Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 15:35:28 Player: Scarlet Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (59) 295 Value Destroyed (2024) 2024 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (279) 279 TOTAL SCORE: 7378 Bonus ------- Aligned with FarCom 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/850 Matter 116/300 Energy 377/600 System Corruption 1% Temperature Cool (24) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Energy Well Advanced Targeting Computer Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (4) ------- Pulse Rifle Improved Heavy Laser Powered Hammer > --- INVENTORY (5) ---- Improved Utility Shielding Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Gravmag System Nuclear Pulse Thruster Advanced Surge Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Melee Analysis Suite Improved Melee Analysis Suite Improved Utility Shielding System Shield > --- WEAPON ----------- Thermic Laser Molecular Deconstructor Heavy Mace > --- INVENTORY -------- Army-in-a-Box Heavy Mace [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Improved Utility Shielding Weapon Heavy Flail Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Slots Evolved 8 | . . . . . 4 2 . . 2 . . Power 1 | . . . . . . . . . 1 . . Propulsion 1 | . . . . . . 1 . . . . . Utility 4 | . . . . . 3 1 . . . . . Weapon 2 | . . . . . 1 . . . 1 . . Parts Attached 84 | 6 5 1 . 1 24 11 8 . 16 5 7 Power 11 | 1 1 . . . 4 1 . . 4 . . Engine 7 | 1 . . . . 4 . . . 2 . . Core 4 | . 1 . . . . 1 . . 2 . . Reactor . | . . . . . . . . . . . . Propulsion 15 | 2 1 . . . 4 2 1 . 4 1 . Treads 3 | . . . . . 3 . . . . . . Leg 7 | 2 1 . . . 1 1 . . 2 . . Wheel 2 | . . . . . . 1 1 . . . . Hover 1 | . . . . . . . . . 1 . . Flight 2 | . . . . . . . . . 1 1 . Utility 21 | 1 1 . . . 5 5 3 . 2 2 2 Device 7 | . 1 . . . 2 2 1 . . 1 . Storage 5 | 1 . . . . 2 1 . . . 1 . Processor 4 | . . . . . 1 2 . . 1 . . Hackware 1 | . . . . . . . 1 . . . . Protection 4 | . . . . . . . 1 . 1 . 2 Artifact . | . . . . . . . . . . . . Weapon 37 | 2 2 1 . 1 11 3 4 . 6 2 5 Energy Gun 15 | 2 1 1 . 1 2 1 . . 3 . 4 Energy Cannon 4 | . . . . . 3 1 . . . . . Ballistic Gun 3 | . . . . . 2 . 1 . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . Launcher 5 | . 1 . . . 1 1 . . 1 1 . Special Weapon 4 | . . . . . 1 . 2 . 1 . . Impact Weapon 5 | . . . . . 1 . 1 . 1 1 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 . . 1 2 Parts Lost 41 | . . . . . 15 4 4 . 13 2 3 Power 7 | . . . . . 2 1 1 . 3 . . Propulsion 10 | . . . . . 4 1 . . 3 1 1 Utility 7 | . . . . . 3 . 1 . 3 . . Weapon 17 | . . . . . 6 2 2 . 4 1 2 Highest Loss Streak 6 | . . . . . 6 4 4 . 5 2 2 To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | . 2 5 5 3 5 5 3 4 3 1 1 Power . | . . . . . 1 . . . . . . Propulsion . | . . 1 . . . . . . . . . Utility 1 | . . . . 1 1 1 1 2 2 1 1 Weapon 2 | . 1 4 4 2 3 2 2 2 1 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 3 | . . . 1 . . . 1 . . 1 . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . Utility 1 | . . . . . . . . . . 1 . Weapon 1 | . . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 80 | . 95 100 99 100 72 59 88 84 83 63 51 Engine 1 | . 3 . . . 4 3 . . . . . Core 6 | . 10 14 14 14 3 . 4 . 9 . . Treads 1 | . . . . . 4 . . . . . . Leg 11 | . 28 28 28 28 9 6 5 . 4 . . Wheel 1 | . . . . . . . 9 15 4 . . Flight 1 | . . . . . . . . . 2 10 5 Device 9 | . 9 14 13 14 13 5 13 . 2 . . Storage 9 | . 14 14 14 14 9 7 7 7 6 6 6 Processor 10 | . . . . . 2 13 23 23 19 20 20 Hackware 1 | . . . . . . . . 7 6 3 . Protection 1 | . . . . . . . . 7 2 5 4 Energy Gun 7 | . 14 14 14 14 6 4 . . 8 . 7 Energy Cannon 2 | . . . . . 6 . 6 7 1 . . Ballistic Gun 1 | . . . . . 2 3 4 . . . . Launcher 4 | . 13 14 14 14 2 2 . . . . 1 Special Weapon 1 | . . . . . . . 2 7 5 4 . Impact Weapon 3 | . . . . . 2 7 7 7 6 4 3 Peak Build Rating 65 | 6 12 12 17 17 32 37 49 39 60 65 43 Average Rating 29 | 4 10 12 13 16 24 23 38 39 50 53 35 On Entrance 22 | . 6 12 12 17 17 13 37 39 39 44 33 Avg Prop Armor Cover (%) 5 | . . . . . 6 7 7 . 4 3 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 59 | 13 17 17 17 17 59 32 32 27 45 21 20 Greatest Support 40 | 20 20 20 20 20 40 12 22 22 40 10 6 Greatest Overweight (x) 11 | 1 . . . . 11 5 2 1 4 2 3 Average Overweight (x) . | . . . . . 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 8 8 8 8 20 15 10 10 10 10 5 Average Capacity 10 | 7 8 8 8 8 15 10 10 10 10 8 5 Most Carried 15 | . 4 6 8 8 15 14 10 10 10 10 4 Average Carried 8 | . 2 5 6 8 10 10 9 10 9 5 1 Final Capacity 15 | 8 8 8 8 8 15 10 10 10 10 5 5 Final Carried 15 | . 4 6 8 8 15 9 10 10 10 . 2 Class Distribution -------------------- 50% | Scavenger-Mutant 22% | Skirmisher 21% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Skirmisher | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Matter Collected 1369 | 207 163 30 . 30 405 41 316 . 177 . . Remotely . | . . . . . . . . . . . . Salvage Created 2205 | . 225 149 . 38 789 191 129 . 585 . 99 Parts 93 | . 24 3 . . 27 10 8 . 17 . 4 Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 11 . . . . Prevented 1 | . . . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Combat Hostiles Destroyed 45 | . 7 2 . 1 17 9 3 . 4 . 2 Melee 3 | . . . . . 1 . 1 . . . 1 Guns 16 | . 3 1 . 1 7 3 . . 1 . . Cannons 9 | . . . . . 7 . 1 . 1 . . AOE 14 | . 4 1 . . 2 6 . . . . 1 Classes Destroyed 11 | . 3 1 . . 3 1 1 . 1 . 1 Worker 5 | . . . . . 1 . . . 4 . . Hauler 1 | . 1 . . . . . . . . . . Recycler 5 | . . 1 . . 2 . . . 2 . . Mechanic 1 | . . . . . . . . . . . 1 Operator 1 | . . . . . . 1 . . . . . Watcher 1 | . . . . . 1 . . . . . . Swarmer 10 | . 3 . . . 3 4 . . . . . Grunt 27 | . 4 2 . 1 11 5 2 . . . 2 Sentry 3 | . . . . . 3 . . . . . . Hunter 3 | . . . . . . . . . 3 . . Programmer 2 | . . . . . . . 1 . 1 . . Best Kill Streak 10 | . 4 3 . 1 5 10 3 . 4 . 2 Combat Bots Only 9 | . 3 2 . 1 5 9 3 . 1 . 1 Max Kills in Single Turn 3 | . 3 1 . 1 1 3 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 3 1 . . 1 3 . . . . 1 Melee 1 | . . . . . 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Hostile Shots Fired 450 | . 16 3 . 2 170 50 53 . 121 4 31 Missed 127 | . 2 1 . 2 50 16 13 . 36 . 7 Hits 323 | . 14 2 . . 120 34 40 . 85 4 24 Melee 4 | . . . . . . . . . . 4 . Projectile 319 | . 14 2 . . 120 34 40 . 85 . 24 AOE 1 | . . . . . . . . . 1 . . Critical Strikes 15 | . 1 . . . 5 3 3 . 2 1 . Damage Taken 5885 | . 218 40 . 10 1912 568 705 . 1582 167 683 Core 1765 | . 63 . . . 405 213 201 . 403 84 396 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 64 | . . . . . . . . . 64 . . Core Remaining (%) 60 | 100 . . . 74 26 . . 40 . . . Volleys Fired 149 | . 21 4 . 2 74 15 12 . 12 1 8 Largest 3 | . 2 2 . 2 3 2 2 . 3 1 3 Hottest 255 | . 95 95 . 86 216 95 93 . 255 . 191 Shots Fired 246 | . 27 6 . 3 131 18 18 . 26 1 16 Gun 133 | . 21 4 . 2 55 13 6 . 17 . 15 Cannon 77 | . . . . . 62 . 11 . 4 . . Launcher 21 | . 6 2 . 1 5 5 . . 1 . 1 Special 15 | . . . . . 9 . 1 . 4 1 . Kinetic 61 | . . . . . 47 8 6 . . . . Thermal 152 | . 12 4 . 2 79 5 11 . 24 . 15 Explosive 20 | . 6 2 . 1 5 5 . . . . 1 Electromagnetic 10 | . 9 . . . . . . . 1 . . Robot Hit Streak 10 | . 3 5 . 1 10 6 7 . 7 5 5 Robot Miss Streak 7 | . 5 1 . 2 7 1 3 . 3 . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 167 | . 11 5 . 1 81 14 15 . 30 1 9 Core Hits 102 | . 11 6 . 1 44 21 4 . 11 . 4 Critical Kills 2 | . . . . . . . . . 2 . . Critical Parts Destroyed 2 | . . . . . . . . . 1 . 1 Critical Strikes 8 | . . . . . . 1 . . 6 . 1 Burn 4 | . . . . . . 1 . . 3 . . Smash 4 | . . . . . . . . . 3 . 1 Melee Attacks 32 | . . . . . 6 . 7 . 18 . 1 Impact 32 | . . . . . 6 . 7 . 18 . 1 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 1 . . . 7 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6061 | . 415 205 . 22 2260 932 460 . 1447 . 320 Guns 1233 | . 114 48 . 15 468 176 70 . 160 . 182 Cannons 1411 | . . . . . 1119 . 181 . 111 . . Explosions 1766 | . 301 157 . 7 452 756 . . 6 . 87 Melee 1631 | . . . . . 221 . 209 . 1150 . 51 Ramming . | . . . . . . . . . . . . Kinetic 785 | . . . . . 613 102 70 . . . . Thermal 1973 | . 48 94 . 15 1088 74 181 . 291 . 182 Explosive 1600 | . 301 111 . 7 338 756 . . . . 87 Electromagnetic 72 | . 66 . . . . . . . 6 . . Impact 1631 | . . . . . 221 . 209 . 1150 . 51 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 4 1 1 1 Average Corruption 1 | . . . . . . . 3 4 1 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 11 | . . . . . . . 3 1 . 2 5 Message Errors 2 | . . . . . . . . . . . 2 Matter Fused 2 | . . . . . . . 1 . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 . . . Energy Discharges 3 | . . . . . . . 1 . . 1 1 Data Loss (minor) 1 | . . . . . . . 1 . . . . Data Loss (major) 2 | . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 562 | . . 6 . . 204 7 8 . 286 . 51 Projectiles 28 | . . . . . 28 . . . . . . Explosions 107 | . . 6 . . 94 7 . . . . . Melee 427 | . . . . . 82 . 8 . 286 . 51 Knockbacks 10 | . . . . . 8 . 1 . 1 . . Impact 2 | . . . . . . . 1 . 1 . . Kinetic 7 | . . . . . 7 . . . . . . Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage 300 | . 46 14 . 10 101 48 . . 81 . . Shots 11 | . 2 1 . 1 2 3 . . 2 . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 472 | . 63 . . . 301 69 3 74 472 . 302 Average Temperature 108 | . 25 . . . 131 33 3 40 154 . 118 Received Heat Transfer 1920 | . 114 15 . . 1035 261 243 . 36 . 216 Effects 3 | . . . . . . . . . 3 . . Shutdowns 1 | . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . 1 . . Combat Hostiles 2 | . . . . . . . 1 . 1 . . Parts Fried 5 | . . . . . . . 1 . 4 . . Impact Corruptions 10 | . . . . . 2 . 1 . 6 . 1 Robots Melted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Melted 14 | . . . . . 4 . . . 9 . 1 Heat Transferred 4069 | . 111 161 . 37 1975 259 222 . 1008 . 296 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Maximum Alert Level 1 | . . . . . 1 . . . . . . Low Security (%) 99 | 100 100 100 . 100 99 100 . . 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 207 | . 164 103 . 45 207 186 . . 33 2 76 Initial 55 | . . 55 . . 11 43 . . . 2 . Average 48 | . 83 44 . 7 95 82 . . 4 . 7 Influence Increases 1569 | . 254 88 . 78 554 246 60 . 174 . 115 Destroy 0b10 Robot/C 900 | . 140 40 . 20 340 180 60 . 80 . 40 Destroy 0b10 Robot/NC 70 | . 5 5 . . 20 5 . . 30 . 5 Destroy Leader 194 | . 32 10 . . 82 30 . . 30 . 10 Allied During Kill 6 | . . 6 . . . . . . . . . Successful Hack 57 | . 23 . . 4 26 . . . . . 4 Disable Machine 105 | . 15 15 . . 30 . . . 15 . 30 Destroy Structure 147 | . 39 12 . 9 56 16 . . 4 . 11 Lose Combat Pursuer 90 | . . . . 45 . 15 . . 15 . 15 Influence Decreases 1508 | . 110 232 . 49 487 268 134 . 166 8 54 Entered New Map 195 | . . 89 . . 18 53 29 . . 6 . Time Decay 993 | . 110 143 . 49 319 175 85 . 86 2 24 Lost Part 320 | . . . . . 150 40 20 . 80 . 30 Squads Dispatched 10 | . 1 . . . 3 2 . . 3 . 1 Investigation 7 | . 1 . . . 3 1 . . 2 . . Extermination 1 | . . . . . . . . . 1 . . Reinforcement 2 | . . . . . . 1 . . . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Distress Signals 2 | . 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 72 | . 11 2 . 6 22 11 4 . 6 5 5 Peak Tracking Total 9 | . 5 2 . 3 4 9 4 . 3 5 4 Tactical Retreats 4 | . . . . 1 . 1 . . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Traps Triggered 4 | . . . . . 2 . . . 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Machines Disabled 8 | . 1 1 . . 2 . 1 . 1 . 2 Max in Single Turn 2 | . 1 1 . . 2 . 1 . 1 . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Machines Accessed 19 | . 4 . 2 1 2 4 . . 4 . 2 Terminals 12 | . 3 . . 1 2 2 . . 3 . 1 Fabricators 2 | . . . . . . . . . 1 . 1 Repair Stations 2 | . 1 . . . . 1 . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 59 | . 14 . 2 2 9 17 . . 12 . 3 Successful 24 | . 7 . 2 1 3 8 . . 2 . 1 Failed 35 | . 7 . . 1 6 9 . . 10 . 2 Catastrophic 7 | . 1 . . . 1 2 . . 3 . . Database Lockouts . | . . . . . . . . . . . . Manual 2 | . . . 1 . . . 1 . . . . Terminals 40 | . 11 . . 2 9 5 . . 11 . 2 Fabricators 2 | . . . . . . . . . 1 . 1 Repair Stations 7 | . 3 . . . . 4 . . . . . Recycling Units 8 | . . . . . . 8 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 13 | . 5 . 2 1 3 1 . . 1 . . Record 2 | . 1 . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . Open DSF 1 | . . . . . . 1 . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . Scanalyzer Index 1 | . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . 1 Build 2 | . . . . . . . . . 1 . 1 Repair Station Hacks 2 | . 2 . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . . 7 . . . . . Recycle Component 1 | . . . . . . 1 . . . . . Process 2 | . . . . . . 2 . . . . . Report Inventory 1 | . . . . . . 1 . . . . . Retrieve Matter 2 | . . . . . . 2 . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 2 . . 1 2 2 . . 4 . 1 Full Trace Events 6 | . 2 . . . 1 1 . . 2 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . Time 152 | . . . . . . . . . 152 . . Total Robot Build Rating 5 | . . . . . . . . . 5 . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 106 | . . . . . . . . . . . 106 Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . Parts Recycled 1 | . . . . . . 1 . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Total Allies 4 | . . 2 . . . . . . 1 1 . Largest Group 2 | . . 2 2 . . . . . 1 1 . Highest-Rated Group 48 | . . 48 48 . . . . . 23 31 . Highest-Rated Ally 31 | . . 31 31 . . . . . 23 31 . Total Orders 1 | . . . . . . . . . 1 . . COLLECT 1 | . . . . . . . . . 1 . . Ally Attacks 6 | . . . . . . . . . . 6 . Total Damage 125 | . . . . . . . . . . 125 . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Active Infowar (turns) 2100 | . . . . . 291 462 498 14 835 . . Optics 2100 | . . . . . 291 462 498 14 835 . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Turns Passed 4980 | 43 298 314 357 334 1178 462 498 14 998 153 331 Spaces Moved 2788 | 30 197 235 291 267 361 192 381 15 518 114 187 Core 11 | 3 . . . . 6 2 . . . . . Treads 106 | . . . . . 106 . . . . . . Legs 1658 | 27 197 235 291 267 249 136 . . 256 . . Wheels 681 | . . . . . . 54 381 15 231 . . Hover 34 | . . . . . . . . . 31 3 . Flight 298 | . . . . . . . . . . 111 187 Fastest Speed 40 | 50 120 120 120 120 120 105 100 100 100 40 40 Average Speed 149 | 116 120 120 120 120 250 210 112 100 149 118 154 Slowest Speed 600 | 120 120 120 120 120 600 330 120 100 260 200 280 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 3 27 50 61 50 19 5 60 4 12 63 7 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 1 . . . Scrap Searched 4 | . . . . 2 . . 2 . . . . Spaces Dug 6 | . . . . . 6 . . . . . . Terrain Destroyed 180 | . 38 15 . 9 73 22 2 . 6 . 15 Melee . | . . . . . . . . . . . . Projectile 19 | . . . . . 17 . 2 . . . . AOE 161 | . 38 15 . 9 56 22 . . 6 . 15 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Total 3284 | 35 231 260 301 277 487 228 424 14 681 132 214 Wait 151 | . 2 20 3 7 2 3 1 . 109 3 1 Move 2778 | 29 196 234 290 266 360 191 380 14 518 113 187 Hop . | . . . . . . . . . . . . Pick Up 19 | . 3 1 1 . 6 1 3 . 2 1 1 Fast Attach 67 | 6 3 . . 1 16 9 7 . 15 3 7 Attach 19 | . 1 . 1 . 2 6 3 . 1 3 2 Detach 22 | . 3 . 1 . 6 1 4 . . 2 5 Swap 13 | . 1 1 1 . 7 . . . 2 1 . Drop 34 | . 1 . 4 1 8 2 7 . 4 5 2 Fire 149 | . 21 4 . 2 74 15 12 . 12 1 8 Melee 32 | . . . . . 6 . 7 . 18 . 1 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 16) 234 | -10/Materials | Identified exit to Mines 342 | -10/Materials | Entered Mines 415 | -10/Mines | Build established: Scavenger-Mutant 610 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 610 | -10/Mines | Discovered new exit (range 5) 656 | -10/Mines | Entered Exiles 656 | -10/Exiles | Accompanied by 2 allies 685 | -10/Exiles | Met 8R-AWN 686 | -10/Exiles | Led the pair of lost Derelicts to a safe place 707 | -10/Exiles | Met EX-HEX 743 | -10/Exiles | Met EX-BIN 761 | -10/Exiles | Aligned with FarCom system 762 | -10/Exiles | Given EX-Vault access code 790 | -10/Exiles | Opened EX-Vault 825 | -10/Exiles | Warned to stay clear of 0b10 Research branches 842 | -10/Exiles | Exiles lab attacked by MAIN.C 898 | -10/Exiles | Found Army-in-a-Box 997 | -10/Exiles | Discovered new exit (range 14) 1013 | -10/Exiles | Left Exiles lab with Army-in-a-Box 1013 | -10/Exiles | Entered Mines 1341 | -9/Mines | Discovered new exit (range 4) 1347 | -9/Mines | Entered Materials 1347 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1672 | -8/Materials | Build established: Skirmisher 1853 | -8/Materials | Core integrity fell below 50% 1861 | -8/Materials | Lost 3 parts (1p2w) 2253 | -8/Materials | Identified exit to Storage 2304 | -8/Materials | Discovered new exit (range 5) 2471 | -8/Materials | Build established: Scavenger-Mutant 2525 | -8/Materials | Entered Factory 2525 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2554 | -7/Factory | Lost 6 parts (1p2n1u2w) 2758 | -7/Factory | Lost 4 parts (1p1n2w) 2765 | -7/Factory | Destroyed 9 combat bots 2899 | -7/Factory | Discovered new exit (range 8) 2987 | -7/Factory | Entered Lower Caves 3042 | -7/Lower Caves | Encountered a Warlord checkpoint 3095 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3119 | -7/Lower Caves | Found Prototype Special Weapon 3119 | -7/Lower Caves | Identified Molecular Deconstructor 3286 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 3298 | -7/Lower Caves | Core integrity fell below 50% 3341 | -7/Lower Caves | Lost 4 parts (1p1u2w) 3361 | -7/Lower Caves | Discovered new exit (range 8) 3485 | -7/Lower Caves | Entered another Lower Caves area 3493 | -7/Lower Caves | Discovered new exit (range 7) 3499 | -7/Lower Caves | Entered Factory 3499 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3754 | -6/Factory | Fabricated A-15 Conveyor (x1) 3795 | -6/Factory | Build established: Skirmisher 3862 | -6/Factory | Lost 5 parts (2n1u2w) 4292 | -6/Factory | Spotted B-75 Beast 4371 | -6/Factory | Lost 4 parts (1p2u1w) 4438 | -6/Factory | Lost 3 parts (1p1n1w) 4497 | -6/Factory | Sucked down chute 4497 | -6/Factory | Entered Waste 4498 | -6/Waste | Met a frightened Derelict 4510 | -6/Waste | Spotted C-40 Crusher 4513 | -6/Waste | Spotted C-40 Crusher 4554 | -6/Waste | Spotted C-40 Crusher 4555 | -6/Waste | Spotted C-40 Crusher 4571 | -6/Waste | Spotted C-40 Crusher 4572 | -6/Waste | Spotted C-40 Crusher 4599 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4611 | -6/Waste | Core integrity fell below 50% 4613 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4616 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4637 | -6/Waste | Discovered new exit (range 15) 4650 | -6/Waste | Entered Factory 4669 | -6/Factory | Build established: Mutant 4981 | -6/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- Adv. Heat Sink melted. G-50 Soldier destroyed. Micro-nuke Launcher destroyed. U-05 Engineer lays Concrete. Fabricator disabled. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. M-13 Machinist destroyed. Pulse Rifle destroyed. U-05 Engineer lays Concrete. System corrupted: Energy discharge (-208). Nuclear Pulse Thruster destroyed. G-50 Soldier suffers critical hit (Smash). Destroyed Lgt. Angular Momentum Engine. G-50 Soldier system corrupted by crushing effect. G-50 Soldier destroyed. Fusion Modulator explodes. G-50 Soldier destroyed. Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????######??##??#####;;;;;##########??????????? | | ????""G"" # #??????????? | | ??# "" "" # #??????????? | | ??# """" # = #??????????? | | ??# """" # !% #??????????? | | ??# ! """" # @ """ #??????????? | | ??# """" # """????????????? | | ??# # """????????????? | | ???????#### ####;;;;;;;;;######????????????? | | ?????????# % #?????????????? | | ?????????# # !^ " #?????????????? | | ??????????# =!! """ #?????????????? | | ??# ######## % """ #?????????????? | | ??+ """ #?????????????? | | ??# #???########### | | ??# """ [ ! """ """ """ ##### # | | ??# """ [! """ """ """ # # | | ??# """ [[ """ """ """ #! # | | ????? # # | | ????## """ """ """ """ """ + # | | ?????# """ """ """ """ """ # # | | ?????# """ """ """ """ """ # # | | ?????# // # # | | ??????? // """ """ """ ########+## | | ??????? """ """ """ ######## ## | | ??????? "" "" ""? """ """ | | ??????? ""T"" ? ######## | | ???????????? ""???"" """ ]^/ #??????? | | ????????????######## "?????" """ // #??????? | | ???????????????????? "?????" """ #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 28 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Power Shielding 66 Utility Shielding 66 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 11 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-15 Conveyor | x1 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em It's Just You My Command Is Your Wish Universal Adapter Challenges ------------ None Game ------ Seed TransportGravitonStripper Manual? 0 Play Time 01:16:52 Cumulative 7.2 hours Start 2026.07.04 @ 14:16:13 End 2026.07.04 @ 15:35:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f84c99ec-f6bb-4a4b-9c07-272257732a88