Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.03 @ 03:12:58 Player: celerysam Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (50) 250 Value Destroyed (2409) 2409 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (949) 949 TOTAL SCORE: 8448 Bonus ------- High Alert Combat Kills 150 Follower Combat Kills 799 Cogmind --------- Core Integrity 0/1000 Matter 135/300 Energy 57/207 System Corruption 36% Temperature Critical (532) Movement Core (500) Ox9 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Fission-Antimatter Core > --- PROPULSION (6) --- Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (5) ------ Armored Scrap Engine Advanced System Shield > --- WEAPON (4) ------- Thermic Coil Construct/G Thermal Construct/G Hyp. Ballistic Coil Construct/G Thunder Hammer > --- INVENTORY (5) ---- Nuclear Pulse Array Energy Well (350) Weight Redist. System Machine Analyzer Peak State ------------ > --- POWER ------------ Micro Fission Core Fission-Antimatter Core > --- PROPULSION ------- Wheeled Gravjet Exoskeleton Combat Airjet Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Improved VTOL Module > --- UTILITY ---------- Armored Scrap Engine Improved Coolant Injector Improved Transmission Jammer Advanced System Shield > --- WEAPON ----------- Thermic Coil Construct/G Thermal Construct/G Hyp. Ballistic Coil Construct/G Thunder Hammer > --- INVENTORY -------- Nuclear Pulse Array Energy Well Weight Redist. System Machine Analyzer [Rating: 106] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Constructs Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Improved VTOL Module Utility Armored Scrap Engine Device Armored Scrap Engine Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Weapon Heavy Flail Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Constructs Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Upp Slots Evolved 10 | . . 2 2 . . 4 2 . . . Power 1 | . . . 1 . . . . . . . Propulsion 4 | . . 2 . . . 2 . . . . Utility 3 | . . . 1 . . 1 1 . . . Weapon 2 | . . . . . . 1 1 . . . Parts Attached 115 | 6 3 9 2 34 13 6 40 1 1 . Power 18 | 1 1 . . 9 2 1 4 . . . Engine 7 | 1 1 . . 4 1 . . . . . Core 11 | . . . . 5 1 1 4 . . . Reactor . | . . . . . . . . . . . Propulsion 48 | 2 . 4 . 15 7 3 16 . 1 . Treads 6 | . . 2 . 3 . . 1 . . . Leg 6 | . . 1 . 3 . . 2 . . . Wheel 8 | 2 . 1 . 3 . . 2 . . . Hover 23 | . . . . 4 4 3 11 . 1 . Flight 5 | . . . . 2 3 . . . . . Utility 22 | 1 1 1 2 2 2 1 12 . . . Device 13 | . 1 1 1 1 2 . 7 . . . Storage 7 | 1 . . . 1 . 1 4 . . . Processor 1 | . . . 1 . . . . . . . Hackware 1 | . . . . . . . 1 . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 27 | 2 1 4 . 8 2 1 8 1 . . Energy Gun 11 | 2 1 3 . 3 . . 2 . . . Energy Cannon 4 | . . . . 1 1 . 2 . . . Ballistic Gun 1 | . . . . 1 . . . . . . Ballistic Cannon 5 | . . 1 . 1 1 1 1 . . . Launcher 4 | . . . . 1 . . 3 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . 1 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 12 | . . 2 . 8 . 1 . 1 . . Corrupted Parts 2 | . . . . . . . 2 . . . System Corruption 15 | . . . . . . . 15 . . . Parts Lost 43 | . . 2 3 6 2 1 19 . 3 7 Power 7 | . . . 1 1 . . 2 . 2 1 Propulsion 21 | . . 1 1 4 2 1 7 . 1 4 Utility 7 | . . . 1 1 . . 4 . . 1 Weapon 8 | . . 1 . . . . 6 . . 1 Highest Loss Streak 7 | . . 1 3 3 2 1 6 . 1 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 95 99 82 90 87 93 84 88 86 79 Engine 5 | . 14 11 9 8 7 6 . . 1 . Core 5 | . . . . 4 6 6 10 8 3 5 Treads 3 | . . 10 18 9 . . 2 . . . Leg 1 | . . 5 . 1 . . 1 . . . Wheel 5 | . 28 27 16 9 . . . . 1 4 Hover 16 | . . . . 8 22 33 21 29 23 16 Flight 5 | . . . . 5 13 6 5 5 5 5 Device 12 | . 9 11 9 7 16 13 13 17 17 15 Storage 5 | . 14 11 9 12 2 6 1 . . . Processor 1 | . . . 3 5 . . . . . . Hackware 2 | . . . . . . . 3 5 5 5 Energy Gun 6 | . 28 16 18 7 . . 3 8 5 2 Energy Cannon 1 | . . . . 1 8 3 1 . . . Ballistic Gun 3 | . . . . . . . 2 5 11 13 Ballistic Cannon 1 | . . 5 . . . 9 5 . . . Impact Weapon 5 | . . . . 7 9 6 2 2 5 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 50 | 14 16 17 16 34 24 36 50 36 46 40 Greatest Support 80 | 20 20 30 20 80 24 41 58 58 58 30 Greatest Overweight (x) 11 | 3 . . 1 2 1 1 11 . 2 9 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 5 5 5 5 5 5 Most Carried 8 | 6 8 8 8 8 8 5 5 5 5 5 Average Carried 5 | 3 7 7 7 7 5 4 4 5 5 5 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 6 8 8 7 8 5 5 5 5 5 5 Scrap Engine Consumption 150 | . . . . . 16 15 41 20 58 . Constructs Created 14 | . . . . . . 1 10 1 1 1 Constructs Modified 26 | . . . . . . . 10 1 12 3 Class Distribution -------------------- 51% | Mutant 26% | Gunner 9% | Construct 6% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Gunner | -5/Factory Gunner | -5/Waste Gunner | -5/Factory Construct | -5/Upper Caves Resources | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Upp Matter Collected 1731 | 191 89 113 20 327 170 . 607 96 118 . Remotely . | . . . . . . . . . . . Salvage Created 2591 | . 129 189 60 250 330 . 1123 . 283 227 Parts 105 | . 14 12 . 5 9 . 40 . 18 7 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . 2 . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 7 Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Upp Combat Hostiles Destroyed 40 | . 2 5 1 5 4 . 16 . 4 3 Melee 4 | . . . . 3 1 . . . . . Guns 16 | . 2 4 1 . . . 2 . 4 3 Cannons 8 | . . 1 . . 2 . 5 . . . AOE 5 | . . . . . . . 5 . . . Classes Destroyed 12 | . 3 2 . 1 2 . 4 . . . Worker 1 | . . . . . . . 1 . . . Builder 4 | . 1 . . . . . 1 . 2 . Tunneler 1 | . . . . . . . 1 . . . Recycler 3 | . . . . . 2 . 1 . . . Operator 1 | . 1 . . . . . . . . . Swarmer 6 | . . 1 . . 1 . 4 . . . Grunt 14 | . 2 1 . 4 1 . 4 . . 2 Brawler 1 | . . . . . . . 1 . . . Duelist 1 | . . . . . . . 1 . . . Sentry 7 | . . 3 1 . 1 . . . 1 1 Hunter 8 | . . . . 1 . . 5 . 2 . Programmer 3 | . . . . . 1 . 1 . 1 . Best Kill Streak 6 | . 1 1 1 2 2 . 6 . 5 2 Combat Bots Only 5 | . 1 1 1 2 2 . 5 . 2 2 Max Kills in Single Turn 3 | . 1 1 1 1 1 . 3 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . Melee 1 | . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Upp Hostile Shots Fired 516 | . 13 44 33 59 21 8 205 . 77 56 Missed 130 | . 2 16 4 13 5 2 49 . 25 14 Damage Taken 7060 | . 118 378 375 956 173 111 2721 . 919 1309 Core 1473 | . 23 79 69 249 23 19 378 . 195 438 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 1197 | . . . . . 85 . 376 222 470 44 Core Remaining (%) 81 | 100 90 80 . . 38 97 . . . . Volleys Fired 132 | . 11 16 7 3 5 2 57 . 18 13 Largest 4 | . 2 2 2 1 1 2 4 . 3 3 Hottest 236 | . 105 105 116 50 68 95 236 . 171 217 Shots Fired 283 | . 20 32 14 3 5 4 116 . 53 36 Gun 204 | . 20 22 14 3 . . 56 . 53 36 Cannon 74 | . . 10 . . 5 4 55 . . . Launcher 5 | . . . . . . . 5 . . . Special . | . . . . . . . . . . . Kinetic 101 | . . 10 . . . 2 43 . 32 14 Thermal 87 | . 9 16 14 . 5 2 19 . . 22 Explosive . | . . . . . . . . . . . Electromagnetic 95 | . 11 6 . 3 . . 54 . 21 . Robot Hit Streak 10 | . 8 8 9 2 4 6 8 . 8 10 Robot Miss Streak 5 | . 2 2 1 2 1 4 5 . 4 3 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 4 | . . . 1 . . . . . 2 1 Max Gunslinging Chain 1 | . . . 1 . . . . . 1 1 Shots Hit Robots 188 | . 11 23 11 12 10 4 75 . 24 18 Core Hits 147 | . 7 12 3 3 3 5 90 . 13 11 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed 4 | . . . . 3 1 . . . . . Critical Strikes 11 | . 1 2 1 3 2 . 1 . . 1 Burn 4 | . . 2 1 . . . . . . 1 Meltdown 1 | . . . . . 1 . . . . . Corrupt 2 | . 1 . . . . . 1 . . . Smash 4 | . . . . 3 1 . . . . . Melee Attacks 32 | . . . . 25 7 . . . . . Impact 32 | . . . . 25 7 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5774 | . 192 353 214 531 603 95 2669 . 710 407 Guns 2559 | . 169 208 214 49 . . 802 . 710 407 Cannons 1116 | . . 145 . . 91 95 785 . . . Explosions 1105 | . 23 . . . . . 1082 . . . Melee 994 | . . . . 482 512 . . . . . Ramming . | . . . . . . . . . . . Kinetic 1315 | . . 145 . . . 61 643 . 298 168 Thermal 1312 | . 112 163 214 . 91 34 459 . . 239 Explosive . | . . . . . . . . . . . Electromagnetic 2153 | . 80 45 . 49 . . 1567 . 412 . Impact 994 | . . . . 482 512 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 36 | . . . . 1 2 . 28 28 31 36 Average Corruption 16 | . . . . 1 1 . 25 28 30 31 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 126 | . . . . 4 6 . 58 7 39 12 Message Errors 36 | . . . . 2 . . 16 2 11 5 Matter Fused 31 | . . . . 1 1 . 9 3 13 4 Heat Flow Errors 8 | . . . . . . . 5 . 3 . Energy Discharges 14 | . . . . . . . 8 . 5 1 Parts Fused 3 | . . . . 1 1 . . . 1 . Data Loss (minor) 11 | . . . . . 3 . 6 . 2 . Data Loss (major) 7 | . . . . . 1 . 2 2 2 . Alerts 2 | . . . . . . . 1 . . 1 Misdirections 7 | . . . . . . . 5 . 1 1 Weapon Failures 7 | . . . . . . . 6 . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 423 | . . . . 129 289 . 5 . . . Projectiles 5 | . . . . . . . 5 . . . Explosions . | . . . . . . . . . . . Melee 418 | . . . . 129 289 . . . . . Knockbacks 14 | . . . . 3 1 6 4 . . . Impact 4 | . . . . 3 1 . . . . . Kinetic 8 | . . . . . . 5 3 . . . Secondary 2 | . . . . . . 1 1 . . . Self-Inflicted Damage 81 | . . . . . . . 81 . . . Shots 4 | . . . . . . . 4 . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 652 | . 159 121 291 39 32 94 461 4 304 652 Average Temperature 87 | . 60 56 173 11 16 56 99 2 80 342 Received Heat Transfer 1260 | . 66 168 189 432 36 54 162 . 36 117 Effects 20 | . . . . . . . 8 . . 12 Shutdowns 4 | . . . . . . . 2 . . 2 Energy Bleed 3 | . . . . . . . 2 . . 1 Interference 5 | . . . . . . . 2 . . 3 Matter Decay 1 | . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . 2 Damage (core) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 4 . . . Combat Hostiles 4 | . . . . . . . 4 . . . Parts Fried 9 | . . . . 3 . . 6 . . . Impact Corruptions 10 | . . . . 5 5 . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 7 | . . 3 3 . . . . . . 1 Heat Transferred 2252 | . 226 526 481 . 148 . 390 . . 481 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . 2 . . . Alert | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Upp Peak Influence 561 | . 87 261 154 474 247 34 561 161 517 . Initial 147 | . . 36 109 52 147 19 11 121 112 . Average 236 | . 23 170 131 205 154 19 399 160 296 . Maximum Alert Level 2 | . . 1 . 2 1 . 2 . 2 . Low Security (%) 39 | 100 100 49 100 42 58 100 5 100 10 . Level 1 41 | . . 50 . 52 41 . 42 . 57 . Level 2 18 | . . . . 4 . . 52 . 31 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . 2 1 2 5 . . 8 . . . Investigation 2 | . 1 . 1 . . . . . . . Extermination 2 | . . . . . . . 2 . . . Reinforcement 10 | . 1 1 1 4 . . 3 . . . Assault 1 | . . . . 1 . . . . . . Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Upp Distress Signals 5 | . 1 . 1 2 . . . . 1 . Communications Jammed 10 | . . . . . . . 2 . 8 . Distress Signals 10 | . . . . . . . 2 . 8 . Times Spotted 107 | . 8 7 10 30 6 3 23 1 15 4 Peak Tracking Total 9 | . 3 4 9 6 4 3 4 1 5 2 Tactical Retreats 7 | . . 1 . 3 1 . 1 . 1 . Traps | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Upp Traps Triggered 5 | . 1 . . . . . 3 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Upp Machines Disabled 31 | . . 1 . 7 . . 22 . . 1 Max in Single Turn 8 | . . 1 . 1 . . 8 . . 1 Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Upp Machines Accessed 22 | . . 1 . 7 4 1 3 . 5 1 Terminals 13 | . . . . 6 2 . 2 . 3 . Fabricators 2 | . . . . . . 1 . . 1 . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units 5 | . . 1 . 1 2 . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 33 | . . 1 . 13 4 1 4 . 9 1 Successful 18 | . . 1 . 5 2 1 3 . 5 1 Failed 15 | . . . . 8 2 . 1 . 4 . Catastrophic 6 | . . . . 2 2 . . . 2 . Database Lockouts . | . . . . . . . . . . . Manual 4 | . . . . . 1 . . . 3 . Terminals 22 | . . . . 12 2 . 3 . 5 . Fabricators 3 | . . . . . . 1 . . 2 . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units 6 | . . 1 . 1 2 . . . 2 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 11 | . . . . 4 . . 3 . 3 1 Record 3 | . . . . 1 . . 2 . . . Prototype ID Bank 1 | . . . . 1 . . . . . . Open Door 2 | . . . . 1 . . . . . 1 Open DSF 1 | . . . . . . . . . 1 . Alert Level 2 | . . . . 1 . . . . 1 . Unreport Threat 1 | . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . 1 . . 1 . Network Status 2 | . . . . . . 1 . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 5 | . . 1 . 1 2 . . . 1 . Report Inventory 5 | . . 1 . 1 2 . . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . . . . 5 4 1 2 . 1 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Upp Total Allies 31 | . . . . 11 . . . 20 . . Largest Group 20 | . . . . 10 . . . 20 4 . Highest-Rated Group 756 | . . . . 173 . . . 756 125 . Highest-Rated Ally 100 | . . . . 100 . . . 50 50 . Total Orders . | . . . . . . . . . . . Ally Attacks 100 | . . . . 70 . . . 6 24 . Total Damage 2437 | . . . . 1343 . . . 83 1011 . Kills 29 | . . . . 15 . . . 1 13 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 2 | . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Upp Turns Passed 4724 | 74 209 254 43 1209 603 105 1014 237 789 187 Spaces Moved 4891 | 65 193 231 23 1107 705 167 982 398 932 88 Core 13 | 10 . . . . . . 2 . . 1 Treads 257 | . . 1 . 184 . . 72 . . . Legs 28 | . . . . 21 . . 7 . . . Wheels 1043 | 55 193 230 23 350 . . 49 . 56 87 Hover 3403 | . . . . 552 558 167 852 398 876 . Flight 147 | . . . . . 147 . . . . . Fastest Speed 24 | 50 80 80 80 48 26 42 24 56 53 67 Average Speed 71 | 86 80 80 85 86 48 42 66 56 72 167 Slowest Speed 600 | 200 80 160 95 260 116 105 600 56 227 500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 3 31 22 6 97 93 3 22 88 22 15 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 4 | . . . . 4 . . . . . . Terrain Destroyed 17 | . 2 . . 4 . . 9 . . 2 Melee 4 | . . . . 4 . . . . . . Projectile 7 | . . . . . . . 5 . . 2 AOE 4 | . 2 . . . . . 2 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Upp Total 5830 | 82 229 268 32 1317 945 197 1243 411 1005 101 Wait 516 | . 14 . . 111 201 16 107 13 54 . Move 4876 | 64 192 230 22 1106 698 166 982 397 931 88 Hop 3 | . . . . . 3 . . . . . Pick Up 57 | 12 5 6 1 12 8 4 9 . . . Fast Attach 49 | . . 4 . 16 4 1 22 1 1 . Attach 32 | 6 1 3 2 7 5 3 5 . . . Detach 7 | . . . . 3 1 . 3 . . . Swap 34 | . 2 2 . 11 4 2 13 . . . Drop 71 | . 4 7 . 23 9 3 24 . 1 . Fire 132 | . 11 16 7 3 5 2 57 . 18 13 Melee 32 | . . . . 25 7 . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 21 | . . . . . . . 21 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 8) 284 | -10/Materials | Entered another Materials area 284 | -9/Materials | Evolved 2 slots: Propulsion x2 306 | -9/Materials | Build established: Mutant 523 | -9/Materials | Discovered new exit (range 16) 538 | -9/Materials | Entered another Materials area 538 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 562 | -8/Materials | Discovered new exit (range 7) 577 | -8/Materials | Identified exit to Storage 581 | -8/Materials | Entered Storage 612 | -8/Storage | Lost 3 parts (1p1n1u) 710 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 876 | -8/Storage | Lost 6 allies 978 | -8/Storage | Core integrity fell below 50% 979 | -8/Storage | Lost 3 parts (1p1n1u) 1102 | -8/Storage | Met 01-MTF 1500 | -8/Storage | Discovered new exit (range 3) 1613 | -8/Storage | Discovered new exit (range 16) 1790 | -8/Storage | Entered Recycling 1790 | -8/Recycling | Accompanied by 1 ally (01-MTF) 1794 | -8/Recycling | Found Scrap Engine 1795 | -8/Recycling | 01-MTF left 2306 | -8/Recycling | Discovered new exit (range 10) 2393 | -8/Recycling | Entered Factory 2393 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2412 | -6/Factory | Discovered new exit (range 7) 2498 | -6/Factory | Entered another Factory area 2498 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2549 | -5/Factory | Garrison activated, responded to threat 2621 | -5/Factory | System corruption reached 10% 2651 | -5/Factory | Lost 6 parts (1p2n3u) 2884 | -5/Factory | Lost 3 parts (2n1w) 3404 | -5/Factory | Build established: Gunner 3500 | -5/Factory | Lost 6 parts (1p2n3w) 3512 | -5/Factory | Sucked down chute 3512 | -5/Factory | Entered Waste 3513 | -5/Waste | Joined by Warlord forces that had cleared the area 3735 | -5/Waste | Discovered new exit (range 12) 3749 | -5/Waste | Entered Factory 3749 | -5/Factory | Accompanied by 4 allies 3957 | -5/Factory | System corruption reached 30% 3968 | -5/Factory | Core integrity fell below 50% 4022 | -5/Factory | Spotted B-75 Beast 4446 | -5/Factory | Discovered new exit (range 16) 4538 | -5/Factory | Entered Upper Caves 4561 | -5/Upper Caves | Build established: Construct 4720 | -5/Upper Caves | Core integrity fell below 20% 4725 | -5/Upper Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 04711_ Overheating: Matter decay (-26). 04712_ Unknown Treads fries itself beyond repair. 04712_ Wheeled Gravjet Exoskeleton destroyed. 04712_ Wheeled Gravjet Exoskeleton core remains intact and functional. 04715_ Railgun fries itself beyond repair. 04715_ Imp. Transmission Jammer destroyed. 04715_ Wheeled Gravjet Exoskeleton destroyed. 04715_ Arm. Scrap Engine damaged due to network destabilization (-7). 04718_ 6NIR0DFKWV4,F0/2 GYZ 04718_ Cmb. Airjet destroyed. 04719_ Overheating: Gyrokinetic Inverter damaged (-26). 04719_ Overheating: Imp. VTOL Module damaged (-12). 04719_ Slug penetrates P-70 Sage. 04719_ Destroyed Hpw. Shock Rifle. 04719_ Slug penetrates Wall Reinforcements. 04720_ Overheating: Core damaged (-200). 04721_ Power failure, Fission-Antimatter Core shutdown. 04721_ Overheating: Energy bleed (-4). 04723_ Overheating: Core damaged (-170). 04724_ Imp. VTOL Module destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????################?????????????????? | | ????????????##### #?????????????????? | | ???????###### # ####### #?????????????????? | | ???????# ##"""""### ####??????????????? | | ???????## #"" X## # #??????????????? | | ????????## ##" p ?"## # ##?????????????? | | ?????????# #"" p;##"## #?????????????? | | ?????????# #" % [; ;;;# ##????????????? | | ????# ### #"% @ #????????????? | | ????# ??# #" % ;####; #????????????? | | ???# ??# #"" ??# #????????????? | | ?? ??# ##"" ## #????????????? | | ?# ### ??# ##"""""""## #???????????? | | ?###???# ??# ######### ## #???????????? | | ???????# #??# ## #???????????? | | ??????? ???# ## ##???????????? | | ?????? ???# # #####? ##????????????? | | ?????## #???## ## # #???? #?????????????? | | ???????#?##?????##### # #???? ##?????????????? | | ????????????????# ### #??? ##??????????????? | | ????????????????# #??? ????????????????? | | ???############## ##?# ????????????????? | | ???# #?## #????????????????? | | ???# #??##?????????????????? | | ???# ##### ### #?????????????????????? | | ?????????# ####### #?????????????????????? | | ?????????# ##???####?????????????????????? | | ???# ### #??# ##??????????????????????? | | ??# ### ##?????????????????????? | | ?# ##????????????????????? | | # ##### ##???????????????????? | | ####????## #???????????????????? | | ? ???????????#### #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 80 Energy Generation 32 Energy Capacity 840 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Additional Mass Support 9 Weapon Cycling 20 Evasion (%) 72 Recoil Reduction 4 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapLobotomyInsulator Manual? 0 Play Time 01:54:07 Cumulative 80.8 hours Start 2024.07.03 @ 01:02:29 End 2024.07.03 @ 03:12:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 52 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 507e2a48-f702-4cff-9051-126e00ee4cdb