Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.26 @ 21:15:25 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (124) 620 Value Destroyed (3675) 3675 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1580) 1580 TOTAL SCORE: 10375 Bonus ------- High Alert Combat Kills 180 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 500/850 Matter 107/300 Energy 146/150 System Corruption 4% Temperature Cool (370) Movement Walking (150) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Relay Coupler [NC] (16) > --- WEAPON (4) ------- Autogun Gauss Rifle Flak Gun Flak Gun > --- INVENTORY (20) --- Micro Nuclear Core Light Treads Light Treads Light Treads Medium Treads High-capacity Storage Unit High-capacity Matter Pod (200) Compact Matter Pod (150) Heavy Armor Plating Improved Light Armor Plating Heavy Laser Light EM Pulse Cannon Light EM Pulse Cannon Improved EM Pulse Cannon Remote Datajack Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Large Storage Unit High-capacity Storage Unit Improved Light Armor Plating Relay Coupler [NC] > --- WEAPON ----------- Improved EM Pulse Cannon Heavy Assault Rifle Autogun Gauss Rifle > --- INVENTORY -------- Light Treads Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Energy Well High-capacity Matter Pod Compact Matter Pod Core Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Makeshift Hacking Suite Light EM Pulse Cannon Light EM Pulse Cannon Heavy Ion Cannon Autogun Gauss Rifle Flak Gun EMP Blaster Remote Datajack Axe [Rating: 52] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Hackware Relay Coupler [NC] Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Fac Gar Fac Slots Evolved 8 | . . . 2 . . . 4 . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . Utility 4 | . . . 1 . . . 1 . . 2 . . Weapon 2 | . . . 1 . . . 1 . . . . . Parts Attached 132 | 6 4 2 25 17 5 . 6 16 . 3 15 33 Power 10 | 1 1 1 3 1 . . . 1 . . 1 1 Engine 9 | 1 1 1 3 1 . . . . . . 1 1 Core 1 | . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 33 | 2 . . 4 3 2 . 4 9 . . 4 5 Treads 20 | 2 . . 4 3 2 . 4 5 . . . . Leg 9 | . . . . . . . . . . . 4 5 Wheel 4 | . . . . . . . . 4 . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 29 | 2 . . 8 1 . . 1 3 . 3 3 8 Device 4 | . . . 1 . . . . 2 . 1 . . Storage 8 | 2 . . 2 1 . . 1 . . . . 2 Processor . | . . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . . 1 Protection 16 | . . . 5 . . . . 1 . 2 3 5 Artifact . | . . . . . . . . . . . . . Weapon 60 | 1 3 1 10 12 3 . 1 3 . . 7 19 Energy Gun 8 | . 1 . 1 4 . . . 1 . . . 1 Energy Cannon 7 | . 1 1 . 2 . . . . . . . 3 Ballistic Gun 41 | 1 1 . 9 6 3 . 1 2 . . 6 12 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . 1 2 Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 4 . . . . . . . . Parts Lost 31 | . . . 6 . . . . 3 . . 10 12 Power 4 | . . . 1 . . . . 1 . . 1 1 Propulsion 11 | . . . 2 . . . . 2 . . 3 4 Utility 5 | . . . . . . . . . . . 3 2 Weapon 11 | . . . 3 . . . . . . . 3 5 Highest Loss Streak 7 | . . . 3 . . . . 3 . . 7 4 Average Slot Usage (%) 95 | . 98 100 89 98 99 100 100 94 100 100 91 97 Engine 7 | . 14 14 8 11 11 11 7 . . . 2 6 Core 1 | . . . . . . . . 5 7 6 2 . Treads 17 | . 28 28 19 22 21 22 30 19 30 26 11 . Leg 6 | . . . . . . . . . . . 11 25 Wheel 1 | . . . . . . . . 7 . . . . Device 1 | . . . . . . . . . . 1 6 5 Storage 21 | . 28 28 20 16 22 22 23 23 23 20 20 16 Hackware 1 | . . . . . . . . . . . . 5 Protection 8 | . . . 10 16 11 11 7 6 7 18 10 9 Energy Gun 5 | . 11 . 3 16 27 . . . 7 6 2 . Energy Cannon 2 | . 1 14 6 . . . . . . . . . Ballistic Gun 20 | . 13 13 18 15 4 33 30 27 23 20 21 24 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 103 | 13 19 25 52 63 62 62 79 81 79 84 83 103 Greatest Support 80 | 40 40 40 43 43 43 40 80 80 80 80 80 75 Greatest Overweight (x) 3 | . . . 2 1 3 1 . 3 . 1 2 2 Average Overweight (x) . | . . . . 1 1 1 . . . 1 . . Largest Inventory Capacity 22 | 8 8 8 16 16 16 16 22 22 22 22 22 22 Average Capacity 16 | 6 8 8 10 14 16 16 22 22 22 22 22 20 Most Carried 22 | 5 8 8 12 16 16 16 19 22 22 21 22 22 Average Carried 15 | 2 6 7 9 12 15 15 15 21 22 20 20 19 Final Capacity 22 | 8 8 8 12 16 16 16 22 22 22 22 22 20 Final Carried 22 | 5 7 8 12 16 15 16 19 22 22 21 22 17 Class Distribution -------------------- 56% | Scavenger-Tank 16% | Mutant 11% | Scavenger-Mutant 11% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Storage Tank | -9/Garrison Scavenger-Mutant | -9/Recycling Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Fac Gar Fac Matter Collected 3293 | 245 88 60 370 274 67 . 60 420 . 195 777 737 Remotely . | . . . . . . . . . . . . . Salvage Created 5410 | 56 43 196 1214 410 364 61 60 277 . 195 888 1646 Parts 306 | 2 1 10 76 25 28 . 5 20 . 6 34 99 Haulers Intercepted 5 | . . . 2 3 . . . . . . . . Recyclers Shooed 4 | . 1 . 2 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 6 . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Fac Gar Fac Combat Hostiles Destroyed 96 | . 1 6 25 5 12 . 1 6 . 3 16 21 Guns 74 | . 1 3 17 5 12 . 1 6 . 3 14 12 Cannons 10 | . . 2 8 . . . . . . . . . AOE 8 | . . 1 . . . . . . . . 2 5 Classes Destroyed 13 | 1 1 1 5 . . . . 1 . . 2 2 Worker 7 | . . . 3 1 . . . . . . . 3 Builder 6 | . . . 1 . . . . . . . . 5 Hauler 5 | . . . 2 3 . . . . . . . . Recycler 9 | 1 . . 5 . . 1 . . . . . 2 Watcher 1 | . . . 1 . . . . . . . . . Swarmer 38 | . . 3 18 . 8 . . 3 . . 3 3 Grunt 34 | . 1 3 5 3 2 . . . . 3 9 8 Brawler 3 | . . . . . . . . . . . 3 . Duelist 1 | . . . . . . . . . . . 1 . Sentry 13 | . . . 2 2 2 . 1 . . . . 6 Hunter 2 | . . . . . . . . . . . . 2 Programmer 2 | . . . . . . . . . . . . 2 Fireman 3 | . . . . . . . . 3 . . . . Best Kill Streak 12 | 1 1 3 6 4 6 1 1 3 . 3 12 7 Combat Bots Only 12 | . 1 3 4 2 6 . 1 3 . 3 12 4 Max Kills in Single Turn 2 | 1 1 2 2 1 2 1 1 2 . 1 2 2 Gunslinging 1 | . . . 1 . 1 . . 1 . . 1 . Exploded 2 | . . 1 . . . . . . . . 2 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Fac Gar Fac Damage Taken 6775 | . 163 83 1310 304 286 . 63 778 . 153 1154 2481 Core 647 | . 53 13 105 12 34 . . 80 . 20 149 181 Absorbed by Shields 47 | . . . . . 7 . . . . . 40 . Core Remaining (%) 80 | 100 . 73 . . . 62 . . 88 . . . Volleys Fired 305 | 7 10 12 87 25 16 . 3 23 . 7 36 79 Largest 4 | 1 2 2 3 3 3 . 4 4 . 4 4 4 Hottest 148 | 20 70 76 112 135 135 . 89 92 . 137 137 148 Shots Fired 841 | 7 20 24 219 61 44 . 12 88 . 28 128 210 Gun 762 | 7 20 12 183 60 44 . 12 88 . 28 126 182 Cannon 67 | . . 12 36 1 . . . . . . . 18 Launcher 11 | . . . . . . . . . . . 2 9 Special 1 | . . . . . . . . . . . . 1 Kinetic 640 | 7 10 12 166 39 2 . 12 88 . 21 103 180 Thermal 65 | . 10 . 17 6 . . . . . 7 23 2 Explosive . | . . . . . . . . . . . . . Electromagnetic 135 | . . 12 36 16 42 . . . . . 2 27 Robot Hit Streak 34 | 3 13 5 23 24 18 . 9 4 . 11 34 10 Robot Miss Streak 9 | 1 2 2 5 3 4 . 2 5 . 2 5 9 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 16 | . . . 5 . 4 . . 1 . . 5 1 Max Gunslinging Chain 1 | . . . 1 . 1 . . 1 . . 1 1 Shots Hit Robots 583 | 6 15 16 135 45 34 . 10 49 . 20 109 144 Core Hits 281 | 3 2 9 53 18 19 . 3 16 . 14 72 72 Critical Hits 2 | . . . 1 . . . . . . . 1 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9527 | 71 202 359 1577 606 402 3 150 750 . 331 1922 3154 Guns 7188 | 70 202 90 948 566 402 . 150 750 . 331 1787 1892 Cannons 1184 | . . 204 574 . . . . . . . . 406 Explosions 1121 | . . 65 46 38 . . . . . . 135 837 Melee . | . . . . . . . . . . . . . Ramming 34 | 1 . . 9 2 . 3 . . . . . 19 Kinetic 5779 | 70 89 90 783 318 . . 150 750 . 231 1426 1872 Thermal 1404 | . 113 65 211 105 . . . . . 100 427 383 Explosive . | . . . . . . . . . . . . . Electromagnetic 2310 | . . 204 574 181 402 . . . . . 69 880 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . 3 3 . . . . . . . . . 4 Average Corruption 2 | . 2 3 . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . Effects 23 | . . 4 . . . . . . . . . 19 Message Errors 5 | . . 1 . . . . . . . . . 4 Matter Fused 1 | . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . 1 Energy Discharges 2 | . . 1 . . . . . . . . . 1 Data Loss (minor) 3 | . . 2 . . . . . . . . . 1 Targeting Errors 10 | . . . . . . . . . . . . 10 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 144 | . . 21 . . . . . . . . 41 82 Projectiles 21 | . . 21 . . . . . . . . . . Explosions 123 | . . . . . . . . . . . 41 82 Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 293 | . . 6 . 32 5 . . . . . . 250 Shots 11 | . . 1 . 1 1 . . . . . . 8 Rammed 5 | 1 . . 2 1 . 1 . . . . . . Targets Rammed 8 | 1 . . 3 1 . 2 . . . . . 1 Kicked 1 | . . . . . . . . . . . . 1 Crushed 2 | . . . 1 . . 1 . . . . . . Highest Temperature 463 | . 171 75 377 282 325 . 18 143 . 150 18 463 Average Temperature 104 | . 83 28 101 81 143 . 9 37 . 57 6 191 Received Heat Transfer 1970 | . 90 42 111 90 51 . . 650 . 72 357 507 Effects 12 | . . . 6 . 2 . . . . . . 4 Shutdowns 2 | . . . . . . . . . . . . 2 Energy Bleed 5 | . . . 2 . 2 . . . . . . 1 Interference 4 | . . . 3 . . . . . . . . 1 Damage (minor) 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . 4 Parts Fried 14 | . . 2 3 1 3 . . . . . . 5 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . . . . . 1 Heat Transferred 2468 | . 333 50 420 198 . . . . . 222 808 437 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . 3 . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 10 | . . 1 1 1 1 . . . . . 1 5 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Fac Gar Fac Peak Influence 1029 | 5 53 147 535 375 653 299 1029 . . 242 435 342 Average Influence 281 | 1 26 96 331 265 480 229 995 . . 184 340 156 Maximum Alert Level 3 | . . . 2 1 2 1 3 . . 1 2 1 Low Security (%) 45 | 100 100 100 12 18 . 53 . . . 80 17 78 Level 1 29 | . . . 53 81 24 46 . . . 19 33 21 Level 2 18 | . . . 33 . 75 . . . . . 48 . Level 3 5 | . . . . . . . 100 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . 2 1 . . . . . 1 . 6 Investigation 2 | . 1 . . . . . . . . 1 . . Extermination 2 | . . . . . . . . . . . . 2 Reinforcement 5 | . . . 2 1 . . . . . . . 2 Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Fac Gar Fac Distress Signals 8 | . 2 1 4 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 146 | . 6 7 36 5 14 13 1 12 . 3 17 32 Peak Tracking Total 7 | . 3 2 6 2 4 6 1 4 . 3 7 5 Tactical Retreats 15 | . 3 2 1 . 2 . . 3 . . 1 3 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Fac Gar Fac Traps Triggered 15 | . 3 . . 1 4 . . . . 1 3 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Fac Gar Fac Machines Disabled 3 | . . . 1 1 1 . . . . . . . Max in Single Turn 1 | . . . 1 1 1 . . . . . . . Garrison Relay 1 | . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Fac Gar Fac Machines Accessed 11 | . . . 2 2 . 3 1 1 . 1 . 1 Terminals 7 | . . . 1 1 . 3 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . . Total Hacks 26 | . . . 8 3 . 8 2 2 . 1 . 2 Successful 15 | . . . 4 3 . 4 1 2 . 1 . . Failed 11 | . . . 4 . . 4 1 . . . . 2 Catastrophic 4 | . . . 1 . . 2 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . . . 2 1 . 8 1 . . . . . Terminals 19 | . . . 5 2 . 8 2 . . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . 3 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . . Terminal Hacks 9 | . . . 2 1 . 3 1 2 . . . . Record 2 | . . . . . . . . 2 . . . . Part Schematic 1 | . . . . . . . 1 . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . 1 . . Unlock Access 2 | . . . . 1 . . . . . 1 . . Unauthorized Hacks 5 | . . . 1 2 . 2 . . . . . . Terminals 2 | . . . . 1 . 1 . . . . . . Botnet 2 | . . . . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . . . 2 2 . 2 1 . . 1 . 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Fac Gar Fac Used RIF Installer 2 | . . . . . 1 . . . . . 1 . Alert ID Control 1 | . . . . . . . . . . . 1 . Robots Hacked 1 | . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 purge_threat 1 | . . . . . . . . . . . . 1 Relay Couplers Released 5 | . . . . . 5 . . . . . . . Machine Destruction 5 | . . . . . 5 . . . . . . . Attached 1 | . . . . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Fac Gar Fac Total Allies 1 | . . 1 . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 7 | . . 7 . . . . . . . . . . Total Damage 107 | . . 107 . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Fac Gar Fac Robot Analysis Total 1 | . . . . . . 1 . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Fac Gar Fac Turns Passed 5472 | 116 295 340 893 303 464 252 245 855 29 161 440 1079 Spaces Moved 2622 | 57 153 183 333 105 205 138 124 524 19 74 171 536 Core 3 | 3 . . . . . . . . . . . . Treads 1757 | 54 153 183 333 105 205 138 124 313 19 74 56 . Legs 651 | . . . . . . . . . . . 115 536 Wheels 211 | . . . . . . . . 211 . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 180 180 160 100 160 180 150 120 Average Speed 158 | 154 160 160 171 180 180 180 160 141 160 180 157 147 Slowest Speed 220 | 160 160 160 200 180 220 180 160 180 160 180 180 180 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 33 68 35 23 38 39 3 61 4 4 41 9 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 1 . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 . . . 1 1 1 1 . . . Scrap Searched 7 | . . 3 . . . . . 4 . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 51 | . . 5 5 1 3 . . . . . 1 36 Melee . | . . . . . . . . . . . . . Projectile 6 | . . . . . . . . . . . . 6 AOE 45 | . . 5 5 1 3 . . . . . 1 30 Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Fac Gar Fac Total 3375 | 75 186 207 513 174 270 140 163 592 18 85 260 692 Wait 124 | . . 5 33 8 20 . 26 1 . . 21 10 Move 2610 | 56 152 182 332 104 204 137 123 523 18 74 169 536 Hop . | . . . . . . . . . . . . . Pick Up 88 | 5 10 3 14 5 7 1 5 16 . 1 9 12 Fast Attach 43 | 6 3 . 9 8 1 . . 3 . . 7 6 Attach 34 | . . . 6 3 2 . 4 3 . 2 6 8 Detach 2 | . . . . 1 . . . . . . 1 . Swap 55 | . 1 2 10 6 2 . 2 10 . 1 2 19 Drop 93 | . 10 3 19 13 10 . . 13 . . 4 21 Fire 305 | 7 10 12 87 25 16 . 3 23 . 7 36 79 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . 1 Crush 7 | 1 . . 3 1 . 2 . . . . . . Escape Stasis 13 | . . . . . 8 . . . . . 5 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage -9/Garrison -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Low / Gar) -6/Garrison -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 5) 412 | -10/Materials | Entered Mines 415 | -10/Mines | Received a Mining Laser from a helpful Derelict 421 | -10/Mines | Assembled infested the area 734 | -10/Mines | Discovered new exit (range 13) 752 | -10/Mines | Entered Materials 752 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 791 | -9/Materials | Identified exit to Mines 791 | -9/Materials | Identified exit to Storage 1198 | -9/Materials | Lost 3 parts (1p2n) 1502 | -9/Materials | Build established: Scavenger-Tank 1628 | -9/Materials | Repaired Ion Engine 1645 | -9/Materials | Entered Storage 1946 | -9/Storage | Identified exit to Garrison 1948 | -9/Storage | Entered Garrison 2060 | -9/Garrison | Triggered checkpoint 2064 | -9/Garrison | Build established: Tank 2154 | -9/Garrison | Discovered new exit (range 14) 2190 | -9/Garrison | Installed Relay Interface Framework 2276 | -9/Garrison | Triggered checkpoint 2346 | -9/Garrison | Garrison Relay disabled 2412 | -9/Garrison | Entered Recycling 2447 | -9/Recycling | Spotter reported a threat 2448 | -9/Recycling | Spotter reported a threat 2501 | -9/Recycling | Spotter reported a threat 2517 | -9/Recycling | Spotter reported a threat 2534 | -9/Recycling | Spotter reported a threat 2559 | -9/Recycling | Spotter reported a threat 2570 | -9/Recycling | Spotter reported a threat 2580 | -9/Recycling | Spotter reported a threat 2585 | -9/Recycling | Spotter reported a threat 2597 | -9/Recycling | Spotter reported a threat 2599 | -9/Recycling | Spotter reported a threat 2623 | -9/Recycling | Spotter reported a threat 2626 | -9/Recycling | Spotter reported a threat 2633 | -9/Recycling | Spotter reported a threat 2633 | -9/Recycling | Spotter reported a threat 2638 | -9/Recycling | Spotter reported a threat 2646 | -9/Recycling | Discovered new exit (range 8) 2648 | -9/Recycling | Build established: Scavenger-Mutant 2649 | -9/Recycling | Spotter reported a threat 2664 | -9/Recycling | Entered Factory 2664 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2809 | -7/Factory | Discovered new exit (range 15) 2909 | -7/Factory | Entered Lower Caves 2962 | -7/Lower Caves | Build established: Scavenger-Tank 3014 | -7/Lower Caves | Ambushed by wild Derelicts 3064 | -7/Lower Caves | Lost 3 parts (1p2n) 3157 | -7/Lower Caves | Learned location of 1 exit from Factory 3501 | -7/Lower Caves | Hvy. Assault Rifle stolen by Master Thief 3502 | -7/Lower Caves | Arm. Wheel stolen by Master Thief 3509 | -7/Lower Caves | Arm. Wheel stolen by Master Thief 3735 | -7/Lower Caves | Discovered new exit (range 14) 3764 | -7/Lower Caves | Entered another Lower Caves area 3790 | -7/Lower Caves | Discovered new exit (range 3) 3793 | -7/Lower Caves | Entered Factory 3793 | -6/Factory | Evolved 2 slots: Utility x2 3794 | -6/Factory | Identified exit to Lower Caves 3954 | -6/Factory | Identified exit to Garrison 3954 | -6/Factory | Entered Garrison 4105 | -6/Garrison | Triggered checkpoint 4144 | -6/Garrison | Triggered checkpoint 4212 | -6/Garrison | Lost 7 parts (1p2n2u2w) 4218 | -6/Garrison | Destroyed 12 combat bots 4357 | -6/Garrison | Discovered new exit (range 13) 4387 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 4394 | -6/Garrison | Entered Factory 4893 | -6/Factory | Lost 3 parts (1p1n1w) 5323 | -6/Factory | Garrison activated, responded to threat 5413 | -6/Factory | Lost 4 parts (2n1u1w) 5473 | -6/Factory | Self-destructed Last Messages --------------- 05447_ K-01 Serf collects debris. 05447_ Slug penetrates Wall. 05447_ U-05 Engineer builds a Wall. 05448_ Gauss Rifle destroyed. 05448_ U-05 Engineer builds a Wall. 05449_ K-01 Serf collects debris. 05452_ U-05 Engineer lays Concrete. 05452_ System corrupted: Flak Gun targeting data glitched. 05453_ K-01 Serf collects debris. 05453_ U-05 Engineer lays Concrete. 05453_ K-01 Serf collects debris. 05454_ U-05 Engineer lays Concrete. 05456_ K-01 Serf destroyed. 05456_ U-05 Engineer lays Concrete. 05457_ Carbon-fiber Leg destroyed. 05459_ Slug penetrates Wall. 05465_ G-67 Veteran destroyed. 05465_ Slug penetrates Wall. 05466_ U-05 Engineer lays Concrete. 05467_ Power failure, Lgt. Angular Momentum Engine shutdown. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ?????????????# ??????????????????????????????????? | | ?????????????# #?????????????????????????????????? | | ?????????????# #?????????????????????????????????? | | ####?????????# #?????????????????????????????????? | | #?????????# #?????????????????????????????????? | | ** #?????????#"#?####????????????????????????????? | | * ###+##????#%### ?????????????????????????????? | | * # ???# # !#?????????????????????????????? | | # ?## ##################g #????????????? | | # !# != @!= ![g** #????????????? | | # !%+==% !%[ =p%! #????????????? | | # [#= =*%! == *= #????????????? | | # # u=##############+### ##????????????? | | # #[ #!*##????????????????????????????? | | # /%==####?????????????????????????????? | | ! # #%!*#????????????????????????????????? | | #############*= ###??????????????????????????????? | | ???????????# ! #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ?########### =% #??????????????????????????????? | | ?# # #??????????????????????????????? | | ?# # #??????????????????????????????? | | ?# !### ####??????????????????????????????? | | ?# #?# #?????????????????????????????????? | | ?# [ #?# #?????????????????????????????????? | | ?# #?# #?????????????????????????????????? | | ?# / #?# #?????????????????????????????????? | | ?# ### ###???????????????????????????????? | | #########/##=*!!=#???????????????????????????????? | | | = #???????????????????????????????? | | + ""??????????????????????????? | | # !#??????????????????????? | | #########+## #??#######??????????????????????? | | ?# #######???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Weapon Shielding 66 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Imp. Cooling System | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpAerolevDeconstructor Manual? 0 Play Time 00:31:26 Cumulative 399.0 hours Start 2019.12.26 @ 20:39:50 End 2019.12.26 @ 21:15:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 708 Rogue 708 Adventurer 0 Explorer 0 Win Type - Total 29 Types 22/0/3/3/1/0/0 Lore% 93 Gallery% 91 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 877f6573-a4a1-4bd3-8da6-ee9f319369af