Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.15 @ 02:23:00 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (1148) 1148 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3588 Bonus ------- None Cogmind --------- Core Integrity 430/550 Matter 259/300 Energy 100/100 System Corruption 0% Temperature Cool (251) Movement Rolling (110) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ Large Storage Unit Core Analyzer > --- WEAPON (4) ------- Heavy Ion Cannon > --- INVENTORY (10) --- Improved Deuterium Engine Heat Sink Medium Matter Pod (100) System Backup Module Heavy Ion Cannon Light Cannon EMP Blaster Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Targeting Computer Core Analyzer > --- WEAPON ----------- EM Shotgun Pulse Rifle Advanced Beam Cannon Heavy Ion Cannon > --- INVENTORY -------- Improved Deuterium Engine Compact Wheel Heat Sink Medium Matter Pod System Backup Module Advanced Beam Cannon Heavy Ion Cannon Light Cannon EMP Blaster Rocket Launcher [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . 1 . . . 1 Weapon 2 | . . 1 . . . 1 Parts Attached 29 | 6 4 8 1 . . 10 Power 3 | 1 . 1 . . . 1 Engine 3 | 1 . 1 . . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | 2 1 1 . . . 1 Treads . | . . . . . . . Leg 4 | 2 1 1 . . . . Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 2 2 . . . 3 Device 2 | . . 1 . . . 1 Storage 3 | 1 2 . . . . . Processor 3 | . . 1 . . . 2 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | 2 1 4 1 . . 5 Energy Gun 4 | 1 . 2 . . . 1 Energy Cannon 4 | . . 2 . . . 2 Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 1 | . 1 . . . . . Launcher 3 | . . . 1 . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . Parts Lost 11 | . . . . . . 11 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 2 | . . . . . . 2 Weapon 6 | . . . . . . 6 Highest Loss Streak 10 | . . . . . . 10 Average Slot Usage (%) 92 | . 84 80 100 100 100 89 Engine 11 | . 14 11 11 11 11 9 Leg 22 | . 27 22 22 22 22 16 Device 7 | . . 2 11 11 11 8 Storage 11 | . 14 11 11 11 11 9 Processor 8 | . . 2 11 11 11 13 Energy Gun 12 | . 14 18 11 11 11 9 Energy Cannon 9 | . . 3 13 11 11 15 Ballistic Gun 1 | . 7 . . . . . Ballistic Cannon 2 | . 6 9 . . . . Launcher 6 | . . . 8 11 11 7 Naked Turns . | . . . . . . . Heaviest Build 45 | 13 26 36 36 36 36 45 Greatest Support 20 | 20 20 20 20 20 20 20 Greatest Overweight (x) 4 | 4 1 1 1 1 1 2 Average Overweight (x) . | . . 1 1 1 1 1 Largest Inventory Capacity 14 | 6 14 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 10 Most Carried 10 | 4 7 10 10 10 10 10 Average Carried 8 | 2 5 8 9 10 9 9 Final Capacity 10 | 6 10 10 10 10 10 10 Final Carried 10 | 4 7 10 10 10 10 7 Class Distribution -------------------- 73% | Mutant 26% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Matter Collected 765 | 159 331 158 65 . . 52 Remotely . | . . . . . . . Salvage Created 1542 | . 216 463 433 . . 430 Parts 85 | . 15 22 27 . . 21 Haulers Intercepted 3 | . 1 2 . . . . Recyclers Shooed 2 | . 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 26 | . 4 5 10 . . 7 Guns 6 | . 3 1 2 . . . Cannons 13 | . 1 4 5 . . 3 AOE 7 | . . . 3 . . 4 Classes Destroyed 10 | . 6 2 2 . . . Worker 4 | . 1 1 . . . 2 Tunneler 1 | . . . 1 . . . Hauler 3 | . 1 2 . . . . Recycler 3 | . . 1 1 . . 1 Mechanic 1 | . 1 . . . . . Watcher 2 | . 1 1 . . . . Swarmer 5 | . 2 . 3 . . . Grunt 15 | . 2 2 6 . . 5 Brawler 1 | . . . 1 . . . Sentry 5 | . . 3 . . . 2 Best Kill Streak 6 | . 4 4 6 . . 5 Combat Bots Only 4 | . 2 2 3 . . 4 Max Kills in Single Turn 2 | . 1 2 2 . . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Damage Taken 1525 | . 427 227 166 . . 705 Core 305 | . 71 80 34 . . 120 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 71 . . . 71 . Volleys Fired 91 | . 34 17 18 . . 22 Largest 4 | . 2 3 3 . . 4 Hottest 241 | . 75 181 181 . . 241 Shots Fired 198 | . 68 48 39 . . 43 Gun 105 | . 54 27 13 . . 11 Cannon 83 | . 14 21 21 . . 27 Launcher 10 | . . . 5 . . 5 Special . | . . . . . . . Kinetic 47 | . 34 13 . . . . Thermal 75 | . . 21 21 . . 33 Explosive 9 | . . . 5 . . 4 Electromagnetic 67 | . 34 14 13 . . 6 Robot Hit Streak 9 | . 7 8 9 . . 9 Robot Miss Streak 7 | . 7 3 4 . . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 112 | . 26 33 25 . . 28 Core Hits 65 | . 12 16 17 . . 20 Critical Hits 1 | . . . 1 . . . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2709 | . 473 497 697 . . 1042 Guns 802 | . 295 233 148 . . 126 Cannons 884 | . 34 182 225 . . 443 Explosions 1023 | . 144 82 324 . . 473 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 214 | . 135 79 . . . . Thermal 1342 | . 144 262 225 . . 711 Explosive 581 | . . . 324 . . 257 Electromagnetic 572 | . 194 156 148 . . 74 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 . . . . . Average Corruption 2 | . 2 . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 30 | . . . 12 . . 18 Projectiles 7 | . . . . . . 7 Explosions 23 | . . . 12 . . 11 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 123 | . 67 38 . . . 18 Shots 5 | . 3 1 . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 251 | . 90 145 228 . . 251 Average Temperature 69 | . 36 53 83 . . 112 Received Heat Transfer 513 | . 105 42 69 . . 297 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 1991 | . 150 407 407 . . 1027 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 9 | . 4 1 . . . 4 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Peak Influence 313 | . 166 218 285 . 6 313 Initial 25 | . . 5 25 . . 1 Average 85 | . 57 94 132 . 5 44 Maximum Alert Level 1 | . . 1 1 . . 1 Low Security (%) 87 | 100 100 87 76 . 100 89 Level 1 12 | . . 12 23 . . 10 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 1 . . . 2 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . 1 . . . . Assault 1 | . . . . . . 1 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Distress Signals 4 | . . 4 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 14 20 9 . . 9 Peak Tracking Total 6 | . 3 6 3 . . 5 Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Machines Disabled 5 | . . 2 1 . . 2 Max in Single Turn 1 | . . 1 1 . . 1 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Machines Accessed 15 | . 6 2 1 4 1 1 Terminals 8 | . 4 2 1 . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 1 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 33 | . 16 6 2 4 3 2 Successful 21 | . 8 5 1 4 2 1 Failed 12 | . 8 1 1 . 1 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 20 | . 11 6 . . 3 . Terminals 22 | . 11 6 2 . 3 . Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units 4 | . 2 . . . . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 1 1 1 4 1 . Record 4 | . . . . 4 . . Zone Layout 4 | . 1 1 1 . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 Retrieve Components 2 | . 1 . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 4 4 . . 1 . Terminals 9 | . 4 4 . . 1 . Track 3 | . 1 1 . . 1 . Botnet 4 | . 2 2 . . . . Operators 2 | . 1 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 6 2 1 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Turns Passed 2883 | 59 511 423 759 719 70 342 Spaces Moved 1565 | 39 229 185 433 480 46 153 Core 9 | 9 . . . . . . Treads . | . . . . . . . Legs 1556 | 30 229 185 433 480 46 153 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 150 150 150 150 150 Average Speed 149 | 120 135 150 150 150 150 172 Slowest Speed 250 | 250 150 150 150 150 150 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 46 27 86 90 19 12 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 104 | . 8 3 51 . . 42 Melee . | . . . . . . . Projectile 8 | . 1 . 2 . . 5 AOE 96 | . 7 3 49 . . 37 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Total 1931 | 48 362 291 508 479 48 195 Wait 221 | . 89 78 53 . 1 . Move 1559 | 38 228 184 432 479 45 153 Hop . | . . . . . . . Pick Up 13 | 4 2 . 2 . 1 4 Fast Attach 21 | 6 4 7 . . . 4 Attach 4 | . . . . . . 4 Detach 6 | . 3 2 . . . 1 Swap 4 | . . 1 1 . . 2 Drop 12 | . 2 2 2 . 1 5 Fire 91 | . 34 17 18 . . 22 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 15) 466 | -10/Materials | Repaired Aluminum Leg 571 | -10/Materials | Entered another Materials area 571 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 934 | -9/Materials | Discovered new exit (range 16) 951 | -9/Materials | Build established: Gunner 994 | -9/Materials | Entered Mines 1058 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1454 | -9/Mines | Build established: Mutant 1528 | -9/Mines | Discovered new exit (range 8) 1605 | -9/Mines | Discovered new exit (range 7) 1606 | -9/Mines | Learned location of Storage (-8) 1746 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1747 | -9/Mines | Discovered new exit (range 5) 1753 | -9/Mines | Entered Exiles 1753 | -9/Exiles | Found Exiles lab abandoned 2459 | -9/Exiles | Discovered new exit (range 11) 2472 | -9/Exiles | Entered Mines 2481 | -8/Mines | Discovered new exit (range 14) 2542 | -8/Mines | Entered Materials 2542 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2830 | -8/Materials | Garrison activated, responded to threat 2884 | -8/Materials | Self-destructed Last Messages --------------- 02861_ Y-45 Defender destroyed. 02861_ U-05 Engineer lays Concrete. 02863_ U-05 Engineer builds a Wall. 02863_ U-05 Engineer lays Concrete. 02864_ Atomic Centrifuge disabled. 02865_ The unstable cave ceiling collapses. 02865_ U-05 Engineer lays Concrete. 02868_ Adv. Heat Sink destroyed. 02869_ U-05 Engineer lays Concrete. 02869_ U-05 Engineer builds a Wall. 02870_ U-05 Engineer lays Concrete. 02871_ The unstable cave ceiling collapses. 02871_ U-05 Engineer lays Concrete. 02874_ Destroyed Carbon-fiber Leg. 02874_ U-05 Engineer lays Concrete. 02877_ U-05 Engineer builds a Wall. 02877_ U-05 Engineer lays Concrete. 02879_ Imp. Targeting Computer destroyed. 02881_ U-05 Engineer builds a Wall. 02883_ Imp. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????? ????????????????? | | ???????????????????? ???????????????? | | ????????????????##### ??#????????????? | | ???????????????? ; ?# ????????????? | | ????????????????"" # # ????????????? | | ???????????????"" ????????????? | | ???????????????""" # ????????????? | | ??????????????? % ?????#??????? | | ????????????????"" =%! ???? #??????? | | ???????????????""" *# ??? #??????? | | ???????????????""" [ u #+## #??????? | | ????????????????? # g * ???????? | | ???????????#########; *%[ [%!?????????? | | ?????????? !% #??????????? | | ?????????? ==@ #??????????? | | ?????????? % # ?????? | | ?????????????######## = *= ##????? | | ????????????????????# %[[ #????? | | ????????????????????# !!! #????? | | ????????????????????# " #????? | | ????????????????????# "G" #????? | | ????????????????????# """ #????? | | ????????????????????# # #????? | | ????????????????????#t #######?????? | | ????????????????????# #???????????? | | ???????????????????## #???????????? | | ???????????????????## #???????????? | | ???????????????????##% #???????????? | | ???????????????????# #???????????? | | ???????????????????## #???????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ????????????????????# #########???? | | ????????????????????# #???? | | ????????????????????# #???? | | ????????????????????# #???? | | ????????????????????####+### ########? | | ?????????????????????# # # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Evasion (%) 40 Targeting Accuracy 6 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexStorageSuite Manual? 0 Play Time 00:20:56 Cumulative 138.2 hours Start 2021.03.14 @ 17:57:51 End 2021.03.15 @ 02:23:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 242 Rogue 238 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 73 Achievement% 49 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dacd30f0-15c3-4681-b48f-98032b8eeea4