Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.06 @ 14:11:32 Player: ILikeMonsters1890 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (123) 615 Value Destroyed (2937) 2937 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (-2126) -2126 TOTAL SCORE: 7266 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 676 Met Data Miner 300 Friendly Fire -3121 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 24% Temperature Cool (12) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Improved Sensor Array Advanced Sensor Array Improved Transmission Jammer Peak State ------------ > --- POWER ------------ Fission-Nuclear Core > --- PROPULSION ------- CIT-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Advanced Hacking Suite > --- WEAPON ----------- KE Penetrator Thermic Battle Construct/G > --- INVENTORY -------- High-capacity Storage Unit Improved Sensor Array Improved Transmission Jammer Improved Reaction Control System Weapon Shielding Hardened Medium Armor Plating Improved Light Armor Plating Grenade Launcher [Rating: 80] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Constructs Propulsion Wheel Leg Constructs Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Constructs Energy Gun Medium Laser Ballistic Gun Constructs Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Was Fac Upp Upp Slots Evolved 10 | . . 2 2 . . 4 . . . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . . Utility 5 | . . 1 1 . . 2 . . . 1 . . . . Weapon 2 | . . . . . . 2 . . . . . . . . Parts Attached 96 | 6 8 21 15 13 1 6 1 . 4 1 . 6 7 7 Power 8 | . 2 2 1 3 . . . . . . . . . . Engine 6 | . . 2 1 3 . . . . . . . . . . Core 2 | . 2 . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 22 | 4 2 5 4 7 . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Leg 3 | . . . . 3 . . . . . . . . . . Wheel 19 | 4 2 5 4 4 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 28 | 1 2 3 2 . 1 5 . . 1 1 . 4 3 5 Device 9 | 1 . 1 1 . 1 1 . . 1 . . 1 . 2 Storage 6 | . 2 . . . . 2 . . . . . 1 1 . Processor 2 | . . . . . . 2 . . . . . . . . Hackware 1 | . . . . . . . . . . . . 1 . . Protection 10 | . . 2 1 . . . . . . 1 . 1 2 3 Artifact . | . . . . . . . . . . . . . . . Weapon 38 | 1 2 11 8 3 . 1 1 . 3 . . 2 4 2 Energy Gun 2 | . . 1 . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 22 | 1 2 10 5 2 . . . . . . . 1 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 14 | . . . 3 . . 1 1 . 3 . . 1 3 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 2 2 . . . . . . . 1 . . Parts Lost 35 | . 2 3 6 5 . . . . 2 . 1 . 2 14 Power 5 | . 1 . 1 1 . . . . . . . . . 2 Propulsion 13 | . 1 . 4 3 . . . . 1 . . . . 4 Utility 11 | . . 1 1 1 . . . . 1 . . . 1 6 Weapon 6 | . . 2 . . . . . . . . 1 . 1 2 Highest Loss Streak 8 | . 2 1 3 2 . . . . 1 . 1 . 2 8 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . Average Slot Usage (%) 67 | . 99 99 97 96 53 53 53 53 53 52 52 52 52 47 Engine 3 | . 1 9 9 9 2 . . . . . . . . . Core 5 | . 11 1 . . 6 6 6 6 6 5 5 5 5 4 Treads 1 | . . . . . 2 . . . . . . . 3 2 Leg 1 | . . . . 6 2 . . . . . . . . 2 Wheel 11 | . 27 33 33 26 3 6 6 2 . . . 1 1 . Device 14 | . 14 11 18 18 18 13 13 13 12 11 11 11 11 9 Storage 8 | . 14 11 9 9 9 6 6 6 6 5 5 5 5 4 Processor 3 | . . . . . . 13 13 13 13 11 11 11 11 9 Protection 2 | . . 11 9 8 . . . . . 5 5 . 4 4 Energy Gun 2 | . . . . . 5 . . . . . . 2 4 . Ballistic Gun 8 | . 28 21 17 18 1 3 . . . . . . . 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 72 | 14 50 29 31 31 26 54 54 54 57 62 62 59 71 72 Greatest Support 92 | 26 20 30 40 46 92 92 92 92 92 69 69 69 86 86 Greatest Overweight (x) 2 | . 2 . . 1 1 . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 10 10 10 10 20 20 20 20 20 20 20 20 20 Average Capacity 12 | 8 14 10 10 10 10 10 20 20 20 20 20 13 17 18 Most Carried 18 | 6 18 10 10 10 10 8 8 7 8 7 8 10 8 8 Average Carried 7 | 3 9 9 7 9 6 6 7 7 6 6 7 8 6 5 Final Capacity 20 | 8 10 10 10 10 10 20 20 20 20 20 20 10 20 5 Final Carried 10 | 6 10 10 7 10 8 8 7 7 7 7 8 9 6 4 Scrap Engine Consumption 106 | . . . . . 58 7 2 . 3 4 . 12 4 16 Constructs Created 4 | . . . . . 3 . . . . . . . . 1 Constructs Modified 48 | . . . . . 24 2 1 1 1 1 1 7 2 8 Class Distribution -------------------- 50% | Construct 26% | Scavenger-Mutant 11% | Commander-Construct 10% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 ----------- Run | Jun Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Was Fac Upp Upp Matter Collected 3501 | 296 273 513 272 506 738 43 63 . 147 . . 174 251 225 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4925 | 127 499 784 278 378 1789 130 21 . 187 . . 187 277 268 Parts 285 | 12 36 48 18 23 81 10 3 . 11 . . 12 16 15 Haulers Intercepted 10 | . 1 4 2 2 1 . . . . . . . . . Recyclers Shooed 5 | 1 . . . . 4 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 1 . 15 . . . 4 4 Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Was Fac Upp Upp Combat Hostiles Destroyed 73 | . 11 10 8 3 5 2 3 . 11 . . 2 12 6 Guns 32 | . 11 10 1 3 3 . . . . . . 2 . 2 Cannons 3 | . . . . . 2 1 . . . . . . . . AOE 38 | . . . 7 . . 1 3 . 11 . . . 12 4 Classes Destroyed 18 | 2 3 6 1 . 4 . . . . . . 1 . 1 Worker 8 | . . 1 . 2 1 1 . . . . . 3 . . Builder 2 | . . 2 . . . . . . . . . . . . Tunneler 4 | 3 . . . . 1 . . . . . . . . . Hauler 10 | . 1 4 2 2 1 . . . . . . . . . Recycler 7 | 1 . . 1 . 5 . . . . . . . . . Mechanic 2 | . 1 . . 1 . . . . . . . . . . Operator 2 | . . 1 . 1 . . . . . . . . . . Watcher 1 | . . 1 . . . . . . . . . . . . Swarmer 25 | . . . 7 . 1 . 3 . 9 . . . 5 . Grunt 31 | . 11 3 . 2 6 1 . . 2 . . 1 5 . Brawler 4 | . . 1 . . 2 . . . . . . . . 1 Duelist 2 | . . . . . 1 . . . . . . . . 1 Protector 2 | . . . . . 2 . . . . . . . . . Sentry 14 | . . 6 1 1 5 1 . . . . . . . . Demolisher 1 | . . . . . 1 . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . Programmer 3 | . . . . . . . . . . . . 1 2 . Samaritan 1 | . . . . . . . . . . . . . . 1 Wasp 3 | . . . . . . . . . . . . . . 3 Thug 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 7 | 2 7 5 5 2 3 1 4 . 6 . . 2 5 4 Combat Bots Only 6 | . 6 3 4 1 2 1 4 . 6 . . 2 5 4 Max Kills in Single Turn 4 | 1 1 2 3 1 4 1 1 . 2 . . 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . 1 1 . 2 . . . 2 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Jun Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Was Fac Upp Upp Damage Taken 6946 | . 485 526 326 581 295 249 100 . 738 21 51 183 722 2669 Core 1485 | . 168 90 37 43 54 10 4 . 78 . . 46 47 908 Absorbed by Shields 88 | . . . . . 60 28 . . . . . . . . Redirected to Shielding 31 | . . . . . . . . . . . . . . 31 Regen/Repaired (Parts) 825 | . . . . . 164 36 24 177 . 30 45 125 98 126 Core Remaining (%) 74 | 100 32 77 . . 75 . . . 89 . . . . . Volleys Fired 464 | 9 50 57 23 43 168 11 5 . 20 5 . 15 28 30 Largest 2 | 2 2 2 2 2 1 1 1 . 1 1 . 2 1 1 Hottest 108 | 40 40 50 50 50 60 94 103 . 103 103 . 79 108 59 Shots Fired 648 | 18 100 113 43 87 167 11 5 . 20 5 . 22 28 29 Gun 540 | 18 100 113 40 87 129 4 . . . . . 18 9 22 Cannon 56 | . . . . . 38 3 2 . 7 5 . 1 . . Launcher 52 | . . . 3 . . 4 3 . 13 . . 3 19 7 Special . | . . . . . . . . . . . . . . . Kinetic 462 | 18 100 113 40 87 71 4 2 . 7 5 . 6 9 . Thermal 83 | . . . . . 58 3 . . . . . . . 22 Explosive 52 | . . . 3 . . 4 3 . 13 . . 3 19 7 Electromagnetic 51 | . . . . . 38 . . . . . . 13 . . Robot Hit Streak 15 | 6 9 11 7 8 15 3 5 . 5 . . 7 7 7 Robot Miss Streak 5 | 3 3 4 3 5 3 2 . . 2 1 . 2 4 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 411 | 9 69 69 26 45 126 6 4 . 8 . . 12 18 19 Core Hits 244 | 6 30 29 10 17 54 12 5 . 19 . . 8 33 21 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . 1 1 . . . . . . . . 1 . . Critical Strikes 5 | . . 2 1 . 1 . . . . . . 1 . . Destroy 4 | . . 2 1 . . . . . . . . 1 . . Corrupt 1 | . . . . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9805 | 93 775 994 755 899 2656 260 254 . 743 . . 318 1255 803 Guns 5563 | 93 775 994 397 899 1707 39 . . . . . 237 102 320 Cannons 661 | . . . . . 567 74 20 . . . . . . . Explosions 3530 | . . . 341 . 382 147 234 . 743 . . 66 1153 464 Melee . | . . . . . . . . . . . . . . . Ramming 51 | . . . 17 . . . . . . . . 15 . 19 Kinetic 4380 | 93 775 994 397 899 957 39 20 . . . . 104 102 . Thermal 1537 | . . . . . 1077 74 . . . . . 66 . 320 Explosive 3082 | . . . 341 . . 147 234 . 743 . . . 1153 464 Electromagnetic 755 | . . . . . 622 . . . . . . 133 . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 24 | . . . 2 2 2 2 2 2 2 . 9 9 16 24 Average Corruption 5 | . . . 2 2 2 1 2 2 2 . 9 9 15 17 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 118 | . . . . 8 39 5 1 . 2 . 1 13 13 36 Message Errors 34 | . . . . 2 13 2 . . . . . 3 6 8 Matter Fused 31 | . . . . 1 13 . . . 1 . . 6 2 8 Heat Flow Errors 6 | . . . . . 1 . . . . . . 3 . 2 Energy Discharges 16 | . . . . 1 5 . . . . . . . 4 6 Parts Rejected 2 | . . . . 1 . . . . . . . . . 1 Parts Fused 2 | . . . . . 1 . . . . . . . . 1 Data Loss (minor) 9 | . . . . . 4 . . . 1 . 1 . 1 2 Data Loss (major) 2 | . . . . 1 . 1 . . . . . . . . Misfires 2 | . . . . 1 . . . . . . . 1 . . Alerts 6 | . . . . 1 1 2 1 . . . . . . 1 Misdirections 6 | . . . . . . . . . . . . . . 6 Weapon Failures 2 | . . . . . 1 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 156 | . . . 28 . 41 . 13 . 34 . . 31 9 . Projectiles 29 | . . . . . 29 . . . . . . . . . Explosions 127 | . . . 28 . 12 . 13 . 34 . . 31 9 . Melee . | . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 457 | . . . 48 . 90 . 33 . 39 . . 65 106 76 Shots 18 | . . . 1 . 2 . 3 . 1 . . 2 7 2 Rammed 8 | . . . 2 . . . . . . . . 2 . 4 Targets Rammed 10 | . . . 2 . . . . . . . . 2 . 6 Kicked 2 | . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 272 | . 27 29 29 48 272 73 73 . 116 121 . 215 268 249 Average Temperature 44 | . 6 9 11 16 35 32 38 . 54 59 . 62 113 73 Received Heat Transfer 1508 | . 285 177 54 210 85 82 . . 75 . . 27 27 486 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . . . . 1 3 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 2388 | . . . . . 1672 74 . . . . . 50 . 592 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Was Fac Upp Upp Peak Influence 657 | 20 383 445 377 657 273 171 . . . 293 122 207 . . Initial 223 | . 13 37 117 102 217 50 . . . 223 102 85 . . Average 162 | 10 186 254 254 390 82 113 . . . 261 106 126 . . Maximum Alert Level 2 | . 1 2 1 2 1 . . . . 1 . 1 . . Low Security (%) 63 | 100 54 29 32 21 83 100 . . . . 100 69 . . Level 1 30 | . 45 59 67 22 16 . . . . 100 . 30 . . Level 2 6 | . . 11 . 55 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 15 | . 3 . 1 5 . 1 . . 1 2 . 1 . 1 Investigation 6 | . 1 . . 1 . 1 . . . 2 . 1 . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 7 | . 2 . 1 4 . . . . . . . . . . Assault 2 | . . . . . . . . . 1 . . . . 1 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Jun Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Was Fac Upp Upp Distress Signals 7 | . 1 3 1 . . . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 180 | . 23 19 17 32 7 4 3 . 20 8 5 13 15 14 Peak Tracking Total 11 | . 9 6 5 7 2 3 3 . 10 4 6 10 5 11 Tactical Retreats 12 | . 2 1 1 . . 1 . . 1 1 . 2 2 1 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Was Fac Upp Upp Traps Triggered 11 | . 1 1 . 4 . 2 . . . 2 . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 ---------- Run | Jun Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Was Fac Upp Upp Machines Disabled 2 | . . . . 1 1 . . . . . . . . . Max in Single Turn 1 | . . . . 1 1 . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Jun Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Was Fac Upp Upp Machines Accessed 45 | . 8 6 4 5 13 3 1 3 . 1 . 1 . . Terminals 31 | . 6 5 4 4 6 3 1 . . 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 10 | . 2 1 . . 7 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Total Hacks 129 | . 20 17 15 9 35 8 1 19 . 3 . 2 . . Successful 60 | . 8 3 8 5 11 5 1 19 . . . . . . Failed 69 | . 12 14 7 4 24 3 . . . 3 . 2 . . Catastrophic 13 | . 3 2 1 1 4 . . . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 35 | . 4 7 7 3 13 1 . . . . . . . . Terminals 86 | . 18 15 15 7 17 8 1 . . 3 . 2 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 22 | . 2 2 . . 18 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . Terminal Hacks 48 | . 6 3 7 4 4 4 1 19 . . . . . . Record 4 | . . . . . . . 1 3 . . . . . . Part Schematic 9 | . . . . . . . . 9 . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . 1 1 . 2 . . 3 . . . . . . Open Door 2 | . . . . 2 . . . . . . . . . . Branch Access Points 4 | . . 1 1 1 . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . Locate Traps 6 | . 1 1 2 1 . 1 . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . Zone Layout 7 | . 4 . 1 . . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 2 . . . 5 . . . . . . . . . Retrieve Components 7 | . 2 . . . 5 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks 4 | . . . 1 . 2 1 . . . . . . . . Terminals 2 | . . . 1 . . 1 . . . . . . . . Botnet 2 | . . . 1 . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . Mask 2 | . . . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 38 | . 6 6 4 6 11 3 . . . 1 . 1 . . Full Trace Events 6 | . 1 1 . . 1 1 . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 23 | . 10 . . . 13 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------ Run | Jun Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Was Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . 16 1 . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Jun Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Was Fac Upp Upp Total Allies 21 | . . . . 2 16 1 . . 1 . . . 1 . Largest Group 11 | . . . . 2 11 3 . . 1 . . . 1 . Highest-Rated Group 210 | . . . . 115 210 58 . . 96 . . . 12 . Highest-Rated Ally 100 | . . . . 100 100 27 . . 96 . . . 12 . Total Orders 3 | . . . . . 3 . . . . . . . . . STAY 2 | . . . . . 2 . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . Ally Attacks 73 | . . . . 43 4 6 . . 20 . . . . . Total Damage 2395 | . . . . 1594 145 44 . . 612 . . . . . Kills 28 | . . . . 19 3 . . . 6 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Was Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------- Run | Jun Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Was Fac Upp Upp Turns Passed 7220 | 84 871 595 314 537 2419 326 79 53 185 140 44 436 382 755 Spaces Moved 4643 | 50 650 442 255 483 806 309 48 78 199 209 70 368 301 375 Core 107 | . . . . . . . . . . . . . . 107 Treads 565 | . . . . . 229 . . . . . . . 261 75 Legs 415 | . . . . . 222 . . . . . . . . 193 Wheels 2721 | 50 650 442 255 483 355 309 48 23 . . . 66 40 . Hover 648 | . . . . . . . . 55 199 209 70 115 . . Flight 187 | . . . . . . . . . . . . 187 . . Fastest Speed 50 | 80 80 80 80 80 86 86 86 61 61 61 61 61 82 50 Average Speed 83 | 83 93 80 80 85 94 86 86 68 61 61 61 64 82 93 Slowest Speed 176 | 90 110 80 86 95 120 86 86 86 61 61 61 82 82 176 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 84 40 27 73 99 7 10 72 47 8 78 11 61 40 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . 1 1 . . . . . . Known Exits Taken 8 | . . . 1 1 . 1 1 1 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . Scrap Searched 8 | . . . . . . . 1 . 3 . . . 1 3 Spaces Dug 34 | . . . . . . . . . 6 4 . 17 . 7 Terrain Destroyed 292 | . . . 24 . 8 17 24 . 73 5 . 27 71 43 Melee . | . . . . . . . . . . . . . . . Projectile 14 | . . . . . . 1 . . 7 5 . 1 . . AOE 278 | . . . 24 . 8 16 24 . 66 . . 26 71 43 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Jun Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Was Fac Upp Upp Total 7472 | 75 822 580 330 560 2347 359 82 77 246 218 70 546 410 750 Wait 1984 | . 87 27 21 . 1239 27 27 . 18 2 . 147 64 325 Move 4629 | 49 649 441 254 482 805 308 47 77 198 209 69 366 300 375 Hop 1 | . . . . . . . . . . . . 1 . . Pick Up 64 | 5 15 11 6 11 7 1 . . 2 1 1 2 . 2 Fast Attach 23 | 2 2 6 5 4 1 . . . . . . 1 1 1 Attach 33 | . 1 5 6 4 . 3 1 . 4 1 . 1 4 3 Detach 16 | . . 2 2 1 . 1 1 . 3 . . 2 3 1 Swap 40 | 4 5 10 4 5 . 3 . . . . . 4 2 3 Drop 82 | 6 13 21 7 10 15 1 1 . 1 . . 2 1 4 Fire 464 | 9 50 57 23 43 168 11 5 . 20 5 . 15 28 30 Melee . | . . . . . . . . . . . . . . . Ram 7 | . . . 2 . . . . . . . . 1 . 4 Kick 2 | . . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . 4 . . Rewire 123 | . . . . . 112 4 . . . . . . 7 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 3) 85 | -11/Junkyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 9) 302 | -10/Materials | Build established: Mutant 650 | -10/Materials | Build established: Scavenger-Mutant 681 | -10/Materials | Discovered new exit (range 8) 701 | -10/Materials | Discovered new exit (range 16) 781 | -10/Materials | Core integrity fell below 50% 890 | -10/Materials | Discovered new exit (range 13) 956 | -10/Materials | Entered another Materials area 956 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1171 | -9/Materials | Discovered new exit (range 15) 1452 | -9/Materials | Identified exit to Mines 1551 | -9/Materials | Entered another Materials area 1551 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1743 | -8/Materials | Identified exit to Storage 1865 | -8/Materials | Entered Storage 1884 | -8/Storage | Lost 3 parts (1p1n1u) 1930 | -8/Storage | Met 01-MTF 2019 | -8/Storage | Garrison activated, responded to threat 2273 | -8/Storage | Discovered new exit (range 16) 2378 | -8/Storage | Identified exit to Recycling 2393 | -8/Storage | Used back door to open Recycling access 2402 | -8/Storage | Entered Recycling 2402 | -8/Recycling | Accompanied by 1 ally (01-MTF) 2403 | -8/Recycling | Found Scrap Engine 2407 | -8/Recycling | 01-MTF left 2778 | -8/Recycling | Build established: Construct 3253 | -8/Recycling | Build established: Commander-Construct 4158 | -8/Recycling | Build established: Construct 4616 | -8/Recycling | Discovered new exit (range 5) 4821 | -8/Recycling | Entered Factory 4821 | -6/Factory | Accompanied by 2 allies 4821 | -6/Factory | Evolved 4 slots: Utility x2, Weapon x2 4962 | -6/Factory | Identified exit to Lower Caves 5147 | -6/Factory | Entered Lower Caves 5159 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5163 | -6/Lower Caves | Identified exit to Data Miner 5226 | -6/Lower Caves | Entered Data Miner 5226 | -6/Data Miner | Discovered new exit (range 6) 5230 | -6/Data Miner | Identified exit to Proximity Caves 5239 | -6/Data Miner | Met Data Miner 5255 | -6/Data Miner | Learned location of Section 7 (-3) 5255 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5265 | -6/Data Miner | Received God Mode back door access code from Data Miner 5279 | -6/Data Miner | Entered Proximity Caves 5318 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5319 | -5/Proximity Caves | Escorted by Enhanced Grunt 5348 | -5/Proximity Caves | Spotted B-75 Beast 5457 | -5/Proximity Caves | Discovered new exit (range 13) 5464 | -5/Proximity Caves | Identified exit to Factory 5464 | -5/Proximity Caves | Entered Factory 5464 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5518 | -5/Factory | Incoming investigation squad redirected 5603 | -5/Factory | Spotted B-75 Beast 5604 | -5/Factory | Sucked down chute 5604 | -5/Factory | Entered Waste 5618 | -5/Waste | Spotted C-40 Crusher 5619 | -5/Waste | EMP discharged 5621 | -5/Waste | Spotted C-40 Crusher 5628 | -5/Waste | Spotted C-40 Crusher 5634 | -5/Waste | Spotted C-40 Crusher 5640 | -5/Waste | Discovered new exit (range 14) 5640 | -5/Waste | Spotted C-40 Crusher 5640 | -5/Waste | Spotted C-40 Crusher 5647 | -5/Waste | Identified exit to Factory 5648 | -5/Waste | Entered Factory 6075 | -5/Factory | Discovered new exit (range 11) 6083 | -5/Factory | Identified exit to Upper Caves 6084 | -5/Factory | Entered Upper Caves 6089 | -5/Upper Caves | Encountered a Warlord checkpoint 6110 | -5/Upper Caves | System corruption reached 10% 6331 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6462 | -5/Upper Caves | Discovered new exit (range 5) 6465 | -5/Upper Caves | Identified exit to Upper Caves 6466 | -5/Upper Caves | Entered another Upper Caves area 6736 | -5/Upper Caves | Ambushed by wild Derelicts 7007 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7076 | -5/Upper Caves | Lost 4 parts (1p2u1w) 7180 | -5/Upper Caves | Core integrity fell below 50% 7194 | -5/Upper Caves | Lost 8 parts (1p3n3u1w) 7216 | -5/Upper Caves | Core integrity fell below 20% 7221 | -5/Upper Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 07150_ M-28 Smith repairs Carbon-fiber Leg. 07150_ CIT-Armored Exoskeleton destroyed. 07150_ CIT-Armored Exoskeleton core remains intact and functional. 07157_ Fission-Nuclear Core destroyed. 07157_ Arm. Scrap Engine damaged due to network destabilization (-8). 07161_ Arm. Scrap Engine destroyed. 07161_ Scrap Engine core remains intact and functional. 07161_ Thermic Battle Construct/G destroyed. 07161_ Scrap Engine damaged due to network destabilization (-10). 07163_ CIT-Armored Exoskeleton destroyed. 07163_ Scrap Engine damaged due to network destabilization (-6). 07164_ Dropped Hcp. Storage Unit. 07166_ FUQ6RDTNHP#TBPTJV3V7IR=/T / 07192_ W1-4V6(r) destroyed. 07212_ System corrupted: Matter fused (-5). 07215_ Critical hit (Burn: +37). 07216_ Scrap Engine destroyed. 07217_ Slammed into Y-72 Warden. 07221_ Penetrated by Slug. 07221_ Slammed into Y-72 Warden. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##????????????###???????????????????????????????? | | ##?????????????# ???????????????????????????????? | | ###???????????? ??????????????????????????????? | | #???????????? ??????????????????????????????? | | ##???????????? ??????????????????????????????? | | ####?????????# ?????????????????????????????? | | ##??????### ?????????????????????????????? | | #??? ?????##?????????????????????? | | ## #???? ????# ??????????????????????? | | #? ########????? #### ??????????????????????? | | #?####?####???????? ???????????????????????? | | #?????## ###??????? #???????????????????????? | | #?????# ##???????# ####????????????????????? | | ???????# ###?????# ## ##???????????????????? | | ???????# ######## #####???????????????? | | ######## ## %!% @Y #???????????????? | | ! ! % #???????????????? | | ##### ### % ##???????????????? | | ## #???# ##; % ##????????????????? | | ?# #??## ### #?????????????????? | | ## ## #?## ### gb ##?????????###?????? | | # ### #### ###bg ##????????## #?????? | | #?#####?# ### ## ##????????## #?????? | | ##???????# ### ## g########?## #?????? | | #????????## ### gl ### #?????? | | #?????????## ### l ##????? | | #?????###?## #?## #????? | | #####?# ## #??## #????? | | ## #?# ### #???## #????? | | #?## #?####????## #????? | | #?## ###??????????## ##????? | | # % ### ##??##????????## #?????? | | # ## ## #???????## #?????? | | ## ## #????#### ### ##????? | | ?# ## ### ## #####?## #????? | | ?# ## #### ##??????## #????? | | ?## #### ##??##### ##?????????###????? | | ??####??#########???????### ##?????????????????? | | ??????????????????????????#####??????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 35 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 60 Recoil Reduction 4 Offensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Railgun | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberColdReconstructor Manual? 0 Play Time 01:29:44 Cumulative 175.0 hours Start 2023.04.06 @ 12:31:10 End 2023.04.06 @ 14:11:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0 Lore% 79 Gallery% 66 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3bf74b1-a3c0-4f63-906b-95366b0142a7