Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 12:02:53 Player: rt Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (724) 724 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 1860 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/400 Matter 158/400 Energy 262/265 System Corruption 0% Temperature Cool (0) Movement Walking (245) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Medium Matter Pod Visual Processing Unit Improved Terrain Scanner > --- WEAPON (2) ------- Flak Cannon Mini Grenade Launcher > --- INVENTORY (10) --- Structural Scanner Improved Terrain Scanner Assault Rifle Light Assault Rifle Heavy Assault Rifle Autogun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Medium Matter Pod Visual Processing Unit Improved Terrain Scanner > --- WEAPON ----------- Flak Cannon Mini Grenade Launcher > --- INVENTORY -------- Structural Scanner Improved Terrain Scanner Assault Rifle Light Assault Rifle Heavy Assault Rifle Autogun [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 25 | 8 . 17 Power 5 | 2 . 3 Engine 5 | 2 . 3 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 9 | 2 . 7 Device 4 | 1 . 3 Storage 4 | 1 . 3 Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 . 5 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon 1 | . . 1 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 5 | 4 5 5 Power 2 | 1 2 2 Propulsion . | 1 . . Utility 1 | . 1 1 Weapon 1 | 1 1 2 Tool/Special . | . . . Unused Backups 4 | . 1 3 Power 3 | . . 3 Propulsion 1 | . 1 . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 93 | . 100 93 Engine 10 | . 14 9 Leg 19 | . 28 18 Device 19 | . 14 20 Storage 14 | . 14 14 Processor 6 | . . 7 Energy Gun 1 | . . 1 Ballistic Gun 17 | . 28 15 Ballistic Cannon 1 | . . 1 Launcher 2 | . . 2 Peak Build Rating 16 | 9 9 16 Average Rating 10 | 6 9 11 On Entrance 6 | . 9 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 32 | 15 15 32 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 8 10 Average Capacity 8 | 7 8 9 Most Carried 10 | 6 6 10 Average Carried 5 | 4 5 5 Final Capacity 10 | 8 8 10 Final Carried 6 | 5 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 586 | 258 37 291 Remotely . | . . . Salvage Created 570 | 24 37 509 Parts 47 | 3 1 43 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 23 | . 1 22 Guns 11 | . 1 10 AOE 12 | . . 12 Classes Destroyed 8 | 1 1 6 Worker 1 | . . 1 Builder 3 | . . 3 Tunneler 1 | 1 . . Operator 1 | . . 1 Swarmer 9 | . . 9 Grunt 10 | . 1 9 Duelist 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 13 | 1 1 13 Combat Bots Only 10 | . 1 10 Max Kills in Single Turn 4 | 1 1 4 Gunslinging . | . . . Exploded 4 | . . 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 143 | . 9 134 Missed 45 | . 2 43 Hits 98 | . 7 91 Projectile 98 | . 7 91 Critical Strikes 3 | . . 3 Damage Taken 1411 | . 74 1337 Core 418 | . 12 406 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 95 . Volleys Fired 45 | 1 5 39 Largest 2 | 2 2 2 Hottest 67 | 40 40 67 Shots Fired 85 | 2 10 73 Gun 73 | 2 10 61 Cannon 1 | . . 1 Launcher 11 | . . 11 Special . | . . . Kinetic 63 | 2 10 51 Thermal . | . . . Explosive 11 | . . 11 Electromagnetic 11 | . . 11 Robot Hit Streak 17 | 2 6 17 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 60 | 2 7 51 Core Hits 50 | 1 2 47 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1944 | 25 83 1836 Guns 645 | 25 83 537 Cannons 18 | . . 18 Explosions 1281 | . . 1281 Melee . | . . . Ramming . | . . . Kinetic 597 | 25 83 489 Thermal . | . . . Explosive 1281 | . . 1281 Electromagnetic 66 | . . 66 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 65 | . . 65 Projectiles . | . . . Explosions 65 | . . 65 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 359 | . . 359 Shots 9 | . . 9 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 27 | . . 27 Average Temperature 11 | . . 11 Received Heat Transfer 387 | . 42 345 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 2 | . . 2 Low Security (%) 84 | 100 100 80 Level 1 . | . . . Level 2 14 | . . 18 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 467 | 5 30 467 Initial 8 | . . 8 Average 121 | . 1 159 Influence Increases 808 | 5 30 773 Destroy 0b10 Robot/C 460 | . 20 440 Destroy 0b10 Robot/NC 30 | 5 . 25 Destroy Leader 100 | . 10 90 Successful Hack 10 | . . 10 Disable Machine 90 | . . 90 Destroy Structure 58 | . . 58 Lose Combat Pursuer 60 | . . 60 Influence Decreases 379 | 5 10 364 Entered New Map 12 | . . 12 Time Decay 287 | 5 10 272 Lost Part 80 | . . 80 Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 2 38 Peak Tracking Total 12 | . 2 12 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 6 | . . 6 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . . 4 Terminals 3 | . . 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 10 | . . 10 Successful 5 | . . 5 Failed 5 | . . 5 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . . 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 3 | . . 3 Prototype ID Bank 2 | . . 2 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Retrieve Study 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . . 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 2 | . . 2 Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 815 | 50 108 657 Optics 471 | . . 471 Terrain 436 | 50 108 278 Structural 552 | . . 552 Seismic 400 | . . 400 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 863 | 98 108 657 Spaces Moved 448 | 69 76 303 Core 11 | 11 . . Treads . | . . . Legs 437 | 58 76 303 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 147 | 108 120 163 Slowest Speed 330 | 120 120 330 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 4 16 32 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 61 | . . 61 Melee . | . . . Projectile . | . . . AOE 61 | . . 61 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 567 | 89 83 395 Wait 10 | . . 10 Move 446 | 68 75 303 Hop . | . . . Pick Up 30 | 12 2 16 Fast Attach . | . . . Attach 17 | 7 . 10 Detach . | . . . Swap 11 | 1 . 10 Drop 8 | . 1 7 Fire 45 | 1 5 39 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 13) 207 | -10/Materials | Entered another Materials area 207 | -9/Materials | Evolved 2 slots: Utility x2 302 | -9/Materials | Build established: Mutant 649 | -9/Materials | Lost 4 parts (1p1n1u1w) 742 | -9/Materials | Core integrity fell below 50% 742 | -9/Materials | Core integrity fell below 20% 762 | -9/Materials | Destroyed 10 combat bots 862 | -9/Materials | Discovered new exit (range 8) 864 | -9/Materials | Destroyed self with Mini Grenade Launcher Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired Autogun. Connecting with Scanalyzer... >>Study(Autogun) Identified Autogun... Downloading performance data... Effective improvements: +10% accuracy >>Study(Aluminum Leg) Identified Aluminum Leg... Downloading performance data... Effective improvements: -15 time/move EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????#?????#########??????????????? | | ????????????????????##?#?# #?????????????? | | ???????????????????## # # """ """ #?????????????? | | ?????????????#?# # # """ """ #?##??????????? | | ???????????#