Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.10 @ 01:58:16 Player: cptwinky Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (287) 1435 Value Destroyed (11398) 11398 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (2328) 2328 TOTAL SCORE: 23221 Bonus ------- High Alert Combat Kills 1473 Follower Combat Kills 1966 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -2011 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Sensor Drone Bay (20/20) Katana Ripper Kinetic Spear Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Fission Core > --- PROPULSION ------- Improved Treads Improved Heavy Treads Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Improved Melee Analysis Suite Armor Integrity Analyzer Microactuators Improved Medium Armor Plating Improved Medium Armor Plating Improved Thermal Defense Suite > --- WEAPON ----------- Ripper Ripper Great Axe > --- INVENTORY -------- Micro Fission Core Improved Cooling System Matter Compressor 0b10 Decoder Chip [Scout] Makeshift Transmission Jammer Improved Focal Shield Improved System Backup Module Sensor Drone Bay Hacking Drone Bay Heavy Plasma Cannon Advanced Plasma Cannon Heavy Neutron Cannon KE Penetrator Bore Cannon Enhanced Gauss Cannon Hypervelocity Mass Driver Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Heavy Proton Missile Launcher Improved Datajack Enhanced Flamer Power Sword Kinetic Spear Kinetic Spear Dirty Bomb Trap [Rating: 95] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Microactuators Device Microactuators Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Chainsword Energy Gun Improved Arc Projector Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Scatter Rocket Array Special Weapon Enhanced Flamer Impact Weapon Shock Maul Slashing Weapon Chainsword Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Slots Evolved 12 | . . . 2 . 2 . 2 . . . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . 1 . . . . 1 . . . Utility 6 | . . . 1 . 2 . 1 . . . . . . 1 . . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 466 | 6 9 . 10 9 8 35 26 9 80 5 13 . 14 23 13 10 17 33 91 18 6 31 Power 24 | 1 1 . . 1 . 2 2 1 2 1 . . . 1 . 1 1 1 7 1 . 1 Engine 17 | 1 1 . . 1 . 2 1 1 . 1 . . . 1 . 1 1 1 5 . . . Core 6 | . . . . . . . 1 . 2 . . . . . . . . . 2 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 112 | 2 2 . 2 . 4 9 4 4 21 1 . . . 3 2 1 4 8 23 6 2 14 Treads 73 | 2 2 . 2 . 4 9 4 . 16 1 . . . 2 2 1 4 7 10 . 1 6 Leg 17 | . . . . . . . . . 1 . . . . . . . . . 8 6 1 1 Wheel 7 | . . . . . . . . . . . . . . 1 . . . 1 5 . . . Hover 6 | . . . . . . . . 1 3 . . . . . . . . . . . . 2 Flight 9 | . . . . . . . . 3 1 . . . . . . . . . . . . 5 Utility 170 | 1 3 . 6 6 2 7 13 1 27 2 9 . 6 11 8 4 10 9 32 3 2 8 Device 85 | . 1 . 2 3 1 6 9 1 7 1 4 . 5 6 6 2 7 6 14 1 . 3 Storage 8 | 1 2 . 2 . . . . . 2 . . . . . 1 . . . . . . . Processor 14 | . . . . . . . . . 3 . . . . 2 . . . . 7 1 1 . Hackware 7 | . . . . . . . 2 . . . . . . . . . . . 1 . . 4 Protection 56 | . . . 2 3 1 1 2 . 15 1 5 . 1 3 1 2 3 3 10 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 160 | 2 3 . 2 2 2 17 7 3 30 1 4 . 8 8 3 4 2 15 29 8 2 8 Energy Gun 7 | 1 1 . . . . 1 . . . . . . . 1 1 2 . . . . . . Energy Cannon 7 | . 2 . . . . . . . . . . . . . . . . 1 4 . . . Ballistic Gun 30 | 1 . . . . . 5 4 2 13 . . . 1 1 . . . 1 1 1 . . Ballistic Cannon 21 | . . . 2 1 2 4 . . . . 2 . . . . . . 4 4 . . 2 Launcher 21 | . . . . . . 3 1 1 5 . 1 . 3 1 . . . . . 3 1 2 Special Weapon 3 | . . . . . . . . . . . . . . . . . . 2 . . . 1 Impact Weapon 5 | . . . . . . 3 2 . . . . . . . . . . . . . . . Slashing Weapon 54 | . . . . . . . . . 11 1 1 . 4 4 1 1 1 7 15 4 1 3 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon 11 | . . . . 1 . 1 . . 1 . . . . 1 1 1 1 . 4 . . . Unidentified Prototypes 11 | . . . . 1 . 5 . . . . . . . 1 . . 1 . 2 1 . . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . System Corruption 27 | . . . . . . . . . . . . . . . . . . 14 . 3 10 . Parts Lost 91 | . . . . . . 1 7 2 4 . . . 2 6 . . . 4 25 8 4 28 Power 11 | . . . . . . . . . 1 . . . . . . . . 1 5 1 . 3 Propulsion 33 | . . . . . . . 2 1 . . . . . 3 . . . 2 9 5 2 9 Utility 35 | . . . . . . 1 4 1 3 . . . 2 2 . . . 1 7 2 2 10 Weapon 12 | . . . . . . . 1 . . . . . . 1 . . . . 4 . . 6 Highest Loss Streak 13 | . . . . . . 1 4 2 1 . . . 1 6 . . . 4 3 5 2 13 Average Slot Usage (%) 90 | . 95 100 97 100 97 97 99 34 91 92 91 92 94 86 88 93 92 93 91 80 83 59 Engine 6 | . 14 14 11 11 9 8 4 2 4 1 7 7 7 6 6 6 6 5 6 . . . Core 1 | . . . . . . . 2 . 2 5 . . . . . . . . 3 6 11 4 Treads 22 | . 27 28 33 33 27 26 30 6 28 30 30 30 30 15 15 20 20 20 18 . 3 7 Leg 2 | . . . . . . . . . . . . . . . . . . . 6 28 17 6 Wheel 2 | . . . . . . . . . . . . . . 5 6 6 6 6 5 . . . Device 15 | . 8 14 11 11 16 31 20 2 7 12 11 7 8 15 24 25 20 22 16 11 6 3 Storage 6 | . 16 14 11 11 9 9 7 1 4 7 7 7 7 6 6 6 6 6 5 5 5 2 Processor 5 | . . . . . . . . . 5 7 7 7 7 11 6 6 6 6 8 6 14 11 Protection 9 | . . . 7 10 18 3 2 3 19 9 10 15 15 9 6 6 12 10 7 6 9 4 Energy Cannon 1 | . 13 28 3 . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 7 . . . . 11 13 10 11 . . . . . . . . . . . . . Ballistic Cannon 2 | . . . 18 21 17 5 . . . . 6 15 4 . . . . . 2 . . . Slashing Weapon 6 | . . . . . . . . . 3 15 8 . 9 10 12 10 13 11 4 10 10 8 Naked Turns 68 | . . . . . . . . 63 . . . . . . . . . . . . . 5 Heaviest Build 138 | 12 32 32 58 69 61 69 73 74 68 67 87 87 87 63 124 126 119 125 137 137 133 138 Greatest Support 152 | 40 40 40 60 60 69 75 89 83 80 80 80 80 80 28 28 28 28 126 152 115 55 98 Greatest Overweight (x) 8 | . . . . 1 . 1 . 1 2 . 1 1 1 2 4 4 4 4 8 1 3 3 Average Overweight (x) 1 | . . . . . . . . . . . . 1 . 1 3 3 3 2 1 . 2 . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 15 15 15 15 15 15 25 25 25 25 25 25 25 25 Average Capacity 18 | 7 10 15 19 20 20 20 20 8 10 15 15 15 15 15 24 25 25 25 25 25 25 14 Most Carried 25 | 4 11 13 20 20 20 20 20 20 15 15 15 15 15 15 25 25 25 25 25 25 25 25 Average Carried 17 | 1 8 12 18 19 19 19 19 7 9 14 15 15 14 14 21 24 24 24 23 22 24 14 Final Capacity 25 | 8 15 15 20 20 20 20 20 5 15 15 15 15 15 15 25 25 25 25 25 25 25 5 Final Carried 25 | 4 11 13 20 20 20 20 20 5 15 15 15 15 14 15 25 25 25 25 21 25 25 5 Class Distribution -------------------- 65% | Scavenger-Mutant 26% | Mutant 3% | Scavenger-Gladiator 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Matter Collected 9379 | 243 351 . 223 40 223 892 715 376 1779 146 240 . 354 486 190 100 99 642 1526 339 75 340 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12125 | . 764 36 293 . 14 1191 670 153 2305 124 228 . 342 741 326 91 . 346 2713 525 246 1017 Parts 575 | . 34 1 19 . . 79 35 7 118 6 4 . 11 32 12 3 . 10 128 18 16 42 Haulers Intercepted 12 | . 2 . 2 . . 6 . . . . . . . . . . . . 2 . . . Recyclers Shooed 9 | . . . . . . . 1 . 5 . . . . . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 88 | . . . . . . . . . . 8 2 . 13 . 19 1 . 32 . 5 8 . Prevented 24 | . . . . . . . . . . . . . . . . 1 . 10 . 13 . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Combat Hostiles Destroyed 223 | . 11 1 5 . 1 21 13 . 42 1 7 . 11 19 2 . . 10 46 10 6 17 Melee 74 | . . . . . . . . . 4 1 . . 2 9 2 . . 5 29 5 1 16 Guns 62 | . 9 . . . . 13 11 . 28 . . . . . . . . . 1 . . . Cannons 38 | . 2 1 5 . 1 6 . . . . 3 . . . . . . 4 16 . . . AOE 45 | . . . . . . 2 . . 10 . 4 . 9 10 . . . . . 4 5 1 Classes Destroyed 19 | . 6 . 1 . 1 3 2 1 1 . . . . 2 1 1 . . . . . . Worker 14 | . 2 . . . . 1 . . 6 . . . . . . . . . 5 . . . Builder 6 | . . . . . . 2 . . 2 . . . . . . . . . 2 . . . Hauler 12 | . 2 . 2 . . 6 . . . . . . . . . . . . 2 . . . Recycler 10 | . 1 . 1 . . . . . 6 . . . . 1 . . . . 1 . . . Minesweeper 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . Mechanic 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . Operator 4 | . . . . . . 1 1 . 1 . . . . . . . . . 1 . . . Watcher 7 | . 2 . 1 . . 2 . . . . . . . 1 . . . . 1 . . . Swarmer 42 | . . . . . . 3 2 . 7 . . . . 3 . . . 3 9 5 5 5 Grunt 99 | . 11 1 3 . . 10 3 . 19 . 6 . 8 2 2 . . 5 17 4 . 8 Brawler 9 | . . . . . . . . . 1 . 1 . 1 . . . . 1 4 . . 1 Duelist 6 | . . . . . . . 1 . 1 . . . 2 . . . . 1 1 . . . Protector 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Sentry 29 | . . . 2 . . 7 5 . 7 1 . . . 2 . . . . 2 1 1 1 Specialist 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 15 | . . . . . 1 1 . . 3 . . . . 4 . . . . 5 . . 1 Programmer 20 | . . . . . . . 2 . 4 . . . . 5 . . . . 8 . . 1 Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Surgeon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Martyr 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . Best Kill Streak 11 | . 4 1 4 . 1 4 3 . 10 1 4 . 5 11 1 1 . 6 10 3 5 6 Combat Bots Only 10 | . 4 1 3 . 1 4 3 . 4 1 4 . 5 10 1 . . 6 8 3 5 6 Max Kills in Single Turn 6 | . 1 1 1 . 1 2 1 1 4 1 2 . 3 6 1 1 . 1 2 1 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 1 . . 3 . 2 . 3 5 . . . . . 1 4 1 Melee 1 | . . . . . . . . . 1 1 . . 1 1 1 . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Damage Taken 21870 | . 438 . 385 12 248 881 1560 152 3653 71 147 . 554 1047 149 65 . 1636 4770 1167 462 4473 Core 2403 | . 75 . 39 . 42 177 41 10 138 6 35 . 47 99 14 18 . 69 359 47 24 1163 Absorbed by Shields 112 | . . . . . . . . . . . . . . . . . . . 70 . . 42 Core Remaining (%) 73 | 100 . 70 . 90 . 60 . . . . . . 60 . . . . 76 . . 57 . Volleys Fired 524 | . 44 2 22 . 8 89 59 14 118 . 11 . 6 5 2 22 . 42 52 9 2 17 Largest 2 | . 2 2 2 . 2 2 2 2 2 . 2 . 1 1 1 1 . 2 2 1 1 1 Hottest 120 | . 120 120 78 . 78 78 50 50 56 . 106 . 50 70 70 65 . 106 106 40 40 66 Shots Fired 870 | . 83 4 38 . 16 159 113 16 226 . 20 . 6 5 2 22 . 51 81 9 2 17 Gun 545 | . 71 . . . . 96 108 11 222 . . . 1 1 2 22 . 9 1 1 . . Cannon 279 | . 12 4 38 . 16 60 . . . . 18 . . . . . . 38 80 . . 13 Launcher 42 | . . . . . . 3 5 5 4 . 2 . 5 4 . . . . . 8 2 4 Special 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Kinetic 727 | . 33 . 38 . 16 156 108 11 222 . 18 . 1 . . . . 45 65 1 . 13 Thermal 69 | . 43 4 . . . . . . . . . . . . . . . 6 16 . . . Explosive 23 | . . . . . . 3 . 5 4 . 2 . 5 4 . . . . . . . . Electromagnetic 51 | . 7 . . . . . 5 . . . . . . 1 2 22 . . . 8 2 4 Robot Hit Streak 25 | . 17 1 5 . 6 22 25 4 12 . 7 . 4 3 2 4 . 9 13 2 1 1 Robot Miss Streak 14 | . 3 3 2 . 2 3 3 6 7 . 11 . 3 6 1 2 . 14 8 1 2 2 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . . . . 1 . 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 939 | . 63 1 26 1 11 106 80 10 178 4 20 . 27 37 19 23 2 55 193 17 9 57 Core Hits 653 | . 31 1 8 . 2 51 28 11 107 3 30 . 48 71 7 6 . 32 159 14 8 36 Critical Kills 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . . . . 3 . . . . . . . . 3 . . . 2 Critical Strikes 44 | . 2 . 3 . . 2 . . 7 . . . 3 4 . 1 . 5 11 . 1 5 Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Destroy 13 | . . . . . . . . . 6 . . . . . . . . 5 . . . 2 Blast 5 | . . . 3 . . 2 . . . . . . . . . . . . . . . . Sever 23 | . . . . . . . . . 1 . . . 3 4 . 1 . . 10 . 1 3 Puncture 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 436 | . . . . 1 . 5 3 . 32 7 2 . 26 46 19 10 2 22 160 27 8 66 Impact 8 | . . . . . . 5 3 . . . . . . . . . . . . . . . Slashing 401 | . . . . . . . . . 32 7 2 . 26 46 18 8 . 22 139 27 8 66 Piercing 15 | . . . . . . . . . . . . . . . . . . . 15 . . . Sneak Attacks 40 | . . . . 1 . . . . 3 . . . 1 3 10 3 2 . 14 2 1 . Combat Hostiles 8 | . . . . . . . . . . . . . 1 . 1 . . . 6 . . . Follow-up Attacks 28 | . . . . . . . . . . . . . 4 2 . 1 . 1 10 . . 10 Damage Inflicted 36316 | . 909 18 597 3 189 2302 1651 1720 6290 228 1026 . 2344 3678 1203 693 . 1443 7701 1129 595 2597 Guns 7246 | . 711 . . . . 1252 1394 115 3517 . . . 21 6 23 189 . . 18 . . . Cannons 4698 | . 160 18 591 . 189 749 . . . . 309 . . . . . . 722 1817 . . 143 Explosions 9013 | . . . . . . 230 242 1605 1602 . 495 . 1501 2219 . 41 . . . 469 233 376 Melee 15166 | . . . . . . . . . 1144 228 222 . 822 1453 1180 463 . 688 5866 660 362 2078 Ramming 160 | . 38 . 6 3 . 71 15 . 27 . . . . . . . . . . . . . Kinetic 11046 | . 341 . 591 . 189 2001 1394 115 3517 . 309 . 21 . . . . 722 1703 . . 143 Thermal 1476 | . 471 18 . . . . . . 268 . . . . 407 . 41 . 33 132 . 106 . Explosive 7207 | . . . . . . 230 . 1605 1334 . 495 . 1501 1812 . . . . . . . 230 Electromagnetic 1261 | . 59 . . . . . 242 . . . . . . 6 23 189 . . . 469 127 146 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 14378 | . . . . . . . . . 1144 228 222 . 822 1453 1180 463 . 688 5078 660 362 2078 Piercing 788 | . . . . . . . . . . . . . . . . . . . 788 . . . Highest Corruption 19 | . . . . . . 1 4 3 3 . . . . 2 . . . 14 7 9 19 10 Average Corruption 4 | . . . . . . 1 2 2 1 . . . . 1 . . . 14 3 8 18 5 Corruption Purged 31 | . . . . . . . 5 3 5 . . . . 2 . . . . 16 . . . Effects 111 | . . . . . . 2 13 7 8 . . . . 5 . . . 6 9 39 12 10 Message Errors 34 | . . . . . . . 5 2 2 . . . . 3 . . . 1 2 14 2 3 Matter Fused 21 | . . . . . . . . 1 1 . . . . . . . . 1 . 13 4 1 Heat Flow Errors 11 | . . . . . . . 4 2 . . . . . . . . . . 1 2 . 2 Energy Discharges 19 | . . . . . . 2 2 1 1 . . . . 1 . . . 2 3 3 2 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 17 | . . . . . . . 2 1 2 . . . . 1 . . . 2 2 4 1 2 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . 1 1 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1472 | . . . 2 . . 2 1 . 345 30 147 . 20 266 145 . . 17 203 185 29 80 Projectiles 7 | . . . 2 . . 2 . . . . . . . . . . . 2 1 . . . Explosions 292 | . . . . . . . 1 . 120 . . . 4 106 . . . . . . 29 32 Melee 1173 | . . . . . . . . . 225 30 147 . 16 160 145 . . 15 202 185 . 48 Knockbacks 50 | . 1 . 3 1 . 9 . . . . . . . . . . . 11 24 . . 1 Impact 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . Kinetic 45 | . . . 3 . . 7 . . . . . . . . . . . 11 23 . . 1 Secondary 3 | . . . . . . 2 . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 392 | . . . . . . . 2 94 73 . . . 61 . . 7 . . . 96 . 59 Shots 18 | . . . . . . . 1 4 3 . . . 3 . . 1 . . . 5 . 1 Rammed 23 | . 7 . . 2 1 8 2 . 3 . . . . . . . . . . . . . Targets Rammed 28 | . 9 . 2 2 1 8 2 . 4 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . 2 . 2 . . . . . 1 . . . . . . . . . . . . . Highest Temperature 471 | . 126 60 11 . . 29 171 176 135 . 471 . 72 14 40 42 . 330 237 223 16 251 Average Temperature 68 | . 54 30 5 . . 13 60 75 34 . 220 . 34 10 23 16 . 85 71 64 9 62 Received Heat Transfer 4947 | . 267 . 183 . 36 387 243 . 1200 18 81 . 306 120 72 54 . 492 618 183 90 597 Effects 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Interference 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Longest Duration 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Robots Corrupted 4 | . . . . . . . 2 . . . . . . . . 1 . . . 1 . . Combat Hostiles 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . Parts Fried 8 | . 1 . . . . . 1 . . . . . . . . 2 . . . 4 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 3 . . . . . . . . . . . . . . . . . 3 . . . Heat Transferred 2396 | . 1369 37 . . . . . . 150 . . . . 300 . 50 . 240 200 . 50 . Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . 1 . . . . 2 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Peak Influence 1226 | . 210 58 200 79 104 313 101 116 1226 . . . . 855 . . . . 1030 . . 1036 Initial 238 | . . 43 . 5 . 5 2 28 . . . . . 126 . . . . 63 . . 238 Average 282 | . 87 36 84 35 51 91 41 46 574 . . . . 290 . . . . 445 . . 435 Maximum Alert Level 4 | . 1 . 1 . . 1 . . 4 . . . . 3 . . . . 3 . . 3 Low Security (%) 60 | 100 99 100 99 100 100 86 100 100 27 . . . . 69 . . . . 18 . . 1 Level 1 14 | . . . . . . 13 . . 7 . . . . . . . . . 48 . . 61 Level 2 9 | . . . . . . . . . 30 . . . . 3 . . . . 6 . . 21 Level 3 10 | . . . . . . . . . 16 . . . . 27 . . . . 26 . . 14 Level 4 4 | . . . . . . . . . 17 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 3 . . . . 2 3 . 17 . . . . 5 . . . 1 17 . . 9 Investigation 17 | . 3 . . . . . . . 6 . . . . 2 . . . . 3 . . 3 Extermination 14 | . . . . . . . 1 . 6 . . . . 2 . . . . 4 . . 1 Reinforcement 15 | . . . . . . 2 2 . 5 . . . . 1 . . . . 4 . . 1 Assault 5 | . . . . . . . . . . . . . . . . . . 1 3 . . 1 Garrison 6 | . . . . . . . . . . . . . . . . . . . 3 . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . Haulers Reinforced 4 | . . . . . . . . . 1 . . . . . . . . . 3 . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Distress Signals 12 | . 1 . 1 . 1 2 1 . 1 . . . . 3 . . . . 1 . . 1 Communications Jammed 46 | . . . . . . 13 . . . . . . . . . . . . 33 . . . Distress Signals 46 | . . . . . . 13 . . . . . . . . . . . . 33 . . . Times Spotted 415 | . 20 2 21 3 7 29 17 9 55 2 7 . 19 27 11 3 . 27 74 15 6 61 Peak Tracking Total 15 | . 5 2 4 3 3 4 3 6 5 1 4 . 7 11 3 1 . 5 7 5 5 15 Tactical Retreats 34 | . 2 . . . . 1 . 2 2 . . . 8 1 . 1 . . 4 2 . 11 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Traps Triggered 26 | . 2 . . . . 6 4 . 3 . . . . 1 . . . . 7 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 97 | . . . . . . 25 . . 9 . . . . 47 . . . . 16 . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . 1 . . . . 5 . . . . . . . . Reprogrammed 14 | . . . . . . 3 6 . . . . . . 5 . . . . . . . . Reused 8 | . . . . . . . . . . . . . . 1 . . . 2 4 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . . . . . . . . 5 4 1 . . Triggered 11 | . . . . . . . . . . 2 . . . 1 . 1 . 2 4 1 . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Machines Disabled 29 | . . . . . 1 2 . . 17 . . . . 2 . . . . 2 . . 5 Max in Single Turn 5 | . . . . . 1 1 . . 5 . . . . 2 . . . . 1 . . 2 Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Machines Accessed 81 | . 8 . 6 2 5 13 5 . 14 . 1 3 . 9 1 1 . . 9 . . 4 Terminals 37 | . 6 . 4 . 3 11 3 . 5 . 1 . . 4 . . . . . . . . Fabricators 8 | . . . . . . . . . 3 . . . . . . . . . 4 . . 1 Repair Stations 10 | . 1 . . . 1 1 . . 3 . . . . 1 . . . . 2 . . 1 Recycling Units 8 | . 1 . 1 . . 1 2 . 1 . . . . 2 . . . . . . . . Scanalyzers 5 | . . . 1 . 1 . . . . . . . . . . . . . 2 . . 1 Garrison Access 6 | . . . . . . . . . 2 . . . . 2 . . . . 1 . . 1 Total Hacks 247 | . 32 . 22 2 21 27 17 . 37 . 1 20 . 26 1 1 . . 30 . . 10 Successful 130 | . 15 . 13 2 12 16 10 . 10 . 1 20 . 9 1 1 . . 17 . . 3 Failed 116 | . 17 . 8 . 9 11 7 . 27 . . . . 17 . . . . 13 . . 7 Catastrophic 20 | . 1 . . . . 2 1 . 9 . . . . 5 . . . . 2 . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Manual 112 | . 15 . 14 . 12 7 11 . 7 . . . . 14 . . . . 11 . . 21 Terminals 106 | . 21 . 16 . 12 21 11 . 11 . 1 . . 13 . . . . . . . . Fabricators 23 | . . . . . . . . . 8 . . . . . . . . . 12 . . 3 Repair Stations 42 | . 9 . . . 7 4 . . 12 . . . . 3 . . . . 6 . . 1 Recycling Units 18 | . 2 . 3 . . 2 6 . 1 . . . . 4 . . . . . . . . Scanalyzers 17 | . . . 3 . 2 . . . . . . . . . . . . . 8 . . 4 Garrison Access 17 | . . . . . . . . . 5 . . . . 6 . . . . 4 . . 2 Terminal Hacks 57 | . 6 . 6 2 4 9 5 . . . 1 20 . 2 1 1 . . . . . . Record 7 | . . . . . . . . . . . 1 6 . . . . . . . . . . Part Schematic 8 | . 1 . . . . . . . . . . 7 . . . . . . . . . . Robot Schematic 5 | . 1 . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 5 | . 2 . 1 . 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Open Door 10 | . . . . 2 . 6 . . . . . . . . 1 1 . . . . . . Branch Access Points 3 | . . . 1 . 1 . . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 8 | . 1 . 2 . 1 3 1 . . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . 2 . . . . . . . . . 5 . . 1 Load Schematic 6 | . . . . . . . . . 2 . . . . . . . . . 3 . . 1 Build 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Repair Station Hacks 28 | . 6 . . . 6 4 . . 7 . . . . 1 . . . . 3 . . 1 Scan Component 14 | . 3 . . . 3 2 . . 3 . . . . 1 . . . . 2 . . . Repair 12 | . 3 . . . 3 2 . . 3 . . . . . . . . . 1 . . . Refit 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Recycling Unit Hacks 8 | . 1 . 2 . . 1 2 . . . . . . 2 . . . . . . . . Process 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 7 | . 1 . 2 . . 1 2 . . . . . . 1 . . . . . . . . Scanalyzer 9 | . . . 3 . 1 . . . . . . . . . . . . . 4 . . 1 Insert Component 5 | . . . 1 . 1 . . . . . . . . . . . . . 2 . . 1 Analyze 4 | . . . 2 . . . . . . . . . . . . . . . 2 . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . Seal Access 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . Unauthorized Hacks 18 | . 2 . 2 . 1 2 3 . . . . . . 4 . . . . 4 . . . Terminals 7 | . 1 . 2 . 1 1 1 . . . . . . 1 . . . . . . . . Botnet 6 | . . . 2 . 1 1 1 . . . . . . 1 . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Siphon 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . 1 2 . . . . . . 1 . . . . . . . . Mask 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Reprogram 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 7 . 5 . 4 8 4 . 13 . 1 . . 9 . . . . 9 . . 4 Full Trace Events 12 | . . . . . . . . . 6 . . . . 1 . . . . 3 . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . 1 . . . . . . . . . . 4 . . . . . . . . . 6 Robots Built 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Matter 366 | . . . . . . . . . . . . . . . . . . . 366 . . . Time 233 | . . . . . . . . . . . . . . . . . . . 233 . . . Total Robot Build Rating 11 | . . . . . . . . . . . . . . . . . . . 11 . . . Part Schematics Acquired 18 | . 1 . 1 . . . . . . . . 7 . . . . . . 9 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 12 | . 3 . . . 3 2 . . 3 . . . . . . . . . 1 . . . Time 346 | . 78 . . . 96 64 . . 83 . . . . . . . . . 25 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 26 | . . . . . . . . . . . . . . 26 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 30 | . . . . . . 10 10 . . . . . . 10 . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . 1 Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . 1 . . . . . . . . . . . . 2 . . . . . Non-combat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Robot Hacks Applied 3 | . . . . 1 . . . . . . . . . . . . 2 . . . . . parse_system 3 | . . . . 1 . . . . . . . . . . . . 2 . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . 1 1 . . 4 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Total Allies 53 | . . 3 . 3 . . . 19 3 . . . 1 6 1 1 4 . 7 . . 5 Largest Group 18 | . . 3 3 2 2 . . 18 7 . . . 1 6 7 6 10 10 4 . . 4 Highest-Rated Group 446 | . . 40 40 47 47 . . 446 218 . . . 95 174 201 172 324 324 84 . . 242 Highest-Rated Ally 95 | . . 16 16 31 31 . . 35 32 . . . 95 29 29 29 41 41 41 . . 75 Zionite Dispatches 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 55 | . . . . 1 . . . . 1 1 4 . 2 2 6 9 2 18 6 3 . . STAY 15 | . . . . . . . . . . . . . . . 1 4 1 6 3 . . . FOLLOW 12 | . . . . . . . . . . . . . . . 1 3 1 7 . . . . AID 1 | . . . . . . . . . . . . . . . . . . . 1 . . . DROP 1 | . . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . 2 . . RETURN 24 | . . . . 1 . . . . 1 1 4 . 2 2 4 2 . 4 2 1 . . Ally Attacks 530 | . . 9 36 9 7 . . 159 79 . . . 6 . 72 32 . 64 44 . . 13 Total Damage 11595 | . . 59 392 129 85 . . 5558 1208 . . . 187 . 964 418 . 1259 960 . . 376 Kills 66 | . . 1 6 3 2 . . 14 9 . . . 1 . 9 2 . 11 5 . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Robot Analysis Total 5 | . 2 . 1 . 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 1 . . . . . 1 1 . . . 2 2 3 . . 1 . . Drone Launches 31 | . . . . 1 . . . . 1 1 4 . 2 3 4 2 . 5 2 6 . . Drone Recoveries 30 | . . . . 1 . . . . 1 1 4 . 2 3 4 2 . 5 2 5 . . Zionite Intel Received 6 | . . . . . . . . . . . . . . . . . . . 1 . . 5 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Turns Passed 29677 | 78 1157 910 841 673 457 2252 1287 585 4142 735 1499 197 1085 1302 1910 2295 2183 1095 2572 1211 227 984 Spaces Moved 15168 | 43 517 561 407 387 185 947 609 553 2173 431 769 76 486 726 1096 1066 1419 535 1047 434 70 631 Core 428 | 3 . . . . . . . 365 . . . . . . . . . . . . . 60 Treads 7856 | 40 517 561 407 387 185 947 609 61 1863 431 769 76 486 . . . . 66 347 . . 104 Legs 773 | . . . . . . . . . . . . . . . . . . . 208 434 70 61 Wheels 5268 | . . . . . . . . . . . . . . 726 1096 1066 1419 469 492 . . . Hover 352 | . . . . . . . . 40 152 . . . . . . . . . . . . 160 Flight 491 | . . . . . . . . 87 158 . . . . . . . . . . . . 246 Fastest Speed 29 | 50 160 160 160 160 160 160 162 29 29 162 162 262 162 115 115 145 145 120 120 120 280 34 Average Speed 153 | 152 160 160 160 160 160 162 162 69 149 162 183 262 185 115 157 158 147 149 168 196 281 106 Slowest Speed 360 | 160 160 160 160 260 160 265 162 162 240 162 262 262 262 130 160 160 160 265 263 200 360 280 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . 1 . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 73 98 43 63 14 93 16 97 52 59 87 68 57 21 98 81 89 50 29 88 11 19 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 6 | . 1 . . . . . . . . . 1 1 . 1 . 1 1 . . . . . Known Exits Taken 11 | . . . 1 1 1 . . . 1 1 . . 1 1 1 1 . 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 . . . 1 . . . . 1 1 . . . . 1 . 1 1 . . Scrap Searched 28 | . . 3 . 2 . . . . . . 4 . 4 . 5 2 4 2 . 1 1 . Spaces Dug 70 | . . . . . . 1 3 33 2 2 . . . 4 . . . 2 20 1 . 2 Terrain Destroyed 673 | . . . 2 . . 26 3 74 192 2 46 . 140 83 . 2 . 2 20 1 11 69 Melee 24 | . . . . . . 1 3 . 2 2 . . . 4 . . . . 9 1 . 2 Projectile 27 | . . . 2 . . 7 . . 4 . . . . . . . . 2 11 . . 1 AOE 622 | . . . . . . 18 . 74 186 . 46 . 140 79 . 2 . . . . 11 66 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Total 20253 | 53 761 570 563 435 329 1537 835 734 2787 461 829 75 632 1148 1264 1640 1513 761 1652 749 89 836 Wait 3139 | 1 156 4 99 32 120 382 105 148 313 11 31 . 104 293 119 527 54 91 226 251 3 69 Move 15140 | 42 516 560 406 386 185 946 609 552 2170 430 768 75 485 725 1095 1065 1418 534 1046 433 69 625 Hop 4 | . . . . . . . . . 1 . . . . . . . . . . . . 3 Pick Up 180 | 4 15 3 12 1 5 12 17 5 19 3 1 . 1 4 14 3 9 18 23 8 1 2 Fast Attach 179 | 6 6 . 4 2 2 21 5 7 31 1 2 . 1 9 2 1 4 5 36 8 3 23 Attach 60 | . . . 1 . 2 1 9 1 4 . . . 2 4 . . 1 4 21 3 1 6 Detach 37 | . 1 . 2 1 . 6 1 1 4 . . . . 6 . . . . 13 1 . 1 Swap 227 | . 3 . 5 7 4 13 12 1 45 4 11 . 11 10 11 9 12 24 34 7 2 2 Drop 206 | . 11 1 10 3 3 29 13 5 39 5 3 . . 7 3 4 13 18 25 2 . 12 Fire 524 | . 44 2 22 . 8 89 59 14 118 . 11 . 6 5 2 22 . 42 52 9 2 17 Melee 392 | . . . . 1 . 5 3 . 30 7 2 . 22 38 18 9 2 20 145 26 8 56 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 27 | . 9 . 2 2 . 8 2 . 4 . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . . . . . . . . . . . . 20 Rewire 11 | . . . . . . . . . . . . . . . . . . . 11 . . . Trap 107 | . . . . . . 25 . . 9 . . . . 47 . . . 5 20 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: Res / Upp x2) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 15) 449 | -10/Materials | Discovered new exit (range 13) 791 | -10/Materials | Repaired Lgt. Treads 817 | -10/Materials | Repaired Lgt. Treads 843 | -10/Materials | Repaired Lgt. Treads 1225 | -10/Materials | Discovered new exit (range 8) 1236 | -10/Materials | Entered Mines 1326 | -10/Mines | Learned Materials interactive machine intel 1341 | -10/Mines | Discovered new exit (range 9) 1498 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1545 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1600 | -10/Mines | Assembled infested the area 1697 | -10/Mines | Learned 8 Materials zone layouts 1791 | -10/Mines | Discovered new exit (range 11) 1841 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2027 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2146 | -10/Mines | Entered Materials 2146 | -9/Materials | Accompanied by 3 allies 2146 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2147 | -9/Materials | Identified exit to Materials 2148 | -9/Materials | Loaded intel: 18 interactive machine locations 2178 | -9/Materials | Identified exit to Mines 2587 | -9/Materials | Central database locked down 2987 | -9/Materials | Entered Mines 3027 | -9/Mines | Discovered exit to Materials (range 14) 3032 | -9/Mines | Received a Mining Laser from a helpful Derelict 3435 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3475 | -9/Mines | Found the Drone Emporium 3486 | -9/Mines | Found Prototype Device 3486 | -9/Mines | Identified Sensor Drone Bay 3660 | -9/Mines | Entered Materials 3660 | -8/Materials | Accompanied by 2 allies 3660 | -8/Materials | Evolved 2 slots: Utility x2 3665 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3795 | -8/Materials | Identified exit to Storage 3830 | -8/Materials | Repaired Imp. Light Cannon 3864 | -8/Materials | Repaired Hrd. Light Armor Plating 3897 | -8/Materials | Repaired Imp. Light Cannon 4043 | -8/Materials | Build established: Scavenger-Mutant 4117 | -8/Materials | Entered Storage 4464 | -8/Storage | Build established: Mutant 4618 | -8/Storage | Discovered new exit (range 15) 4733 | -8/Storage | Found Prototype Launcher 4733 | -8/Storage | Identified Scatter Rocket Array 5671 | -8/Storage | Repaired Imp. Treads 5704 | -8/Storage | Repaired Imp. Treads 6369 | -8/Storage | Entered Factory 6369 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6370 | -7/Factory | Identified exit to Lower Caves 6781 | -7/Factory | Build established: Hacker-Mutant 7424 | -7/Factory | Discovered exit to Lower Caves (range 8) 7426 | -7/Factory | Lost 4 parts (1n2u1w) 7656 | -7/Factory | Sucked down chute 7656 | -7/Factory | Entered Waste 7657 | -7/Waste | Met a frightened Derelict 7689 | -7/Waste | Build established: Scavenger-Mutant 7740 | -7/Waste | Spotted C-40 Crusher 7747 | -7/Waste | Spotted C-40 Crusher 7750 | -7/Waste | Spotted C-40 Crusher 7753 | -7/Waste | Spotted C-40 Crusher 7761 | -7/Waste | Spotted C-40 Crusher 7770 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7773 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7775 | -7/Waste | Released all parts (7) 7799 | -7/Waste | Spotted C-40 Crusher 7846 | -7/Waste | Discovered new exit (range 11) 7855 | -7/Waste | Warlord forces began an assault 7897 | -7/Waste | Allies destroyed C-40 Crusher 7902 | -7/Waste | Allies destroyed C-40 Crusher 7910 | -7/Waste | Allies destroyed C-40 Crusher 7913 | -7/Waste | Allies destroyed C-40 Crusher 7965 | -7/Waste | Allies destroyed C-40 Crusher 8008 | -7/Waste | Allies destroyed C-40 Crusher 8086 | -7/Waste | Build established: Mutant 8241 | -7/Waste | Entered Factory 8241 | -7/Factory | Accompanied by 7 allies 8686 | -7/Factory | Build established: Scavenger-Mutant 8806 | -7/Factory | Allied Derelicts emerged from ambush trap array 8833 | -7/Factory | Discovered new exit (range 11) 8882 | -7/Factory | Identified exit to Factory 9683 | -7/Factory | Repaired Lgt. Treads 9722 | -7/Factory | Repaired Imp. Weapon Shielding 10724 | -7/Factory | Discovered exit to Factory (range 9) 11580 | -7/Factory | Discovered exit to Factory (range 7) 11758 | -7/Factory | Discovered exit to Lower Caves (range 4) 11958 | -7/Factory | Repaired Arm. Treads 12383 | -7/Factory | Entered Lower Caves 12940 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13064 | -7/Lower Caves | Identified exit to Lower Caves 13118 | -7/Lower Caves | Ambushed by wild Derelicts 13118 | -7/Lower Caves | Entered another Lower Caves area 13179 | -7/Lower Caves | Discovered exit to Factory (range 16) 13539 | -7/Lower Caves | Learned location of Extension (-6) 14043 | -7/Lower Caves | Discovered new exit (range 15) 14617 | -7/Lower Caves | Entered Data Miner 14617 | -7/Data Miner | Discovered new exit (range 6) 14667 | -7/Data Miner | Met Data Miner 14714 | -7/Data Miner | Learned location of Section 7 (-2) 14714 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14756 | -7/Data Miner | Received God Mode back door access code from Data Miner 14814 | -7/Data Miner | Entered Proximity Caves 15138 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15139 | -6/Proximity Caves | Escorted by Enhanced Grunt 15517 | -6/Proximity Caves | Discovered exit to Factory (range 12) 15899 | -6/Proximity Caves | Entered Factory 15899 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16219 | -6/Factory | Discovered new exit (range 8) 16240 | -6/Factory | Identified exit to Factory 16295 | -6/Factory | Identified exit to Lower Caves 16295 | -6/Factory | Identified exit to Extension 16798 | -6/Factory | Cargo convoy interrupted 16831 | -6/Factory | Destroyed 10 combat bots 16858 | -6/Factory | Lost 6 parts (3n2u1w) 17089 | -6/Factory | Build established: Mutant 17201 | -6/Factory | Entered Lower Caves 17201 | -6/Lower Caves | Accompanied by 6 allies 17537 | -6/Lower Caves | Identified exit to Lower Caves 17715 | -6/Lower Caves | Learned Factory terminal intel 17760 | -6/Lower Caves | Encountered a Warlord checkpoint 18096 | -6/Lower Caves | Build established: Scavenger-Mutant 19111 | -6/Lower Caves | Entered another Lower Caves area 19111 | -6/Lower Caves | Accompanied by 6 allies 19178 | -6/Lower Caves | Discovered exit to Factory (range 14) 20245 | -6/Lower Caves | Encountered a Warlord checkpoint 20252 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 20256 | -6/Lower Caves | Learned location of Zion (-6) 20324 | -6/Lower Caves | Discovered new exit (range 4) 20332 | -6/Lower Caves | Identified exit to Zion 21406 | -6/Lower Caves | Entered Zion 21406 | -6/Zion | Accompanied by 6 allies 21442 | -6/Zion | Learned location of 1 exit from Factory 21452 | -6/Zion | Discovered new exit (range 16) 21510 | -6/Zion | Visited the Megawrench Repair Shop 21528 | -6/Zion | Given A8's code to call for help 21715 | -6/Zion | Learned location of Warlord (-4) 21760 | -6/Zion | Learned 12 Factory zone layouts 21785 | -6/Zion | Given the Hacking Drone Bay 21786 | -6/Zion | Found Prototype Device 21787 | -6/Zion | Identified Hacking Drone Bay 21961 | -6/Zion | Learned Factory garrison access intel 22517 | -6/Zion | Imprinted 22519 | -6/Zion | Declared Zion's savior 22942 | -6/Zion | Megawrench repaired 10 parts 23589 | -6/Zion | Entered Proximity Caves 23589 | -5/Proximity Caves | Accompanied by 10 allies 23775 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 23808 | -5/Proximity Caves | Spotted B-75 Beast 23825 | -5/Proximity Caves | Allies destroyed B-75 Beast 24477 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 24564 | -5/Proximity Caves | System corruption reached 10% 24574 | -5/Proximity Caves | Lost 4 parts (1p2n1u) 24684 | -5/Proximity Caves | Entered Factory 24684 | -5/Factory | Accompanied by 1 ally 24684 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 24685 | -5/Factory | Identified exit to Factory 24687 | -5/Factory | Loaded intel: 20 terminal locations 24688 | -5/Factory | Loaded intel: 4 garrison access locations 24755 | -5/Factory | Garrison activated, responded to threat 24910 | -5/Factory | Repaired Lyr. Medium Armor Plating 24930 | -5/Factory | Lost 3 parts (1p2w) 25107 | -5/Factory | Lost 3 parts (1p2n) 25150 | -5/Factory | Fabricated M-13 Machinist (x1) 25326 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 25529 | -5/Factory | P-70 Sage assimilated allied Machinist 6a 25884 | -5/Factory | Terminal network hard line cut 26125 | -5/Factory | Build established: Scavenger-Gladiator 26184 | -5/Factory | First assault squad dispatched 26209 | -5/Factory | Incoming investigation squad redirected 26511 | -5/Factory | Incoming investigation squad redirected 26587 | -5/Factory | Local fabrication network quarantined 26614 | -5/Factory | Destroyed 8 combat bots 26636 | -5/Factory | Fabricated H-66 Slayer? 27107 | -5/Factory | Incoming assault squad redirected 27111 | -5/Factory | Incoming assault squad redirected 27148 | -5/Factory | Discovered new exit (range 13) 27256 | -5/Factory | Entered Upper Caves 27330 | -5/Upper Caves | Build established: Scavenger-Mutant 27337 | -5/Upper Caves | Lost 5 parts (1p2n2u) 28035 | -5/Upper Caves | Learned 8 Factory zone layouts 28154 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28423 | -5/Upper Caves | Discovered new exit (range 7) 28467 | -5/Upper Caves | Entered another Upper Caves area 28478 | -5/Upper Caves | System corruption reached 10% 28517 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28600 | -5/Upper Caves | Discovered exit to Factory (range 10) 28694 | -5/Upper Caves | Entered Factory 28694 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 28695 | -4/Factory | Identified exit to Research 29209 | -4/Factory | Retrieved Zion intel report: Active Terminals 29212 | -4/Factory | Lost 13 parts (1p5n3u4w) 29242 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 29289 | -4/Factory | Incoming investigation squad redirected 29305 | -4/Factory | Core integrity fell below 50% 29333 | -4/Factory | Lost 7 parts (2p2n3u) 29384 | -4/Factory | Garrison activated, responded to threat 29444 | -4/Factory | First assault squad dispatched 29465 | -4/Factory | Incoming assault squad redirected 29515 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 29531 | -4/Factory | Cargo convoy interrupted 29536 | -4/Factory | System corruption reached 10% 29563 | -4/Factory | Allied Derelicts emerged from ambush trap array 29564 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 29581 | -4/Factory | Core integrity fell below 20% 29595 | -4/Factory | Retrieved Zion intel report: Branch Access 29595 | -4/Factory | Identified exit to Upper Caves 29596 | -4/Factory | Zion Hacker squad teleported in 29598 | -4/Factory | Incoming investigation squad redirected 29678 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 29657_ A8UF3WF&8JMKOLFE7A:N,6=H/Y7P04:NAPQ|5MNR 29658_ Acquired Adv. Hacking Suite. 29662_ K-01 Serf collects debris. 29663_ Acquired 10 matter. 29666_ U-05 Engineer lays Concrete. 29666_ Construction Platform disabled. 29667_ K-01 Serf collects debris. 29671_ Acquired Katana. 29674_ Power Conduit explodes. 29674_ Impulse Thruster destroyed. 29674_ Hyp. Mass Driver destroyed. 29674_ Cesium-ion Thruster destroyed. 29674_ Imp. System Shield destroyed. 29674_ Adv. Hacking Suite destroyed. 29674_ Power Conduit explodes. 29674_ P-70 Sage destroyed. 29674_ Power Conduit explodes. 29675_ System corrupted: Matter fused (-10). 29675_ U-05 Engineer lays Concrete. 29676_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????# #?????????????????????????? | | ??????????# ! #?????????????????????????? | | ??????????# #?????????????????????????? | | ????????? + "" #??????????????# ????????? | | ???????= # #??????????????# ????????? | | ?????? ?# #??????????????###????????? | | ???? ??# ##############???????????????????? | | ???" ???# # #???????????????????? | | ?? ????# # #???????????????????? | | ?? ?????# +* #???????????????????? | | ???#??????# #%!/ #???????????????????? | | ??????????# #[! ##??????????????????? | | ??????????# " / ;#??????????????????? | | ??????????# " ###????????????????? | | ??????????# " #????????????????? | | ??????????# " #????????????????? | | ??????????+ " #####?????????????? | | ??????????# # #?????????????? | | ??????????# # ;## #?????????????? | | ??????????# ### ## #?????????????? | | ??????????# #?# ### #?????????????? | | ??????????# #######;; ;;;##?# #?????????????? | | ??????????# #??# #?????????????? | | ??????????# #??# #?????????????? | | ??????????# """ ###########????????? | | ??????????# """ @ # ????????? | | ??????????# """ #""" """????????? | | ??????????######## #"T """????????? | | ?????????????????# """ #??????????????????? | | ?????????????????# """ +??????????????????? | | ?????????????????# """ #??????????????????? | | ?????????????????# /??????????????????? | | ??????????????????? """ # ?????????????????? | | ??????????????????? """ # ????????????????? | | ?????????????????????"" #####? ???????????????? | | ?????????????????????? #?????? ??????????????? | | ??????????????????????" #??????? ?????????????? | | ??????????????????????" #???????#??????????????? | | ??????????????????????"ss ???????????????????????? | | ?????????????????????? s ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 32 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Jamming Range 14 Power Amplification 20 Additional Mass Support 6 Armor Coverage 975 Resistance: KI 25 Resistance: TH 25 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 40 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 24 Melee Accuracy 14 Target Analysis 6 Armor Integrity Analysis 20 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cld. Ion Engine | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Energy Well | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Com. Ion Cannon | -5/Factory | Z-intel Adv. Power Amplifier | -5/Factory | Z-intel Cld. Plasma Cannon | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Cld. Cesium-ion Thruster | -5/Factory | Z-intel 0b10 Decoder Chip [Scout] | -5/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free E-15 Imp | -4/Factory | Z-intel A-02 Transporter | -4/Factory | Z-intel L-61 Swordsman | -4/Factory | Z-intel W-44 Eye | -4/Factory | Z-intel A-15 Conveyor | -4/Factory | Z-intel R-06 Scavenger | -4/Factory | Z-intel Fabricated ------------ M-13 Machinist | x1 | -5/Factory H-66 Slayer | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeDecoyDerivative Manual? 0 Play Time 02:48:59 Cumulative 848.0 hours Start 2021.06.08 @ 03:06:15 End 2021.06.10 @ 01:58:16 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 593 Rogue 589 Adventurer 4 Explorer 0 Win Type - Total 94 Types 72/9/4/4/2/0/0/2/1 Lore% 94 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c9fdcd2-08c0-469f-9376-36319d8491e6