Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.09.01 @ 14:32:16 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (2636) 2636 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (233) 233 TOTAL SCORE: 5999 Bonus ------- High Alert Combat Kills 105 Follower Combat Kills 128 Cogmind --------- Core Integrity 384/700 Matter 300/300 Energy 57/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Armor Plating Reflective Plating Autogun Assault Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Machine Analyzer Active Sensor Suite > --- WEAPON ----------- Assault Cannon Heavy Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Armored Huge Wheel Improved Heat Sink Cooling System Improved Sensor Array Light Armor Plating Shield Generator Lightning Gun Gauss Rifle Mini Assault Cannon Mace [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 3 | . . . 1 1 1 Weapon 1 | . . . . 1 . Parts Attached 69 | 8 7 6 11 18 19 Power 9 | 1 3 . 2 1 2 Engine 9 | 1 3 . 2 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 2 1 2 4 3 5 Treads 9 | 2 . . 4 1 2 Leg . | . . . . . . Wheel 8 | . 1 2 . 2 3 Hover . | . . . . . . Flight . | . . . . . . Utility 23 | 2 2 3 2 8 6 Device 9 | 1 . 1 . 5 2 Storage 7 | 1 2 2 . 1 1 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 5 | . . . 2 2 1 Artifact . | . . . . . . Weapon 20 | 3 1 1 3 6 6 Energy Gun 9 | 1 1 . 3 3 1 Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon 4 | . . . . 2 2 Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 1 1 1 Corrupted Parts 3 | . . . . 3 . System Corruption 20 | . . . . 20 . Parts Lost 33 | . 3 3 2 13 12 Power 4 | . 1 . . 1 2 Propulsion 12 | . 1 1 1 3 6 Utility 6 | . . 1 . 4 1 Weapon 11 | . 1 1 1 5 3 Highest Loss Streak 13 | . 2 3 1 13 4 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 91 | . 99 99 98 79 74 Engine 11 | . 13 14 11 8 6 Treads 19 | . 26 4 32 16 10 Wheel 7 | . 1 23 . 4 13 Device 6 | . 14 4 . 10 7 Storage 15 | . 14 22 22 12 6 Processor 1 | . . . . . 7 Protection 3 | . . . 9 5 1 Energy Gun 10 | . 1 14 21 16 1 Ballistic Gun 8 | . 26 4 . . 2 Ballistic Cannon 2 | . . . . 3 9 Impact Weapon 1 | . . 9 . . . Naked Turns 3 | . . . . 3 . Heaviest Build 51 | 13 29 33 41 46 51 Greatest Support 66 | 40 40 26 66 66 40 Greatest Overweight (x) 5 | . 2 2 1 5 4 Average Overweight (x) . | . . 1 . . 1 Largest Inventory Capacity 20 | 8 15 15 15 20 15 Average Capacity 13 | 7 10 15 15 12 14 Most Carried 15 | 8 12 12 15 15 15 Average Carried 11 | 4 9 10 14 11 12 Final Capacity 15 | 8 15 15 15 5 5 Final Carried 15 | 8 12 12 15 5 5 Class Distribution -------------------- 75% | Mutant 15% | Scavenger-Skirmisher 4% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 1641 | 216 273 185 130 241 596 Remotely . | . . . . . . Salvage Created 3338 | 11 614 146 966 582 1019 Parts 193 | 4 42 4 55 31 57 Haulers Intercepted 3 | . 1 . 2 . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 63 | . 16 1 17 11 18 Melee 7 | . . 1 . . 6 Guns 40 | . 16 . 16 4 4 Cannons 9 | . . . . 1 8 AOE 6 | . . . 1 5 . Classes Destroyed 15 | 1 4 2 3 4 1 Worker 4 | . . 1 . 1 2 Builder 2 | . . . 1 . 1 Tunneler 2 | 1 1 . . . . Hauler 3 | . 1 . 2 . . Recycler 5 | . . 1 1 . 3 Mechanic 2 | . . . . 1 1 Operator 2 | . 1 . . . 1 Watcher 3 | . . . 1 2 . Swarmer 14 | . 6 . 4 . 4 Grunt 32 | . 10 1 6 7 8 Duelist 3 | . . . . 1 2 Sentry 9 | . . . 7 1 1 Hunter 3 | . . . . 1 2 Programmer 1 | . . . . . 1 Heavy 1 | . . . . 1 . Best Kill Streak 9 | 1 4 2 7 9 6 Combat Bots Only 6 | . 4 1 6 6 4 Max Kills in Single Turn 3 | 1 1 1 2 3 1 Gunslinging 1 | . . . 1 . . Exploded 2 | . . . 1 2 . Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 5207 | . 710 206 652 1466 2173 Core 757 | . 134 38 34 235 316 Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 . 31 91 57 . Volleys Fired 197 | 5 79 5 33 32 43 Largest 3 | 2 2 2 2 3 3 Hottest 145 | 40 70 70 100 145 127 Shots Fired 392 | 10 157 9 66 56 94 Gun 322 | 10 157 9 66 43 37 Cannon 65 | . . . . 8 57 Launcher 5 | . . . . 5 . Special . | . . . . . . Kinetic 248 | 10 148 4 . 8 78 Thermal 14 | . 9 5 . . . Explosive 5 | . . . . 5 . Electromagnetic 125 | . . . 66 43 16 Robot Hit Streak 26 | 1 14 15 16 26 6 Robot Miss Streak 6 | 3 3 . 5 4 6 Penetration Max . | . . . . . . Secondary Targets 5 | . 3 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 311 | 4 111 13 55 46 82 Core Hits 156 | 2 45 5 33 35 36 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . 2 . . . Critical Strikes 9 | . 1 2 . . 6 Burn 1 | . 1 . . . . Destroy 1 | . . . . . 1 Blast 2 | . . . . . 2 Corrupt 1 | . . . . . 1 Smash 2 | . . 2 . . . Sever 2 | . . . . . 2 Melee Attacks 47 | . . 5 . . 42 Impact 5 | . . 5 . . . Slashing 42 | . . . . . 42 Piercing . | . . . . . . Sneak Attacks 5 | . . 2 . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks 4 | . . . . . 4 Damage Inflicted 7059 | 42 955 366 1396 1630 2670 Guns 3358 | 42 955 97 1155 752 357 Cannons 1120 | . . . . 140 980 Explosions 979 | . . . 241 738 . Melee 1574 | . . 269 . . 1305 Ramming 28 | . . . . . 28 Kinetic 2227 | 42 837 34 . 140 1174 Thermal 767 | . 118 63 241 345 . Explosive 393 | . . . . 393 . Electromagnetic 2070 | . . . 1155 752 163 Impact 269 | . . 269 . . . Slashing 1305 | . . . . . 1305 Piercing . | . . . . . . Highest Corruption 20 | . . . . 20 . Average Corruption 15 | . . . . 15 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . 3 . Matter Fused 2 | . . . . 2 . Energy Discharges 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 385 | . . 128 20 46 191 Projectiles 154 | . . . . 46 108 Explosions 20 | . . . 20 . . Melee 211 | . . 128 . . 83 Knockbacks 7 | . . . . . 7 Impact . | . . . . . . Kinetic 7 | . . . . . 7 Secondary . | . . . . . . Self-Inflicted Damage 199 | . . . 11 175 13 Shots 4 | . . . 1 3 . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 262 | . 126 90 216 60 262 Average Temperature 59 | . 27 38 66 18 82 Received Heat Transfer 1614 | . 270 114 195 387 648 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 16 | . . 1 8 6 1 Impact Corruptions 5 | . . 5 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 1342 | . 407 185 350 400 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 8 | . . . 5 3 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 671 | 5 383 91 671 576 413 Initial 261 | . 3 81 . 172 261 Average 224 | 2 196 59 259 393 320 Maximum Alert Level 2 | . 1 . 2 2 2 Low Security (%) 42 | 100 60 100 22 12 . Level 1 49 | . 39 . 71 42 85 Level 2 7 | . . . 5 45 15 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 4 . 3 2 3 Investigation 6 | . 4 . 2 . . Extermination 1 | . . . . . 1 Reinforcement 5 | . . . 1 2 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered 1 | . . . 1 . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 10 | . 1 . 5 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 103 | . 26 2 30 19 26 Peak Tracking Total 5 | . 5 2 5 5 4 Tactical Retreats 4 | . 2 . 1 1 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 7 | . 3 . 2 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 6 | . . . 1 4 1 Max in Single Turn 2 | . . . 1 2 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 16 | . 5 2 4 2 3 Terminals 14 | . 5 1 3 2 3 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 37 | . 13 3 9 4 8 Successful 18 | . 7 2 3 2 4 Failed 18 | . 5 1 6 2 4 Catastrophic 3 | . . . 3 . . Database Lockouts 1 | . 1 . . . . Manual 7 | . 4 . 2 . 1 Terminals 33 | . 13 2 6 4 8 Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 7 2 1 2 3 Robot Analysis 3 | . 2 . . . 1 Prototype ID Bank 3 | . 2 . . 1 . Open Door 1 | . . 1 . . . Level Access Points 1 | . . . 1 . . Locate Traps 1 | . . . . . 1 Hauler Manifests 3 | . 2 . . 1 . Registered Components 1 | . . . . . 1 Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Scan Component 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . 1 . 1 Terminals 2 | . . . 1 . 1 Botnet 2 | . . . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . . . 1 Used 1 | . 1 . . . . Hacking Detections 12 | . 3 1 4 1 3 Full Trace Events 3 | . 1 . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies 4 | . . 3 . 1 . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 36 | . . 17 14 5 . Total Damage 394 | . . 203 166 25 . Kills 6 | . . 2 2 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total 3 | . 2 . . . 1 Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 6 | . . . . 6 . Drone Recoveries 4 | . . . . 4 . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 4801 | 135 1179 849 1221 337 1080 Spaces Moved 2841 | 70 610 764 695 157 545 Core 16 | 8 . . . 8 . Treads 1448 | 62 527 . 684 88 87 Legs . | . . . . . . Wheels 1377 | . 83 764 11 61 458 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 110 95 105 50 90 Average Speed 133 | 147 153 106 144 122 138 Slowest Speed 330 | 160 160 110 225 300 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 5 90 99 59 17 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 114 | . . . 12 81 21 Melee . | . . . . . . Projectile 28 | . . . . 7 21 AOE 86 | . . . 12 74 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 3401 | 90 730 784 853 245 699 Wait 169 | . 19 1 89 33 27 Move 2836 | 69 609 763 694 156 545 Hop . | . . . . . . Pick Up 46 | 7 9 2 11 4 13 Fast Attach 36 | 8 1 2 6 8 11 Attach 18 | . 2 1 2 8 5 Detach 5 | 1 . . 2 . 2 Swap 15 | . 4 3 3 2 3 Drop 26 | . 7 2 13 2 2 Fire 197 | 5 79 5 33 32 43 Melee 43 | . . 5 . . 38 Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . . 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 9) 443 | -10/Materials | Discovered new exit (range 14) 621 | -10/Materials | Central database locked down 890 | -10/Materials | Discovered new exit (range 4) 962 | -10/Materials | Discovered new exit (range 15) 1202 | -10/Materials | Core integrity fell below 50% 1315 | -10/Materials | Entered Mines 1511 | -10/Mines | Found the Drone Emporium 1534 | -10/Mines | Discovered new exit (range 3) 1611 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1649 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1650 | -10/Mines | Lost 3 parts (1n1u1w) 1651 | -10/Mines | Discovered new exit (range 14) 1665 | -10/Mines | Learned location of Mines (-9) 1799 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1856 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1856 | -10/Mines | Discovered new exit (range 5) 2144 | -10/Mines | Found Prototype Device 2152 | -10/Mines | Identified Splice Drone Bay 2164 | -10/Mines | Entered Materials 2164 | -9/Materials | Accompanied by 3 allies 2164 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2267 | -9/Materials | Identified exit to Materials 2403 | -9/Materials | Discovered new exit (range 5) 3364 | -9/Materials | Search patrols dispatched 3385 | -9/Materials | Entered another Materials area 3385 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3623 | -8/Materials | Released all parts (4) 3644 | -8/Materials | Lost 13 parts (1p3n4u5w) 3659 | -8/Materials | System corruption reached 10% 3666 | -8/Materials | Found Corrupted Prototype Device 3666 | -8/Materials | Identified Active Sensor Suite 3708 | -8/Materials | Discovered new exit (range 16) 3722 | -8/Materials | Entered Factory 3722 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3908 | -7/Factory | Discovered new exit (range 5) 4095 | -7/Factory | Discovered new exit (range 7) 4163 | -7/Factory | Build established: Scavenger-Skirmisher 4596 | -7/Factory | Lost 4 parts (1p1n1u1w) 4802 | -7/Factory | Released all parts (7) 4802 | -7/Factory | Self-destructed Last Messages --------------- 04767_ Blade Saw follow-up attack on H-55 Commando. 04767_ Penetrated by Slug. 04770_ Wheel destroyed. 04773_ Penetrated by Slug. 04775_ Destroyed Carbon-fiber Leg. 04777_ R-06 Scavenger collects Flak Gun. 04779_ H-55 Commando destroyed. 04781_ R-06 Scavenger collects Imp. Heat Sink. 04785_ R-06 Scavenger collects Corrupted Tractor Beam. 04787_ G-47 Trooper destroyed. 04788_ R-06 Scavenger collects Aluminum Leg. 04793_ Blade Saw destroyed. 04799_ Arm. Huge Wheel destroyed. 04802_ Released Force Booster. 04802_ Released Lyr. Light Armor Plating. 04802_ Released Lrg. Storage Unit. 04802_ Released Machine Analyzer. 04802_ Released Axe. 04802_ Released Imp. Melee Analysis Suite. 04802_ Released Lgt. Treads. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????###########???????????????????????????????? | | ???????# #???????????????????????????????? | | ???????# #???????????????????????????????? | | ???????# #???????????????????????????????? | | ???????# #???????????????????????????????? | | ???????# #???????????????????????????????? | | ???????# #???????????????????????????????? | | ???????# #???????????????????????????????? | | ######?# #?????????????+#??##+???????????? | | !#######+#########+######## ### ???????????? | | / ????????????? | | == ^^/ ?????????????? | | % ^ =!*^/ ???????????????? | | #######+## """ """]""" #????????????????? | | ## ###????????# """ """!""" #????????????????? | | ?# #?????????"# """ """@""" #????????????????? | | ## #?????????"#! !!!!=[%*! #????????????????? | | #???!?????"#%% % !/gt!%=g% #????????????????? | | ####??????T#[%[#############+#????????????????? | | """#??????"##+####????????????????????????????? | | % Y"#??????"#=%* #???"?"?????"????????????????? | | % """#??????"#!=% #???"?"?????"????????????????? | | ####???????# ! #???"?"??[??"????????????????? | | #??????????# ! #???"?"?????"????????????????? | | #??????????#! ! #???"?"?????"????????????????? | | ! #??????????# #???"?"?????"????????????????? | | ###????????# ""#???"?"?????"????????????????? | | ""#????????# ""#???"?"?????"????????????????? | | T"#????????# T"#???"?"?????"????????????????? | | " ""#????????# ""#????????????????????????????? | | " ###????????# ""#????????????????????????????? | | " #??????????# #????????????????????????????? | | " #??????????#######????????????????????????????? | | " #?????????????????????????????????????????????? | | " #????????????????????"?"?"?"?"????????????????? | | #????????????????????"?"?"?"?"????????????????? | | #????????????????????"?"?"?"?"????????????????? | | ^^ #????????????????????"?"?"?"?"????????????????? | | ^^^#????????????????????"?"?"?"?"????????????????? | | #????????????????????"?"?"?"?"????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Melee Accuracy 6 Recoil Reduction 3 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronChargeEdition Manual? 0 Play Time 00:35:50 Cumulative 476.4 hours Start 2022.09.01 @ 12:45:52 End 2022.09.01 @ 14:32:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 539 Rogue 538 Adventurer 0 Explorer 1 Win Type - Total 15 Types 10/0/2/3/0/0/0/0/0 Lore% 80 Gallery% 88 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48b2d0fa-99b6-4200-b1ad-250ef7e1e3d0