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . 2 . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Machines Disabled 13 | . . . . . . . . . 6 . . 5 2 . . Max in Single Turn 3 | . . . . . . . . . 3 . . 2 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Machines Accessed 23 | . 1 5 2 . . . 1 1 5 . . 7 . . 1 Terminals 20 | . . 5 2 . . . . 1 5 . . 7 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Total Hacks 66 | . 2 11 5 . . . 3 2 13 . . 29 . . 1 Successful 29 | . 2 6 1 . . . 3 2 4 . . 11 . . . Failed 37 | . . 5 4 . . . . . 9 . . 18 . . 1 Catastrophic 7 | . . 3 1 . . . . . 2 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 48 | . 2 9 3 . . . . . 12 . . 21 . . 1 Terminals 60 | . . 11 5 . . . . 2 13 . . 29 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Terminal Hacks 14 | . . 2 . . . . 3 2 2 . . 5 . . . Record 2 | . . . . . . . . 2 . . . . . . . Part Schematic 3 | . . . . . . . 3 . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . Terminal Index 2 | . . . . . . . . . 1 . . 1 . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 2 4 1 . . . . . 2 . . 6 . . . Terminals 13 | . . 4 1 . . . . . 2 . . 6 . . . Botnet 13 | . . 4 1 . . . . . 2 . . 6 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 19 | . . 5 2 . . . . . 5 . . 6 . . 1 Full Trace Events 2 | . . 1 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . 18 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . . 2 2 . 3 . 2 2 . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Turns Passed 16739 | 132 693 715 516 616 1840 2249 1397 1682 781 1628 413 793 1368 1474 442 Spaces Moved 6932 | 68 431 316 342 354 717 457 855 916 327 377 126 519 557 205 365 Core 486 | 3 . . . . . 35 . . . 15 . . 20 108 305 Treads 1673 | . 29 101 . 102 717 206 . . 3 285 . . 133 97 . Legs 215 | . . . . . . . . . . 77 126 12 . . . Wheels 4264 | 65 402 215 342 252 . 43 855 916 324 . . 507 283 . 60 Hover 121 | . . . . . . . . . . . . . 121 . . Flight 173 | . . . . . . 173 . . . . . . . . . Fastest Speed 50 | 50 100 110 115 108 158 145 145 160 160 330 330 115 115 320 50 Average Speed 220 | 97 122 166 125 148 240 472 161 174 179 413 330 129 228 697 109 Slowest Speed 1300 | 100 240 320 130 410 245 900 175 175 490 900 330 330 850 1300 1300 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 72 32 34 8 84 66 84 97 14 53 19 13 72 34 15 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . 1 . . 1 1 . . . . Known Exits Taken 14 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched 16 | . . . . . 4 4 . 3 . 2 1 . 2 . . Spaces Dug 56 | . . . . . . . . . 34 . . 19 . . 3 Terrain Destroyed 647 | . . . . . 33 . . 189 73 34 . 103 196 12 7 Melee 40 | . . . . . . . . . 18 . . 19 . . 3 Projectile 127 | . . . . . . . . 26 19 34 . 8 24 12 4 AOE 479 | . . . . . 33 . . 163 35 . . 76 172 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Total 7697 | 99 516 423 394 407 771 518 867 959 421 403 125 579 595 226 394 Wait 109 | . 17 16 14 7 9 36 . . 2 . . 8 . . . Move 6917 | 67 430 315 341 353 716 456 854 915 326 376 125 518 556 204 365 Hop . | . . . . . . . . . . . . . . . . Pick Up 73 | 8 15 11 7 10 2 2 5 2 5 1 . 1 1 1 2 Fast Attach 40 | 7 . 4 . 2 1 5 1 7 3 1 . 4 1 1 3 Attach 47 | . . 7 2 4 7 3 1 1 5 4 . 1 6 3 3 Detach 11 | . . 2 . 1 . 1 1 1 1 . . . 1 . 3 Swap 54 | . 6 14 4 3 3 . 2 3 12 . . 3 3 1 . Drop 46 | . 4 11 8 8 . . 2 7 2 1 . . . . 3 Fire 314 | 17 44 43 18 19 33 15 . 21 33 20 . 10 24 15 2 Melee 80 | . . . . . . . 1 . 32 . . 34 3 1 9 Ram 4 | . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / Dat) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / Ext) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 13) 133 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 8) 610 | -10/Materials | Discovered new exit (range 12) 778 | -10/Materials | Discovered new exit (range 15) 826 | -10/Materials | Identified exit to Materials 826 | -10/Materials | Entered another Materials area 826 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 868 | -9/Materials | Discovered new exit (range 7) 955 | -9/Materials | Identified exit to Storage 1514 | -9/Materials | Discovered new exit (range 15) 1538 | -9/Materials | Identified exit to Materials 1541 | -9/Materials | Entered another Materials area 1541 | -8/Materials | Evolved 2 slots: Utility x2 2050 | -8/Materials | Discovered new exit (range 8) 2056 | -8/Materials | Identified exit to Factory 2057 | -8/Materials | Entered Factory 2057 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2152 | -7/Factory | Discovered new exit (range 8) 2159 | -7/Factory | Identified exit to Factory 2358 | -7/Factory | Build established: Scavenger-Tank 2409 | -7/Factory | Destroyed 8 combat bots 2456 | -7/Factory | Discovered new exit (range 9) 2479 | -7/Factory | Identified exit to Lower Caves 2670 | -7/Factory | Build established: Tank 2673 | -7/Factory | Entered Lower Caves 2673 | -7/Lower Caves | Spotted B-75 Beast 2852 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 3402 | -7/Lower Caves | Learned Factory interactive machine intel 3407 | -7/Lower Caves | Learned Factory terminal intel 4032 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4502 | -7/Lower Caves | Discovered new exit (range 5) 4511 | -7/Lower Caves | Identified exit to Lower Caves 4513 | -7/Lower Caves | Entered another Lower Caves area 4526 | -7/Lower Caves | Discovered exit to Factory (range 6) 4655 | -7/Lower Caves | Lost 6 parts (1p2n2u1w) 4895 | -7/Lower Caves | Build established: Gunner 5046 | -7/Lower Caves | Identified exit to Zion 5330 | -7/Lower Caves | Build established: Skirmisher 6072 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6671 | -7/Lower Caves | Learned 4 Factory zone layouts 6762 | -7/Lower Caves | Entered Zion 6794 | -7/Zion | Given the Hacking Drone Bay 6794 | -7/Zion | Found Prototype Device 6903 | -7/Zion | Found Prototype Device 6903 | -7/Zion | Identified Bomb Factory No. 2 6955 | -7/Zion | Discovered new exit (range 13) 6976 | -7/Zion | Identified exit to Proximity Caves 7151 | -7/Zion | Learned location of Quarantine (-2) 7552 | -7/Zion | Build established: Mutant 8159 | -7/Zion | Entered Proximity Caves 8162 | -6/Proximity Caves | Spotter reported a threat 8163 | -6/Proximity Caves | Spotter reported a threat 8201 | -6/Proximity Caves | Encountered a Derelict guarding a broken Freighter 8227 | -6/Proximity Caves | Found Prototype Device 8227 | -6/Proximity Caves | Identified Exp. Focal Shield 8253 | -6/Proximity Caves | Identified Hacking Drone Bay 8441 | -6/Proximity Caves | Learned 4 Factory zone layouts 8445 | -6/Proximity Caves | Build established: Skirmisher 8777 | -6/Proximity Caves | Spotter reported a threat 9002 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9591 | -6/Proximity Caves | Build established: Derelict-Skirmisher 9630 | -6/Proximity Caves | Discovered exit to Factory (range 11) 9647 | -6/Proximity Caves | Learned Factory interactive machine intel 9841 | -6/Proximity Caves | Entered Factory 9841 | -6/Factory | Evolved 2 slots: Utility x2 9843 | -6/Factory | Loaded intel: 52 interactive machine locations 9844 | -6/Factory | Loaded intel: 26 terminal locations 10035 | -6/Factory | Identified exit to Lower Caves 10191 | -6/Factory | Search patrols dispatched 10401 | -6/Factory | System corruption reached 10% 10600 | -6/Factory | Lost 3 parts (1p1n1w) 10622 | -6/Factory | Entered Lower Caves 10653 | -6/Lower Caves | Lost 5 parts (1n2u2w) 10873 | -6/Lower Caves | Build established: Scavenger-Gunner 11241 | -6/Lower Caves | P-60 Hacker assimilated allied 5X-FA3(S) 11879 | -6/Lower Caves | Lost 4 parts (1p1n2w) 12151 | -6/Lower Caves | Build established: Mutant 12204 | -6/Lower Caves | Identified exit to Lower Caves 12250 | -6/Lower Caves | Entered another Lower Caves area 12498 | -6/Lower Caves | Identified exit to Data Miner 12620 | -6/Lower Caves | Discovered new exit (range 11) 12660 | -6/Lower Caves | Identified exit to Factory 12663 | -6/Lower Caves | Entered Factory 12663 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12664 | -5/Factory | Loaded intel: 51 interactive machine locations 13190 | -5/Factory | Spotted B-75 Beast 13204 | -5/Factory | Build established: Infiltrator-Mutant 13295 | -5/Factory | Discovered new exit (range 13) 13311 | -5/Factory | Identified exit to Upper Caves 13456 | -5/Factory | Entered Upper Caves 13505 | -5/Upper Caves | Lost 3 parts (1n2w) 13572 | -5/Upper Caves | Identified exit to Upper Caves 13670 | -5/Upper Caves | Build established: Infiltrator-Gunner 14201 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14236 | -5/Upper Caves | Destroyed 9 combat bots 14239 | -5/Upper Caves | Lost 4 parts (1n1u2w) 14505 | -5/Upper Caves | Build established: Infiltrator-Mutant 14824 | -5/Upper Caves | Entered another Upper Caves area 15184 | -5/Upper Caves | Lost 5 parts (1n1u3w) 15436 | -5/Upper Caves | Build established: Mutant 15628 | -5/Upper Caves | Learned 8 Factory zone layouts 15763 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15807 | -5/Upper Caves | Discovered new exit (range 12) 16088 | -5/Upper Caves | Build established: Gunner 16285 | -5/Upper Caves | Identified exit to Factory 16298 | -5/Upper Caves | Entered Factory 16298 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 16299 | -4/Factory | Identified exit to Extension 16300 | -4/Factory | Identified exit to Research 16513 | -4/Factory | Released all parts (5) 16566 | -4/Factory | Garrison activated, responded to threat 16629 | -4/Factory | Core integrity fell below 50% 16726 | -4/Factory | Core integrity fell below 20% 16740 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 16648_ K-01 Serf collects debris. 16650_ U-05 Engineer works on Subcomponent Replicator. 16651_ Slammed into K-01 Serf. 16652_ K-01 Serf destroyed. 16653_ U-05 Engineer works on Subcomponent Replicator. 16654_ K-01 Serf collects debris. 16655_ U-05 Engineer works on Subcomponent Replicator. 16656_ K-01 Serf collects debris. 16656_ U-05 Engineer works on Subcomponent Replicator. 16657_ K-01 Serf collects debris. 16658_ U-05 Engineer works on Subcomponent Replicator. 16659_ K-01 Serf collects debris. 16661_ U-05 Engineer works on Subcomponent Replicator. 16666_ Dropped Imp. Fusion Compressor. 16696_ Dropped Component Analysis Suite. 16699_ K-01 Serf cleans the Nuclear Reactor. 16700_ Acquired Imp. Linear Gravjet. 16726_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 16735_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F019. 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""" ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 35 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1000 Power Shielding 66 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Imp. Trap Scanner | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Focal Shield | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Recalibrator | -7/Zion | Archive Remote Datajack | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Barrage Gun | -7/Zion | Free Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed OpticalStealthDesublimator Manual? 0 Play Time 01:36:37 Cumulative 56.2 hours Start 2025.02.26 @ 17:29:27 End 2025.02.26 @ 19:04:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 70 Adventurer 0 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 32 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fa0b999-cc89-4481-94cb-383c4cbc1928