Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.30 @ 21:54:43 Player: Somberlain Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (114) 570 Value Destroyed (3314) 3314 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 6396 Bonus ------- High Alert Combat Kills 12 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Walking (200) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Titanium Leg > --- UTILITY (7) ------ Large Storage Unit Trap Scanner Improved Signal Interpreter Core Analyzer Hacking Suite Hacking Suite > --- WEAPON (2) ------- Great Axe > --- INVENTORY (15) --- Light Nuclear Core Advanced Heat Sink Improved Terrain Scanner Kinecellerator Advanced ECM Suite System Restoration Module System Restoration Module Railgun Railgun Railgun Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Core Analyzer Hacking Suite Hacking Suite > --- WEAPON ----------- Railgun Railgun > --- INVENTORY -------- Improved Titanium Leg Improved Heat Sink Trap Scanner Improved Melee Analysis Suite Microactuators Microactuators Advanced ECM Suite Hacking Suite Arc Projector Precision Shock Rifle Flak Gun Missile Launcher Heavy Missile Launcher Plasma Cutter Great Axe [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Wheel Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Railgun Energy Gun Advanced Beam Rifle Ballistic Gun Railgun Launcher Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 5 | . . 1 2 2 Weapon . | . . . . . Parts Attached 72 | 6 3 12 13 38 Power 13 | 1 1 1 2 8 Engine 5 | 1 1 1 1 1 Core 8 | . . . 1 7 Reactor . | . . . . . Propulsion 19 | 2 . 4 5 8 Treads . | . . . . . Leg 18 | 2 . 4 5 7 Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 1 4 3 9 Device 6 | . . 1 1 4 Storage 3 | 1 . 1 1 . Processor 3 | . 1 . . 2 Hackware 6 | . . 2 1 3 Protection . | . . . . . Artifact . | . . . . . Weapon 22 | 2 1 3 3 13 Energy Gun 9 | . . 2 3 4 Energy Cannon . | . . . . . Ballistic Gun 9 | 2 1 1 . 5 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 1 2 Parts Lost 24 | . . 1 3 20 Power 3 | . . . . 3 Propulsion 12 | . . 1 2 9 Utility 4 | . . . 1 3 Weapon 5 | . . . . 5 Highest Loss Streak 4 | . . 1 1 4 To Critical Strikes . | . . . . . Average Backups 10 | . . 3 8 13 Power . | . . . . 1 Propulsion . | . . . . . Utility 4 | . . 1 3 5 Weapon 3 | . . . 3 4 Tool/Special . | . . . . . Unused Backups 18 | . . . 1 17 Power 2 | . . . 1 1 Propulsion . | . . . . . Utility 11 | . . . . 11 Weapon 4 | . . . . 4 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 91 | . 97 94 96 89 Engine 3 | . 14 11 5 . Core 4 | . . . 3 6 Leg 21 | . 28 29 26 19 Device 8 | . . 9 7 9 Storage 8 | . 14 11 9 6 Processor 9 | . 11 10 . 11 Hackware 16 | . . 1 26 18 Energy Gun 6 | . . 19 18 1 Ballistic Gun 8 | . 28 2 . 9 Slashing Weapon 1 | . . . . 1 Peak Build Rating 57 | 6 7 17 35 57 Average Rating 37 | 4 6 12 27 45 On Entrance 12 | . 6 7 17 33 Avg Prop Armor Cover (%) 6 | . . . 5 6 Naked Turns . | . . . . . Heaviest Build 40 | 12 12 25 30 40 Greatest Support 60 | 20 20 30 37 60 Greatest Overweight (x) 9 | . . . 1 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 Average Capacity 13 | 7 8 9 10 14 Most Carried 15 | . 2 9 10 15 Average Carried 10 | . . 3 8 13 Final Capacity 15 | 8 8 10 15 15 Final Carried 14 | . 2 7 10 14 Class Distribution -------------------- 81% | Hacker-Mutant 9% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2186 | 184 76 289 145 1492 Remotely . | . . . . . Salvage Created 4103 | . 86 1035 1156 1826 Parts 206 | . 6 52 50 98 Haulers Intercepted 6 | . . 2 4 . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 80 | . 4 19 20 37 Melee 1 | . . . . 1 Guns 70 | . 4 19 20 27 AOE 7 | . . . . 7 Classes Destroyed 15 | . 2 5 3 5 Worker 4 | . . . 1 3 Builder 1 | . . . 1 . Tunneler 1 | . . . . 1 Hauler 6 | . . 2 4 . Recycler 7 | . . 4 2 1 Mechanic 1 | . . . . 1 Operator 2 | . . . 1 1 Watcher 12 | . . 2 3 7 Swarmer 32 | . 3 10 9 10 Grunt 26 | . 1 3 10 12 Brawler 1 | . . 1 . . Duelist 1 | . . . . 1 Sentry 12 | . . 5 1 6 Hunter 2 | . . . . 2 Programmer 6 | . . . . 6 Best Kill Streak 8 | . 2 6 8 8 Combat Bots Only 7 | . 2 5 5 7 Max Kills in Single Turn 4 | . 1 2 2 4 Gunslinging 1 | . . 1 1 1 Exploded 4 | . . . . 4 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 584 | . 40 59 84 401 Missed 208 | . 7 19 33 149 Hits 376 | . 33 40 51 252 Projectile 376 | . 33 40 51 252 AOE 2 | . . . . 2 Critical Strikes 6 | . . 2 . 4 Damage Taken 5001 | . 328 430 665 3578 Core 975 | . 68 81 122 704 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 488 | . . . 3 485 Core Remaining (%) 82 | 100 72 79 77 . Volleys Fired 266 | . 18 55 78 115 Largest 2 | . 2 2 2 2 Hottest 122 | . 40 121 122 122 Shots Fired 511 | . 36 107 154 214 Gun 505 | . 36 107 154 208 Cannon . | . . . . . Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 209 | . 36 12 . 161 Thermal 263 | . . 95 154 14 Explosive 6 | . . . . 6 Electromagnetic 33 | . . . . 33 Robot Hit Streak 15 | . 4 10 11 15 Robot Miss Streak 8 | . 5 2 4 8 Penetration Max 1 | . . . . 1 Secondary Targets 9 | . . 3 4 2 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 331 | . 16 76 94 145 Core Hits 196 | . 5 36 49 106 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 25 | . . 10 11 4 Burn 23 | . . 10 11 2 Destroy 1 | . . . . 1 Corrupt 1 | . . . . 1 Melee Attacks 24 | . . . . 24 Impact 3 | . . . . 3 Slashing 21 | . . . . 21 Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7711 | . 212 1133 1808 4558 Guns 6305 | . 212 1133 1808 3152 Cannons . | . . . . . Explosions 1007 | . . . . 1007 Melee 397 | . . . . 397 Ramming 2 | . . . . 2 Kinetic 2704 | . 212 82 . 2410 Thermal 3582 | . . 1051 1808 723 Explosive 530 | . . . . 530 Electromagnetic 496 | . . . . 496 Impact 49 | . . . . 49 Slashing 348 | . . . . 348 Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 43 | . . . . 43 Message Errors 16 | . . . . 16 Matter Fused 9 | . . . . 9 Heat Flow Errors 2 | . . . . 2 Energy Discharges 5 | . . . . 5 Parts Fused 1 | . . . . 1 Data Loss (minor) 5 | . . . . 5 Data Loss (major) 2 | . . . . 2 Misfires 1 | . . . . 1 Alerts 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 320 | . . . . 320 Projectiles . | . . . . . Explosions 191 | . . . . 191 Melee 129 | . . . . 129 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 162 | . . . . 162 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 342 | . . 108 342 227 Average Temperature 53 | . . 33 61 32 Received Heat Transfer 1032 | . 12 105 270 645 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Melted 16 | . . 5 11 . Heat Transferred 8823 | . . 3293 4588 942 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 66 | 100 100 52 36 72 Level 1 32 | . . 47 63 25 Level 2 1 | . . . . 1 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 429 | . 65 353 331 429 Initial 147 | . . 15 147 129 Average 148 | . 23 147 235 140 Influence Increases 2628 | . 127 603 601 1297 Destroy 0b10 Robot/C 1600 | . 80 380 400 740 Destroy 0b10 Robot/NC 170 | . . 40 60 70 Destroy Leader 436 | . 20 108 84 224 Successful Hack 151 | . 12 75 12 52 Disable Machine 135 | . . . 30 105 Destroy Structure 76 | . . . . 76 Lose Combat Pursuer 60 | . 15 . 15 30 Influence Decreases 2229 | . 90 290 665 1184 Entered New Map 382 | . . 22 203 157 Time Decay 1482 | . 90 268 422 702 Lost Part 200 | . . . 30 170 Lost Ally 20 | . . . 10 10 Purge Threat 145 | . . . . 145 Squads Dispatched 18 | . 1 2 2 13 Investigation 3 | . 1 . 1 1 Extermination 8 | . . . . 8 Reinforcement 6 | . . 2 1 3 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 1 2 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 140 | . 9 27 37 67 Peak Tracking Total 7 | . 5 5 5 7 Tactical Retreats 4 | . 1 . 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 9 | . . . 2 7 Max in Single Turn 4 | . . . 1 4 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 29 | . 3 5 7 14 Terminals 21 | . 3 5 5 8 Fabricators 3 | . . . . 3 Repair Stations 2 | . . . 1 1 Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . . . 1 Garrison Access 1 | . . . 1 . Total Hacks 91 | . 12 16 25 38 Successful 59 | . 3 11 17 28 Failed 31 | . 9 4 8 10 Catastrophic 2 | . 1 . . 1 Database Lockouts 1 | . . 1 . . Manual 69 | . 12 18 18 21 Terminals 69 | . 12 16 20 21 Fabricators 5 | . . . . 5 Repair Stations 10 | . . . 4 6 Recycling Units 2 | . . . . 2 Scanalyzers 4 | . . . . 4 Garrison Access 1 | . . . 1 . Terminal Hacks 21 | . 2 6 7 6 Robot Analysis 7 | . 2 1 4 . Prototype ID Bank 4 | . . 3 1 . Level Access Points 1 | . . . . 1 Branch Access Points 1 | . . . . 1 Terminal Index 3 | . . 1 1 1 Unreport Threat 2 | . . . . 2 Recall Extermination 1 | . . . . 1 Registered Components 1 | . . . 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks 4 | . . . . 4 Network Status 1 | . . . . 1 Load Schematic 1 | . . . . 1 Build 2 | . . . . 2 Repair Station Hacks 9 | . . . 3 6 Scan Component 5 | . . . 2 3 Repair 4 | . . . 1 3 Recycling Unit Hacks 2 | . . . . 2 Process 1 | . . . . 1 Retrieve Matter 1 | . . . . 1 Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 20 | . 1 5 6 8 Terminals 20 | . 1 5 6 8 Assimilate 5 | . . 2 1 2 Botnet 10 | . . 1 4 5 Operators 5 | . 1 2 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 26 | . 3 4 6 13 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built 4 | . . . . 4 Authchips . | . . . . . Time 116 | . . . . 116 Total Part Build Rating 28 | . . . . 28 Part Studies Acquired . | . . . . . Parts Repaired 4 | . . . 1 3 Time 158 | . . . 26 132 Parts Recycled . | . . . . . Recycled Matter 7 | . . . . 7 Retrieved Matter 7 | . . . . 7 Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 2 | . . . 1 1 Largest Group 1 | . . . 1 1 Highest-Rated Group 10 | . . . 10 10 Highest-Rated Ally 10 | . . . 10 10 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 4005 | . . . . 4005 Sensors 2739 | . . . . 2739 Traps 1333 | . . . . 1333 Robot Analysis Total 7 | . 2 1 4 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 7020 | 49 318 818 1028 4807 Spaces Moved 4121 | 35 212 474 585 2815 Core 10 | 2 . . . 8 Treads . | . . . . . Legs 3589 | 33 212 474 585 2285 Wheels 522 | . . . . 522 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 100 105 Average Speed 128 | 116 120 120 115 132 Slowest Speed 500 | 120 120 120 190 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 43 | 4 48 56 51 57 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 14 | . . . . 14 Terrain Destroyed 77 | . . . . 77 Melee 14 | . . . . 14 Projectile 29 | . . . . 29 AOE 34 | . . . . 34 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 5298 | 40 238 616 785 3619 Wait 684 | . 4 61 86 533 Move 4117 | 34 211 473 584 2815 Hop . | . . . . . Pick Up 51 | . 1 7 11 32 Fast Attach 37 | 6 1 3 4 23 Attach 25 | . . 4 3 18 Detach 13 | . . 2 . 11 Swap 37 | . 2 5 8 22 Drop 43 | . 1 6 11 25 Fire 266 | . 18 55 78 115 Melee 24 | . . . . 24 Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 13) 368 | -10/Materials | Entered another Materials area 368 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 706 | -9/Materials | Discovered new exit (range 6) 965 | -9/Materials | Build established: Scavenger-Mutant 1156 | -9/Materials | Discovered new exit (range 13) 1175 | -9/Materials | Central database locked down 1186 | -9/Materials | Entered another Materials area 1186 | -8/Materials | Evolved 2 slots: Utility x2 1186 | -8/Materials | Discovered new exit (range 8) 1547 | -8/Materials | Build established: Hacker-Mutant 1898 | -8/Materials | Discovered new exit (range 12) 1938 | -8/Materials | Repaired Broken Carbon-fiber Leg 2214 | -8/Materials | Entered Factory 2214 | -7/Factory | Evolved 2 slots: Utility x2 2302 | -7/Factory | Destroyed 7 combat bots 2747 | -7/Factory | Lost 4 parts (2n2w) 3591 | -7/Factory | Lost 3 parts (1p1n1u) 3658 | -7/Factory | Cargo convoy interrupted 3785 | -7/Factory | Core integrity fell below 50% 3831 | -7/Factory | Discovered new exit (range 8) 3841 | -7/Factory | Identified exit to Factory 4180 | -7/Factory | Fabricated Railgun (x2) 4803 | -7/Factory | Crushed by falling debris 4817 | -7/Factory | Identified exit to Lower Caves 5356 | -7/Factory | Repaired Lrg. Storage Unit 5757 | -7/Factory | Fabricated Railgun? 6122 | -7/Factory | Core integrity fell below 20% 6449 | -7/Factory | Repaired Railgun 6495 | -7/Factory | Repaired Imp. Titanium Leg 7014 | -7/Factory | First assault squad dispatched 7021 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 06961_ K-01 Serf collects debris. 06968_ System corrupted: Component data lost. 06968_ K-01 Serf collects debris. 06978_ Connecting with Terminal... 07002_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 07012_ Acquired 10 matter. 07013_ Mic. Nuclear Core destroyed. 07014_ ALERT: Unidentified disturbance in Zone 8C, assault force dispatched. 07017_ H-61 Shepherd calls for reinforcements. 07017_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07017_ Knocked back. 07017_ Imp. Titanium Leg destroyed. 07019_ R-06 Scavenger collects Wheel. 07019_ Slug penetrates Wall. 07021_ Kicked H-61 Shepherd. 07021_ Railgun destroyed. 07021_ Knocked back. 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""" ## ? ????? | | ??????????????#+##??#"" #? ???"""?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Offensive Hacking 50 Item Schematics ----------------- Railgun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Railgun | x2 | -7/Factory | Preloaded Railgun | x2 | -7/Factory Repaired ---------- Carbon-fiber Leg | 97% | -8/Materials | Broken Lrg. Storage Unit | 36% | -7/Factory Railgun | 36% | -7/Factory Imp. Titanium Leg | 7% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralAntigravTelecube Manual? 0 Play Time 00:46:49 Cumulative 172.5 hours Start 2026.09.30 @ 21:11:49 End 2026.09.30 @ 21:54:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 197 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 62 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f380537-9e7c-493d-98ed-aad689772217