Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.12 @ 15:42:39 Player: Dex'o Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (30) 150 Value Destroyed (897) 897 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4447 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 288/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer Recalibrator > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fission Core Improved Carbon-fiber Leg Drone Bay (2/2) Plasma Rifle Missile Launcher Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Core Analyzer Improved Medium Armor Plating Improved Shield Generator Recalibrator Drone Bay > --- WEAPON ----------- Lightning Gun Gatling Laser > --- INVENTORY -------- Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Shield Generator Drone Bay Shock Rifle Plasma Rifle Improved EM Pulse Cannon Missile Launcher [Rating: 61] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Terrain Scan Processor Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun Small Laser Ballistic Gun High-powered Shotgun Build | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Slots Evolved 8 | . . 2 2 . 2 2 Power . | . . . . . . . Propulsion 3 | . . 2 . . 1 . Utility 5 | . . . 2 . 1 2 Weapon . | . . . . . . . Parts Attached 55 | 6 9 8 6 4 14 8 Power 9 | . 3 1 1 1 . 3 Engine 6 | . 2 1 1 1 . 1 Core 3 | . 1 . . . . 2 Reactor . | . . . . . . . Propulsion 14 | 2 . 5 . . 6 1 Treads . | . . . . . . . Leg 6 | . . . . . 6 . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 6 | . . 5 . . . 1 Utility 16 | 2 1 1 3 1 5 3 Device 6 | 1 . . 1 . 3 1 Storage 4 | 1 1 1 . . 1 . Processor 5 | . . . 2 1 1 1 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 16 | 2 5 1 2 2 3 1 Energy Gun 8 | 1 2 1 1 . 3 . Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 3 . 1 2 . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 21 | . 1 1 . 5 1 13 Power 2 | . . 1 . . . 1 Propulsion 7 | . . . . 2 . 5 Utility 8 | . . . . 3 . 5 Weapon 4 | . 1 . . . 1 2 Highest Loss Streak 7 | . 1 1 . 2 1 7 To Critical Strikes 1 | . . . . . . 1 Average Backups 6 | 5 8 7 6 5 5 7 Power 1 | 1 1 1 2 1 . 1 Propulsion 1 | 2 2 . . . . 1 Utility 1 | . 2 3 1 1 2 1 Weapon 2 | . . 2 2 2 2 3 Tool/Special . | . . . . . . . Unused Backups 21 | . 5 . 4 1 . 11 Power 5 | . 1 . 1 . . 3 Propulsion 6 | . 3 . 1 . . 2 Utility 4 | . 1 . 1 . . 2 Weapon 6 | . . . 1 1 . 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 84 | . 93 97 99 81 88 63 Engine 5 | . 6 4 9 8 6 . Core 1 | . 2 6 . . . 3 Leg 11 | . . . . . 34 20 Wheel 6 | . 28 1 . . . . Flight 11 | . . 40 36 27 . . Device 13 | . 14 11 17 16 8 13 Storage 6 | . 14 11 4 . 6 3 Processor 9 | . . . 13 15 17 7 Energy Gun 8 | . 13 11 9 3 7 7 Ballistic Gun 7 | . 14 11 9 9 4 . Peak Build Rating 61 | 6 10 12 19 20 51 61 Average Rating 23 | 4 7 11 16 17 42 38 On Entrance 14 | . 6 10 11 19 6 51 Avg Prop Armor Cover (%) 9 | 4 4 . . . 12 17 Naked Turns . | . . . . . . . Heaviest Build 43 | 10 19 15 16 16 38 43 Greatest Support 98 | 16 10 16 16 16 98 58 Greatest Overweight (x) 2 | . 1 . . 1 2 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 8 5 10 10 Average Capacity 7 | 7 8 8 6 5 9 8 Most Carried 10 | 8 10 9 8 5 10 10 Average Carried 6 | 5 8 7 6 4 5 7 Final Capacity 10 | 8 10 8 5 5 10 5 Final Carried 10 | 7 10 8 5 5 10 5 Class Distribution -------------------- 62% | Mutant 14% | Scavenger-Mutant 11% | Scavenger-Sprinter 9% | Scavenger-Scout 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Scout | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Matter Collected 1022 | 308 165 105 86 96 186 76 Remotely . | . . . . . . . Salvage Created 1153 | 104 239 188 87 142 186 207 Parts 81 | 9 19 12 6 10 16 9 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Combat Hostiles Destroyed 22 | . 8 4 1 3 3 3 Guns 22 | . 8 4 1 3 3 3 Classes Destroyed 7 | 1 3 1 . . 1 1 Tunneler 5 | 5 . . . . . . Watcher 3 | . 1 1 1 . . . Swarmer 6 | . 5 1 . . . . Grunt 6 | . 3 1 . . . 2 Brawler 1 | . . . . . . 1 Sentry 7 | . . 2 1 3 1 . Specialist 2 | . . . . . 2 . Best Kill Streak 5 | 3 3 5 1 1 3 2 Combat Bots Only 4 | . 3 4 1 1 3 2 Max Kills in Single Turn 2 | 1 1 1 1 1 1 2 Gunslinging 1 | . . . . . . 1 Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Hostile Shots Fired 329 | . 34 9 2 70 52 162 Missed 88 | . 9 . . 26 10 43 Hits 241 | . 25 9 2 44 42 119 Melee 1 | . . . . . . 1 Projectile 240 | . 25 9 2 44 42 118 Critical Strikes 5 | . . . . 2 . 3 Damage Taken 3669 | . 255 138 118 520 570 2068 Core 1197 | . 42 25 . 261 5 864 Absorbed by Shields 264 | . . . . . 55 209 Regen/Repaired (Parts) 50 | . . 14 . 36 . . Core Remaining (%) 85 | 100 83 93 . 52 99 . Volleys Fired 99 | 16 26 10 10 14 11 12 Largest 2 | 2 2 2 2 2 2 2 Hottest 135 | 70 70 60 65 65 135 135 Shots Fired 195 | 32 51 20 19 28 22 23 Gun 195 | 32 51 20 19 28 22 23 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 92 | 16 26 10 10 16 10 4 Thermal 85 | 16 25 10 9 12 1 12 Explosive . | . . . . . . . Electromagnetic 18 | . . . . . 11 7 Robot Hit Streak 19 | 4 5 12 18 13 11 19 Robot Miss Streak 6 | 4 3 2 4 6 2 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 129 | 16 31 14 10 17 20 21 Core Hits 62 | 6 14 9 5 7 8 13 Critical Kills 1 | 1 . . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 Critical Strikes 6 | 2 1 . . . 1 2 Burn 2 | 1 1 . . . . . Destroy 3 | 1 . . . . 1 1 Corrupt 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1870 | 216 348 130 99 263 334 480 Guns 1870 | 216 348 130 99 263 334 480 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 769 | 117 136 45 45 175 203 48 Thermal 845 | 99 212 85 54 88 12 295 Explosive . | . . . . . . . Electromagnetic 256 | . . . . . 119 137 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . . . . 13 Average Corruption 8 | . . . . . . 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . . . . 11 Message Errors 2 | . . . . . . 2 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 174 | 21 78 107 38 14 51 174 Average Temperature 36 | 19 31 57 13 6 21 62 Received Heat Transfer 555 | . 54 42 9 171 111 168 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 2298 | 370 703 200 125 200 25 675 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 99 | 100 100 100 100 99 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 205 | 10 79 88 46 205 88 83 Initial 88 | . . 22 25 18 88 1 Average 30 | 1 39 48 8 55 28 17 Influence Increases 1222 | 25 271 118 68 425 80 235 Destroy 0b10 Robot/C 440 | . 160 80 20 60 60 60 Destroy 0b10 Robot/NC 40 | 25 5 5 5 . . . Destroy Leader 126 | . 32 22 12 30 20 10 Successful Hack 73 | . 44 11 . 18 . . Destroy Structure 3 | . . . 1 2 . . Partial Spotted 105 | . . . 30 75 . . Lose Combat Pursuer 435 | . 30 . . 240 . 165 Influence Decreases 1139 | 25 216 113 82 276 271 156 Entered New Map 206 | . . 33 35 28 107 3 Time Decay 813 | 25 206 70 47 198 154 113 Lost Part 120 | . 10 10 . 50 10 40 Squads Dispatched 4 | . . . . 1 3 . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 3 | . . . . . 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Distress Signals 4 | . 1 . . 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 15 6 3 34 6 24 Peak Tracking Total 17 | . 4 4 1 17 2 10 Tactical Retreats 12 | . 2 . . 6 . 4 Traps | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Traps Triggered 7 | . 1 1 1 . 1 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Accessed 24 | . 6 4 1 9 3 1 Terminals 21 | . 6 3 1 8 2 1 Fabricators . | . . . . . . . Repair Stations 3 | . . 1 . 1 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 68 | . 25 10 1 26 5 1 Successful 33 | . 11 6 . 15 1 . Failed 34 | . 14 4 1 10 4 1 Catastrophic 7 | . 4 2 . 1 . . Database Lockouts 1 | . . . . 1 . . Manual 52 | . 22 8 1 18 3 . Terminals 59 | . 25 8 1 21 3 1 Fabricators . | . . . . . . . Repair Stations 9 | . . 2 . 5 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 6 2 . 7 . . Prototype ID Bank 7 | . 4 1 . 2 . . Open Door 2 | . . . . 2 . . Branch Access Points 1 | . . . . 1 . . Terminal Index 3 | . 1 1 . 1 . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . . 2 . 4 1 . Scan Component 4 | . . 1 . 2 1 . Repair 3 | . . 1 . 2 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . 5 2 . 4 . . Terminals 11 | . 5 2 . 4 . . Botnet 10 | . 4 2 . 4 . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 6 2 1 7 3 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 3 | . . 1 . 2 . . Time 78 | . . 26 . 52 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 8 | . . . . . 5 3 EXPLORE 2 | . . . . . 1 1 RETURN 6 | . . . . . 4 2 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Active Infowar (turns) 1215 | 11 453 148 197 406 . . Optics 398 | . . . 197 201 . . Terrain 602 | . . . 196 406 . . Seismic 1149 | 11 453 148 197 340 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 6 | . . . . . 4 2 Drone Recoveries 6 | . . . . . 4 2 Exploration | -11 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Turns Passed 2279 | 170 453 148 197 407 426 478 Spaces Moved 2282 | 114 308 174 312 648 237 489 Core 307 | 1 . . . 52 17 237 Treads . | . . . . . . . Legs 343 | . . . . . 220 123 Wheels 421 | 113 308 . . . . . Hover . | . . . . . . . Flight 1211 | . . 174 312 596 . 129 Fastest Speed 31 | 50 80 31 31 31 50 40 Average Speed 61 | 87 88 31 31 39 125 66 Slowest Speed 150 | 100 95 31 31 114 150 126 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 14 | . . . . 14 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 6 55 17 23 86 9 17 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Total 2960 | 150 445 249 396 760 342 618 Wait 438 | 3 79 49 56 91 62 98 Move 2249 | 113 307 173 311 620 236 489 Hop 13 | . . . . 13 . . Pick Up 51 | 12 12 3 5 2 13 4 Fast Attach 21 | 1 1 2 1 6 7 3 Attach 21 | 5 1 2 2 1 7 3 Detach 2 | . . . . 2 . . Swap 21 | . 7 5 4 1 2 2 Drop 45 | . 12 5 7 10 4 7 Fire 99 | 16 26 10 10 14 11 12 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 171 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 610 | -10/Materials | Discovered new exit (range 15) 624 | -10/Materials | Entered another Materials area 624 | -9/Materials | Evolved 2 slots: Propulsion x2 652 | -9/Materials | Discovered new exit (range 14) 768 | -9/Materials | Repaired Flight Unit 771 | -9/Materials | Discovered new exit (range 4) 772 | -9/Materials | Entered another Materials area 772 | -8/Materials | Evolved 2 slots: Utility x2 884 | -8/Materials | Discovered new exit (range 10) 969 | -8/Materials | Entered Storage 1007 | -8/Storage | Central database locked down 1092 | -8/Storage | Repaired Flight Unit 1138 | -8/Storage | Repaired Flight Unit 1365 | -8/Storage | Identified exit to Recycling 1368 | -8/Storage | Discovered new exit (range 14) 1376 | -8/Storage | Entered Factory 1376 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1747 | -7/Factory | Discovered new exit (range 9) 1802 | -7/Factory | Entered another Factory area 1802 | -6/Factory | Evolved 2 slots: Utility x2 2117 | -6/Factory | System corruption reached 10% 2136 | -6/Factory | Lost 7 parts (1p2n3u1w) 2239 | -6/Factory | Core integrity fell below 50% 2248 | -6/Factory | Core integrity fell below 20% 2280 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. System corrupted: Substantial component data lost. System corrupted: Matter fused (-5). Knocked back. Penetrated by Slug. Nuclear Pulse Thruster destroyed. Critical hit (Blast). Knocked back. Acquired 8 matter. Knocked back. Penetrated by Slug. Knocked back. System corrupted: Component data lost. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. K-01 Serf collects debris. 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""" ?# R################ R #????????????? | | ?? ?# #????????????? | | ??#####??# ss #????????????? | | ?????????# sks #????????????? | | ?????????# @ gg #????????????? | | ?????????# b g #????????????? | | ?????????##################/### #????????????? | | ??????????????????????????? ???? #????????????? | | ????????????????????????????[ #??????????????????? | | ????????????????????????????? #??????????????????? | | ??????????????????????????????+??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 185 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 30% | -9/Materials Flight Unit | 10% | -8/Storage Flight Unit | 10% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed AlloyMicrodissipatorArchive Manual? 0 Play Time 00:48:41 Cumulative 24.2 hours Start 2025.11.12 @ 14:55:33 End 2025.11.12 @ 15:42:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8c40493a-4dd4-4305-bd61-23d3a5a23511