Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.16 @ 01:24:29 Player: Yanche Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (1197) 1197 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3922 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 40/300 Energy 52/100 System Corruption 7% Temperature Cool (0) Movement Core (600) Ox11 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Target Analyzer Core Analyzer Recalibrator > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Shock Rifle Shock Rifle Electrolaser Improved EM Pulse Cannon Particle Cannon Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Target Analyzer Core Analyzer Matter Filter Maneuvering Thrusters > --- WEAPON ----------- Heavy Assault Rifle Flak Gun > --- INVENTORY -------- Recalibrator Shock Rifle Shock Rifle Beam Rifle Electrolaser Improved EM Pulse Cannon Particle Cannon Heavy Assault Rifle Mini Grenade Launcher Mining Laser [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Core Analyzer Protection Improved Weapon Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 63 | 8 1 5 9 11 29 Power 10 | 2 . . 1 2 5 Engine 8 | 2 . . 1 1 4 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 9 | 2 . . 1 . 6 Treads . | . . . . . . Leg . | . . . . . . Wheel 3 | 2 . . 1 . . Hover 5 | . . . . . 5 Flight 1 | . . . . . 1 Utility 22 | 2 . 2 4 5 9 Device 15 | 1 . 2 2 3 7 Storage 3 | 1 . . 1 . 1 Processor 3 | . . . 1 1 1 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 22 | 2 1 3 3 4 9 Energy Gun 8 | 1 1 2 2 1 1 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 8 | 1 . . 1 2 4 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . 1 . . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 33 | . . . 4 5 24 Power 6 | . . . . 1 5 Propulsion 6 | . . . 1 . 5 Utility 8 | . . . 1 1 6 Weapon 13 | . . . 2 3 8 Highest Loss Streak 11 | . . . 4 5 11 Average Slot Usage (%) 90 | . 100 100 91 97 79 Engine 9 | . 14 14 11 2 10 Core 1 | . . . . 5 . Wheel 15 | . 28 28 21 18 3 Hover 2 | . . . . . 7 Device 16 | . 14 14 17 19 17 Storage 9 | . 14 14 11 9 7 Processor 10 | . . . 8 17 14 Protection 1 | . . . . 6 2 Energy Gun 8 | . 20 27 12 2 . Energy Cannon 1 | . . . . 6 2 Ballistic Gun 8 | . 7 . 9 9 11 Naked Turns . | . . . . . . Heaviest Build 64 | 13 14 15 29 38 64 Greatest Support 33 | 26 26 26 28 28 33 Greatest Overweight (x) 15 | . . . 1 1 15 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 18 | 6 6 6 10 10 18 Average Capacity 8 | 5 6 6 7 10 10 Most Carried 10 | 2 6 6 6 10 10 Average Carried 7 | 1 3 6 5 8 9 Final Capacity 12 | 6 6 6 10 10 12 Final Carried 10 | 2 6 6 6 10 7 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 799 | 282 11 40 83 181 202 Remotely . | . . . . . . Salvage Created 1276 | 23 134 32 370 375 342 Parts 89 | 2 10 5 17 23 32 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 28 | . 2 3 7 7 9 Guns 19 | . 2 1 4 4 8 Cannons 4 | . . . . 3 1 AOE 5 | . . 2 3 . . Classes Destroyed 8 | 1 3 1 1 1 1 Builder 2 | . 1 . 1 . . Tunneler 2 | 1 . . . . 1 Operator 1 | . 1 . . . . Swarmer 7 | . . 3 . . 4 Grunt 10 | . 2 . 4 4 . Sentry 6 | . . . 3 2 1 Hunter 1 | . . . . 1 . Programmer 4 | . . . . . 4 Best Kill Streak 5 | 1 3 3 5 2 3 Combat Bots Only 4 | . 2 3 4 2 3 Max Kills in Single Turn 2 | 1 1 2 2 1 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 3526 | . 22 37 391 600 2476 Core 979 | . 10 15 79 170 705 Absorbed by Shields 21 | . . . . . 21 Core Remaining (%) 84 | 100 . 90 80 69 . Volleys Fired 91 | 2 5 4 26 18 36 Largest 2 | 2 2 2 2 2 2 Hottest 97 | 60 80 70 80 97 97 Shots Fired 176 | 4 10 5 52 34 71 Gun 156 | 4 10 4 52 31 55 Cannon 18 | . . . . 3 15 Launcher 2 | . . 1 . . 1 Special . | . . . . . . Kinetic 107 | 2 1 . 17 24 63 Thermal 2 | . . . . . 2 Explosive 2 | . . 1 . . 1 Electromagnetic 65 | 2 9 4 35 10 5 Robot Hit Streak 17 | 3 5 4 17 13 16 Robot Miss Streak 7 | 1 1 3 5 1 7 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 1 1 1 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 122 | 3 7 1 39 26 46 Core Hits 70 | 1 5 3 18 15 28 Critical Hits 2 | . . . . 1 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2234 | 23 92 171 580 432 936 Guns 1606 | 23 92 24 458 349 660 Cannons 257 | . . . . 83 174 Explosions 371 | . . 147 122 . 102 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1105 | 10 . . 100 250 745 Thermal 137 | . . . 122 . 15 Explosive 249 | . . 147 . . 102 Electromagnetic 743 | 13 92 24 358 182 74 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . 1 1 . . 7 Average Corruption 4 | . 1 1 . . 5 Corruption Purged . | . . . . . . Effects 31 | . . 6 . . 25 Message Errors 7 | . . 3 . . 4 Matter Fused 5 | . . . . . 5 Heat Flow Errors 5 | . . . . . 5 Energy Discharges 2 | . . 1 . . 1 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 5 | . . 2 . . 3 Data Loss (major) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Targeting Errors 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 68 | . . . . . 68 Projectiles 4 | . . . . . 4 Explosions 64 | . . . . . 64 Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 99 | . . . 63 . 36 Shots 3 | . . . 2 . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 138 | 20 42 9 138 24 136 Average Temperature 34 | 15 17 8 52 12 30 Received Heat Transfer 498 | . 12 . 114 225 147 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . 1 . 2 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 187 | . . . 150 . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 341 | 5 160 147 341 134 139 Initial 62 | . 3 62 . 59 44 Average 94 | 1 95 120 158 69 58 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 94 | 100 100 100 75 100 100 Level 1 5 | . . . 24 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 3 . 2 . 5 Investigation 3 | . 2 . 1 . . Extermination 4 | . . . . . 4 Reinforcement 3 | . 1 . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 2 | . . . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 2 3 9 11 25 Peak Tracking Total 13 | . 1 1 5 3 13 Tactical Retreats 3 | . . . 2 . 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 8 | . 2 . . 1 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 4 | . 1 1 1 . 1 Max in Single Turn 1 | . 1 1 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 15 | . 5 . 5 2 3 Terminals 10 | . 4 . 3 1 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 1 . 1 . . Scanalyzers 2 | . . . 1 1 . Garrison Access . | . . . . . . Total Hacks 34 | . 13 . 10 4 7 Successful 21 | . 9 . 7 3 2 Failed 13 | . 4 . 3 1 5 Catastrophic 3 | . . . . 1 2 Database Lockouts . | . . . . . . Manual 13 | . 5 . 3 2 3 Terminals 23 | . 9 . 7 2 5 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 5 | . 4 . 1 . . Scanalyzers 4 | . . . 2 2 . Garrison Access . | . . . . . . Terminal Hacks 8 | . 4 . 3 1 . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 2 | . 1 . . 1 . Recall Investigation 2 | . 1 . 1 . . Registered Components 1 | . . . 1 . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 4 | . . . 2 2 . Insert Component 2 | . . . 1 1 . Analyze 2 | . . . 1 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 3 . 2 . 2 Terminals 5 | . 2 . 1 . 2 Botnet 5 | . 2 . 1 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Tunnel 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 4 . 3 2 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 1 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed 2 | . . . 1 1 . Part Schematics Acquired 2 | . . . 1 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 3377 | 59 279 485 767 615 1172 Spaces Moved 2118 | 44 179 518 344 367 666 Core 33 | 1 . . . . 32 Treads . | . . . . . . Legs . | . . . . . . Wheels 1739 | 43 179 518 344 367 288 Hover 346 | . . . . . 346 Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 95 105 Average Speed 109 | 91 90 90 96 104 140 Slowest Speed 800 | 100 90 90 105 105 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 3 33 99 29 29 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . 1 . 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 21 | . . 8 9 2 2 Melee . | . . . . . . Projectile 2 | . . . . 2 . AOE 19 | . . 8 9 . 2 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 2991 | 54 286 530 728 563 830 Wait 664 | . 96 . 346 156 66 Move 2113 | 43 178 517 343 366 666 Hop . | . . . . . . Pick Up 28 | 1 5 2 2 8 10 Fast Attach 31 | 7 . . 3 6 15 Attach 18 | . . . 3 4 11 Detach 1 | . . . . 1 . Swap 14 | 1 1 5 3 1 3 Drop 18 | . 1 2 2 3 10 Fire 91 | 2 5 4 26 18 36 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 13 | . . . . . 13 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 1 exit: Sto) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 20) 266 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 339 | -10/Materials | Entered Mines 379 | -10/Mines | Learned Materials terminal intel 471 | -10/Mines | Found a hidden stash of uninstalled traps 482 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 569 | -10/Mines | Discovered new exit (range 11) 657 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 659 | -10/Mines | Found Prototype Device 660 | -10/Mines | Identified Exp. Sensor Array 748 | -10/Mines | Discovered new exit (range 6) 824 | -10/Mines | Entered Materials 824 | -9/Materials | Evolved 2 slots: Utility x2 825 | -9/Materials | Loaded intel: 12 terminal locations 872 | -9/Materials | Discovered new exit (range 16) 949 | -9/Materials | Lost 4 parts (1n1u2w) 1575 | -9/Materials | Discovered new exit (range 16) 1591 | -9/Materials | Entered another Materials area 1591 | -8/Materials | Evolved 2 slots: Utility x2 1767 | -8/Materials | Lost 5 parts (1p1u3w) 2134 | -8/Materials | Discovered new exit (range 4) 2206 | -8/Materials | Entered Factory 2206 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2207 | -7/Factory | Identified exit to Storage 2627 | -7/Factory | Lost 3 parts (1n2u) 2769 | -7/Factory | Lost 8 parts (2p2u4w) 3172 | -7/Factory | Build established: Scavenger-Mutant 3356 | -7/Factory | Core integrity fell below 50% 3375 | -7/Factory | Core integrity fell below 20% 3378 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- R-06 Scavenger collects Maneuvering Thrusters. U-05 Engineer lays Concrete. Acquired Hcp. Storage Unit. W-25 Informer sends out distress signal. System corrupted: Matter fused (-6). Dropped Lrg. Storage Unit. Acquired Particle Charger. R-06 Scavenger collects Lrg. Storage Unit. Gravmag System destroyed. Flak Gun destroyed. Matter Filter destroyed. Lgt. Angular Momentum Engine destroyed. Hvy. Assault Rifle destroyed. S-27 Virus destroyed. Gravmag System destroyed. Particle Charger destroyed. Hvy. Assault Rifle destroyed. Gravmag System destroyed. Beam Rifle destroyed. Lgt. Angular Momentum Engine destroyed. 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Assault Rifle | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderPhaseMallet Manual? 0 Play Time 00:42:43 Cumulative 71.1 hours Start 2022.03.16 @ 00:41:29 End 2022.03.16 @ 01:24:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 57 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 45 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b40e84d6-52a6-4f56-878f-a5dd6775a46b