Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.01 @ 20:43:15 Player: Pinpinou Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (515) 515 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1530 Bonus ------- None Cogmind --------- Core Integrity 350/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (81) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Structural Scanner > --- WEAPON (2) ------- Small Laser > --- INVENTORY (6) ---- Sensor Array Signal Interpreter Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Transport Network Coupler > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Aluminum Leg Aluminum Leg Structural Scanner Sensor Array Small Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Transport Network Coupler Weapon Small Laser Energy Gun Small Laser Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 28 | 11 10 7 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 8 | 2 3 3 Treads . | . . . Leg 8 | 2 3 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device 2 | . 1 1 Storage 2 | 2 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 6 5 2 Energy Gun 11 | 4 5 2 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | 2 . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 5 | . 2 3 Highest Loss Streak 2 | . 1 2 Average Slot Usage (%) 98 | . 99 95 Engine 15 | . 14 20 Leg 29 | . 27 31 Device 3 | . 1 7 Storage 17 | . 19 11 Processor 5 | . 6 3 Energy Gun 25 | . 27 20 Naked Turns . | . . . Heaviest Build 17 | 17 17 17 Greatest Support 33 | 20 20 33 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 6 Average Capacity 6 | 7 6 6 Most Carried 7 | 4 7 6 Average Carried 4 | 3 5 4 Final Capacity 8 | 8 6 6 Final Carried 6 | 3 6 2 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 465 | 310 90 65 Remotely . | . . . Salvage Created 790 | 107 562 121 Parts 41 | 7 25 9 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 15 | . 10 5 Guns 14 | . 9 5 AOE 1 | . 1 . Classes Destroyed 7 | 2 4 1 Worker 3 | . 3 . Tunneler 2 | 2 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 3 | . . 3 Grunt 12 | . 10 2 Best Kill Streak 4 | 2 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 796 | . 385 411 Core 97 | . 47 50 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 81 . Volleys Fired 85 | 21 40 24 Largest 2 | 2 2 2 Hottest 200 | 200 100 80 Shots Fired 159 | 42 80 37 Gun 131 | 14 80 37 Cannon . | . . . Launcher . | . . . Special 28 | 28 . . Kinetic . | . . . Thermal 153 | 42 74 37 Explosive . | . . . Electromagnetic 6 | . 6 . Robot Hit Streak 27 | 11 27 21 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 108 | 11 65 32 Core Hits 42 | 4 28 10 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1317 | 137 833 347 Guns 1257 | 137 773 347 Cannons . | . . . Explosions 60 | . 60 . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 1236 | 137 752 347 Explosive . | . . . Electromagnetic 81 | . 81 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 14 | . 14 . Projectiles . | . . . Explosions 14 | . 14 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 27 | . 27 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 321 | 210 321 106 Average Temperature 85 | 84 105 50 Received Heat Transfer 492 | . 261 231 Effects 3 | 2 1 . Energy Bleed 1 | . 1 . Interference 2 | 2 . . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 9 | 1 6 2 Heat Transferred 3237 | 407 2030 800 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 253 | 15 253 171 Initial 41 | . 8 41 Average 81 | 11 96 114 Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 83 100 Level 1 8 | . 16 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 13 18 Peak Tracking Total 8 | . 4 8 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 22 . Successful 14 | . 14 . Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual . | . . . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 11 . Record 9 | . 9 . Locate Traps 1 | . 1 . Dispatch Records 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1186 | 264 640 282 Spaces Moved 626 | 86 375 165 Core 5 | 5 . . Treads . | . . . Legs 621 | 81 375 165 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 119 120 120 Slowest Speed 150 | 150 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 5 57 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 13 | 13 . . Terrain Destroyed 18 | 16 2 . Melee . | . . . Projectile 16 | 16 . . AOE 2 | . 2 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 850 | 149 488 213 Wait 73 | 19 42 12 Move 624 | 85 374 165 Hop . | . . . Pick Up 24 | 11 11 2 Fast Attach 5 | . 4 1 Attach 20 | 9 5 6 Detach 1 | 1 . . Swap 3 | 2 1 . Drop 15 | 1 11 3 Fire 85 | 21 40 24 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 265 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 611 | -10/Materials | Discovered new exit (range 4) 728 | -10/Materials | Discovered new exit (range 3) 863 | -10/Materials | Central database locked down 905 | -10/Materials | Entered another Materials area 905 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1006 | -9/Materials | Build established: Scavenger-Mutant 1187 | -9/Materials | Self-destructed Last Messages --------------- 01026_ Electrolysis Chamber disabled. 01029_ R-06 Scavenger collects Lgt. Ion Engine. 01035_ Y-45 Defender destroyed. 01047_ G-34 Mercenary destroyed. 01052_ Sml. Laser destroyed. 01066_ Ion Engine melted. 01066_ G-34 Mercenary destroyed. 01069_ Acquired Sml. Laser. 01073_ Knocked back. 01074_ Acquired 15 matter. 01097_ K-01 Serf cleans the Matter Pump. 01130_ K-01 Serf collects debris. 01155_ Dropped Aluminum Leg. 01159_ R-06 Scavenger collects Aluminum Leg. 01159_ Acquired 20 matter. 01164_ K-01 Serf collects debris. 01171_ Ion Engine destroyed. 01171_ K-01 Serf collects debris. 01179_ Sml. Laser destroyed. 01179_ K-01 Serf collects debris. 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