Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.27 @ 19:04:51 Player: Greenblue Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (256) 1280 Value Destroyed (10768) 10768 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 18790 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/1450 Matter 192/300 Energy 69/100 System Corruption 39% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Improved Targeting Computer Improved Target Analyzer Advanced EM Disruption Field Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Heavy Machine Gun Railgun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Long-range Sensor Array Improved Targeting Computer Improved Target Analyzer Advanced Transmission Jammer Heavy Insulated Plating Improved Powered Armor Advanced Shield Generator Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Enhanced Nova Cannon Railgun Light Antimatter Cannon > --- INVENTORY -------- Neutrino Core Antimatter Reactor Light Particle Reactor Heavy Treads Heavy Treads Heavy Treads Advanced Medium Treads Advanced Heat Sink High-capacity Matter Pod Improved Medium Armor Plating Cooled Plasma Rifle Heavy Wave Gun Neutron Cannon KE Penetrator Railgun Magnetic Acceleration Cannon Heavy Gauss Cannon [Rating: 142] Favorites ----------- Power Neutrino Core Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Improved Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Powered Armor Weapon Enhanced Autogun Energy Gun Wave Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Antimatter Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Slots Evolved 16 | . . 2 2 . 2 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 2 | . . . . . 1 . . . . 1 . . Utility 12 | . . 2 1 . 1 2 . . 2 1 1 2 Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 191 | 7 9 21 6 12 14 20 2 . 29 14 7 50 Power 26 | 1 2 2 . 1 1 2 1 . 3 2 2 9 Engine 10 | 1 1 2 . 1 1 1 1 . 1 . . 1 Core 5 | . 1 . . . . 1 . . 2 . . 1 Reactor 11 | . . . . . . . . . . 2 2 7 Propulsion 42 | 2 2 7 2 5 4 3 . . 5 1 . 11 Treads 30 | . 2 5 2 5 4 . . . 1 1 . 10 Leg 10 | . . 2 . . . 3 . . 4 . . 1 Wheel 2 | 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 70 | 1 3 3 2 2 3 12 1 . 14 6 1 22 Device 26 | . 2 . . 1 1 2 . . 4 2 1 13 Storage 7 | 1 1 . . . . 2 . . . 2 . 1 Processor 11 | . . 3 1 1 . 3 . . 1 . . 2 Hackware 6 | . . . . . . 4 . . 1 . . 1 Protection 20 | . . . 1 . 2 1 1 . 8 2 . 5 Artifact . | . . . . . . . . . . . . . Weapon 53 | 3 2 9 2 4 6 3 . . 7 5 4 8 Energy Gun 12 | 1 . 4 . 1 . . . . 3 1 1 1 Energy Cannon 9 | . . 2 . . 2 . . . 2 . 2 1 Ballistic Gun 26 | 2 2 2 2 3 4 2 . . 2 2 1 4 Ballistic Cannon 5 | . . . . . . 1 . . . 2 . 2 Launcher 1 | . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 2 . 2 . . . . . 2 3 1 Parts Lost 82 | . . 7 . 1 2 6 . . 12 1 . 53 Power 12 | . . 1 . . 1 . . . 1 . . 9 Propulsion 20 | . . 2 . 1 1 2 . . 1 . . 13 Utility 34 | . . . . . . 3 . . 6 1 . 24 Weapon 16 | . . 4 . . . 1 . . 4 . . 7 Highest Loss Streak 12 | . . 4 . 1 2 5 . . 4 1 . 12 To Critical Strikes 2 | . . . . . . . . . . . . 2 Average Backups 13 | 3 9 14 14 13 12 12 14 16 11 15 15 14 Power 1 | . 2 2 2 2 1 1 2 2 1 1 2 2 Propulsion 2 | 2 2 1 2 1 . . 4 5 3 3 4 2 Utility 4 | . 1 5 6 7 6 5 4 5 2 4 4 3 Weapon 4 | . 3 4 3 3 3 4 2 4 3 4 5 6 Tool/Special . | . . . . . . . . . . . . . Unused Backups 24 | . 1 . 2 3 2 1 . . 7 2 1 5 Power 6 | . 1 . 1 . . 1 . . 1 1 . 1 Propulsion 2 | . . . . . . . . . 2 . . . Utility 9 | . . . 1 1 2 . . . 2 . . 3 Weapon 7 | . . . . 2 . . . . 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 97 99 99 97 87 99 100 90 83 84 76 Engine 3 | . 12 7 9 9 7 3 2 6 1 . . . Core 1 | . 1 2 . . . 2 3 . 3 3 . . Reactor 1 | . . . . . . . . . . 1 9 5 Treads 12 | . 26 21 18 17 22 17 . . 2 10 9 8 Leg 3 | . . . . . . 1 20 20 9 . . . Device 9 | . 12 11 9 9 6 7 . . 5 9 13 17 Storage 6 | . 14 11 9 9 7 6 6 6 4 5 4 5 Processor 14 | . . 21 26 27 20 15 16 13 11 10 9 9 Hackware 9 | . . . . . . 6 26 26 17 15 14 10 Protection 5 | . . . . . 6 4 2 6 11 10 9 4 Energy Gun 2 | . . 10 . 4 2 . . . 2 . 1 1 Energy Cannon 2 | . . . 9 4 3 . . . 1 4 2 2 Ballistic Gun 12 | . 27 11 17 17 15 15 20 20 12 6 4 3 Ballistic Cannon 1 | . . . . . . 3 . . . 3 4 3 Peak Build Rating 142 | 6 15 19 26 34 38 53 56 54 83 114 127 142 Average Rating 62 | 5 11 16 25 30 36 41 53 54 70 104 126 112 On Entrance 47 | . 6 15 19 26 33 37 53 54 54 82 114 127 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 130 | 14 34 36 39 39 57 64 65 65 82 113 123 130 Greatest Support 140 | 26 40 40 40 40 60 60 60 60 70 140 140 140 Greatest Overweight (x) 4 | 1 . 1 . 1 . 1 1 1 4 . . 2 Average Overweight (x) . | . . . . . . . . 1 . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 20 20 20 20 25 20 20 Average Capacity 16 | 7 13 15 15 15 15 15 20 20 14 19 20 18 Most Carried 20 | 6 15 15 15 15 15 15 17 16 15 20 19 20 Average Carried 14 | 3 9 14 14 14 13 12 14 16 13 18 18 15 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 15 20 20 5 Final Carried 20 | 6 15 15 15 15 15 12 16 16 15 20 19 4 Class Distribution -------------------- 31% | Hacker-Tank 18% | Gunner 16% | Scavenger-Gunner 12% | Hacker-Gunner 8% | Scavenger-Mutant 7% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Scavenger-Gunner | -7/Factory Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Tank | -5/Factory Hacker-Tank | -4/Factory Hacker-Tank | -3/Research Hacker-Tank | -2/Research Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Matter Collected 7791 | 223 375 667 270 651 301 596 476 . 1378 686 356 1812 Remotely 958 | . . . . . . 197 . . 413 . . 348 Salvage Created 11354 | . 553 1181 368 1482 423 578 489 . 2198 1008 336 2738 Parts 562 | . 38 58 23 83 25 43 21 . 92 51 9 119 Haulers Intercepted 6 | . . 3 . 2 . . . . . . . 1 Recyclers Shooed 9 | . . 1 . . . 1 . . 2 3 . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 16 . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Combat Hostiles Destroyed 212 | . 15 25 10 26 14 21 9 . 33 17 8 34 Guns 144 | . 15 23 5 19 9 15 9 . 28 3 3 15 Cannons 61 | . . . 5 7 5 5 . . 4 14 5 16 AOE 4 | . . 2 . . . 1 . . 1 . . . Classes Destroyed 17 | . 4 3 1 2 1 2 1 . 1 . . 2 Worker 11 | . 1 . . . . 2 . . 4 2 . 2 Builder 11 | . . . . 1 . 1 . . 2 3 . 4 Tunneler 1 | . 1 . . . . . . . . . . . Hauler 6 | . . 3 . 2 . . . . . . . 1 Recycler 10 | . . 3 . 1 . . . . 1 . . 5 Mechanic 1 | . . . . . . . . . . . . 1 Operator 1 | . . . . . . 1 . . . . . . Watcher 3 | . . . . 2 . . . . 1 . . . Swarmer 61 | . 5 7 4 4 11 13 3 . 4 . 1 9 Grunt 63 | . 10 14 2 11 . 3 1 . 9 7 2 4 Brawler 4 | . . . . . . . 3 . . 1 . . Duelist 3 | . . . 1 . . 1 1 . . . . . Sentry 31 | . . 4 3 11 1 1 1 . 6 1 1 2 Specialist 2 | . . . . . . . . . . . . 2 Hunter 8 | . . . . . . . . . 3 . . 5 Programmer 39 | . . . . . 2 2 . . 11 8 4 12 Behemoth 1 | . . . . . . 1 . . . . . . Best Kill Streak 12 | . 7 6 5 7 4 5 9 . 4 6 2 12 Combat Bots Only 9 | . 7 5 5 6 4 4 9 . 4 4 2 8 Max Kills in Single Turn 3 | . 2 2 1 2 2 2 2 . 1 2 1 3 Gunslinging 1 | . . 1 . . 1 . 1 . . . . . Exploded 2 | . . 2 . . . 1 . . 1 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Hostile Shots Fired 1584 | . 59 125 26 78 89 157 25 . 233 87 60 645 Missed 488 | . 17 29 10 22 25 55 8 . 54 30 22 216 Hits 1096 | . 42 96 16 56 64 102 17 . 179 57 38 429 Melee 15 | . . . . . . . 5 . 3 . . 7 Projectile 1081 | . 42 96 16 56 64 102 12 . 176 57 38 422 AOE 4 | . . . 1 . . . . . 2 1 . . Critical Strikes 58 | . . . . 3 3 5 2 . 10 7 2 26 Actively Blocked 1 | . . . . . . . . . . . . 1 Part Disruptions 4 | . . . . . 1 . . . . 1 . 2 Damage Taken 21708 | . 517 1202 287 758 912 1772 383 . 3857 1071 549 10400 Core 2881 | . 27 217 84 68 39 206 94 . 570 102 11 1463 Absorbed by Shields 524 | . . . . . . . . . . . 201 323 Reduced by Siege Mode 38 | . . . . . . . . . . . . 38 Redirected to Shielding 318 | . . . . . . . . . . . . 318 Ignored by Resistances 497 | . . . . . . . . . 161 178 158 . Regen/Repaired (Parts) 822 | . . . . 109 . 176 . . 537 . . . Core Remaining (%) 77 | 100 89 45 . 72 94 . . 64 43 91 99 . Volleys Fired 578 | . 35 72 13 59 31 32 18 . 128 49 29 112 Largest 3 | . 2 2 3 3 3 3 3 . 3 3 3 3 Hottest 254 | . 46 95 114 118 130 100 75 . 254 176 176 213 Shots Fired 1564 | . 70 139 39 177 93 92 54 . 366 142 88 304 Gun 1177 | . 70 137 26 152 73 72 54 . 336 53 36 168 Cannon 385 | . . . 13 25 20 20 . . 30 89 52 136 Launcher 2 | . . 2 . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 1071 | . 70 69 26 118 62 92 54 . 255 93 58 174 Thermal 491 | . . 68 13 59 31 . . . 111 49 30 130 Explosive 2 | . . 2 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 34 | . 10 34 30 15 14 13 21 . 31 11 15 13 Robot Miss Streak 7 | . 2 3 1 2 4 7 2 . 6 4 3 3 Penetration Max 1 | . . . . . . . . . 1 1 1 1 Secondary Targets 26 | . 3 4 . . 3 2 5 . 9 . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 . 1 . . . Capacitor 6 | . . . . . . . . . . . . 6 Shots Hit Robots 1073 | . 54 109 24 119 55 76 46 . 263 84 48 195 Core Hits 536 | . 21 45 15 53 27 123 18 . 94 41 16 83 Critical Kills 14 | . 1 . . 1 . . . . 6 1 . 5 Critical Parts Destroyed 17 | . . . 1 1 . . . . 9 1 2 3 Critical Strikes 67 | . 1 2 1 5 . . . . 21 8 8 21 Burn 15 | . . 2 . 3 . . . . 6 . . 4 Meltdown 4 | . . . . . . . . . 1 . . 3 Destroy 28 | . 1 . 1 2 . . . . 14 2 3 5 Blast 20 | . . . . . . . . . . 6 5 9 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 28869 | . 834 1896 449 2153 1166 1859 819 . 6360 3113 1843 8377 Guns 18388 | . 834 1692 204 1704 800 1229 819 . 5601 965 640 3900 Cannons 9586 | . . . 245 449 366 395 . . 701 2121 1203 4106 Explosions 814 | . . 204 . . . 232 . . 53 . . 325 Melee . | . . . . . . . . . . . . . Ramming 81 | . . . . . . 3 . . 5 27 . 46 Kinetic 17639 | . 834 773 204 1204 669 1624 819 . 3961 2037 1117 4397 Thermal 10727 | . . 919 245 949 497 67 . . 2341 1049 726 3934 Explosive 257 | . . 204 . . . . . . 53 . . . Electromagnetic 165 | . . . . . . 165 . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 39 | . . 4 . . 2 3 3 3 15 5 5 39 Average Corruption 7 | . . 4 . . 1 2 3 3 10 3 3 13 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 156 | . . 11 . . 2 4 11 . 49 15 9 55 Message Errors 29 | . . 2 . . . 1 2 . 11 3 2 8 Matter Fused 39 | . . 3 . . . 2 1 . 12 3 3 15 Heat Flow Errors 20 | . . 3 . . . . 2 . 7 4 1 3 Energy Discharges 13 | . . 1 . . 1 1 1 . 4 2 . 3 Parts Rejected 2 | . . . . . . . . . . 1 . 1 Parts Fused 2 | . . . . . . . 1 . . . . 1 Data Loss (minor) 17 | . . 1 . . 1 . 4 . 6 1 2 2 Data Loss (major) 5 | . . . . . . . . . 1 . . 4 Misfires 10 | . . 1 . . . . . . 5 1 1 2 Alerts 2 | . . . . . . . . . 1 . . 1 Misdirections 9 | . . . . . . . . . . . . 9 Weapon Failures 8 | . . . . . . . . . 2 . . 6 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 502 | . . . . . 1 . . . 58 69 135 239 Projectiles 477 | . . . . . 1 . . . 33 69 135 239 Explosions 25 | . . . . . . . . . 25 . . . Melee . | . . . . . . . . . . . . . Knockbacks 44 | . . . . . . 7 . . . 10 5 22 Impact . | . . . . . . . . . . . . . Kinetic 39 | . . . . . . 6 . . . 9 5 19 Secondary 5 | . . . . . . 1 . . . 1 . 3 Self-Inflicted Damage 74 | . . 8 . . 38 19 . . . . . 9 Shots 3 | . . 1 . . 1 1 . . . . . . Rammed 10 | . . . . . . 1 . . 1 3 . 5 Targets Rammed 10 | . . . . . . 1 . . 1 3 . 5 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 622 | . 95 267 87 114 190 317 123 . 622 243 293 184 Average Temperature 83 | . 26 119 27 22 62 130 49 . 137 73 113 29 Received Heat Transfer 2444 | . 261 465 36 333 12 517 18 . 444 122 50 186 Effects 14 | . . . . . . . . . 14 . . . Shutdowns 3 | . . . . . . . . . 3 . . . Interference 4 | . . . . . . . . . 4 . . . Matter Decay 1 | . . . . . . . . . 1 . . . Short Circuit 2 | . . . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . . . . 1 . . . Damage (major) 2 | . . . . . . . . . 2 . . . Damage (core) 1 | . . . . . . . . . 1 . . . Siege Activations 1 | . . . . . . . . . . . . 1 Total Turns 40 | . . . . . . . . . . . . 40 Longest Duration 40 | . . . . . . . . . . . . 40 Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . 1 . . 3 Combat Hostiles 3 | . . . . . . . . . . . . 3 Parts Melted 30 | . . 4 . 6 5 . . . 8 1 . 6 Heat Transferred 15924 | . . 2294 444 2035 909 100 . . 3762 1500 222 4658 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Maximum Alert Level 2 | . . 1 . 2 . 1 . . 1 1 . 1 Low Security (%) 85 | 100 100 94 100 47 100 86 . . 89 70 100 83 Level 1 14 | . . 5 . 48 . 13 . . 10 29 . 16 Level 2 . | . . . . 4 . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 440 | . 150 266 194 440 166 228 . . 261 323 173 358 Initial 164 | . . 42 109 78 118 28 . . 2 62 164 78 Average 106 | . 72 106 74 209 60 107 . . 84 109 120 113 Influence Increases 6649 | . 376 658 280 806 470 655 180 . 1033 591 262 1338 Destroy 0b10 Robot/C 4240 | . 300 500 200 520 280 420 180 . 660 340 160 680 Destroy 0b10 Robot/NC 220 | . 10 30 . 30 . 20 . . 40 25 . 65 Destroy Leader 908 | . 50 106 50 158 60 90 . . 152 80 40 122 Successful Hack 105 | . . . . 5 23 3 . . 67 . 7 . Disable Machine 285 | . . . . 45 45 105 . . 45 15 15 15 Destroy Structure 426 | . 1 7 . 3 32 17 . . 54 86 40 186 Partial Spotted 15 | . . . . . . . . . 15 . . . Lose Combat Pursuer 450 | . 15 15 30 45 30 . . . . 45 . 270 Influence Decreases 6291 | . 274 500 354 732 672 591 270 27 910 406 435 1120 Entered New Map 824 | . . 60 151 108 142 30 46 7 3 66 149 62 Time Decay 3997 | . 274 388 203 464 422 361 224 20 497 330 286 528 Lost Part 782 | . . 52 . 10 20 50 . . 110 10 . 530 Purge Threat 688 | . . . . 150 88 150 . . 300 . . . Squads Dispatched 38 | . 1 3 . 2 2 5 . . 11 2 2 10 Investigation 4 | . 1 1 . . . . . . 1 . . 1 Extermination 18 | . . . . . 2 3 . . 5 2 2 4 Reinforcement 13 | . . 2 . 2 . 2 . . 2 . . 5 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 2 . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Distress Signals 13 | . . 3 1 3 . . . . 1 1 . 4 Communications Jammed 72 | . . . . . . . . . . 16 3 53 Distress Signals 68 | . . . . . . . . . . 16 1 51 Times Spotted 319 | . 20 31 16 34 20 24 9 . 42 25 10 88 Peak Tracking Total 18 | . 7 8 7 5 4 5 9 . 5 4 2 18 Tactical Retreats 14 | . 1 1 1 2 1 . . . . 2 . 6 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Traps Triggered 13 | . 1 2 . . 2 2 . . 3 . 1 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Machines Disabled 19 | . . . . 3 3 7 . . 3 1 1 1 Max in Single Turn 3 | . . . . 1 3 3 . . 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Machines Accessed 52 | . 2 2 1 7 9 5 . . 15 2 3 6 Terminals 32 | . 2 1 1 6 6 2 . . 7 1 2 4 Fabricators 5 | . . . . . 2 1 . . 1 1 . . Repair Stations 5 | . . . . 1 . 1 . . 3 . . . Recycling Units 7 | . . 1 . . . 1 . . 4 . . 1 Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 1 Total Hacks 124 | . 4 4 1 18 19 13 . . 34 8 10 13 Successful 62 | . 1 2 . 9 11 7 . . 21 5 3 3 Failed 62 | . 3 2 1 9 8 6 . . 13 3 7 10 Catastrophic 17 | . 2 1 . 2 2 1 . . 3 . 2 4 Database Lockouts . | . . . . . . . . . . . . . Manual 25 | . 2 2 . 6 4 . . . 6 . 5 . Terminals 90 | . 4 3 1 15 15 5 . . 20 7 9 11 Fabricators 5 | . . . . . 2 1 . . 1 1 . . Repair Stations 14 | . . . . 3 . 4 . . 7 . . . Recycling Units 11 | . . 1 . . . 3 . . 6 . . 1 Scanalyzers 2 | . . . . . 2 . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 1 Terminal Hacks 38 | . 1 1 . 7 8 2 . . 10 4 3 2 Record 2 | . . . . . . . . . 1 1 . . Robot Analysis 1 | . . . . . . . . . 1 . . . Prototype ID Bank 3 | . 1 . . 1 1 . . . . . . . Open DSF 3 | . . . . . 1 . . . 1 . . 1 Level Access Points 2 | . . . . . . . . . 1 . 1 . Branch Access Points 1 | . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . . . . . . Alert Level 14 | . . 1 . 3 2 1 . . 3 1 2 1 Unreport Threat 5 | . . . . 1 1 1 . . 2 . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . Zone Layout 4 | . . . . 1 2 . . . . 1 . . Fabricator Hacks 4 | . . . . . 2 . . . 1 1 . . Network Status 4 | . . . . . 2 . . . 1 1 . . Repair Station Hacks 12 | . . . . 2 . 4 . . 6 . . . Scan Component 6 | . . . . 1 . 2 . . 3 . . . Repair 6 | . . . . 1 . 2 . . 3 . . . Recycling Unit Hacks 6 | . . 1 . . . 1 . . 4 . . . Report Inventory 3 | . . . . . . 1 . . 2 . . . Retrieve Components 3 | . . 1 . . . . . . 2 . . . Scanalyzer 1 | . . . . . 1 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 36 | . 2 1 1 6 7 2 . . 9 1 3 4 Full Trace Events 1 | . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 6 | . . . . 1 . 2 . . 3 . . . Time 240 | . . . . 60 . 76 . . 104 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 29 | . . 9 . . . . . . 20 . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Active Infowar (turns) 3115 | . . . . . . . . . . 964 635 1516 Sensors 884 | . . . . . . . . . . . . 884 Terrain 259 | . . . . . . . . . . . . 259 Jamming 2932 | . . . . . . . . . . 964 635 1333 Robot Analysis Total 1 | . . . . . . . . . 1 . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Turns Passed 12392 | 66 740 951 442 1179 1242 1098 710 40 2305 1198 635 1786 Spaces Moved 6047 | 57 396 415 228 532 705 437 428 21 994 596 312 926 Core 262 | 3 . . . . . . . . . . . 259 Treads 4548 | . 364 414 228 532 705 400 . . 360 596 312 637 Legs 1151 | . . 1 . . . 37 428 21 634 . . 30 Wheels 86 | 54 32 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 160 160 160 160 130 130 200 126 160 160 50 Average Speed 159 | 89 154 160 164 162 160 194 155 200 172 160 160 133 Slowest Speed 400 | 100 160 240 165 240 160 240 200 200 400 160 160 305 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 69 38 22 87 22 16 57 8 29 15 10 26 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . 1 . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . 1 . . Scrap Searched 1 | . . . . . . . 1 . . . . . Spaces Dug 31 | . . . . . . . . . 7 10 11 3 Terrain Destroyed 235 | . . 6 . . 42 17 . . 34 49 27 60 Melee . | . . . . . . . . . . . . . Projectile 153 | . . . . . . . . . 24 49 27 53 AOE 82 | . . 6 . . 42 17 . . 10 . . 7 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Total 7762 | 68 473 565 276 762 778 611 453 20 1392 736 382 1246 Wait 630 | . 13 30 13 136 10 95 . . 172 49 21 91 Move 6035 | 56 395 414 227 531 704 436 427 20 993 595 311 926 Hop . | . . . . . . . . . . . . . Pick Up 104 | 5 11 9 7 7 5 7 5 . 25 8 . 15 Fast Attach 92 | 6 3 9 . 6 5 9 1 . 18 6 4 25 Attach 91 | . 2 8 4 1 5 13 1 . 12 6 5 34 Detach 45 | . 2 3 2 . 5 5 1 . 2 8 6 11 Swap 57 | 1 4 7 2 6 4 5 . . 9 5 2 12 Drop 117 | . 8 13 8 16 9 6 . . 32 7 4 14 Fire 578 | . 35 72 13 59 31 32 18 . 128 49 29 112 Melee . | . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . Crush 7 | . . . . . . 1 . . 1 3 . 2 Escape Stasis 2 | . . . . . . 2 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res / Upp x2 / Ext x2) -3/Research (discovered 4 exits: *Res x3 / [*Arm]) -2/Research History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Destroyed 7 combat bots 275 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 612 | -10/Materials | Discovered new exit (range 14) 752 | -10/Materials | Discovered new exit (range 14) 807 | -10/Materials | Entered another Materials area 807 | -9/Materials | Evolved 2 slots: Utility x2 898 | -9/Materials | Lost 4 parts (2n2w) 1188 | -9/Materials | Build established: Scavenger-Mutant 1471 | -9/Materials | Discovered new exit (range 11) 1658 | -9/Materials | Discovered new exit (range 11) 1660 | -9/Materials | Core integrity fell below 50% 1758 | -9/Materials | Entered another Materials area 1758 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2037 | -8/Materials | Build established: Gunner 2179 | -8/Materials | Discovered new exit (range 7) 2200 | -8/Materials | Entered Storage 3333 | -8/Storage | Repaired Enh. Autogun 3357 | -8/Storage | Discovered new exit (range 12) 3379 | -8/Storage | Entered Factory 3379 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3686 | -7/Factory | Build established: Scavenger-Gunner 4603 | -7/Factory | Discovered new exit (range 5) 4621 | -7/Factory | Entered another Factory area 4621 | -6/Factory | Evolved 2 slots: Utility x2 5219 | -6/Factory | Build established: Gunner 5422 | -6/Factory | Spotted B-75 Beast 5470 | -6/Factory | Destroyed B-75 Beast 5504 | -6/Factory | Lost 5 parts (2n2u1w) 5562 | -6/Factory | Repaired Lgt. Treads 5613 | -6/Factory | Repaired Fission Core 5704 | -6/Factory | Discovered new exit (range 4) 5719 | -6/Factory | Entered Lower Caves 5725 | -6/Lower Caves | Learned 4 Factory zone layouts 5946 | -6/Lower Caves | Build established: Hacker-Gunner 6056 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6134 | -6/Lower Caves | Destroyed 9 combat bots 6407 | -6/Lower Caves | Discovered new exit (range 13) 6429 | -6/Lower Caves | Entered another Lower Caves area 6449 | -6/Lower Caves | Discovered new exit (range 12) 6469 | -6/Lower Caves | Entered Factory 6469 | -5/Factory | Evolved 2 slots: Utility x2 6624 | -5/Factory | Garrison activated, responded to threat 7023 | -5/Factory | Repaired Enh. Autogun 7267 | -5/Factory | Repaired Lrg. Storage Unit 7445 | -5/Factory | Build established: Hacker-Tank 7492 | -5/Factory | Lost 3 parts (1n2u) 7731 | -5/Factory | Lost 4 parts (1u3w) 7882 | -5/Factory | System corruption reached 10% 7885 | -5/Factory | Core integrity fell below 50% 7932 | -5/Factory | Found Hvy. Insulated Plating 7936 | -5/Factory | Found Hvy. Insulated Plating 8003 | -5/Factory | Found Imp. Powered Armor 8063 | -5/Factory | Allied Derelicts emerged from ambush trap array 8149 | -5/Factory | Lost 3 allies 8346 | -5/Factory | Found Hvy. Insulated Plating 8488 | -5/Factory | Identified exit to Factory 8732 | -5/Factory | Repaired Imp. Powered Armor 8774 | -5/Factory | Entered another Factory area 8774 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8823 | -4/Factory | Discovered new exit (range 15) 9186 | -4/Factory | Identified exit to Upper Caves 9186 | -4/Factory | Identified exit to Extension 9972 | -4/Factory | Entered Research 9972 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10196 | -3/Research | Discovered new exit (range 4) 10268 | -3/Research | Identified exit to Research 10607 | -3/Research | Entered another Research area 10607 | -2/Research | Evolved 2 slots: Utility x2 10712 | -2/Research | Identified exit to DSF 11567 | -2/Research | Lost 11 parts (3p1n5u2w) 11568 | -2/Research | Destroyed 8 combat bots 11638 | -2/Research | System corruption reached 10% 11696 | -2/Research | Lost 10 parts (3p2n3u2w) 12025 | -2/Research | Lost 12 parts (1p2n7u2w) 12154 | -2/Research | Found Quantum Capacitor 12160 | -2/Research | Lost 4 parts (2p1n1w) 12163 | -2/Research | Found Quantum Capacitor 12230 | -2/Research | Cargo convoy interrupted 12232 | -2/Research | Spotted Striker 12233 | -2/Research | Spotted Executioner 12237 | -2/Research | Core integrity fell below 50% 12237 | -2/Research | System corruption reached 30% 12295 | -2/Research | Lost 7 parts (2n5u) 12364 | -2/Research | Core integrity fell below 20% 12393 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Knocked back. Acquired 15 matter. Knocked back. Slug penetrates Wall. Slammed into H-81 Overseer. H-81 Overseer calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Slammed into H-81 Overseer. Arm. Medium Treads destroyed. Knocked back. Penetrated by Slug. Acquired 11 matter. Penetrated by Slug. System corrupted: Matter fused (-8). Connecting with Terminal... ALERT: Suspicious activity at Terminal R013. Dispatching Investigation squad. Acquired Prototype Device. Identified Adv. EM Disruption Field. System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ????????? ??????????????? ???? | | ????????? ??????????????? ???? | | ????????? ??????????????? ???? | | ????????? ??????????????? ???? | | ###+###?# #??????????????# #??? | | #?# #??????????????# #??? | | ### #??????????????# #??? | | ?# #??????????????# #??? | | ? #?# #??????????????# #??? | | ?? ### ###????????????+ #??? | | ####+## #?#####??????# #??? | | % ### ######## #??? | | H #??? | | ### ######## #??? | | ####### #?## ##??????# #??? | | ??????#######??# #?????###Y###? | | ??????????????? #?????# #? | | ??????????????########## T %#? | | ?????????????# + "" #? | | ?????????????# # p!#? | | ?????????????#* ! ??# #? | | ?????????????# ????## ##? | | ?????????????####???????# #?? | | ????????????????????????# #?? | | ????????????????????????# #?? | | ????????????????????????#@ #?? | | ????????????????????????# #?? | | ????????????????????????#K #?? | | ????????????????????????# #?? | | ????????????????????????# #?? | | ????????????????????????# #?? | | ??????????????????????####+#### | | ??????????????????????# # | | ??????????????????????# # | | ??????????????????????# # | | ??????????????????????# # | | ??????????????????????######### | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 50 Energy Generation 45 Energy Capacity 515 Matter Stores 352 Matter Capacity 500 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 16 Power Amplification 30 Armor Coverage 1225 Resistance: TH 25 Resistance: EM 30 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 18 Target Analysis 11 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 22 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Enh. Autogun | 31% | -8/Storage Lgt. Treads | 15% | -6/Factory Fission Core | 35% | -6/Factory Enh. Autogun | 30% | -5/Factory Lrg. Storage Unit | 28% | -5/Factory Imp. Powered Armor | 26% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- More Dakka Please root@ Challenges ------------ None Game ------ Seed DeepShrapnelTreads Manual? 0 Play Time 02:27:10 Cumulative 45.7 hours Start 2025.08.24 @ 12:03:48 End 2025.08.27 @ 19:04:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 30 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: aebecf85-6d83-44a1-ab54-85b02afb0074