Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.24 @ 16:22:56 Player: Humbble Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (163) 815 Value Destroyed (6073) 6073 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (164) 164 TOTAL SCORE: 10992 Bonus ------- High Alert Combat Kills 164 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 81/100 System Corruption 11% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Visual Processing Unit Improved Terrain Scan Processor Targeting Computer Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Cooled Ion Engine Cooled Ion Engine Light Deuterium Engine Micro Nuclear Core Neutrino Core Advanced Heat Sink High-capacity Matter Pod (200) Improved Medium Armor Plating Improved Medium Armor Plating Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Terrain Scanner Improved Terrain Scan Processor Targeting Computer Improved Target Analyzer > --- WEAPON ----------- Heavy Ion Cannon Flak Gun Coil Gun > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Cooled Ion Engine Light Deuterium Engine Light Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Micro Fission Core Armored Medium Treads High-capacity Matter Pod Plasma Cannon Heavy Machine Gun Heavy Flail [Rating: 66] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Power Shielding Weapon Heavy Machine Gun Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Slots Evolved 10 | . . 2 2 2 2 2 . Power . | . . . . . . . . Propulsion 3 | . . 1 1 . . 1 . Utility 6 | . . 1 1 2 1 1 . Weapon 1 | . . . . . 1 . . Parts Attached 139 | 8 5 31 18 23 33 17 4 Power 18 | 1 1 4 1 3 3 4 1 Engine 11 | 1 1 4 . 1 2 1 1 Core 7 | . . . 1 2 1 3 . Reactor . | . . . . . . . . Propulsion 43 | 2 1 10 6 9 8 5 2 Treads 25 | . . 9 6 3 4 2 1 Leg 16 | 2 1 1 . 5 4 3 . Wheel 1 | . . . . . . . 1 Hover 1 | . . . . 1 . . . Flight . | . . . . . . . . Utility 40 | 2 1 8 4 7 11 6 1 Device 12 | 1 . 2 . 1 7 1 . Storage 4 | 1 . 2 . . . . 1 Processor 8 | . . 1 1 2 2 2 . Hackware 1 | . . . . . . 1 . Protection 15 | . 1 3 3 4 2 2 . Artifact . | . . . . . . . . Weapon 38 | 3 2 9 7 4 11 2 . Energy Gun 4 | 1 1 1 . . 1 . . Energy Cannon 7 | . 1 . . 2 2 2 . Ballistic Gun 14 | 2 . 7 1 1 3 . . Ballistic Cannon 9 | . . . 4 1 4 . . Launcher 3 | . . 1 2 . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . Parts Lost 78 | . 5 7 11 8 19 24 4 Power 7 | . 1 . . 1 1 3 1 Propulsion 34 | . 1 3 8 4 7 9 2 Utility 18 | . 1 3 2 1 5 5 1 Weapon 19 | . 2 1 1 2 6 7 . Highest Loss Streak 9 | . 5 3 3 2 8 9 4 To Critical Strikes 1 | . . . . . 1 . . Average Backups 14 | 3 7 14 18 19 19 14 9 Power 4 | . . 4 5 4 5 7 5 Propulsion 1 | 1 3 2 1 . 2 . . Utility 4 | . 1 4 5 6 4 4 4 Weapon 4 | . 1 3 6 8 7 1 . Tool/Special . | . . . . . . . . Unused Backups 19 | . 1 3 3 2 4 . 6 Power 5 | . . . 2 . . . 3 Propulsion 3 | . 1 1 . . 1 . . Utility 5 | . . . 1 . 1 . 3 Weapon 6 | . . 2 . 2 2 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 74 | . 96 98 91 84 85 76 35 Engine 5 | . 13 11 2 . 5 . 4 Core 2 | . . . 6 6 . 3 . Treads 12 | . . 29 32 7 18 4 . Leg 4 | . 27 3 . 9 1 9 . Device 6 | . 10 10 . 3 12 12 . Storage 7 | . 14 11 9 7 6 5 5 Processor 14 | . . 3 7 14 13 22 23 Protection 6 | . 1 6 14 15 6 . . Energy Gun 1 | . 6 5 . . 1 . . Energy Cannon 3 | . 2 3 . 5 4 5 . Ballistic Gun 5 | . 18 10 5 3 5 5 . Ballistic Cannon 2 | . . . 10 4 4 . . Peak Build Rating 66 | 9 9 17 26 39 55 66 25 Average Rating 29 | 5 8 15 23 31 47 52 20 On Entrance 21 | . 9 8 17 24 36 54 20 Avg Prop Armor Cover (%) 5 | . . 4 . 6 5 5 . Naked Turns . | . . . . . . . . Heaviest Build 93 | 15 15 57 61 75 93 67 50 Greatest Support 82 | 20 20 60 82 62 82 75 28 Greatest Overweight (x) 20 | 2 . 1 1 6 19 20 16 Average Overweight (x) 2 | . . . . 2 1 1 15 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 Average Capacity 18 | 7 8 17 20 20 20 20 20 Most Carried 20 | 4 8 20 20 20 20 17 11 Average Carried 15 | 3 7 14 18 19 19 14 9 Final Capacity 20 | 8 8 20 20 20 20 20 20 Final Carried 20 | 4 6 20 20 19 12 9 11 Class Distribution -------------------- 44% | Mutant 30% | Scavenger-Mutant 16% | Scavenger-Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Matter Collected 5082 | 214 331 648 933 921 1354 435 246 Remotely . | . . . . . . . . Salvage Created 6111 | 28 331 1063 608 1072 2127 882 . Parts 313 | 4 16 87 33 45 96 32 . Haulers Intercepted 4 | . . 3 . 1 . . . Recyclers Shooed 10 | . 1 2 1 . 2 4 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Combat Hostiles Destroyed 131 | . 8 25 20 26 36 16 . Melee 1 | . . . . . . 1 . Guns 41 | . 8 13 3 8 5 4 . Cannons 66 | . . 3 16 17 21 9 . AOE 17 | . . 9 1 . 7 . . Classes Destroyed 16 | 1 3 7 2 2 1 . . Worker 6 | . . 4 . . 1 1 . Builder 8 | . . 5 . . 2 1 . Tunneler 2 | 2 . . . . . . . Hauler 4 | . . 3 . 1 . . . Recycler 7 | . 1 1 . 1 4 . . Mechanic 1 | . . 1 . . . . . Operator 2 | . . 2 . . . . . Watcher 2 | . . . . . 1 1 . Swarmer 27 | . 5 7 1 4 7 3 . Grunt 59 | . 3 8 13 12 15 8 . Brawler 5 | . . 2 . 1 2 . . Duelist 2 | . . . . 1 1 . . Sentry 18 | . . 8 4 2 3 1 . Hunter 5 | . . . 1 1 2 1 . Programmer 14 | . . . . 5 6 3 . Heavy 1 | . . . 1 . . . . Best Kill Streak 8 | 2 3 8 3 4 5 5 . Combat Bots Only 6 | . 3 6 3 4 4 5 . Max Kills in Single Turn 3 | 1 1 3 2 2 2 1 . Gunslinging . | . . . . . . . . Exploded 3 | . . 3 1 . 2 . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Hostile Shots Fired 1324 | . 116 153 168 275 327 232 53 Missed 398 | . 32 46 51 94 118 45 12 Hits 926 | . 84 107 117 181 209 187 41 Melee 9 | . . . . 3 6 . . Projectile 917 | . 84 107 117 178 203 187 41 AOE 1 | . . . . . 1 . . Critical Strikes 33 | . 1 4 7 . 10 11 . Part Disruptions 1 | . . . . . 1 . . Damage Taken 14893 | . 842 1667 2234 2167 3825 3552 606 Core 2843 | . 242 204 340 338 714 690 315 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 237 | . . . 102 135 . . . Core Remaining (%) 42 | 100 3 49 38 51 16 . . Volleys Fired 486 | 3 42 93 79 97 104 68 . Largest 3 | 2 2 2 2 2 3 3 . Hottest 170 | 60 60 100 74 112 160 170 . Shots Fired 941 | 6 67 159 146 165 260 138 . Gun 411 | 6 67 116 31 46 92 53 . Cannon 492 | . . 22 111 119 155 85 . Launcher 38 | . . 21 4 . 13 . . Special . | . . . . . . . . Kinetic 624 | 3 51 90 142 103 182 53 . Thermal 268 | . 8 48 . 62 65 85 . Explosive 21 | . . 21 . . . . . Electromagnetic 28 | 3 8 . 4 . 13 . . Robot Hit Streak 21 | 1 8 10 14 10 13 21 . Robot Miss Streak 10 | 2 3 5 10 7 5 8 . Penetration Max 1 | . . . . 1 1 . . Secondary Targets . | . . . . . . . . Shots Hit Robots 609 | 2 43 101 99 135 141 88 . Core Hits 366 | 3 17 68 57 95 78 48 . Critical Kills 6 | . . . . 1 1 4 . Critical Parts Destroyed 5 | . . 1 . 1 1 2 . Critical Strikes 17 | . . 1 2 2 5 7 . Meltdown 3 | . . . . 1 1 1 . Destroy 7 | . . 1 . 1 . 5 . Blast 5 | . . . 2 . 3 . . Smash 2 | . . . . . 1 1 . Melee Attacks 5 | . . . . . 2 3 . Impact 5 | . . . . . 2 3 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 15502 | 26 491 2392 2003 2948 5079 2563 . Guns 4271 | 25 481 728 241 763 1266 767 . Cannons 8268 | . . 227 1665 2172 2582 1622 . Explosions 2597 | . . 1384 69 . 1144 . . Melee 239 | . . . . . 69 170 . Ramming 127 | 1 10 53 28 13 18 4 . Kinetic 7944 | 12 347 552 1906 1755 2605 767 . Thermal 4842 | . 64 603 . 1180 1373 1622 . Explosive 1386 | . . 1184 . . 202 . . Electromagnetic 964 | 13 70 . 69 . 812 . . Impact 239 | . . . . . 69 170 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . . 1 5 11 11 Average Corruption 6 | . . . . 1 2 3 11 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 182 | . . . . 2 47 17 116 Message Errors 53 | . . . . 1 15 6 31 Matter Fused 43 | . . . . 1 11 2 29 Heat Flow Errors 20 | . . . . . 6 3 11 Energy Discharges 28 | . . . . . 4 2 22 Parts Rejected 1 | . . . . . 1 . . Parts Fused 2 | . . . . . . . 2 Data Loss (minor) 19 | . . . . . 3 2 14 Data Loss (major) 8 | . . . . . 5 . 3 Misfires 1 | . . . . . 1 . . Alerts 3 | . . . . . . . 3 Misdirections 1 | . . . . . . . 1 Weapon Failures 3 | . . . . . 1 2 . Overload Shots . | . . . . . . . . Overflow Damage 375 | . . 70 . 21 180 104 . Projectiles 167 | . . . . 21 111 35 . Explosions 70 | . . 70 . . . . . Melee 138 | . . . . . 69 69 . Knockbacks 116 | . . . 43 55 18 . . Impact . | . . . . . . . . Kinetic 101 | . . . 39 46 16 . . Secondary 15 | . . . 4 9 2 . . Self-Inflicted Damage 361 | . . 222 . . 139 . . Shots 10 | . . 4 . . 6 . . Rammed 14 | . . 5 4 1 3 1 . Targets Rammed 24 | 2 2 6 4 4 3 3 . Kicked 9 | 2 2 . . 3 . 2 . Crushed 1 | . . 1 . . . . . Highest Temperature 497 | . 27 25 165 369 459 497 230 Average Temperature 94 | . 14 5 54 113 78 166 105 Received Heat Transfer 4017 | . 210 366 765 687 1233 756 . Effects 13 | . . . . 5 1 7 . Shutdowns 2 | . . . . . . 2 . Energy Bleed 5 | . . . . 1 1 3 . Interference 3 | . . . . 3 . . . Matter Decay 1 | . . . . . . 1 . Short Circuit 2 | . . . . 1 . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 4 | . . 1 . . 2 1 . Combat Hostiles 3 | . . . . . 2 1 . Parts Fried 8 | . . 2 . . 3 3 . Impact Corruptions 5 | . . 1 . . 2 2 . Robots Melted 3 | . . . . 1 1 1 . Combat Hostiles 3 | . . . . 1 1 1 . Parts Melted 21 | . . 4 . 5 5 7 . Heat Transferred 7390 | . 150 1031 . 1776 1969 2464 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Maximum Alert Level 2 | . . 2 1 1 2 1 . Low Security (%) 59 | 100 100 20 17 87 64 65 . Level 1 34 | . . 67 82 12 23 34 . Level 2 5 | . . 11 . . 12 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 592 | 5 67 464 326 300 592 288 . Initial 288 | . . 7 183 120 142 288 . Average 165 | 1 22 265 255 103 145 188 . Influence Increases 4290 | 10 241 1093 651 718 1108 469 . Destroy 0b10 Robot/C 2620 | . 160 500 400 520 720 320 . Destroy 0b10 Robot/NC 160 | 10 5 80 . 10 40 15 . Destroy Leader 712 | . 40 166 110 142 172 82 . Successful Hack 7 | . 5 2 . . . . . Disable Machine 285 | . . 150 . 15 105 15 . Destroy Structure 266 | . 1 165 21 1 56 22 . Partial Spotted 15 | . . . . 15 . . . Lose Combat Pursuer 225 | . 30 30 120 15 15 15 . Influence Decreases 4290 | 10 222 677 820 692 811 927 131 Entered New Map 911 | . . 12 252 146 150 301 50 Time Decay 2695 | 10 202 595 458 473 490 386 81 Lost Part 684 | . 20 70 110 73 171 240 . Squads Dispatched 38 | . . 3 6 10 12 7 . Investigation 9 | . . 1 3 2 1 2 . Extermination 14 | . . . . 5 7 2 . Reinforcement 10 | . . 2 3 3 2 . . Assault 2 | . . . . . 2 . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . 1 . . 2 . . Haulers Reinforced 2 | . . . . 2 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Distress Signals 13 | . . 4 2 . 3 4 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 217 | . 18 51 32 41 46 24 5 Peak Tracking Total 7 | . 6 7 6 6 7 6 5 Tactical Retreats 12 | . 2 1 6 1 1 1 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Traps Triggered 6 | . . . 2 3 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Machines Disabled 19 | . . 10 . 1 7 1 . Max in Single Turn 10 | . . 10 . 1 2 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Machines Accessed 14 | . 2 3 2 4 1 2 . Terminals 8 | . 2 2 2 1 1 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 2 | . . . . 1 . 1 . Scanalyzers 1 | . . 1 . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 33 | . 6 7 6 8 1 5 . Successful 8 | . 2 2 . 3 1 . . Failed 24 | . 4 4 6 5 . 5 . Catastrophic 3 | . 1 . . 1 . 1 . Database Lockouts 1 | . . 1 . . . . . Manual . | . . . . . . . . Terminals 20 | . 6 4 6 3 1 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 2 . . . Recycling Units 4 | . . . . 2 . 2 . Scanalyzers 3 | . . 3 . . . . . Garrison Access 4 | . . . . 1 . 3 . Terminal Hacks 4 | . 2 1 . . 1 . . Robot Analysis 1 | . . 1 . . . . . Zone Layout 3 | . 2 . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 1 | . . . . 1 . . . Report Inventory 1 | . . . . 1 . . . Scanalyzer 1 | . . 1 . . . . . Retrieve Study 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 2 2 2 3 . 2 . Full Trace Events 5 | . . 1 1 1 . 2 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . Parts Repaired . | . . . . . . . . Time 44 | . . . . 44 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Active Infowar (turns) 12565 | 15 502 728 1044 2587 3228 917 3544 Optics 11226 | . . . 950 2587 3228 917 3544 Sensors 2935 | . . . . . 2298 637 . Terrain 2366 | 15 502 728 94 . 163 864 . Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Turns Passed 14279 | 105 651 2079 1146 2609 3228 917 3544 Spaces Moved 4846 | 69 427 1090 480 846 1222 267 445 Core 428 | 9 . . . . 2 6 411 Treads 3263 | . . 1021 480 501 1148 110 3 Legs 1124 | 60 427 69 . 345 72 151 . Wheels 31 | . . . . . . . 31 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 155 190 120 120 140 Average Speed 251 | 114 120 159 164 261 220 239 796 Slowest Speed 1050 | 150 120 200 200 540 1000 1050 850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 10 | . . 8 . . 2 . . Cave-ins Triggered 1 | . . 1 . . . . . Exploration Rate (%) 33 | 4 33 82 30 21 24 10 62 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . 1 Spaces Dug 6 | . . . . . 6 . . Terrain Destroyed 317 | . . 216 21 2 66 12 . Melee 1 | . . . . . 1 . . Projectile 51 | . . . 21 2 16 12 . AOE 265 | . . 216 . . 49 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Total 6042 | 84 506 1285 690 1070 1544 411 452 Wait 364 | . 13 24 83 63 142 39 . Move 4841 | 69 426 1089 480 845 1221 266 445 Hop . | . . . . . . . . Pick Up 90 | 3 11 24 12 13 17 8 2 Fast Attach 46 | 7 1 2 6 12 10 5 3 Attach 57 | . 5 7 8 5 19 12 1 Detach 4 | . . . 1 1 1 . 1 Swap 63 | 1 1 26 10 9 11 5 . Drop 60 | . 5 14 8 17 14 2 . Fire 486 | 3 42 93 79 97 104 68 . Melee 5 | . . . . . 2 3 . Ram 1 | . . . . . . 1 . Kick 8 | 1 2 . . 3 . 2 . Crush 13 | . . 6 3 1 3 . . Escape Stasis 4 | . . . . 4 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 14) 106 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 8) 599 | -10/Materials | Core integrity fell below 50% 613 | -10/Materials | Core integrity fell below 20% 643 | -10/Materials | Lost 5 parts (1p1n1u2w) 757 | -10/Materials | Entered another Materials area 757 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 984 | -9/Materials | Central database locked down 1207 | -9/Materials | Crushed by falling debris 1527 | -9/Materials | Lost 3 parts (2n1u) 1823 | -9/Materials | Build established: Scavenger-Mutant 1980 | -9/Materials | Discovered new exit (range 7) 2599 | -9/Materials | Core integrity fell below 50% 2768 | -9/Materials | Discovered new exit (range 15) 2836 | -9/Materials | Entered another Materials area 2836 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2961 | -8/Materials | Lost 3 parts (1n2u) 3042 | -8/Materials | Discovered new exit (range 18) 3225 | -8/Materials | Build established: Mutant 3651 | -8/Materials | Build established: Scavenger-Mutant 3717 | -8/Materials | Core integrity fell below 50% 3908 | -8/Materials | Discovered new exit (range 14) 3982 | -8/Materials | Entered Factory 3982 | -7/Factory | Evolved 2 slots: Utility x2 4210 | -7/Factory | Build established: Mutant 4973 | -7/Factory | Build established: Scavenger-Mutant 6260 | -7/Factory | Discovered new exit (range 11) 6564 | -7/Factory | Discovered new exit (range 9) 6591 | -7/Factory | Entered another Factory area 6591 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6898 | -6/Factory | Build established: Scavenger-Gunner 7090 | -6/Factory | Spotted B-75 Beast 7247 | -6/Factory | Discovered new exit (range 10) 7336 | -6/Factory | Lost 4 parts (1n2u1w) 7736 | -6/Factory | Build established: Scavenger-Tank 8068 | -6/Factory | Build established: Scavenger-Skirmisher 9568 | -6/Factory | Core integrity fell below 50% 9604 | -6/Factory | Lost 8 parts (1p2n3u2w) 9673 | -6/Factory | Discovered new exit (range 20) 9684 | -6/Factory | Core integrity fell below 20% 9741 | -6/Factory | First assault squad dispatched 9819 | -6/Factory | Entered another Factory area 9819 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10064 | -5/Factory | Lost 6 parts (1p4n1w) 10301 | -5/Factory | Garrison activated, responded to threat 10400 | -5/Factory | Lost 5 parts (1n1u3w) 10415 | -5/Factory | Garrison activated, responded to threat 10467 | -5/Factory | Discovered new exit (range 20) 10512 | -5/Factory | Lost 3 parts (2n1w) 10655 | -5/Factory | Garrison activated, responded to threat 10697 | -5/Factory | Core integrity fell below 50% 10715 | -5/Factory | System corruption reached 10% 10736 | -5/Factory | Entered Upper Caves 10761 | -5/Upper Caves | Lost 9 parts (2p1n4u2w) 10967 | -5/Upper Caves | Build established: Mutant 11392 | -5/Upper Caves | Learned 8 Factory zone layouts 12591 | -5/Upper Caves | Spotted B-75 Beast 14266 | -5/Upper Caves | Core integrity fell below 20% 14280 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14216_ XLYU&QZ,G6T,,NDRNQ=EOQBCQ645O/8N3LDUI 14216_ Acquired 5 matter. 14217_ Acquired 50 matter. 14220_ Acquired Unknown Storage. 14220_ Identified Com. Battery. 14222_ Acquired 10 matter. 14232_ &STJTKAWV