Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 14:53:27 // Halloween2019/Abominations Player: Minty Result: Destroyed by Minor Abomination with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (2658) 2658 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6063 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 292/300 Energy 83/100 System Corruption 17% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Wheel > --- UTILITY (8) ------ Coolant Injector Enhanced Optical Array Improved Signal Interpreter Improved Signal Interpreter Improved Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Small Matter Pod (50) Rocket Array Rocket Array Rocket Array Rocket Array Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Advanced Cooling System Advanced Cooling System Coolant Injector Enhanced Optical Array Improved Signal Interpreter Drone Bay > --- WEAPON ----------- Heavy Flak Cannon Missile Launcher Missile Launcher > --- INVENTORY -------- Improved Medium Treads Cooled Airjet Small Matter Pod Weapon Cycler Missile Launcher [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Airjet Utility Improved Signal Interpreter Device Advanced Cooling System Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Utility Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 6 | . . 1 1 2 2 Weapon 1 | . . 1 . . . Parts Attached 54 | . 8 10 3 11 22 Power 4 | . 2 1 . 1 . Engine 4 | . 2 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | . 2 2 . 2 6 Treads 4 | . 2 . . . 2 Leg 3 | . . . . . 3 Wheel 4 | . . 2 . 1 1 Hover 1 | . . . . 1 . Flight . | . . . . . . Utility 17 | . 1 1 3 6 6 Device 10 | . . . 1 6 3 Storage 3 | . 1 1 1 . . Processor 3 | . . . 1 . 2 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 21 | . 3 6 . 2 10 Energy Gun 5 | . 2 2 . . 1 Energy Cannon 3 | . . . . . 3 Ballistic Gun 2 | . 1 1 . . . Ballistic Cannon 1 | . . . . . 1 Launcher 10 | . . 3 . 2 5 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 2 . 1 3 Corrupted Parts 2 | . 1 . . . 1 System Corruption 7 | . 1 . . . 6 Parts Lost 34 | . 6 3 1 10 14 Power 4 | . 2 1 . 1 . Propulsion 11 | . 2 . 1 3 5 Utility 7 | . . . . 1 6 Weapon 12 | . 2 2 . 5 3 Highest Loss Streak 12 | . 5 3 1 8 12 To Critical Strikes . | . . . . . . Average Backups 5 | 6 5 5 8 6 4 Power . | 1 . . . . . Propulsion 1 | 4 2 1 . . 1 Utility 1 | . . 1 2 2 1 Weapon 3 | 1 1 3 5 4 1 Tool/Special . | . . . . . . Unused Backups 5 | . . . . 3 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . 2 . Weapon 3 | . . . . 1 2 Tool/Special . | . . . . . . Average Slot Usage (%) 66 | . 79 64 73 51 67 Engine 4 | . 11 4 1 2 . Treads 5 | . 17 . 8 2 . Leg 4 | . 7 . . . 11 Wheel 5 | . . 21 15 2 . Hover 1 | . . . . 2 1 Device 11 | . . . 4 19 23 Storage 7 | . 14 11 16 3 . Processor 6 | . . . 5 7 15 Energy Gun 7 | . 18 6 3 8 . Ballistic Gun 2 | . 9 3 . . . Launcher 6 | . . 16 18 . 8 Peak Build Rating 68 | 6 7 12 17 35 68 Average Rating 21 | 6 5 7 13 20 49 On Entrance 12 | 6 6 5 9 14 35 Naked Turns . | . . . . . . Heaviest Build 35 | 12 18 23 24 25 35 Greatest Support 60 | 20 40 20 20 20 60 Greatest Overweight (x) 6 | . . 1 1 2 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 Average Capacity 7 | 8 9 10 10 6 5 Most Carried 10 | 6 7 9 10 10 5 Average Carried 5 | 6 5 5 8 6 4 Final Capacity 10 | 8 10 10 10 5 5 Final Carried 9 | 6 6 8 9 5 5 Class Distribution -------------------- 59% | Mutant 27% | Skirmisher 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1747 | 192 169 178 132 580 496 Remotely . | . . . . . . Salvage Created 1667 | . 741 282 167 142 335 Parts 68 | . 34 15 7 4 8 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 39 | . 12 7 6 5 9 Guns 14 | . 12 1 1 . . Cannons 2 | . . . . . 2 AOE 23 | . . 6 5 5 7 Classes Destroyed 9 | . 5 1 1 1 1 Worker 3 | . 1 . 1 1 . Hauler 1 | . 1 . . . . Recycler 1 | . 1 . . . . Watcher 1 | . . . . 1 . Grunt 11 | . 2 2 2 . 5 Sentry 3 | . . . 1 1 1 Hunter 2 | . . . . . 2 Abomination 23 | . 10 5 3 4 1 Anomaly 4 | . . 1 3 . . Best Kill Streak 12 | . 12 6 6 3 5 Combat Bots Only 6 | . 6 6 3 3 5 Max Kills in Single Turn 2 | . 1 2 2 1 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 2 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 686 | . 66 11 28 192 389 Missed 252 | . 18 3 12 70 149 Hits 434 | . 48 8 16 122 240 Melee 17 | . 15 2 . . . Projectile 417 | . 33 6 16 122 240 AOE 7 | . . 5 1 1 . Critical Strikes 6 | . 1 . 1 . 4 Damage Taken 5729 | . 794 305 250 1292 3088 Core 1642 | . 215 74 59 444 850 Absorbed by Shields . | . . . . . . Redirected to Shielding 53 | . . . . . 53 Regen/Repaired (Parts) 48 | . . . . 48 . Core Remaining (%) 64 | 100 14 81 89 36 . Volleys Fired 145 | . 46 11 25 31 32 Largest 3 | . 2 3 3 3 3 Hottest 119 | . 90 110 96 119 116 Shots Fired 240 | . 91 18 43 48 40 Gun 147 | . 91 10 18 28 . Cannon 30 | . . . . . 30 Launcher 63 | . . 8 25 20 10 Special . | . . . . . . Kinetic 46 | . 22 3 . . 21 Thermal 131 | . 69 7 18 28 9 Explosive 63 | . . 8 25 20 10 Electromagnetic . | . . . . . . Robot Hit Streak 30 | . 30 2 9 20 22 Robot Miss Streak 14 | . 3 1 2 1 14 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 171 | . 68 10 22 39 32 Core Hits 134 | . 31 20 29 19 35 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 3 . 1 . . Burn 4 | . 3 . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5430 | . 929 461 1505 1235 1300 Guns 1605 | . 915 65 289 336 . Cannons 710 | . . . . . 710 Explosions 3095 | . . 392 1216 899 588 Melee . | . . . . . . Ramming 20 | . 14 4 . . 2 Kinetic 616 | . 214 14 . . 388 Thermal 1745 | . 701 51 289 336 368 Explosive 3049 | . . 392 1216 899 542 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 17 | . 6 . 1 2 17 Average Corruption 4 | . 2 . 1 1 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 23 | . 7 . . 4 12 Message Errors 5 | . 1 . . . 4 Matter Fused 4 | . 2 . . . 2 Heat Flow Errors 4 | . 1 . . 2 1 Energy Discharges 4 | . 1 . . 1 2 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 2 | . 1 . . 1 . Alerts 1 | . 1 . . . . Misdirections 1 | . . . . . 1 Overload Shots 1 | . . . . . 1 Overflow Damage 118 | . . 3 44 17 54 Projectiles 21 | . . . . . 21 Explosions 97 | . . 3 44 17 33 Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 150 | . . 2 8 139 1 Shots 4 | . . . 1 3 . Rammed 5 | . 3 1 . . 1 Targets Rammed 5 | . 3 1 . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 271 | . 271 54 24 188 227 Average Temperature 82 | . 134 43 9 36 43 Received Heat Transfer 1194 | . 111 18 108 276 681 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1351 | . 699 43 237 268 104 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 97 Level 1 . | . . . . . 2 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 206 | . 25 79 187 91 206 Initial 64 | . . . . 64 11 Average 42 | . 3 28 92 34 75 Influence Increases 1179 | . 58 125 259 253 484 Destroy 0b10 Robot/C 320 | . 40 40 60 20 160 Destroy 0b10 Robot/NC 30 | . 15 . 5 10 . Destroy Leader 104 | . 2 10 20 12 60 Successful Hack 60 | . . . 17 43 . Select Force Hacks 100 | . . . . 50 50 Disable Machine 240 | . . 15 60 60 105 Destroy Structure 220 | . 1 30 97 58 34 Lose Combat Pursuer 105 | . . 30 . . 75 Influence Decreases 1023 | . 58 125 117 371 352 Entered New Map 91 | . . . . 78 13 Time Decay 648 | . 58 95 107 209 179 Lost Part 264 | . . 30 10 84 140 Lost Ally 20 | . . . . . 20 Squads Dispatched 63 | . 4 3 6 21 29 Investigation 19 | . 4 1 3 5 6 Extermination . | . . . . . . Reinforcement 15 | . . . . 6 9 Assault 8 | . . 2 . 1 5 Garrison 21 | . . . 3 9 9 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 7 | . . . . 2 5 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 29 | . 1 2 4 4 18 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 14 9 7 11 24 Peak Tracking Total 8 | . 3 7 5 3 8 Tactical Retreats 8 | . 1 2 . 1 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . 1 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 16 | . . 1 4 4 7 Max in Single Turn 5 | . . 1 2 2 5 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged 1 | . . . . 1 . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 19 | . 4 2 4 6 3 Terminals 12 | . 4 2 3 2 1 Fabricators 2 | . . . . 1 1 Repair Stations 4 | . . . 1 2 1 Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 44 | . 8 5 10 15 6 Successful 16 | . . 1 5 8 2 Failed 28 | . 8 4 5 7 4 Catastrophic 10 | . 4 . 2 1 3 Database Lockouts . | . . . . . . Manual 22 | . 6 4 3 7 2 Terminals 28 | . 8 5 8 5 2 Fabricators 5 | . . . . 3 2 Repair Stations 8 | . . . 2 4 2 Recycling Units 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . 1 2 1 1 Prototype ID Bank 1 | . . . 1 . . Fabricator Index 1 | . . . . 1 . Alert Level 2 | . . 1 . . 1 Patrol Status 1 | . . . 1 . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 1 | . . . 1 . . Refit 1 | . . . 1 . . Recycling Unit Hacks 3 | . . . . 3 . Process 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Retrieve Matter 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . . . 2 3 1 Terminals 3 | . . . 2 1 . Track 1 | . . . 1 . . Botnet 1 | . . . 1 . . Sabotage 1 | . . . . 1 . Fabricators 2 | . . . . 1 1 Prioritize 1 | . . . . 1 . Overload 1 | . . . . . 1 Repair Stations 1 | . . . . 1 . Patch 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 4 2 3 5 3 Full Trace Events 6 | . 2 . 2 1 1 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 48 | . . . . 48 . Retrieved Matter 48 | . . . . 48 . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 1 | . . . . . 1 EXPLORE 1 | . . . . . 1 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 820 | . . . 131 186 503 Optics 503 | . . . . . 503 Sensors 317 | . . . 131 186 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . . 2 Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2030 | 4 495 282 229 513 507 Spaces Moved 1570 | 4 220 209 163 587 387 Core 340 | . . . . 265 75 Treads 177 | . 172 4 . 1 . Legs 233 | 4 48 . . . 181 Wheels 481 | . . 205 163 113 . Hover 339 | . . . . 208 131 Flight . | . . . . . . Fastest Speed 46 | 120 120 80 80 50 46 Average Speed 88 | 120 151 87 94 60 94 Slowest Speed 350 | 120 160 160 95 160 350 Overloaded Moves 63 | . . . . . 63 Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 27 | 2 54 39 26 19 23 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 23 | . . . 23 . . Terrain Destroyed 296 | . . 42 126 80 48 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 295 | . . 42 126 80 47 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 1907 | 3 288 242 200 696 478 Wait 68 | . 5 . 1 48 14 Move 1565 | 3 219 208 162 586 387 Hop . | . . . . . . Pick Up 21 | . 4 4 2 5 6 Fast Attach 36 | . 4 3 3 7 19 Attach 22 | . 5 5 1 6 5 Detach 13 | . 1 4 2 3 3 Swap 8 | . 1 3 1 1 2 Drop 22 | . . 1 3 9 9 Fire 145 | . 46 11 25 31 32 Melee . | . . . . . . Ram 2 | . . 1 . . 1 Kick . | . . . . . . Crush 3 | . 3 . . . . Escape Stasis . | . . . . . . Rewire 2 | . . 2 . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Core integrity fell below 50% 172 | -10/Materials | Lost 5 parts (1p2n2w) 247 | -10/Materials | Core integrity fell below 20% 322 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 4) 500 | -10/Materials | Entered another Materials area 500 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 644 | -9/Materials | Lost 3 parts (1p2w) 703 | -9/Materials | Discovered new exit (range 7) 768 | -9/Materials | Discovered new exit (range 9) 782 | -9/Materials | Entered another Materials area 782 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 798 | -8/Materials | Garrison activated, responded to threat 990 | -8/Materials | Discovered new exit (range 16) 1010 | -8/Materials | Identified exit to Factory 1011 | -8/Materials | Entered Factory 1011 | -7/Factory | Evolved 2 slots: Utility x2 1079 | -7/Factory | Garrison activated, responded to threat 1113 | -7/Factory | Garrison activated, responded to threat 1148 | -7/Factory | Garrison activated, responded to threat 1167 | -7/Factory | Garrison activated, responded to threat 1233 | -7/Factory | Lost 8 parts (1p2n1u4w) 1268 | -7/Factory | Garrison activated, responded to threat 1381 | -7/Factory | Core integrity fell below 50% 1407 | -7/Factory | Discovered new exit (range 13) 1498 | -7/Factory | Discovered new exit (range 10) 1501 | -7/Factory | Identified exit to Factory 1524 | -7/Factory | Entered another Factory area 1524 | -6/Factory | Evolved 2 slots: Utility x2 1582 | -6/Factory | Garrison activated, responded to threat 1757 | -6/Factory | Spotted B-75 Beast 1820 | -6/Factory | Crushed by falling debris 1820 | -6/Factory | System corruption reached 10% 1822 | -6/Factory | Garrison activated, responded to threat 1888 | -6/Factory | Lost 12 parts (3n6u3w) 1901 | -6/Factory | Core integrity fell below 50% 1906 | -6/Factory | Garrison activated, responded to threat 1919 | -6/Factory | Found Prototype Launcher 1919 | -6/Factory | Identified Rocket Array 1925 | -6/Factory | Found Rocket Array 1929 | -6/Factory | Found Rocket Array 1932 | -6/Factory | Found Rocket Array 2003 | -6/Factory | Core integrity fell below 20% 2031 | -6/Factory | Destroyed by Minor Abomination with Heavy Laser Last Messages --------------- 01994_ Engulfed by violent ripples tearing at the fabric of space. 01994_ Acquired Cld. Airjet. 01995_ Penetrated by Slug. 01995_ Slug penetrates Wall. 02001_ Dropped Cld. Plasma Cannon. 02002_ Acquired 68 matter. 02004_ Critical hit (Burn: +37). 02007_ Cld. Airjet destroyed. 02007_ Dropped Cld. Plasma Cannon. 02010_ Acquired Wheel. 02011_ Parts repaired by Paradox Anomaly. 02017_ Connecting with Repair Station... 02017_ ALERT: Suspicious activity at Repair Station F006. Dispatching Investigation squad. 02021_ Acquired 10 matter. 02023_ Acquired Corrupted Lgt. Treads. 02023_ Integrated Corrupted Lgt. Treads (+6). 02024_ Slammed into Ice Anomaly. 02024_ Destabilizing: Core damaged (-42). 02025_ Frozen by Ice Anomaly. 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"" | | ??????????????????????????????????????????????"""" | | ?????????????????????????????????????????????? % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 65 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 350 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulsePrecisionPlatform Manual? 0 Play Time 00:27:51 Cumulative 1039.5 hours Start 2025.05.14 @ 14:25:20 End 2025.05.14 @ 14:53:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 1282 Rogue 999 Adventurer 124 Explorer 159 Win Type - Total 45 Types 31/0/8/4/1/0/0/1/0/0 Lore% 91 Gallery% 85 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc0c1264-1f1f-4491-a7ad-af22d49fa698